Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Max334 (Axis) v Odonis (Allies) P2V
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 armour moved from Queensland to Northern Australia ANZAC take Northern Australia from Japanese 1 armour moved from Northern Australia to Queensland Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 bomber ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 1 aaGun moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 armour and 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,6,6,4,5,5 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : 1.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 armour moved from Queensland to Northern Australia ANZAC take Northern Australia from Japanese 1 armour moved from Northern Australia to Queensland Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 bomber ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 1 aaGun moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 armour and 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,6,6,4,5,5 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 93 Sea Zone to Morocco Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : 1.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 destroyer, 4 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry moved from Denmark to 116 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Baltic States to Norway 1 infantry moved from Northern Belarus to Smolensk 1 armour and 1 mech_infantry moved from Baltic States to Smolensk 3 fighters moved from Bryansk to Kursk 3 tactical_bombers moved from Bryansk to Kursk 1 bomber moved from Bryansk to Kursk 2 infantry moved from Bryansk to Tula 2 fighters and 2 tactical_bombers moved from Baltic States to Russia 1 infantry moved from Bryansk to Russia 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 artillery and 1 infantry moved from Romania to Bessarabia 1 cruiser moved from 116 Sea Zone to 128 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 6 infantry moved from Bryansk to Kursk 2 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Tula 1 bomber moved from Bryansk to Kursk 1 infantry moved from Bryansk to Kursk 10 armour, 3 artilleries, 3 infantry and 8 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour moved from Yugoslavia to Romania Combat - Germans Battle in 128 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians submerged 1 transport owned by the British lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Tula Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tula, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tula Germans win, taking Tula from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Norway Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Kursk Germans attack with 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers Russians defend with 2 artilleries and 7 infantry Germans roll dice for 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in Kursk, round 2 : 2/15 hits, 5.67 expected hits Russians roll dice for 2 artilleries and 7 infantry in Kursk, round 2 : 3/9 hits, 3.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kursk Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Kursk, round 3 : 4/12 hits, 5.17 expected hits Russians roll dice for 2 artilleries and 5 infantry in Kursk, round 3 : 0/7 hits, 2.33 expected hits 4 infantry owned by the Russians lost in Kursk Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Kursk, round 4 : 4/12 hits, 5.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Kursk, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 4 infantry Casualties for Russians: 2 artilleries and 7 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 10 armour, 3 artilleries, 2 fighters, 6 infantry, 8 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 10 infantry Germans roll dice for 10 armour, 3 artilleries, 2 fighters, 6 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 9/31 hits, 12.50 expected hits Russians roll dice for 10 infantry in Russia, round 2 : 2/10 hits, 3.33 expected hits 9 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans roll dice for 10 armour, 3 artilleries, 2 fighters, 4 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 12/29 hits, 12.17 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 55PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 3 artilleries, 2 fighters, 3 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 10 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 infantry moved from Austria to Northern Italy 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 aaGun moved from Eastern Poland to Southern Belarus 1 aaGun moved from Baltic States to Eastern Poland 1 infantry moved from Southern Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Kursk to Eastern Poland 1 fighter and 1 tactical_bomber moved from Kursk to Romania 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 aaGun moved from Bryansk to Russia 1 armour moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 1 bomber moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Kursk to Southern Belarus 1 bomber moved from Kursk to Bryansk 1 bomber moved from Kursk to Poland Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 transport placed in 116 Sea Zone 3 infantry placed in France 1 artillery, 1 infantry and 1 marine placed in Western Germany 1 bomber and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3 Germans collect 52 PUs (3 lost to blockades); end with 107 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 110 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 120 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -8.50 British regular : 0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Leningrad to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Leningrad to Baltic States Russians take Baltic