@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Philippines to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Philippines to Celebes
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber and 2 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 bomber and 1 infantry in Celebes, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Celebes to Sumatra
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from Philippines to Korea
1 fighter moved from Queensland to Philippines
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Philippines: 1 fighter
EDIT: Adding units owned by ANZAC to Burma: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 fighter moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 fighter
British defend with 3 submarines and 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans and 3 submarines owned by the British Submerged
1 transport owned by the British lost in 97 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 fighter moved from 97 Sea Zone to Western Germany
1 aaGun and 10 infantry moved from Southern France to Spain
3 mech_infantrys moved from France to Southern France
3 infantry moved from France to Southern France
3 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
3 mech_infantrys moved from Ukraine to Belarus
3 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Turkey to Trans-Jordan
1 mech_infantry moved from Caucasus to Iraq
2 artilleries, 1 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
Place Units - Germans
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,2,4,2,3,3,6
Germans collect 61 PUs (5 lost to blockades); end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
Place Units - Japanese
4 fighters and 4 infantry placed in Japan
2 artilleries placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,4,3,2,2,5,5,4,3,2
Japanese collect 31 PUs (19 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 2 bombers, 10 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Amur to Sakha
Americans take Sakha from Japanese
1 infantry and 1 mech_infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 bomber moved from Philippines to Kwangtung
1 bomber moved from Egypt to Persia
1 bomber moved from Egypt to Iraq
1 bomber moved from Gibraltar to Spain
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Strategic bombing raid in Spain
Italians roll AA dice in Spain : 0/1 hits, 0,17 expected hits
Bombing raid in Spain rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Spain causes 5 damage total.
Battle in Manchuria
Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
2 fighters moved from 8 Sea Zone to Western United States
1 bomber moved from Spain to Gibraltar
4 fighters moved from 92 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries, 8 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries, 8 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Sweden to Karelia
2 infantry moved from Norway to Finland
2 infantry moved from Sweden to Finland
4 fighters moved from Guam to 8 Sea Zone
4 fighters and 1 tactical_bomber moved from Guam to Java
1 bomber moved from Kwangtung to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Persia to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Americans
1 bomber placed in Norway
1 bomber placed in Sweden
2 infantry placed in Norway
2 infantry placed in Sweden
1 armour and 2 mech_infantrys placed in Finland
1 artillery and 2 infantry placed in Korea
Americans undo move 6.
1 armour and 2 infantry placed in Korea
3 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 2 artilleries moved from Burma to Yunnan
2 artilleries moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Yunnan
British attack with 1 armour and 2 artilleries
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 1 armour and 2 artilleries in Yunnan, round 2 : 3/3 hits, 1,17 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 2 artilleries remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Shan State
British attack with 2 artilleries and 1 fighter
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 1 fighter in Shan State, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
4 infantry moved from India to Burma
1 artillery moved from Burma to India
2 submarines moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Norway to Novgorod
4 fighters moved from Egypt to Gibraltar
1 carrier, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : -1,00
Japanese AA : -0,17
Germans AA : 0,67
British regular : 2,67
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 2 bombers, 10 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Amur to Sakha
Americans take Sakha from Japanese
1 infantry and 1 mech_infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 bomber moved from Philippines to Kwangtung
1 bomber moved from Egypt to Persia
1 bomber moved from Egypt to Iraq
1 bomber moved from Gibraltar to Spain
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Strategic bombing raid in Spain
Italians roll AA dice in Spain : 0/1 hits, 0,17 expected hits
Bombing raid in Spain rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Spain causes 5 damage total.
Battle in Manchuria
Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
2 fighters moved from 8 Sea Zone to Western United States
1 bomber moved from Spain to Gibraltar
4 fighters moved from 92 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries, 8 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries, 8 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Sweden to Karelia
2 infantry moved from Norway to Finland
2 infantry moved from Sweden to Finland
4 fighters moved from Guam to 8 Sea Zone
4 fighters and 1 tactical_bomber moved from Guam to Java
1 bomber moved from Kwangtung to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Persia to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Americans
1 bomber placed in Norway
1 bomber placed in Sweden
2 infantry placed in Norway
2 infantry placed in Sweden
1 armour and 2 mech_infantrys placed in Finland
1 artillery and 2 infantry placed in Korea
Americans undo move 6.
