Odonis (Axis) vs Sovietischat (Allies +6) BML 20

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -4
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Yugoslavia to Bessarabia
            1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,3,4,1,6,1
            Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -4
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Yugoslavia to Bessarabia
            1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,3,4,1,6,1
            Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : 0.00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Philippines
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                ANZAC win, taking Borneo from Japanese, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 0,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Bryansk to Volgograd
            1 artillery and 1 infantry moved from Bryansk to Tambov
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Tambov
            16 armour moved from Bryansk to Volgograd
            3 armour moved from Ukraine to Volgograd
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 19 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 19 armour and 2 mech_infantrys in Volgograd, round 2 : 12/21 hits, 9.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 19 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            3 armour and 1 mech_infantry moved from Novgorod to Archangel
            1 marine moved from Novgorod to 115 Sea Zone
            1 cruiser and 1 marine moved from 115 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Western Germany
            1 mech_infantry moved from Germany to Eastern Poland
            6 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 artilleries and 2 infantry moved from Eastern Poland to Belarus
            1 aaGun moved from Bryansk to Smolensk
            2 aaGuns, 3 armour, 6 artilleries and 18 infantry moved from Bryansk to Rostov
            1 bomber moved from Tambov to Rostov
            1 infantry moved from Germany to Western Germany
            1 artillery moved from Algeria to Tunisia
            2 fighters and 3 tactical_bombers moved from Algeria to Southern Italy
            1 bomber moved from Algeria to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 2 infantry placed in Germany
            1 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,1,3,6,5,3
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 2.50
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            1 artillery moved from Samara to Tambov
            2 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            3 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Bryansk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 104 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Caucasus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            3 fighters moved from Tambov to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Caucasus to Persia
            1 artillery moved from Samara to Russia
            3 infantry moved from Amur to Buryatia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Russia to Kazakhstan
    
        Place Units - Russians
            1 artillery, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,33
    Russians regular : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 2 destroyers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour and 3 mech_infantrys moved from Jehol to Amur
            1 mech_infantry moved from Manchuria to Amur
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from Shan State to Burma
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Hopei to Kansu
            1 tactical_bomber moved from Kweichow to Kansu
            1 fighter moved from Hopei to Kweichow
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kansu
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 4/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Amur
                Japanese attack with 2 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 4 mech_infantrys in Amur, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hopei to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
            1 mech_infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Chahar to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Jehol
            1 aaGun moved from Anhwe to Kweichow
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            4 transports moved from 5 Sea Zone to 6 Sea Zone
            1 battleship moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            3 artilleries and 3 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
            Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.17
    UK_Pacific regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 fighters moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            3 infantry and 1 marine moved from Gibraltar to Spain
            2 artilleries, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            6 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 bomber moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 carrier and 2 destroyers moved from 30 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Marshall Islands
            Battle in 22 Sea Zone
                Americans attack with 3 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Marshall Islands from Japanese with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Marianas
            Battle in 34 Sea Zone
                Americans attack with 1 bomber and 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 6 fighters in 34 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 34 Sea Zone
                Americans win, taking Marianas from Japanese with 6 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in Spain
                Americans attack with 2 artilleries, 2 fighters, 7 infantry, 1 marine and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 artilleries, 2 fighters, 7 infantry, 1 marine and 2 mech_infantrys in Spain, round 2 : 6/14 hits, 3,67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits
                    4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 2 artilleries, 2 fighters, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Spain to Gibraltar
            1 aaGun moved from Gibraltar to Spain
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            6 fighters moved from 34 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 6 infantry placed in Central United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
            Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 39 Sea Zone to 58 Sea Zone
            1 armour and 1 infantry moved from India to 39 Sea Zone
            1 armour, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 artillery and 2 infantry moved from India to Burma
            3 fighters moved from India to Burma
            1 tactical_bomber moved from India to 58 Sea Zone
            2 artilleries and 1 infantry moved from Alexandria to Tobruk
            2 mech_infantrys moved from Egypt to Tobruk
            1 infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Combat - British
            Battle in Tobruk
                British attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Tobruk, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                    British roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Tobruk, round 3 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Sumatra
                British attack with 1 armour, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 marine in Sumatra, round 2 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 58 Sea Zone
                British attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 tactical_bomber in 58 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 58 Sea Zone
                Japanese and British reach a stalemate
                . Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Burma
                British attack with 1 artillery, 3 fighters and 2 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 1 artillery, 3 fighters and 2 infantry in Burma, round 2 : 3/6 hits, 2,33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            2 carriers moved from 39 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 58 Sea Zone to 41 Sea Zone
            2 fighters moved from Burma to 41 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 1 artillery moved from Western United States to Central United States
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
    
