@SuperbattleshipYamato Did you quit or something you have not taken your turn.
Max334 (Axis) v Odonis (Allies) P2V
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Southern Belarus to Kursk Combat - Italians Battle in Kursk Italians attack with 2 armour and 1 mech_infantry Russians defend with 4 infantry Italians roll dice for 2 armour and 1 mech_infantry in Kursk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 4 infantry in Kursk, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kursk Italians roll dice for 1 armour in Kursk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 3 infantry in Kursk, round 3 : 2/3 hits, 1.00 expected hits 1 armour owned by the Italians lost in Kursk Russians win with 3 infantry remaining. Battle score for attacker is -14 Casualties for Italians: 2 armour and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Romania 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Romania Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6 Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 1.67
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Paulau to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Combat - ANZAC
Combat Hit Differential Summary :
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scramble 3. Return first two survivors to sz43 then sz56
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Paulau to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Combat - ANZAC Japanese scrambles 2 units out of 43 Sea Zone to defend against the attack in 46 Sea Zone Japanese scrambles 1 units out of 56 Sea Zone to defend against the attack in 46 Sea Zone Japanese scrambles to create a battle in territory 46 Sea Zone Battle in 46 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 3 tactical_bombers ANZAC roll dice for 1 cruiser and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 3 tactical_bombers in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 46 Sea Zone 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Japanese: 1 tactical_bomber Battle in Dutch New Guinea ANZAC attack with 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC retreated to New Guinea Japanese win with 1 marine remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 marine Moving scrambled unit from 46 Sea Zone to Dutch New Guinea Moving scrambled unit from 46 Sea Zone to 43 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 tactical_bomber EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to New Guinea 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -0.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Paulau to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Combat - ANZAC Japanese scrambles 2 units out of 43 Sea Zone to defend against the attack in 46 Sea Zone Japanese scrambles 1 units out of 56 Sea Zone to defend against the attack in 46 Sea Zone Japanese scrambles to create a battle in territory 46 Sea Zone Battle in 46 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 3 tactical_bombers ANZAC roll dice for 1 cruiser and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 3 tactical_bombers in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 46 Sea Zone 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Japanese: 1 tactical_bomber Battle in Dutch New Guinea ANZAC attack with 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC retreated to New Guinea Japanese win with 1 marine remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 marine Moving scrambled unit from 46 Sea Zone to Dutch New Guinea Moving scrambled unit from 46 Sea Zone to 43 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 tactical_bomber EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to New Guinea 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Combat - French Battle in 40 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 40 Sea Zone French win, taking 40 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux 2 infantry moved from United Kingdom to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -0.00
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scramble? odonis 17 Nov.tsvg
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ignore that, I’m going to send you a new file
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use this one pls odonis II 17 Nov.tsvg
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scramble??
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come on man… talk to me… bump
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@max334
Sorry, minimal moves this week - crazy busy so chose the games I know best… -
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no worries, just let me know… thought you might have lost interest
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 artillery and 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Southern Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad 1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad 1 tactical_bomber moved from Poland to Northern Belarus 1 fighter moved from Romania to Northern Belarus 1 fighter and 1 tactical_bomber moved from Romania to Northern Belarus 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 bomber moved from Slovakia Hungary to Northern Belarus 2 bombers moved from Southern Belarus to Eastern Poland 1 infantry moved from Southern Belarus to Northern Belarus 2 infantry moved from Baltic States to Leningrad 1 infantry moved from Baltic States to Northern Belarus Combat - Germans Americans scrambles 1 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux Battle in Leningrad Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Leningrad, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Leningrad, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Germans roll dice for 2 fighters and 2 tactical_bombers in Leningrad, round 3 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Normandy Bordeaux Germans attack with 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys British defend with 1 artillery and 1 infantry; French defend with 1 fighter; Americans defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Germans roll dice for 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 5/11 hits, 3.67 expected hits Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3.33 expected hits 3 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 4/8 hits, 3.17 expected hits Americans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry Casualties for Americans: 2 artilleries, 1 fighter and 2 infantry