Odonis (Axis) vs Sovietischat (Allies +6) BML 20

  • '19

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Philippines to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Philippines to Celebes
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber and 2 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 bomber and 1 infantry in Celebes, round 4 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Celebes to Sumatra
            1 armour moved from Queensland to 54 Sea Zone
            1 armour and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from Philippines to Korea
            1 fighter moved from Queensland to Philippines
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Philippines: 1 fighter
            EDIT: Adding units owned by ANZAC to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : -1,83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 fighter moved from Western Germany to 97 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 1 fighter
                British defend with 3 submarines and 1 transport; Americans defend with 2 submarines
                2 submarines owned by the Americans and 3 submarines owned by the British Submerged
                    1 transport owned by the British lost in 97 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 97 Sea Zone to Western Germany
            1 aaGun and 10 infantry moved from Southern France to Spain
            3 mech_infantrys moved from France to Southern France
            3 infantry moved from France to Southern France
            3 infantry moved from Western Germany to France
            3 infantry moved from Western Germany to France
            3 mech_infantrys moved from Ukraine to Belarus
            3 mech_infantrys moved from Volgograd to Bryansk
            3 mech_infantrys moved from Turkey to Trans-Jordan
            1 mech_infantry moved from Caucasus to Iraq
            2 artilleries, 1 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Persia to Trans-Jordan
    
        Place Units - Germans
            1 fighter placed in Western Germany
            2 artilleries and 1 infantry placed in Iraq
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Caucasus
            3 mech_infantrys placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,4,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,2,4,2,3,3,6
            Germans collect 61 PUs (5 lost to blockades); end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to Japan
            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
    
        Place Units - Japanese
            4 fighters and 4 infantry placed in Japan
            2 artilleries placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,2,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,4,3,2,2,5,5,4,3,2
            Japanese collect 31 PUs (19 lost to blockades); end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 2 bombers, 10 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Amur to Sakha
                  Americans take Sakha from Japanese
            1 infantry and 1 mech_infantry moved from Korea to Manchuria
            2 fighters and 1 tactical_bomber moved from Korea to Manchuria
            1 bomber moved from Philippines to Kwangtung
            1 bomber moved from Egypt to Persia
            1 bomber moved from Egypt to Iraq
            1 bomber moved from Gibraltar to Spain
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 5 damage total. 
            Strategic bombing raid in Iraq
                    Germans roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Strategic bombing raid in Persia
                    Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Persia causes 5 damage total. 
            Strategic bombing raid in Spain
                    Italians roll AA dice in Spain : 0/1 hits, 0,17 expected hits
                Bombing raid in Spain rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Spain causes 5 damage total. 
            Battle in Manchuria
                Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Manchuria to Korea
            2 fighters moved from 8 Sea Zone to Western United States
            1 bomber moved from Spain to Gibraltar
            4 fighters moved from 92 Sea Zone to Gibraltar
            2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 89 Sea Zone
            3 artilleries, 8 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 8 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Finland to Karelia
            1 mech_infantry moved from Norway to Karelia
            1 mech_infantry moved from Sweden to Karelia
            2 infantry moved from Norway to Finland
            2 infantry moved from Sweden to Finland
            4 fighters moved from Guam to 8 Sea Zone
            4 fighters and 1 tactical_bomber moved from Guam to Java
            1 bomber moved from Kwangtung to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 bomber moved from Persia to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from 35 Sea Zone to Philippines
    
