@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
Max334 (Axis) v Odonis (Allies) P2V
-
Germany is going to attack full power into Normandy. Will you want to scramble your sz113 ftr?
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to 94 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
@max334 said in Max334 (Axis) v Odonis (Allies) P2V:
Germany is going to attack full power into Normandy. Will you want to scramble your sz113 ftr?
yes, full scramble
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 2 fighters, 8 infantry, 1 marine, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 artilleries and 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Poland to Normandy Bordeaux 2 artilleries moved from Western Germany to 116 Sea Zone 1 infantry and 1 marine moved from Western Germany to 116 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 118 Sea Zone to Leningrad 1 armour moved from Western Ukraine to Northern Belarus 1 mech_infantry moved from Bessarabia to Northern Belarus 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Kursk to Rostov 1 infantry moved from Kursk to Tambov 1 infantry moved from Tula to Saratov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Penza 1 artillery moved from Tula to Penza 1 infantry moved from Smolensk to Novgorod 1 armour and 1 mech_infantry moved from Russia to Novgorod 1 cruiser moved from 128 Sea Zone to 115 Sea Zone 1 submarine moved from 128 Sea Zone to 115 Sea Zone 5 armour moved from Russia to Gorky 5 mech_infantrys moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 1 fighter moved from Bryansk to Tambov 1 fighter moved from Bryansk to Saratov 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Penza 1 tactical_bomber moved from Bryansk to Yaroslavl 1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad 1 tactical_bomber moved from Bryansk to Northern Belarus Combat - Germans Americans scrambles 1 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux Battle in Normandy Bordeaux Germans attack with 3 armour, 2 artilleries, 3 bombers, 1 fighter, 4 infantry, 4 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 4 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/19 hits, 7.67 expected hits Americans roll dice for 3 artilleries, 5 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 9/17 hits, 7.33 expected hits 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 armour, 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/10 hits, 5.17 expected hits Americans roll dice for 3 artilleries, 5 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 8/13 hits, 6.00 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans, 3 armour owned by the Germans, 4 infantry owned by the Americans, 1 artillery owned by the Americans, 2 tactical_bombers owned by the Germans, 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux 2 bombers owned by the Germans retreated Americans win with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -64 Casualties for Germans: 3 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 2 tactical_bombers Casualties for Americans: 1 artillery and 5 infantry Casualties for British: 2 artilleries and 3 infantry Battle in Novgorod Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Saratov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Saratov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Saratov 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Gorky Germans attack with 5 armour and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour and 5 mech_infantrys in Gorky, round 2 : 6/10 hits, 4.17 expected hits Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Penza Germans attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Penza, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Penza Germans win, taking Penza from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Leningrad Germans attack with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Leningrad, round 2 : 6/8 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 bomber owned by the Germans retreated Russians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Samara Germans attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Yaroslavl Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from Normandy Bordeaux to 113 Sea Zone Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from Rostov to Russia 1 aaGun moved from Bryansk to Kursk 1 armour moved from Smolensk to Leningrad 1 fighter and 1 tactical_bomber moved from Leningrad to Baltic States 1 aaGun moved from Southern Belarus to Northern Belarus 1 aaGun moved from Western Germany to France 2 bombers moved from Normandy Bordeaux to France 1 fighter moved from Romania to Western Germany 1 tactical_bomber moved from Romania to France 1 fighter moved from Tambov to Kursk 1 fighter moved from Saratov to Russia 1 tactical_bomber moved from Northern Belarus to Russia 1 tactical_bomber moved from Yaroslavl to Russia 1 armour and 1 mech_infantry moved from Romania to Northern Italy 4 armour moved from Russia to Kursk 2 mech_infantrys moved from Russia to Kursk 1 artillery moved from Russia to Yaroslavl 1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus Place Units - Germans 2 artilleries and 1 infantry placed in Southern France 2 artilleries and 1 infantry placed in France 2 artilleries and 2 infantry placed in Germany 3 infantry placed in Russia 1 destroyer and 3 submarines placed in 115 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany 1 marine and 2 mech_infantrys placed in Western Germany Germans undo move 6. 2 fighters and 1 infantry placed in Western Germany 1 tactical_bomber placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : 3.67 Russians regular : -0.17 Germans regular : 0.67 -