        Place Units - British
            3 armour placed in Persia
            3 infantry placed in Egypt
            1 fighter placed in United Kingdom
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 2,50
    Italians regular : -1,00
    Japanese regular : -0,83
    Neutral_True regular : 2,00
    British regular : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Ukraine to Bryansk
            1 armour moved from Rostov to Kazakhstan
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 5 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Italians attack with 1 armour
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Kazakhstan
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 infantry moved from Ukraine to Rostov
            1 armour moved from Bessarabia to Rostov
            1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 artilleries placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,2,5,6,3
            Italians collect 8 PUs (11 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.67
    Russians regular : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Paulau Island from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 artilleries, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            3 armour moved from Volgograd to Caucasus
            2 infantry moved from Rostov to Caucasus
            1 artillery and 2 infantry moved from Rostov to Tambov
            1 artillery and 1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 bomber moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 infantry; Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 3.00 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 armour and 1 mech_infantry moved from Archangel to Bryansk
            1 armour, 7 artilleries and 6 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            6 mech_infantrys moved from Western Ukraine to Bryansk
            3 artilleries and 4 infantry moved from Novgorod to Belarus
            1 bomber moved from Tambov to Novgorod
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            1 marine moved from Western Germany to 112 Sea Zone
            1 cruiser and 1 marine moved from 112 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Sweden
                  Germans take Sweden from Neutral_True
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 mech_infantry moved from Western Germany to France
            1 armour and 5 mech_infantrys moved from Germany to France
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
            1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from France to Western Germany
            1 fighter moved from France to Western Germany
            1 tactical_bomber moved from France to Western Germany
            2 infantry moved from Bulgaria to Greece
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            2 aaGuns, 5 artilleries and 14 infantry moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            10 armour moved from Volgograd to Bryansk
            3 armour moved from Rostov to Bryansk
            2 armour moved from Volgograd to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Tunisia to Libya
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 transport placed in 112 Sea Zone
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Western Germany
            2 artilleries and 2 infantry placed in Germany
            Germans undo move 6.
            2 artilleries and 1 infantry placed in Novgorod
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,5,6,6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 60 PUs (6 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -1.83
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Russia to Samara
            3 fighters moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Samara
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/7 hits, 2,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
            3 fighters moved from Tambov to Russia
            1 fighter moved from Persia to Russia
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,50
    Russians regular : 0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Russia to Samara
            3 fighters moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Samara
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/7 hits, 2,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
            3 fighters moved from Tambov to Russia
            1 fighter moved from Persia to Russia
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1,50
    Russians regular : 0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Kweichow to Sikang
            3 mech_infantrys moved from Yunnan to Sikang
            1 mech_infantry moved from Hopei to Sikang
            2 artilleries and 2 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 armour and 2 mech_infantrys moved from Amur to Sakha
                  Japanese take Sakha from Russians
            2 armour and 2 mech_infantrys moved from Sakha to Buryatia
            1 mech_infantry moved from Amur to Buryatia
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Philippines from Americans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Buryatia
                Japanese attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 3 mech_infantrys in Buryatia, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 4 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in 23 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 2 artilleries and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 0/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 0/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 4 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 5 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Sikang
                Japanese attack with 1 infantry and 5 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 infantry and 5 mech_infantrys in Sikang, round 2 : 0/6 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Japanese roll dice for 5 mech_infantrys in Sikang, round 3 : 1/5 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 4 mech_infantrys in Sikang, round 4 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 2 infantry
            Battle in Marianas
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Marianas, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Marianas
                Japanese win, taking Marianas from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 fighter moved from Yunnan to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Kansu to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 armour moved from Kiangsu to Hunan
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 mech_infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
            Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -2.67
    Japanese regular : -7.83
    UK_Pacific regular : -1.33
    Russians regular : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            4 fighters and 1 tactical_bomber moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            2 fighters moved from 22 Sea Zone to 23 Sea Zone
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Morocco
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 22 Sea Zone
                Americans attack with 4 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Marianas
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Marianas, round 2 : 2/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Marianas
                Americans win, taking Marianas from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Marianas to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 23 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Normandy Bordeaux to Spain
            1 fighter moved from Morocco to Spain
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 artillery and 6 infantry placed in Central United States
            1 carrier and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 9 infantry in Sikang, round 2 : 2/10 hits, 2,00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Sikang, round 2 : 2/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 7 infantry in Sikang, round 3 : 5/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 39 Sea Zone to 58 Sea Zone
            1 fighter moved from 41 Sea Zone to 58 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
            1 fighter moved from India to Burma
            1 artillery and 2 infantry moved from India to Burma
            1 infantry moved from India to Burma
            2 mech_infantrys moved from Iraq to Caucasus
            3 armour moved from Persia to Caucasus
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 artilleries, 1 infantry and 2 mech_infantrys moved from Tobruk to Libya
            1 infantry moved from French West Africa to Portuguese Guinea
                  British take Portuguese Guinea from Neutral_True
            1 fighter moved from Persia to Caucasus
    
