@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Odonis (Axis) vs Sovietischat (Allies +6) BML 20
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour and 2 mech_infantrys moved from Southern France to Southern Italy 1 aaGun, 4 artilleries and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,4,5,2,6 Italians collect 10 PUs (7 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to 42 Sea Zone 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Iraq to Syria 1 infantry moved from Dutch New Guinea to New Guinea 1 aaGun moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 factory_minor, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Turkey to Syria 3 infantry moved from Turkey to Iraq 3 infantry moved from Turkey to Northwest Persia 1 armour moved from Turkey to Northwest Persia 2 armour moved from Caucasus to Northwest Persia 1 armour moved from Afghanistan to Eastern Persia Germans take Eastern Persia from British 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 armour and 1 mech_infantry moved from Eastern Persia to Persia 1 bomber moved from Volgograd to Persia 1 artillery and 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 armour moved from Timguska to Samara 1 infantry moved from Vologda to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 bomber moved from Western Germany to Tambov 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 cruiser and 1 marine moved from 112 Sea Zone to 123 Sea Zone 1 marine moved from 123 Sea Zone to Iceland 1 infantry moved from Afghanistan to West India Germans take West India from UK_Pacific 1 infantry moved from Turkey to Iraq Combat - Germans Battle in Iceland Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Iceland from British with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in Persia Germans attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tambov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 4 infantry ANZAC defend with 1 infantry Germans roll dice for 4 infantry in Iraq, round 2 : 2/4 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Battle in Northwest Persia Germans attack with 3 armour and 3 infantry British defend with 3 infantry Germans roll dice for 3 armour and 3 infantry in Northwest Persia, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Northwest Persia Germans roll dice for 3 armour and 3 infantry in Northwest Persia, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Germans: 1 infantry Battle in Syria Germans attack with 3 infantry ANZAC defend with 1 infantry Germans roll dice for 3 infantry in Syria, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Syria, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Syria, round 4 : 1/3 hits, 0.50 expected hits British roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Syria Germans win, taking Syria from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Samara Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 4/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 8 infantry moved from Western Germany to Denmark 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 3 armour moved from Volgograd to Bryansk 3 armour moved from Ukraine to Bryansk 1 bomber moved from Tambov to Bryansk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 4 artilleries and 2 infantry moved from Belarus to Bryansk 1 artillery and 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Samara to Bryansk 1 bomber moved from Persia to Volgograd 3 infantry moved from Afghanistan to Eastern Persia 3 mech_infantrys moved from France to Western Germany Place Units - Germans 3 artilleries placed in France Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Caucasus 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,1,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,6,4,5,4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 68 PUs (7 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 1.67 Germans regular : 2.33 British regular : 0.00 -
Hey, so in my haste I took the planes into Normandy and totally forgot my infantry from France. I lost a FTR in the battle and kept it as my casualty as a penalty for my stupidity, so I hope you don’t mind if I edited in taking Normandy as the result. If not now worries, let me know, and you can edit it back - just edit my INF from France back too in that case.
-
@Odonis It’s all good!