        Place Units - Americans
            1 bomber placed in Norway
            1 bomber placed in Sweden
            2 infantry placed in Norway
            2 infantry placed in Sweden
            1 armour and 2 mech_infantrys placed in Finland
            1 artillery and 2 infantry placed in Korea
            Americans undo move 6.
            1 armour and 2 infantry placed in Korea
            3 transports placed in 101 Sea Zone
            3 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 2 artilleries moved from Burma to Yunnan
            2 artilleries moved from Burma to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour and 2 artilleries
                Japanese defend with 1 aaGun and 1 infantry
                    British roll dice for 1 armour and 2 artilleries in Yunnan, round 2 : 3/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour and 2 artilleries remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Shan State
                British attack with 2 artilleries and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries and 1 fighter in Shan State, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            4 infantry moved from India to Burma
            1 artillery moved from Burma to India
            2 submarines moved from 71 Sea Zone to 80 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Norway to Novgorod
            4 fighters moved from Egypt to Gibraltar
            1 carrier, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : -1,00
    Japanese AA : -0,17
    Germans AA : 0,67
    British regular : 2,67
    Italians AA : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 2 bombers, 10 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Amur to Sakha
                  Americans take Sakha from Japanese
            1 infantry and 1 mech_infantry moved from Korea to Manchuria
            2 fighters and 1 tactical_bomber moved from Korea to Manchuria
            1 bomber moved from Philippines to Kwangtung
            1 bomber moved from Egypt to Persia
            1 bomber moved from Egypt to Iraq
            1 bomber moved from Gibraltar to Spain
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 5 damage total. 
            Strategic bombing raid in Iraq
                    Germans roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Strategic bombing raid in Persia
                    Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Persia causes 5 damage total. 
            Strategic bombing raid in Spain
                    Italians roll AA dice in Spain : 0/1 hits, 0,17 expected hits
                Bombing raid in Spain rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Spain causes 5 damage total. 
            Battle in Manchuria
                Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Manchuria to Korea
            2 fighters moved from 8 Sea Zone to Western United States
            1 bomber moved from Spain to Gibraltar
            4 fighters moved from 92 Sea Zone to Gibraltar
            2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 89 Sea Zone
            3 artilleries, 8 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 8 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Finland to Karelia
            1 mech_infantry moved from Norway to Karelia
            1 mech_infantry moved from Sweden to Karelia
            2 infantry moved from Norway to Finland
            2 infantry moved from Sweden to Finland
            4 fighters moved from Guam to 8 Sea Zone
            4 fighters and 1 tactical_bomber moved from Guam to Java
            1 bomber moved from Kwangtung to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 bomber moved from Persia to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from 35 Sea Zone to Philippines
    
        Place Units - Americans
            1 bomber placed in Norway
            1 bomber placed in Sweden
            2 infantry placed in Norway
            2 infantry placed in Sweden
            1 armour and 2 mech_infantrys placed in Finland
            1 artillery and 2 infantry placed in Korea
            Americans undo move 6.
            1 armour and 2 infantry placed in Korea
            3 transports placed in 101 Sea Zone
            3 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 2 artilleries moved from Burma to Yunnan
            2 artilleries moved from Burma to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour and 2 artilleries
                Japanese defend with 1 aaGun and 1 infantry
                    British roll dice for 1 armour and 2 artilleries in Yunnan, round 2 : 3/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour and 2 artilleries remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Shan State
                British attack with 2 artilleries and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries and 1 fighter in Shan State, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            4 infantry moved from India to Burma
            1 artillery moved from Burma to India
            2 submarines moved from 71 Sea Zone to 80 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Norway to Novgorod
            4 fighters moved from Egypt to Gibraltar
            1 carrier, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship and 2 carriers
            EDIT: Adding units owned by Americans to 6 Sea Zone: 4 fighters
            EDIT: Removing units owned by British from 8 Sea Zone: 1 battleship and 2 carriers
            EDIT: Removing units owned by Americans from 8 Sea Zone: 4 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : -1,00
    Japanese AA : -0,17
    Germans AA : 0,67
    British regular : 2,67
    Italians AA : -0,17
    

