no
ArtofWar (allies) V 666 P2V
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@666
Trade 2 friendly fighters for 1 enemy fighter. I think not. No scramble. -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Vologda to Nenetsia 3 infantry moved from France to Holland Belgium 2 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber British defend with 3 infantry Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 4.17 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Battle in Rostov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Nenetsia Germans attack with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Nenetsia, round 2 : 3/11 hits, 3.17 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia Germans win, taking Nenetsia from Russians with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Vologda to Nenetsia 3 infantry moved from Novgorod to Vologda 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Leningrad to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Southern Belarus to Eastern Poland 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Ukraine to Germany 3 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 2 bombers moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to Germany 1 fighter moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Leningrad to Germany 1 submarine moved from 118 Sea Zone to 116 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Leningrad 3 infantry placed in Romania 5 infantry placed in Western Germany 4 infantry placed in Germany 1 artillery placed in Germany 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 117 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,6 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.67 British regular : 0.00Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 2 mech_infantrys and 1 tactical_bomber Holland Belgium : 2 infantry Romania : 1 factory_minor and 3 infantry Germany : 2 artilleries, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber Denmark : 1 infantry Western Ukraine : 2 infantry Southern Belarus : 1 flag, 1 infantry Nenetsia : 1 flag, 1 aaGun, 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys Eastern Poland : 1 flag, 1 artillery Karelia : 1 flag Archangel : 1 flag Bessarabia : 3 infantry Ukraine : 1 flag, 3 aaGuns, 13 armour, 11 artilleries, 1 factory_minor, 1 fighter, 34 infantry, 15 mech_infantrys and 1 tactical_bomber Vyborg : 1 flag Baltic States : 1 flag Vologda : 1 flag, 3 infantry Northern Belarus : 1 flag, 1 infantry Leningrad : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber Novgorod : 1 flag, 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry France : 1 flag, 1 airfield and 1 factory_minor Finland : 1 flag, 8 infantry Bulgaria : 1 flag, 1 infantry 117 Sea Zone : 1 submarine Yugoslavia : 1 flag 116 Sea Zone : 1 submarine 118 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 56 / 66 Russians : 28 / 33 Japanese : 44 / 63 Americans : 50 / 76 Chinese : 26 / 28 British : 42 / 54 UK_Pacific : 8 / 11 Italians : 11 / 11 ANZAC : 10 / 11 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@ArtofWar1947 can’t crack rostov…
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I think you should stop trying. :)
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@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
I think you should stop trying. :)
adam said that the china inf spawn is a bug, and the latest version fixes this. I think that is the version we are using now, since we changed versions in mid game.
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@666
I get a message that my current version (2.2.20868) needs to be updated to the latest version (2.5.22294). Are you using the latest version? If so, I will update, otherwise I’ll wait until we finish.Assuming a bug,I added the unspawned infantry after the Chinese turn.
Apparently, i forgot to post R-8.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 infantry moved from Smolensk to Southern Belarus 3 fighters moved from Russia to Southern Belarus 1 tactical_bomber moved from Kursk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Southern Belarus to Russia 1 tactical_bomber moved from Southern Belarus to Kursk 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Samara to Gorky 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Stalingrad to Kazakhstan 1 artillery moved from Smolensk to Bryansk 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys moved from Russia to Gorky 2 artilleries and 2 infantry moved from Bryansk to Kursk 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk Place Units - Russians 1 infantry placed in Stalingrad 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
@666
I get a message that my current version (2.2.20868) needs to be updated to the latest version (2.5.22294). Are you using the latest version? If so, I will update, otherwise I’ll wait until we finish.Assuming a bug,I added the unspawned infantry after the Chinese turn.
Apparently, i forgot to post R-8.
yeah I am on 2.2.20868, let’s update when we are done…I don’t have the energy for an update today, haha
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 2:22:32 PM
Savegame -
@666 said in ArtofWar (allies) V 666 P2V:
@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
@666
I get a message that my current version (2.2.20868) needs to be updated to the latest version (2.5.22294). Are you using the latest version? If so, I will update, otherwise I’ll wait until we finish.Assuming a bug,I added the unspawned infantry after the Chinese turn.
Apparently, i forgot to post R-8.