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 7 fighters and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans Combat - Russians Battle in Samara Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 5/9 hits, 4,33 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 7 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Germans regular : 0,50 Russians regular : 0,67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 17 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 23 Sea Zone 1 fighter moved from Japan to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 armour moved from Yenisey to Timguska 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Caroline Islands Battle in Timguska Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Timguska, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Caroline Islands from Americans, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 23 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery and 4 infantry British defend with 2 artilleries and 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 : 2/5 hits, 1.17 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 1 infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Anhwe to Shensi 1 armour moved from Hunan to Kweichow 1 mech_infantry moved from Soviet Far East to Amur 1 mech_infantry moved from Yunnan to Anhwe 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines Place Units - Japanese 3 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 1 destroyer and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 Japanese regular : 2.50 UK_Pacific regular : 0.67 ANZAC regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 6 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 30 Sea Zone to 23 Sea Zone 2 fighters moved from Hawaiian Islands to 23 Sea Zone 1 submarine moved from 63 Sea Zone to 34 Sea Zone 10 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 2 artilleries, 10 infantry, 1 marine and 2 mech_infantrys moved from Spain to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 10 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 10 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/15 hits, 3,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 10 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 34 Sea Zone Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 63 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 battleship, 7 carriers, 2 cruisers and 3 destroyers moved from 42 Sea Zone to 46 Sea Zone 2 fighters moved from 23 Sea Zone to 46 Sea Zone 1 submarine moved from 63 Sea Zone to 46 Sea Zone 1 carrier and 1 submarine moved from 30 Sea Zone to 46 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 9 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Spain 1 aaGun moved from Spain to Normandy Bordeaux Place Units - Americans 3 fighters placed in Spain 1 airfield placed in Spain 3 fighters and 2 mech_infantrys placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Saudi Arabia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 2 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from India to West India 2 armour, 1 fighter and 9 infantry moved from India to Burma 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 armour moved from Egypt to Iraq Combat - British Battle in Malaya Battle in West India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in West India British win, taking Malaya from Japanese, taking West India from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Iraq British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 3 infantry British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Iraq British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for British: 2 infantry Battle in Burma British attack with 2 armour, 1 fighter and 9 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 2 armour, 1 fighter and 9 infantry in Burma, round 2 : 6/12 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 armour, 1 fighter and 9 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter and 1 tactical_bomber moved from West India to India 3 aaGuns moved from India to Burma 2 carriers and 3 fighters moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Iraq to Trans-Jordan 1 armour and 4 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 4 fighters moved from Gibraltar to Normandy Bordeaux 1 armour moved from Portugal to Normandy Bordeaux 1 infantry moved from Portuguese Guinea to French West Africa 1 artillery and 1 infantry moved from Portugal to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Tunisia to Tobruk 2 artilleries moved from Tunisia to Libya Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,50 Japanese regular : -1,33 Germans regular : 1,00 British regular : 2,33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 artilleries and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Bryansk to Tambov 1 aaGun and 1 artillery moved from Bryansk to Rostov 1 armour moved from Volgograd to Caucasus Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,3,3,1,1,5 Italians collect 7 PUs (10 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 2.00 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 37 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 armour, 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 3 fighters and 1 infantry in Borneo, round 2 : 1/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in Borneo ANZAC roll dice for 2 fighters and 1 infantry in Borneo, round 3 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters and 1 infantry in Borneo, round 4 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 2 fighters in Borneo, round 5 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo ANZAC win with 2 fighters remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 armour, 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Borneo to 37 Sea Zone 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 fighter moved from Gibraltar to Normandy Bordeaux Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -3,50 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 16 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Eastern Persia to West India 2 infantry moved from Syria to Iraq 2 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Persia to Iraq 1 bomber moved from Volgograd to Iraq 1 bomber moved from Bryansk to Iraq 1 marine moved from Iceland to 123 Sea Zone 1 cruiser and 1 marine moved from 123 Sea Zone to 106 Sea Zone Germans take 106 Sea Zone from British 1 marine moved from 106 Sea Zone to Quebec Combat - Germans Battle in Quebec Battle in West India