    Savegame

  • '19

    @Odonis Please use second file posted!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Spain to Portugal
                  Italians take Portugal from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 2 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,1,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,1,4,5,6,5,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,6,2
            Italians collect 11 PUs (11 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Kwangtung
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 bomber moved from Sumatra to India
            1 fighter moved from Philippines to Burma
            1 fighter moved from Burma to India
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 bomber and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Kwangtung
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 bomber moved from Sumatra to India
            1 fighter moved from Philippines to Burma
            1 fighter moved from Burma to India
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 bomber and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Novgorod
            22 armour, 22 artilleries, 27 infantry and 23 mech_infantrys moved from Belarus to Novgorod
            1 infantry moved from Archangel to Novgorod
            2 fighters moved from Western Germany to Novgorod
            3 mech_infantrys moved from Bryansk to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 22 armour, 22 artilleries, 2 fighters, 29 infantry and 26 mech_infantrys
                British defend with 1 aaGun, 8 fighters and 1 mech_infantry; Americans defend with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 14 artilleries, 1 factory_minor, 1 harbour, 54 infantry and 2 mech_infantrys
                    Russians roll AA dice in Novgorod : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 22 armour, 22 artilleries, 2 fighters, 29 infantry and 26 mech_infantrys in Novgorod, round 2 : 30/101 hits, 32.17 expected hits
                    Russians roll dice for 5 aaGuns, 2 armour, 15 artilleries, 14 fighters, 56 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 33/91 hits, 35.50 expected hits
                    23 infantry owned by the Russians, 1 aaGun owned by the British, 29 infantry owned by the Germans, 4 aaGuns owned by the Russians, 2 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 22 armour, 22 artilleries, 2 fighters and 22 mech_infantrys in Novgorod, round 3 : 20/68 hits, 26.67 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 14 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 34/66 hits, 27.17 expected hits
                    20 infantry owned by the Russians, 12 artilleries owned by the Germans and 22 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 22 armour, 10 artilleries and 2 fighters in Novgorod, round 4 : 14/34 hits, 15.33 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 14 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 18/46 hits, 20.50 expected hits
                    2 mech_infantrys owned by the Russians, 11 infantry owned by the Russians, 1 mech_infantry owned by the British, 10 artilleries owned by the Germans and 8 armour owned by the Germans lost in Novgorod
                    Germans roll dice for 14 armour and 2 fighters in Novgorod, round 5 : 8/16 hits, 8.00 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 14 fighters and 1 tactical_bomber in Novgorod, round 5 : 15/32 hits, 15.83 expected hits
                    8 artilleries owned by the Russians, 1 fighter owned by the Germans and 14 armour owned by the Germans lost in Novgorod
                 retreated to Novgorod
                Russians win with 2 armour, 7 artilleries, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is -184
                Casualties for Germans: 22 armour, 22 artilleries, 1 fighter, 29 infantry and 26 mech_infantrys
                Casualties for Americans: 2 infantry
                Casualties for British: 1 aaGun and 1 mech_infantry
                Casualties for Russians: 4 aaGuns, 8 artilleries, 54 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Archangel
            1 aaGun moved from Belarus to Baltic States
            3 mech_infantrys moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            3 mech_infantrys moved from Caucasus to Iraq
            2 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Persia to Trans-Jordan
            6 infantry moved from Western Germany to France
            6 infantry moved from France to Southern France
            3 infantry moved from Southern France to Spain
            2 artilleries moved from Southern France to Spain
    
        Place Units - Germans
            3 tactical_bombers placed in Iraq
            2 fighters placed in Western Germany
            1 fighter placed in France
            3 mech_infantrys placed in Russia
            2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,3,2,4,5,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,5,5,4,3,3,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
            Germans collect 53 PUs (13 lost to blockades); end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -10.17
    Russians AA : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Combat Move - Russians
            1 armour and 2 artilleries moved from Novgorod to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 armour and 2 artilleries
                Germans defend with 1 fighter
                    Russians roll dice for 1 armour and 2 artilleries in Belarus, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 fighter in Belarus, round 2 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Russians
            1 armour and 4 artilleries moved from Novgorod to Belarus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 0,83
    

    Savegame


  • @Sovietishcat
    Good game - I’ll post it.
    Happy to have another in the new year but holidays you know?

  • '19

    @Odonis GG, ok let’s have a rematch in the new year! Happy Holidays 😁

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