States from Germans 2 artilleries and 2 infantry moved from Finland to Norway 1 mech_infantry moved from Stalingrad to Ukraine 1 armour moved from Tambov to Ukraine 1 fighter moved from Tambov to Ukraine 10 infantry moved from Northern Manchuria to Korea Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in 128 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in Norway Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Russians winGermans win with 1 cruiser remaining, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Korea Russians attack with 10 infantry Japanese defend with 1 aaGun, 2 artilleries, 3 infantry and 1 marine Russians roll dice for 10 infantry in Korea, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 aaGun, 2 artilleries, 3 infantry and 1 marine in Korea, round 2 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 9 infantry in Korea, round 3 : 5/9 hits, 1.50 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Korea, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 21 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun, 2 artilleries, 3 infantry and 1 marine Non Combat Move - Russians 1 aaGun moved from Northern Manchuria to Korea 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 armour moved from Yakut S.S.R. to Northern Manchuria 1 infantry moved from Yaroslavl to Gorky 1 infantry moved from Vologda to Yaroslavl 2 aaGuns and 2 artilleries moved from Vologda to Archangel 1 aaGun and 2 infantry moved from Finland to Karelia 1 infantry moved from Karelia to Archangel 1 fighter and 1 tactical_bomber moved from Tambov to Stalingrad 1 fighter moved from Ukraine to Stalingrad 1 infantry moved from Samara to Penza 1 infantry moved from Samara to Saratov 3 artilleries and 5 infantry moved from Samara to Stalingrad 1 aaGun moved from Samara to Stalingrad 5 armour and 2 mech_infantrys moved from Tambov to Stalingrad 1 mech_infantry moved from Tambov to Samara 1 mech_infantry moved from Tambov to Rostov 1 mech_infantry moved from Stalingrad to Tambov Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -1.33 Germans regular : 0.00 Russians regular : 2.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 marine moved from Japan to 7 Sea Zone 1 marine moved from 7 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima 1 artillery moved from Guam to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 artillery and 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery and 1 marine moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Kwangsi to 37 Sea Zone 1 transport moved from 45 Sea Zone to 21 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from Siam to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone 1 artillery, 1 marine and 1 transport moved from 45 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone 2 transports moved from 40 Sea Zone to 38 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 40 Sea Zone to Ceylon 1 armour moved from Shan State to Eastern India 1 mech_infantry moved from Burma to Eastern India 1 artillery moved from Burma to Eastern India 1 fighter and 1 tactical_bomber moved from Burma to Eastern India 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from French Indo China to Shan State Combat - Japanese Battle in Ceylon Battle in Caroline Islands Battle in Iwo Jima Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Iwo Jima, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Iwo Jima, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Ceylon from UK_Pacific, taking Caroline Islands from Americans, taking Iwo Jima from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 marine and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 artillery ANZAC roll AA dice in Dutch New Guinea : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 aaGun owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 marine and 1 tactical_bomber in Dutch New Guinea, round 3 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Dutch New Guinea 1 tactical_bomber owned by the Japanese retreated ANZAC win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 marine Casualties for ANZAC: 1 aaGun Battle in Eastern India Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 3/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Eastern India, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern India Japanese destroys 6PUs while taking UK_Pacific capital Japanese win, taking Eastern India from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 18 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Eastern India to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to Kwangtung 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 2 battleships, 2 carriers and 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 56 Sea Zone to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 submarine moved from 7 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to Japan Place Units - Japanese 1 carrier placed in 38 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Japanese undo move 3. 1 artillery, 1 infantry and 1 tactical_bomber placed in French Indo China 1 artillery and 1 infantry placed in Kwangtung 1 transport placed in 21 Sea Zone Japanese undo move 3. 1 artillery and 2 infantry placed in French Indo China 1 fighter and 1 tactical_bomber placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 82 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 82 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 79 Sea Zone: 2 submarines EDIT: Removing units owned by Japanese from 82 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 submarine placed in 7 Sea Zone Japanese undo move 4. 1 transport placed in 21 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -2.83 ANZAC AA : -0.17 UK_Pacific regular : 1.00 ANZAC regular : 1.33 -
tell me pls what you want to do with this game?