yeah I am on 2.2.20868, let’s update when we are done…I don’t have the energy for an update today, haha
on second thought maybe we should…this version isn’t working so well, in local mode all the territory values just disappeared on me. I’ll upgrade some time today.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:58:07 AM
Savegame -
@ArtofWar1947 I have just downloaded triplea version 2.5.22294 fyi
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@666
I (more accurately, my son) downloaded 2.5.22294 yesterday. -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:07:49 AM
Savegame -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Southern Manchuria Japanese take Southern Manchuria from Chinese 2 artilleries and 2 infantry moved from Wake Island to 24 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 24 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from 20 Sea Zone to Shantung 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 artillery moved from Kwangtung to Fukien 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 2 artilleries moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 bomber moved from French Indo China to Kiangsi 1 bomber moved from French Indo China to Kiangsi 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kiangsi 1 fighter moved from Japan to Fukien 2 fighters moved from French Indo China to Hunan 1 fighter moved from 37 Sea Zone to Hunan 1 artillery moved from Wake Island to 24 Sea Zone 1 artillery and 2 transports moved from 24 Sea Zone to 34 Sea Zone 3 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 25 Sea Zone 3 marines moved from Wake Island to 24 Sea Zone 2 battleships, 3 cruisers and 3 marines moved from 24 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 3 marines moved from 25 Sea Zone to Midway 1 destroyer moved from 24 Sea Zone to 26 Sea Zone 1 fighter moved from Japan to Kiangsi Combat - Japanese Battle in Kiangsu Battle in Shantung Battle in Midway Battle in Fukien Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Fukien, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese, taking Midway from Americans, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in Kiangsi, round 2 : 4/7 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 artilleries Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Hunan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun and 2 infantry moved from Japan to Kyushu 1 carrier and 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 carrier moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from Caroline Islands to 43 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 43 Sea Zone 3 fighters moved from Hunan to French Indo China 2 fighters moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 2 bombers moved from Kiangsi to French Indo China 1 fighter moved from Fukien to Kwangtung 1 submarine moved from 24 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 25 Sea Zone 5 carriers, 1 destroyer, 5 fighters, 2 submarines and 5 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone 1 tactical_bomber moved from Caroline Islands to French Indo China 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 1 carrier and 1 destroyer placed in 7 Sea Zone 7 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 0.67Territory Summary for Japanese :
Siberia : 1 flag Soviet Far East : 1 flag Amur : 1 flag, 1 infantry Kyushu : 1 aaGun and 2 infantry Southern Manchuria : 1 flag, 1 infantry Kiangsu : 1 flag, 1 artillery and 3 infantry Korea : 1 infantry Siam : 1 airfield Shantung : 1 flag, 1 artillery and 3 infantry Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 5 infantry Japan : 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry Kwangsi : 1 flag Fukien : 1 flag, 1 artillery and 1 infantry Davao : 1 flag, 1 airfield and 1 harbour Midway : 1 flag, 1 airfield, 1 artillery, 3 infantry and 3 marines Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 harbour Kwangtung : 1 flag, 1 aaGun, 3 fighters, 1 harbour and 1 tactical_bomber Yunnan : 1 flag, 1 infantry Malaya : 1 flag, 1 factory_minor and 1 harbour Borneo : 1 flag Solomon Islands : 1 flag, 1 infantry New Guinea : 1 flag New Britain : 1 flag French Indo China : 1 flag, 2 aaGuns, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 14 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber Sumatra : 1 flag 21 Sea Zone : 1 transport Java : 1 flag, 2 infantry 43 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport 26 Sea Zone : 1 destroyer 7 Sea Zone : 1 carrier and 1 destroyer 35 Sea Zone : 1 submarine 5 Sea Zone : 1 submarine 25 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports Dutch New Guinea : 1 flag Celebes : 1 flag 20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 55 / 66 Russians : 30 / 35 Japanese : 52 / 71 Americans : 50 / 76 Chinese : 17 / 28 British : 42 / 54 UK_Pacific : 8 / 11 Italians : 11 / 11 ANZAC : 10 / 11 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@ArtofWar1947 i think you hit 4-5 for 2 there…like China needs more help!
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@666
The defenders in this game, regardless of side, seem really tough. I have been amazed by how many axis defenders @ 2 win have won (like the two US fighters attacks on a single Japanese defender). -
@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
@666
The defenders in this game, regardless of side, seem really tough. I have been amazed by how many axis defenders @ 2 win have won (like the two US fighters attacks on a single Japanese defender).yes, I have noticed that. maybe it is just a coincidence?
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone 5 fighters and 2 tactical_bombers moved from 28 Sea Zone to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 6 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 4 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 1 infantry, 4 submarines and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 carrier moved from 28 Sea Zone to 50 Sea Zone 4 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 3 transports moved from 28 Sea Zone to 11 Sea Zone 2 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Northern Manchuria to Hopei Place Units - Americans 1 carrier placed in 11 Sea Zone 1 artillery and 5 infantry placed in Western United States 1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to 11 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Chinese buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei Place Units - Chinese 4 infantry placed in Hopei 5 infantry placed in Shansi Chinese undo move 2. 4 infantry placed in Shansi 1 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Anhwe: 4 infantry EDIT: Adding units owned by Chinese to Shansi: 4 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 2 armour, 1 carrier, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 113 Sea Zone 3 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in Holland Belgium British attack with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/10 hits, 4.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 artilleries and 1 infantry moved from Burma to Shan State 1 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from Burma to Shan State 2 fighters moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Eastern India to Shan State 1 armour and 1 mech_infantry moved from Southern Persia to Western India 1 armour moved from Southern Persia to Northwest Persia 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 transport moved from 83 Sea Zone to 82 Sea Zone 2 infantry moved from Iraq to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 1 destroyer and 1 submarine moved from 83 Sea Zone to 81 Sea Zone 1 fighter moved from Northwest Persia to Eastern India 1 mech_infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom Place Units - British 2 armour placed in Southern Persia 1 fighter and 2 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom 1 carrier placed in 113 Sea Zone Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 marine placed in Eastern India 1 submarine placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 marine Some Units in 40 Sea Zone change ownership: 1 submarine Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 carrier EDIT: Adding units owned by British to 82 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 fighter EDIT: Adding units owned by UK_Pacific to Eastern India: 1 fighter EDIT: Removing units owned by British from Eastern India: 1 fighter EDIT: Adding units owned by UK_Pacific to Shan State: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : 0.00 Germans regular : -0.67 British regular : -1.83 -
The program would not allow the Brits to place the CV in SZ 82, because there was no facility in an adjacent territory, Iraq or S. Persia. This overlooks the fact that there is a minor IC in S. Persia, and the Brits built 2 tanks there. So I suspect it’s just a bug. If not, I’ll replace the CV with a tank in S. Persia and a fighter in the UK.
Again did not scramble fighter from W. Germany to defend H-B, as the odds were overwhelming and you had previously declined my kind offer.
Did not scramble 5 Japanese fighters from SZ 25 to defend the DD in SZ 26 as there was a 100% chance of a US victory with a loss of only 3 or 4 tacs.
I some how built 2 extra US infantry instead of a sub. With your permission, I switched them out for a sub.