Germans attack with 3 infantry British defend with 1 infantry Germans roll dice for 3 infantry in West India, round 2 : 1/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Germans win, taking Quebec from British, taking West India from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Germans attack with 2 bombers, 4 infantry and 1 mech_infantry British defend with 1 armour and 1 mech_infantry Germans roll dice for 2 bombers, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 2.17 expected hits British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 2 bombers, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from Iraq to Caucasus 3 armour moved from Northwest Persia to Iraq 1 armour moved from Persia to Iraq 3 armour moved from Volgograd to Bryansk 1 artillery moved from Tambov to Bryansk 1 infantry moved from Tambov to Samara 1 artillery and 2 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 3 mech_infantrys moved from France to Western Germany 6 artilleries and 1 infantry moved from France to Northern Italy 1 armour moved from France to Western Germany 1 aaGun moved from France to Western Germany 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Denmark 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 1 battleship and 1 carrier moved from 112 Sea Zone to 115 Sea Zone Place Units - Germans 3 mech_infantrys placed in Ukraine Germans undo move 1. 3 armour placed in Ukraine 3 mech_infantrys placed in Volgograd 3 infantry placed in Persia 3 infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 3 mech_infantrys placed in Caucasus 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,1,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,6,4,6,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 Germans collect 65 PUs (9 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
UK_Pacific regular : -0.33 Germans regular : 0.33 British regular : -0.83 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 14 artilleries, 56 infantry and 2 mech_infantrys moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 armour, 14 artilleries, 56 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 14 artilleries, 56 infantry and 2 mech_infantrys in Vologda, round 2 : 21/74 hits, 17,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Vologda 7 fighters and 1 tactical_bomber moved from Russia to Cyprus Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 3,33 -
@Odonis Lol I completly forgot about your cruiser… :face_with_rolling_eyes:
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Malaya 1 mech_infantry moved from French Indo China to Malaya 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from Japan to 23 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Midway Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Midway from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 23 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 destroyer and 1 submarine Battle in Malaya Japanese attack with 3 mech_infantrys British defend with 1 marine; UK_Pacific defend with 1 harbour Japanese roll dice for 3 mech_infantrys in Malaya, round 2 : 0/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Malaya, round 3 : 1/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 marine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Hunan 1 mech_infantry moved from Kwangtung to French Indo China 1 armour and 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Hopei to Shensi 1 artillery moved from Suiyuyan to Hopei 1 armour moved from Timguska to Suiyuyan 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Amur to Buryatia Place Units - Japanese 3 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,6,6,1,6,6,3,3 Japanese collect 59 PUs (5 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 1.00 UK_Pacific regular : -0.67 ANZAC regular : -0.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Malaya 1 mech_infantry moved from French Indo China to Malaya 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from Japan to 23 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Midway Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Midway from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 23 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 destroyer and 1 submarine Battle in Malaya Japanese attack with 3 mech_infantrys British defend with 1 marine; UK_Pacific defend with 1 harbour Japanese roll dice for 3 mech_infantrys in Malaya, round 2 : 0/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Malaya, round 3 : 1/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 marine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Hunan 1 mech_infantry moved from Kwangtung to French Indo China 1 armour and 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Hopei to Shensi 1 artillery moved from Suiyuyan to Hopei 1 armour moved from Timguska to Suiyuyan 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Amur to Buryatia Place Units - Japanese 3 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,6,6,1,6,6,3,3 Japanese collect 59 PUs (5 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry EDIT: Adding units owned by Japanese to Shan State: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 1.00 UK_Pacific regular : -0.67 ANZAC regular : -0.33 -
@Sovietishcat
Yeah was wondering about that! Sorry… cheap one… but not dangerous in the end! -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Western United States to 106 Sea Zone 1 fighter moved from Western United States to Quebec 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec 1 fighter moved from Spain to 106 Sea Zone 1 submarine moved from 46 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 2 fighters moved from 46 Sea Zone to 45 Sea Zone 2 fighters moved from 46 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Spain to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Turkey 1 infantry moved from Spain to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Spain to Southern France 2 fighters moved from Spain to Southern France 1 infantry moved from Spain to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 3 infantry moved from 125 Sea Zone to Norway Combat - Americans Battle in Greece Battle in Turkey Battle in Norway Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Greece from Germans, taking Turkey from Germans, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 2 fighters and 3 infantry Italians defend with 2 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 3/5 hits, 1,50 expected hits Italians roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Battle in 106 Sea Zone Americans