@pacifiersboard sounds good. I will try to start later today or tomorrow.
ArtofWar (allies) V 666 P2V
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 bomber moved from Malta to Romania Combat - Americans Strategic bombing raid in Romania Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Romania causes 4 damage total. Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 3 transports Italians defend with 1 destroyer Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 3 transports in 97 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber, 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from Romania to Southern Caucasus 2 fighters moved from Malta to Southern Caucasus 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Sicily 1 bomber moved from 97 Sea Zone to Gibraltar 2 fighters moved from 97 Sea Zone to Malta 2 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 13 destroyers, 6 fighters, 6 submarines and 4 tactical_bombers moved from 32 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 destroyer moved from 26 Sea Zone to 32 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier and 2 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Szechwan to Yunnan 12 infantry moved from Honan to Inner Mongolia 6 infantry moved from Northern Manchuria to Southern Manchuria Combat - Chinese Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Southern Manchuria Battle in Southern Manchuria Chinese attack with 6 infantry Japanese defend with 1 fighter and 1 infantry Chinese roll dice for 6 infantry in Southern Manchuria, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 1 infantry in Southern Manchuria, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Chinese roll dice for 5 infantry in Southern Manchuria, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Southern Manchuria, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Chinese win, taking Southern Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 fighter and 1 infantry Battle in Inner Mongolia Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Inner Mongolia, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 6 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 3 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northern Caucasus to Rostov 2 fighters moved from Northern Caucasus to Rostov 1 fighter moved from Southern Caucasus to Rostov Combat - British Battle in Rostov British attack with 3 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov British win, taking Rostov from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Rostov to Kursk 1 fighter moved from Rostov to Russia 2 armour moved from Northern Caucasus to Samara 2 armour and 2 mech_infantrys moved from Northern Caucasus to Kursk 5 armour, 8 artilleries, 4 infantry and 7 mech_infantrys moved from Northern Caucasus to Southern Caucasus 2 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus 1 fighter moved from Egypt to Southern Caucasus 2 infantry moved from Sardinia to 97 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Sicily 2 infantry moved from Sumatra to 42 Sea Zone 1 transport moved from 42 Sea Zone to 40 Sea Zone 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 3 aaGuns, 4 armour, 4 artilleries, 15 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Shan State to Burma 1 armour and 1 mech_infantry moved from Eastern India to Burma Place Units - British 2 armour and 1 mech_infantry placed in Southern Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Sumatra: 1 marine EDIT: Adding units owned by UK_Pacific to Java: 1 marine EDIT: Removing units owned by UK_Pacific from Shan State: 2 fighters EDIT: Adding units owned by UK_Pacific to 42 Sea Zone: 1 fighter EDIT: Adding units owned by UK_Pacific to Java: 1 fighter EDIT: Removing units owned by British from Burma: 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to 42 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 armour, 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 infantry Some Units in Java change ownership: 1 fighter and 1 marine Some Units in 42 Sea Zone change ownership: 1 fighter and 1 tactical_bomberCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.83 Japanese regular : 1.67 Italians regular : -0.67 Germans AA : -0.17 British regular : 0.17 -
The two UK infantry units sitting in transports in SZ 97 should have been offloaded to Sicily.
Move 1 UK fighter from SZ 97 to Iraq and 1 UK fighter from Sicily to to SZ 97 (or simply remove UK fighter from Sicily and place it in Iraq).
Thanks.
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:19:25 AM
Savegame -
@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
The two UK infantry units sitting in transports in SZ 97 should have been offloaded to Sicily.
Move 1 UK fighter from SZ 97 to Iraq and 1 UK fighter from Sicily to to SZ 97 (or simply remove UK fighter from Sicily and place it in Iraq).
Thanks.
done
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 infantry moved from Northern Italy to Southern Italy 1 aaGun and 5 infantry moved from Southern France to France Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,2,1,5,1,2,5 Italians collect 2 PUs (9 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Romania : 2 armour and 2 mech_infantrys Western Ukraine : 1 flag Bessarabia : 1 flag Ukraine : 1 aaGun, 1 bomber and 1 infantry Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 16 infantry and 1 tactical_bomber France : 1 aaGun and 5 infantry Bulgaria : 2 infantry Greece : 1 flagProduction/PUs Summary :
Germans : 56 / 74 Russians : 27 / 30 Japanese : 47 / 54 Americans : 53 / 79 Chinese : 13 / 16 British : 42 / 54 UK_Pacific : 14 / 17 Italians : 11 / 2 ANZAC : 12 / 21 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Shan State to Java 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from New Britain to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 fighter moved from Queensland to Wake Island 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 4 infantry and 1 transport EDIT: Adding units owned by British to 97 Sea Zone: 1 transport EDIT: Adding units owned by British to Sicily: 2 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 8:29:26 AM