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@max334
Continue please! I’ve been insanely busy at work -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 27 Sea Zone to 17 Sea Zone 3 fighters moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 113 Sea Zone Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports in 113 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 5 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 27 Sea Zone 3 fighters moved from 17 Sea Zone to 27 Sea Zone 1 aaGun and 1 artillery moved from British Columbia to Western United States 1 armour moved from Iraq to Baluchistan Place Units - Americans 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.67 Germans regular : -0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese 4 infantry moved from Anhwe to Kiangsi 13 infantry moved from Hopei to Kiangsi 2 infantry moved from Hunan to Kweichow 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Shansi to Anhwe 1 infantry moved from Jehol to Anhwe 2 infantry moved from Southern Manchuria to Northern Manchuria Place Units - Chinese 2 infantry placed in Hunan 1 infantry placed in Kwangsi 1 infantry placed in Fukien 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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Ok…understood, but send me a word so at least I know that you haven’t abandoned the game.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 27 Sea Zone to 17 Sea Zone 3 fighters moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 113 Sea Zone Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports in 113 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 5 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 27 Sea Zone 3 fighters moved from 17 Sea Zone to 27 Sea Zone 1 aaGun and 1 artillery moved from British Columbia to Western United States 1 armour moved from Iraq to Baluchistan Place Units - Americans 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese 4 infantry moved from Anhwe to Kiangsi 13 infantry moved from Hopei to Kiangsi 2 infantry moved from Hunan to Kweichow 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Shansi to Anhwe 1 infantry moved from Jehol to Anhwe 2 infantry moved from Southern Manchuria to Northern Manchuria Place Units - Chinese 2 infantry placed in Hunan 1 infantry placed in Kwangsi 1 infantry placed in Fukien 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Western India to Eastern India 1 bomber moved from Southern Persia to Eastern India Combat - British Battle in Eastern India British attack with 1 bomber and 2 infantry Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 1 bomber and 2 infantry in Eastern India, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Eastern India, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Eastern India British win, taking Eastern India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 bomber moved from Eastern India to Central India 2 armour and 4 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Alexandria to Egypt 1 infantry moved from Crete to 100 Sea Zone 2 cruisers, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun moved from Malta to 98 Sea Zone 1 aaGun, 2 cruisers, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 aaGun moved from 94 Sea Zone to Morocco 1 infantry moved from 94 Sea Zone to Morocco 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 fighters moved from 94 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 battleship moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Malta to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Baluchistan to Central India 2 armour and 2 infantry moved from Western India to Central India 1 mech_infantry moved from Western India to Central India 2 aaGuns moved from Western India to Central India 2 infantry moved from Western India to Central India 1 armour, 1 artillery and 3 mech_infantrys moved from Southern Persia to Baluchistan 1 infantry moved from Southern Persia to Baluchistan 1 fighter moved from Southern Persia to Central India 1 fighter moved from Southern Persia to Baluchistan 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - British 1 destroyer placed in 113 Sea Zone 1 destroyer placed in 100 Sea Zone 2 infantry and 1 mech_infantry placed in Southern Persia 2 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,6 UK_Pacific collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 1.17 Germans regular : -0.67 British regular : 0.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Bessarabia to Baltic States 1 fighter moved from Eastern Poland to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 armour, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Austria to Western Germany 1 artillery and 1 marine moved from Austria to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to France 1 fighter moved from Baltic States to Eastern Poland Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.33 -
Germany is going to attack full power into Normandy. Will you want to scramble your sz113 ftr?