attack with 3 fighters and 1 transport Germans defend with 1 cruiser Americans roll dice for 3 fighters and 1 transport in 106 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 cruiser in 106 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 106 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Germans: 1 cruiser Battle in Quebec Americans attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 marine Americans roll dice for 1 fighter and 2 infantry in Quebec, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 marine in Quebec, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 2 infantry in Quebec, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 marine in Quebec, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Quebec Americans roll dice for 1 fighter and 1 infantry in Quebec, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 marine in Quebec, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Quebec Americans roll dice for 1 fighter in Quebec, round 5 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 marine in Quebec, round 5 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 marine owned by the Germans lost in Quebec Germans win with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 fighter and 2 infantry Casualties for Germans: 1 marine Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 8 carriers, 2 cruisers and 4 destroyers moved from 46 Sea Zone to 44 Sea Zone 2 fighters moved from 106 Sea Zone to Eastern United States 2 fighters moved from Southern France to Normandy Bordeaux 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 2 fighters moved from 34 Sea Zone to 44 Sea Zone 2 fighters moved from 45 Sea Zone to 44 Sea Zone 1 destroyer moved from 31 Sea Zone to 30 Sea Zone 1 artillery moved from Algeria to Morocco 2 infantry moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Western United States to Eastern United States 1 aaGun moved from Spain to 91 Sea Zone 1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 armour and 1 fighter placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Norway: 1 aaGun and 1 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from India to West India 2 armour moved from Burma to West India 2 fighters and 1 tactical_bomber moved from India to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 armour and 4 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Borneo Battle in West India British attack with 2 armour, 1 artillery and 2 infantry Germans defend with 3 infantry British roll dice for 2 armour, 1 artillery and 2 infantry in West India, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 3 infantry in West India, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in West India British roll dice for 2 armour and 1 artillery in West India, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in West India, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in West India British roll dice for 2 armour in West India, round 4 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in West India, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in West India British win, taking Borneo from Japanese, taking West India from Germans with 1 armour remaining. Battle score for attacker is -7 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 3 infantry Battle in Iraq British attack with 2 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 armour, 4 infantry and 1 mech_infantry British roll dice for 2 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/11 hits, 4,00 expected hits Germans roll dice for 4 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 4/9 hits, 3,67 expected hits 4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Iraq British roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 3,33 expected hits Germans roll dice for 4 armour in Iraq, round 3 : 2/4 hits, 2,00 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 armour owned by the British lost in Iraq British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Iraq, round 4 : 3/5 hits, 2,67 expected hits Germans roll dice for 2 armour in Iraq, round 4 : 2/2 hits, 1,00 expected hits 1 tactical_bomber owned by the British, 2 armour owned by the Germans and 1 fighter owned by the British lost in Iraq British win, taking Iraq from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -3 Casualties for British: 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 4 armour, 4 infantry and 1 mech_infantry Non Combat Move - British 2 fighters moved from Iraq to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 aaGuns and 8 infantry moved from Burma to India 1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 37 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 2 artilleries moved from Libya to Tobruk 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Russia to Turkey 2 fighters moved from Russia to Norway 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 4 fighters moved from Normandy Bordeaux to Norway 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 2 fighters placed in United Kingdom 2 armour and 1 mech_infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 5 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 5 artilleriesCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -2,17 Italians regular : -0,67 Japanese regular : 0,00 Germans regular : 5,50 British regular : -0,17 -
@Odonis So many bad dices really hurts the allies :crying_cat_face:
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 0/9 hits, 3.17 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Southern France, round 3 : 2/6 hits, 2.17 expected hits Americans roll dice for 3 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Southern France Italians roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Southern France, round 4 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 3 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 3 infantry moved from Southern Italy to Northern Italy 1 armour moved from Caucasus to Persia 1 artillery moved from Rostov to Caucasus 1 infantry moved from Tambov to Rostov 1 aaGun moved from Rostov to Caucasus Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,3,1,1,1 Italians collect 6 PUs (11 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -3.50 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from 44 Sea Zone to Celebes 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 37 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Battle in Celebes ANZAC attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Celebes to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,83