Savegame -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 70 PUs; Germans buy 2 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Rostov 6 fighters and 4 tactical_bombers moved from Ukraine to Rostov 2 bombers moved from Ukraine to Gorky 5 artilleries and 20 infantry moved from Vologda to Gorky 3 armour and 3 mech_infantrys moved from Leningrad to Gorky Combat - Germans Battle in Gorky Germans attack with 3 armour, 5 artilleries, 2 bombers, 20 infantry and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 20 infantry and 3 mech_infantrys in Gorky, round 2 : 15/33 hits, 9.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Gorky, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Gorky Germans win, taking Gorky from Russians with 3 armour, 5 artilleries, 2 bombers, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Rostov Germans attack with 6 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry Germans roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 6/12 hits, 6.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 6 fighters and 4 tactical_bombers moved from Rostov to Ukraine 2 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour and 3 mech_infantrys moved from Slovakia Hungary to Bessarabia 2 infantry moved from Western Ukraine to Ukraine 1 armour and 2 mech_infantrys moved from Southern Italy to Austria 1 aaGun and 5 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 5 infantry moved from Southern France to Northern Italy 8 infantry moved from Vyborg to Leningrad 2 bombers moved from Gorky to Leningrad 1 aaGun moved from Vologda to Gorky 1 artillery and 3 infantry moved from Poland to Eastern Poland 3 infantry moved from Western Germany to 116 Sea Zone 3 infantry moved from 116 Sea Zone to Norway 2 fighters moved from Western Germany to Southern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 3 artilleries placed in Leningrad 1 armour, 4 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France 1 fighter placed in Western Germany Germans undo move 3. 1 armour, 1 infantry and 1 mech_infantry placed in Romania Germans undo move 4. 4 infantry placed in Western Germany 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,4,2,4,1,6,5 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,1 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 116 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 128 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Bessarabia: 1 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Romania: 1 armour and 3 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 5.67Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Holland Belgium : 3 infantry Romania : 2 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys Germany : 1 factory_major Austria : 1 armour and 2 mech_infantrys Norway : 3 infantry Southern Belarus : 1 flag Nenetsia : 1 flag Eastern Poland : 1 flag, 1 artillery and 3 infantry Karelia : 1 flag Archangel : 1 flag Ukraine : 1 flag, 3 aaGuns, 20 armour, 15 artilleries, 1 factory_minor, 6 fighters, 46 infantry, 20 mech_infantrys and 4 tactical_bombers Vyborg : 1 flag Gorky : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 19 infantry and 3 mech_infantrys Baltic States : 1 flag Vologda : 1 flag Northern Belarus : 1 flag Leningrad : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 9 infantry Rostov : 1 flag, 2 infantry Novgorod : 1 flag Northern Italy : 1 aaGun and 5 infantry Southern Italy : 1 aaGun, 4 fighters and 5 infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry France : 1 flag, 1 airfield and 1 factory_minor Finland : 1 flag Bulgaria : 1 flag, 1 infantry 128 Sea Zone : 1 submarine Yugoslavia : 1 flag, 3 infantry 116 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 58 / 67 Russians : 25 / 30 Japanese : 46 / 54 Americans : 53 / 79 Chinese : 13 / 16 British : 42 / 54 UK_Pacific : 14 / 17 Italians : 11 / 2 ANZAC : 13 / 23 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 10 infantry and 1 mech_infantry moved from Northern Manchuria to Buryatia 1 artillery and 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Kursk to Rostov 1 armour moved from Kirov to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Gorky 1 mech_infantry moved from Kirov to Gorky 1 artillery moved from Yaroslavl to Gorky 3 armour, 3 artilleries, 2 fighters, 19 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Gorky 1 fighter moved from Kursk to Gorky Combat - Russians Battle in Gorky Russians attack with 4 armour, 4 artilleries, 3 fighters, 19 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 3 armour, 5 artilleries, 19 infantry and 3 mech_infantrys Germans roll AA dice in Gorky : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Gorky Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 19 infantry, 4 mech_infantrys and 1 tactical_bomber in Gorky, round 2 : 10/34 hits, 10.17 expected hits Germans roll dice for 1 aaGun, 3 armour, 5 artilleries, 19 infantry and 3 mech_infantrys in Gorky, round 2 : 11/30 hits, 11.00 expected hits 11 infantry owned by the Russians, 1 aaGun owned by the Germans and 9 infantry owned by the Germans lost in Gorky Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Gorky, round 3 : 11/23 hits, 8.33 expected hits Germans roll dice for 3 armour, 5 artilleries, 10 infantry and 3 mech_infantrys in Gorky, round 3 : 11/21 hits, 8.00 expected hits 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Germans, 2 artilleries owned by the Russians and 10 infantry owned by the Germans lost in Gorky Russians roll dice for 4 armour, 2 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Gorky, round 4 : 3/12 hits, 5.33 expected hits Germans roll dice for 3 armour, 4 artilleries and 3 mech_infantrys in Gorky, round 4 : 3/10 hits, 4.33 expected hits 1 mech_infantry owned by the Russians, 3 artilleries owned by the Germans and 2 artilleries owned by the Russians lost in Gorky Russians roll dice for 4 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Gorky, round 5 : 7/9 hits, 4.33 expected hits Germans roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Gorky, round 5 : 3/7 hits, 3.33 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour, 4 artilleries, 1 fighter, 19 infantry and 4 mech_infantrys Casualties for Germans: 1 aaGun, 3 armour, 5 artilleries, 19 infantry and 3 mech_infantrys Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Buryatia Russians attack with 1 armour, 10 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 10 infantry and 1 mech_infantry in Buryatia, round 2 : 4/12 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 1 armour, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 artillery moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Gorky to Kursk 1 fighter moved from Gorky to Russia 1 aaGun moved from Northern Manchuria to Buryatia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans AA : 0.50 Germans regular : 0.67 Russians regular : 5.50 -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:32:01 AM
Savegame -
@ArtofWar1947 the map problem in the south pacific off Malaya is a problem, since the game won’t allow me to park my fleet there. I think the allies have one anyway, so I will throw in the towel here, good game. I will record the result. Feel free to start game 2, maybe when we start fresh with the new version we won’t have this problem?