        Combat - British
            Battle in Java
                British attack with 1 armour, 1 artillery, 2 infantry and 1 marine
                Japanese defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Java, round 2 : 3/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Java
                British win, taking Java from Japanese with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
            Battle in 58 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 58 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 58 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 58 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 58 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 58 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 58 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 110 Sea Zone
                British attack with 3 fighters and 1 submarine; Russians loiter and taunt
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Burma
                British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2,67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 4/7 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Libya
                British attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                Germans defend with 1 artillery; Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Libya, round 2 : 0/5 hits, 1,50 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Libya, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Libya, round 3 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Libya, round 3 : 2/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    British roll dice for 2 artilleries and 1 mech_infantry in Libya, round 4 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 2 artilleries in Libya, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians lost in Libya
                    British roll dice for 2 artilleries and 1 mech_infantry in Libya, round 5 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Libya
                British win, taking Libya from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Caucasus
                British attack with 3 armour, 1 fighter and 2 mech_infantrys
                Germans defend with 3 armour and 1 infantry
                    British roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits, 2,33 expected hits
                    Germans roll dice for 3 armour and 1 infantry in Caucasus, round 2 : 2/4 hits, 1,83 expected hits
                    2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 13
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 3 armour and 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Trans-Jordan to Iraq
            3 fighters moved from Persia to Russia
            1 fighter moved from Caucasus to Persia
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 battleship and 2 carriers moved from 41 Sea Zone to 39 Sea Zone
            1 fighter moved from 58 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
            3 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from 110 Sea Zone to Spain
            1 armour moved from Central United States to Quebec
            1 artillery moved from Central United States to 101 Sea Zone
    
        Place Units - British
            1 infantry placed in Quebec
            1 carrier and 1 destroyer placed in 106 Sea Zone
            3 infantry placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3,33
    Americans regular : -2,17
    Italians regular : -1,00
    Japanese regular : -2,67
    Germans regular : -0,50
    British regular : 2,83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 infantry moved from Rostov to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 3 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Tambov
                1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Bryansk
                Russians win with 3 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Italians
            1 armour moved from Rostov to Volgograd
            1 infantry moved from Northern Italy to Southern France
            3 artilleries moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Belarus to Bryansk
    
        Place Units - Italians
            1 artillery and 1 mech_infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,2,2,1,1,3
            Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            3 fighters moved from Caroline Islands to 34 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in 34 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 34 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
            ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 artillery and 1 infantry moved from Vologda to Samara
            1 bomber moved from Novgorod to Samara
            1 armour moved from Volgograd to Samara
            1 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Volgograd to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            2 artilleries and 2 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Tambov
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 4 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 5 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 submarine; French defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French, 1 submarine owned by the Russians and 1 submarine owned by the British lost in 110 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for French: 1 destroyer
                Casualties for Russians: 1 submarine
                Casualties for British: 1 submarine
            Battle in Samara
                Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 1 fighter and 3 mech_infantrys
                British defend with 3 armour
                    Germans roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Caucasus
                    Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 3 armour
    