Normandy did not go well for us. Had 70% chance, but ended up losing (-64 TUV change)
-
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Saratov to Samara 1 artillery moved from Stalingrad to Samara 2 fighters and 1 tactical_bomber moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara Combat - Russians Russians creates battle in territory 128 Sea ZoneCombat Hit Differential Summary :
-
-
no scramble
-
Can i make a change to the placement of the German fleet to sz116
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Saratov to Samara 1 artillery moved from Stalingrad to Samara 2 fighters and 1 tactical_bomber moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Samara Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking 128 Sea Zone from Germans, taking Samara from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Kazakhstan 1 mech_infantry moved from Stalingrad to Komi 1 infantry moved from Stalingrad to Rostov 1 mech_infantry moved from Rostov to Kazakhstan 1 aaGun, 5 armour, 4 artilleries and 2 infantry moved from Stalingrad to Kazakhstan 1 aaGun moved from Southern Manchuria to Northern Manchuria 2 artilleries moved from Archangel to Karelia 1 infantry moved from Archangel to Karelia 1 aaGun moved from Archangel to Karelia 1 aaGun and 2 infantry moved from Karelia to Finland 1 submarine moved from 128 Sea Zone to 113 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50 -
@max334 said in Max334 (Axis) v Odonis (Allies) P2V:
Can i make a change to the placement of the German fleet to sz116
Sure, no problem
-
-
@Odonis good, just busy with family this weekend
-
@max334
All good. I know how that is! -
will get a turn to you asap
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. Turning on Edit Mode EDIT: Adding units owned by Japanese to Malaya: 2 artilleries, 1 infantry and 1 marine EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 artilleries, 1 infantry, 1 marine and 4 transports EDIT: Adding units owned by Japanese to 38 Sea Zone: 4 transports EDIT: Turning off Edit Mode 1 destroyer moved from 35 Sea Zone to 17 Sea Zone Japanese take 23 Sea Zone from Americans 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 2 artilleries and 2 infantry moved from Ceylon to 40 Sea Zone 1 marine moved from Ceylon to 40 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 40 Sea Zone to 77 Sea Zone 1 carrier moved from 38 Sea Zone to 77 Sea Zone 1 submarine moved from 79 Sea Zone to 77 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 77 Sea Zone 1 mech_infantry moved from Shan State to Eastern India 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 46 Sea Zone 2 transports moved from 38 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from Kwangtung to 21 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 transport moved from 46 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Southern Manchuria 1 marine moved from Iwo Jima to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Southern Manchuria Battle in Siberia Battle in Eastern India Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern India, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern India Japanese destroys 6PUs while taking UK_Pacific capital Japanese win, taking Southern Manchuria from Chinese, taking Siberia from Russians, taking Eastern India from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 marine moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 artillery moved from Kwangtung to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Burma 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 submarine moved from 18 Sea Zone to 35 Sea Zone 1 submarine moved from 79 Sea Zone to 60 Sea Zone 1 artillery moved from 21 Sea Zone to Formosa Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 armour, 1 artillery, 1 bomber and 2 infantry placed in Japan 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 0.67 UK_Pacific regular : -0.33 -
No rush, just wanted to give you a heads up that I’ve posted
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 3 submarines moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 3 fighters moved from Western United States to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 104 Sea Zone to 113 Sea Zone 1 fighter moved from 113 Sea Zone to United Kingdom 1 armour moved from Baluchistan to Central India Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier placed in 104 Sea Zone 2 fighters placed in Eastern United States 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,4,3,2,6 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Fukien to Kwangtung Chinese take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 8 infantry moved from Kweichow to Yunnan 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Kwangsi 7 infantry moved from Kiangsi to Hunan 1 infantry moved from Fukien to Kiangsi 3 infantry moved from Anhwe to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Shantung 3 infantry moved from Kiangsi to Anhwe 3 infantry moved from Kiangsi to Hunan 3 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Kiangsu Place Units - Chinese 3 infantry placed in Yunnan 3 infantry placed in Chahar 2 infantry placed in Jehol 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :