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to 94 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@max334 said in Max334 (Axis) v Odonis (Allies) P2V:
Germany is going to attack full power into Normandy. Will you want to scramble your sz113 ftr?
yes, full scramble
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 2 fighters, 8 infantry, 1 marine, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 artilleries and 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Poland to Normandy Bordeaux 2 artilleries moved from Western Germany to 116 Sea Zone 1 infantry and 1 marine moved from Western Germany to 116 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 118 Sea Zone to Leningrad 1 armour moved from Western Ukraine to Northern Belarus 1 mech_infantry moved from Bessarabia to Northern Belarus 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Kursk to Rostov 1 infantry moved from Kursk to Tambov 1 infantry moved from Tula to Saratov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Penza 1 artillery moved from Tula to Penza 1 infantry moved from Smolensk to Novgorod 1 armour and 1 mech_infantry moved from Russia to Novgorod 1 cruiser moved from 128 Sea Zone to 115 Sea Zone 1 submarine moved from 128 Sea Zone to 115 Sea Zone 5 armour moved from Russia to Gorky 5 mech_infantrys moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 1 fighter moved from Bryansk to Tambov 1 fighter moved from Bryansk to Saratov 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Penza 1 tactical_bomber moved from Bryansk to Yaroslavl 1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad 1 tactical_bomber moved from Bryansk to Northern Belarus Combat - Germans Americans scrambles 1 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux Battle in Normandy Bordeaux Germans attack with 3 armour, 2 artilleries, 3 bombers, 1 fighter, 4 infantry, 4 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 4 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/19 hits, 7.67 expected hits Americans roll dice for 3 artilleries, 5 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 9/17 hits, 7.33 expected hits 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 armour, 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/10 hits, 5.17 expected hits Americans roll dice for 3 artilleries, 5 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 8/13 hits, 6.00 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans, 3 armour owned by the Germans, 4 infantry owned by the Americans, 1 artillery owned by the Americans, 2 tactical_bombers owned by the Germans, 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux 2 bombers owned by the Germans retreated Americans win with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -64 Casualties for Germans: 3 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 2 tactical_bombers Casualties for Americans: 1 artillery and 5 infantry Casualties for British: 2 artilleries and 3 infantry Battle in Novgorod Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Saratov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Saratov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Saratov 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Gorky Germans attack with 5 armour and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour and 5 mech_infantrys in Gorky, round 2 : 6/10 hits, 4.17 expected hits Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Penza Germans attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Penza, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Penza Germans win, taking Penza from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Leningrad Germans attack with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Leningrad, round 2 : 6/8 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 bomber owned by the Germans retreated Russians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Samara Germans attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Yaroslavl Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from Normandy Bordeaux to 113 Sea Zone Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from Rostov to Russia 1 aaGun moved from Bryansk to Kursk 1 armour moved from Smolensk to Leningrad 1 fighter and 1 tactical_bomber moved from Leningrad to Baltic States 1 aaGun moved from Southern Belarus to Northern Belarus 1 aaGun moved from Western Germany to France 2 bombers moved from Normandy Bordeaux to France 1 fighter moved from Romania to Western Germany 1 tactical_bomber moved from Romania to France 1 fighter moved from Tambov to Kursk 1 fighter moved from Saratov to Russia 1 tactical_bomber moved from Northern Belarus to Russia 1 tactical_bomber moved from Yaroslavl to Russia 1 armour and 1 mech_infantry moved from Romania to Northern Italy 4 armour moved from Russia to Kursk 2 mech_infantrys moved from Russia to Kursk 1 artillery moved from Russia to Yaroslavl 1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus Place Units - Germans 2 artilleries and 1 infantry placed in Southern France 2 artilleries and 1 infantry placed in France 2 artilleries and 2 infantry placed in Germany 3 infantry placed in Russia 1 destroyer and 3 submarines placed in 115 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany 1 marine and 2 mech_infantrys placed in Western Germany Germans undo move 6. 2 fighters and 1 infantry placed in Western Germany 1 tactical_bomber placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : 3.67 Russians regular : -0.17 Germans regular : 0.67 -
Normandy did not go well for us. Had 70% chance, but ended up losing (-64 TUV change)
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Saratov to Samara 1 artillery moved from Stalingrad to Samara 2 fighters and 1 tactical_bomber moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara Combat - Russians Russians creates battle in territory 128 Sea ZoneCombat Hit Differential Summary :
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