Casualties for British: 1 artillery and 1 infantry Casualties for French: 1 fighter Battle in Northern Belarus Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 3 infantry in Northern Belarus, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Eastern Poland Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 0/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Leningrad to Baltic States 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 bomber moved from Eastern Poland to Baltic States 1 bomber moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Leningrad to Baltic States 2 aaGuns, 4 artilleries and 15 infantry moved from Southern Belarus to Bryansk 1 marine moved from Germany to 116 Sea Zone 1 marine moved from 116 Sea Zone to Norway 1 aaGun moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Northern Italy 1 armour and 1 mech_infantry moved from Germany to Yugoslavia 1 armour and 1 mech_infantry moved from Germany to Romania 1 artillery and 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Western Germany to Austria 1 bomber moved from Northern Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Northern Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Northern Belarus to Bryansk 1 artillery and 3 infantry moved from Karelia to Finland Place Units - Germans 1 transport placed in 116 Sea Zone 1 artillery and 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in France 1 mech_infantry placed in Germany 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6 Germans collect 48 PUs (1 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Russians regular : 0.00 Germans regular : -3.83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 6 infantry moved from Vyborg to Finland 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 4 infantry moved from Northern Manchuria to Korea 1 infantry moved from Amur to Korea Combat - Russians Battle in Finland Russians attack with 2 artilleries and 6 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 artilleries and 6 infantry in Finland, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 artilleries and 5 infantry in Finland, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians roll dice for 2 artilleries and 4 infantry in Finland, round 4 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Korea Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 2 artilleries and 4 infantry moved from Ukraine to Kursk 2 armour and 1 mech_infantry moved from Ukraine to Tambov 1 mech_infantry moved from Tula to Tambov 1 infantry moved from Russia to Tula 1 infantry moved from Novgorod to Yaroslavl 4 infantry moved from Vologda to Leningrad 2 artilleries and 1 infantry moved from Archangel to Vologda 1 aaGun moved from Archangel to Vologda 1 aaGun moved from Vyborg to Finland 4 armour and 2 mech_infantrys moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 1 aaGun, 3 artilleries and 7 infantry moved from Russia to Samara 2 aaGuns and 10 infantry moved from Amur to Northern Manchuria 1 armour moved from Amur to Yakut S.S.R. Place Units - Russians 10 infantry placed in Russia 2 artilleries and 1 mech_infantry placed in Stalingrad 2 artilleries placed in Leningrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4 Russians collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 6 infantry moved from Vyborg to Finland 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 4 infantry moved from Northern Manchuria to Korea 1 infantry moved from Amur to Korea Combat - Russians Battle in Finland Russians attack with 2 artilleries and 6 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 artilleries and 6 infantry in Finland, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 artilleries and 5 infantry in Finland, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians roll dice for 2 artilleries and 4 infantry in Finland, round 4 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Korea Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 2 artilleries and 4 infantry moved from Ukraine to Kursk 2 armour and 1 mech_infantry moved from Ukraine to Tambov 1 mech_infantry moved from Tula to Tambov 1 infantry moved from Russia to Tula 1 infantry moved from Novgorod to Yaroslavl 4 infantry moved from Vologda to Leningrad 2 artilleries and 1 infantry moved from Archangel to Vologda 1 aaGun moved from Archangel to Vologda 1 aaGun moved from Vyborg to Finland 4 armour and 2 mech_infantrys moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 1 aaGun, 3 artilleries and 7 infantry moved from Russia to Samara 2 aaGuns and 10 infantry moved from Amur to Northern Manchuria 1 armour moved from Amur to Yakut S.S.R. Place Units - Russians 10 infantry placed in Russia 2 artilleries and 1 mech_infantry placed in Stalingrad 2 artilleries placed in Leningrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4 Russians collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : -0.33
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 2 cruisers, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 2 carriers and 2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from Borneo to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 3 artilleries and 2 infantry moved from Northern Australia to 56 Sea Zone 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 marine moved from Dutch New Guinea to 46 Sea Zone 1 marine and 1 transport moved from 46 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Paulau 2 artilleries, 1 infantry and 2 transports moved from 56 Sea Zone to 43 Sea Zone 1 marine moved from Java to 43 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 45 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 45 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Siam 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Korea 2 fighters and 2 tactical_bombers moved from Burma to Eastern India 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 destroyer and 1 submarine moved from 37 Sea Zone to 40 Sea Zone 1 battleship moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 37 Sea Zone to 40 Sea Zone 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Eastern India 1 artillery and 1 marine moved from Japan to 6 Sea Zone 1 artillery and 1 marine moved from 6 Sea Zone to Korea 1 artillery and 6 infantry moved from Southern Manchuria to Korea Combat - Japanese
Combat Hit Differential Summary :
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scramble
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@max334
Yes, max defence, save the BB and FTRs