        Non Combat Move - Germans
            2 infantry moved from Greece to Turkey
                  Germans take Turkey from Neutral_True
            1 armour moved from Volgograd to Turkey
            1 fighter moved from Caucasus to Volgograd
            1 armour moved from Kazakhstan to Afghanistan
                  Germans take Afghanistan from Neutral_True
            1 bomber and 1 tactical_bomber moved from Samara to Volgograd
            1 infantry moved from Smolensk to Vologda
            1 artillery moved from Smolensk to Bryansk
            3 artilleries and 4 infantry moved from Belarus to Bryansk
            4 artilleries and 3 infantry moved from Novgorod to Belarus
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            4 infantry moved from Sweden to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            1 artillery moved from Western Germany to France
            3 infantry moved from Switzerland to France
            1 marine moved from Sweden to 113 Sea Zone
            1 cruiser and 1 marine moved from 113 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 mech_infantry placed in France
            1 fighter and 1 mech_infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5,2,5,1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 61 PUs (8 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : 1.00
    Germans regular : -0.83
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            3 fighters and 1 tactical_bomber moved from Russia to Samara
            4 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2,33 expected hits
                    Germans roll dice for 2 artilleries in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
            Battle in Samara
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 artillery
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 4/6 hits, 2,50 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Samara, round 2 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 artillery
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
            4 fighters moved from Tambov to Russia
            1 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,50
    Russians regular : 2,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Borneo
            2 fighters moved from Japan to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 artilleries and 2 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Szechwan to Burma
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 4 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 3 artilleries, 2 infantry and 2 mech_infantrys
                British defend with 1 artillery and 3 infantry
                    Japanese roll dice for 3 artilleries, 2 infantry and 2 mech_infantrys in Burma, round 2 : 1/7 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Burma, round 3 : 1/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 artilleries and 2 mech_infantrys in Burma, round 4 : 1/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 artilleries and 2 mech_infantrys in Burma, round 5 : 3/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 cruiser and 2 transports
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 42 Sea Zone
                    2 transports owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for British: 1 cruiser and 2 transports
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                 retreated to 36 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 artillery and 4 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Borneo to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            2 fighters placed in Japan
            1 armour and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -7.33
    ANZAC regular : 0.00
    UK_Pacific regular : -2.33
    Russians regular : 0.67
    British regular : -0.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 10 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to Algeria
                  Americans take Algeria from Germans
            1 fighter moved from 33 Sea Zone to 43 Sea Zone
            1 fighter moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
            2 fighters moved from Spain to Normandy Bordeaux
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in 34 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 battleship, 7 carriers, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 42 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 6 infantry moved from 91 Sea Zone to Spain
            5 transports moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 30 Sea Zone to 63 Sea Zone
            1 carrier and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 submarine and 2 tactical_bombers placed in 91 Sea Zone
            Americans undo move 1.
            2 tactical_bombers placed in 91 Sea Zone
            1 infantry placed in Spain
            3 destroyers and 1 submarine placed in 10 Sea Zone
            9 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            6 infantry moved from Sikang to Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
            1 battleship and 2 carriers moved from 39 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from India to Burma
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 fighter moved from 39 Sea Zone to 42 Sea Zone
            2 artilleries and 1 mech_infantry moved from Libya to Tunisia
            1 artillery moved from 91 Sea Zone to Portugal
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Portugal
            3 fighters moved from Spain to Portugal
            1 fighter moved from Gibraltar to Portugal
            2 infantry moved from Trans-Jordan to Saudi Arabia
            1 infantry moved from Iraq to Saudi Arabia
            1 fighter moved from Persia to Saudi Arabia
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 1 fighter and 3 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Saudi Arabia, round 2 : 1/4 hits, 1,00 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                    British roll dice for 1 fighter and 2 infantry in Saudi Arabia, round 3 : 2/3 hits, 0,83 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 42 Sea Zone
                British attack with 1 battleship, 2 carriers, 1 destroyer and 1 fighter; Americans loiter and taunt
                Japanese defend with 1 submarine
                    British roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                British win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Burma
                British attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 3 artilleries and 2 mech_infantrys
                    British roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3,17 expected hits
                    Japanese roll dice for 3 artilleries and 2 mech_infantrys in Burma, round 2 : 1/5 hits, 1,67 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/7 hits, 3,00 expected hits
                    Japanese roll dice for 2 artilleries in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Burma
                    British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 4 : 1/7 hits, 3,00 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 artilleries and 2 mech_infantrys
            Battle in Tunisia
                British attack with 2 artilleries and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 2 artilleries and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 artilleries and 1 mech_infantry in Tunisia, round 4 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tunisia
                British win, taking Tunisia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Portugal
                British attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Portugal, round 2 : 2/7 hits, 3,17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                British win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Portugal to Gibraltar
            2 fighters moved from Portugal to Gibraltar
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Persia to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Saudi Arabia to Egypt
            2 fighters and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            2 submarines placed in 80 Sea Zone
            1 submarine placed in 98 Sea Zone
            2 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 2 armour and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Italians regular : -1,00
    Japanese regular : -0,83
    Germans regular : -0,33
    Neutral_True regular : -0,67
    British regular : -6,67
    

    Savegame

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