1 armour and 2 infantry placed in Korea
3 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 2 artilleries moved from Burma to Yunnan
2 artilleries moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Yunnan
British attack with 1 armour and 2 artilleries
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 1 armour and 2 artilleries in Yunnan, round 2 : 3/3 hits, 1,17 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 2 artilleries remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Shan State
British attack with 2 artilleries and 1 fighter
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 1 fighter in Shan State, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
4 infantry moved from India to Burma
1 artillery moved from Burma to India
2 submarines moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Norway to Novgorod
4 fighters moved from Egypt to Gibraltar
1 carrier, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship and 2 carriers
EDIT: Adding units owned by Americans to 6 Sea Zone: 4 fighters
EDIT: Removing units owned by British from 8 Sea Zone: 1 battleship and 2 carriers
EDIT: Removing units owned by Americans from 8 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : -1,00
Japanese AA : -0,17
Germans AA : 0,67
British regular : 2,67
Italians AA : -0,17
@Odonis Please use second file posted!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Spain to Portugal
Italians take Portugal from British
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 110 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,1,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,1,4,5,6,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,6,2
Italians collect 11 PUs (11 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Kwangtung
Battle in Malaya
Non Combat Move - ANZAC
1 bomber moved from Sumatra to India
1 fighter moved from Philippines to Burma
1 fighter moved from Burma to India
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 armour, 1 bomber and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Kwangtung
Battle in Malaya
Non Combat Move - ANZAC
1 bomber moved from Sumatra to India
1 fighter moved from Philippines to Burma
1 fighter moved from Burma to India
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 armour, 1 bomber and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
22 armour, 22 artilleries, 27 infantry and 23 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
2 fighters moved from Western Germany to Novgorod
3 mech_infantrys moved from Bryansk to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 22 armour, 22 artilleries, 2 fighters, 29 infantry and 26 mech_infantrys
British defend with 1 aaGun, 8 fighters and 1 mech_infantry; Americans defend with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 14 artilleries, 1 factory_minor, 1 harbour, 54 infantry and 2 mech_infantrys
Russians roll AA dice in Novgorod : 0/2 hits, 0.33 expected hits
Germans roll dice for 22 armour, 22 artilleries, 2 fighters, 29 infantry and 26 mech_infantrys in Novgorod, round 2 : 30/101 hits, 32.17 expected hits
Russians roll dice for 5 aaGuns, 2 armour, 15 artilleries, 14 fighters, 56 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 33/91 hits, 35.50 expected hits
23 infantry owned by the Russians, 1 aaGun owned by the British, 29 infantry owned by the Germans, 4 aaGuns owned by the Russians, 2 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 22 armour, 22 artilleries, 2 fighters and 22 mech_infantrys in Novgorod, round 3 : 20/68 hits, 26.67 expected hits
Russians roll dice for 2 armour, 15 artilleries, 14 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 34/66 hits, 27.17 expected hits
20 infantry owned by the Russians, 12 artilleries owned by the Germans and 22 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 22 armour, 10 artilleries and 2 fighters in Novgorod, round 4 : 14/34 hits, 15.33 expected hits
Russians roll dice for 2 armour, 15 artilleries, 14 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 18/46 hits, 20.50 expected hits
2 mech_infantrys owned by the Russians, 11 infantry owned by the Russians, 1 mech_infantry owned by the British, 10 artilleries owned by the Germans and 8 armour owned by the Germans lost in Novgorod
Germans roll dice for 14 armour and 2 fighters in Novgorod, round 5 : 8/16 hits, 8.00 expected hits
Russians roll dice for 2 armour, 15 artilleries, 14 fighters and 1 tactical_bomber in Novgorod, round 5 : 15/32 hits, 15.83 expected hits
8 artilleries owned by the Russians, 1 fighter owned by the Germans and 14 armour owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 2 armour, 7 artilleries, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is -184
Casualties for Germans: 22 armour, 22 artilleries, 1 fighter, 29 infantry and 26 mech_infantrys
Casualties for Americans: 2 infantry
Casualties for British: 1 aaGun and 1 mech_infantry
Casualties for Russians: 4 aaGuns, 8 artilleries, 54 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 fighter moved from Novgorod to Belarus
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Baltic States
3 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
3 mech_infantrys moved from Caucasus to Iraq
2 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
6 infantry moved from Western Germany to France
6 infantry moved from France to Southern France
3 infantry moved from Southern France to Spain
2 artilleries moved from Southern France to Spain
Place Units - Germans
3 tactical_bombers placed in Iraq
2 fighters placed in Western Germany
1 fighter placed in France
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,3,2,4,5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,5,5,4,3,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (13 lost to blockades); end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -10.17
Russians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Combat Move - Russians
1 armour and 2 artilleries moved from Novgorod to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 armour and 2 artilleries
Germans defend with 1 fighter
Russians roll dice for 1 armour and 2 artilleries in Belarus, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 fighter in Belarus, round 2 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery
Casualties for Germans: 1 fighter
Non Combat Move - Russians
1 armour and 4 artilleries moved from Novgorod to Belarus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : 0,83
@Sovietishcat
Good game - I’ll post it.
Happy to have another in the new year but holidays you know?
@Odonis GG, ok let’s have a rematch in the new year! Happy Holidays 😁