@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Odonis (Axis) vs Sovietischat (Allies +6) BML 20
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Malaya 1 mech_infantry moved from French Indo China to Malaya 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from Japan to 23 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Midway Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Midway from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 23 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 destroyer and 1 submarine Battle in Malaya Japanese attack with 3 mech_infantrys British defend with 1 marine; UK_Pacific defend with 1 harbour Japanese roll dice for 3 mech_infantrys in Malaya, round 2 : 0/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Malaya, round 3 : 1/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 marine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Hunan 1 mech_infantry moved from Kwangtung to French Indo China 1 armour and 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Hopei to Shensi 1 artillery moved from Suiyuyan to Hopei 1 armour moved from Timguska to Suiyuyan 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Amur to Buryatia Place Units - Japanese 3 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,6,6,1,6,6,3,3 Japanese collect 59 PUs (5 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry EDIT: Adding units owned by Japanese to Shan State: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 1.00 UK_Pacific regular : -0.67 ANZAC regular : -0.33 -
@Sovietishcat
Yeah was wondering about that! Sorry… cheap one… but not dangerous in the end! -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Western United States to 106 Sea Zone 1 fighter moved from Western United States to Quebec 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec 1 fighter moved from Spain to 106 Sea Zone 1 submarine moved from 46 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 2 fighters moved from 46 Sea Zone to 45 Sea Zone 2 fighters moved from 46 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Spain to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Turkey 1 infantry moved from Spain to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Spain to Southern France 2 fighters moved from Spain to Southern France 1 infantry moved from Spain to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 3 infantry moved from 125 Sea Zone to Norway Combat - Americans Battle in Greece Battle in Turkey Battle in Norway Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Greece from Germans, taking Turkey from Germans, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 2 fighters and 3 infantry Italians defend with 2 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 3/5 hits, 1,50 expected hits Italians roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Battle in 106 Sea Zone Americans attack with 3 fighters and 1 transport Germans defend with 1 cruiser Americans roll dice for 3 fighters and 1 transport in 106 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 cruiser in 106 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 106 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Germans: 1 cruiser Battle in Quebec Americans attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 marine Americans roll dice for 1 fighter and 2 infantry in Quebec, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 marine in Quebec, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 2 infantry in Quebec, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 marine in Quebec, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Quebec Americans roll dice for 1 fighter and 1 infantry in Quebec, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 marine in Quebec, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Quebec Americans roll dice for 1 fighter in Quebec, round 5 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 marine in Quebec, round 5 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 marine owned by the Germans lost in Quebec Germans win with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 fighter and 2 infantry Casualties for Germans: 1 marine Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 8 carriers, 2 cruisers and 4 destroyers moved from 46 Sea Zone to 44 Sea Zone 2 fighters moved from 106 Sea Zone to Eastern United States 2 fighters moved from Southern France to Normandy Bordeaux 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 2 fighters moved from 34 Sea Zone to 44 Sea Zone 2 fighters moved from 45 Sea Zone to 44 Sea Zone 1 destroyer moved from 31 Sea Zone to 30 Sea Zone 1 artillery moved from Algeria to Morocco 2 infantry moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Western United States to Eastern United States 1 aaGun moved from Spain to 91 Sea Zone 1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 armour and 1 fighter placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Norway: 1 aaGun and 1 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from India to West India 2 armour moved from Burma to West India 2 fighters and 1 tactical_bomber moved from India to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 armour and 4 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Borneo Battle in West India British attack with 2 armour, 1 artillery and 2 infantry Germans defend with 3 infantry British roll dice for 2 armour, 1 artillery and 2 infantry in West India, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 3 infantry in West India, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in West India British roll dice for 2 armour and 1 artillery in West India, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in West India, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in West India British roll dice for 2 armour in West India, round 4 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in West India, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in West India British win, taking Borneo from Japanese, taking West India from Germans with 1 armour remaining. Battle score for attacker is -7 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 3 infantry Battle in Iraq British attack with 2 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 armour, 4 infantry and 1 mech_infantry British roll dice for 2 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/11 hits, 4,00 expected hits Germans roll dice for 4 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 4/9 hits, 3,67 expected hits 4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Iraq British roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 3,33 expected hits Germans roll dice for 4 armour in Iraq, round 3 : 2/4 hits, 2,00 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 armour owned by the British lost in Iraq British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Iraq, round 4 : 3/5 hits, 2,67 expected hits Germans roll dice for 2 armour in Iraq, round 4 : 2/2 hits, 1,00 expected hits 1 tactical_bomber owned by the British, 2 armour owned by the Germans and 1 fighter owned by the British lost in Iraq British win, taking Iraq from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -3 Casualties for British: 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 4 armour, 4 infantry and 1 mech_infantry Non Combat Move - British 2 fighters moved from Iraq to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 aaGuns and 8 infantry moved from Burma to India 1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 37 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 2 artilleries moved from Libya to Tobruk 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Russia to Turkey 2 fighters moved from Russia to Norway 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 4 fighters moved from Normandy Bordeaux to Norway 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 2 fighters placed in United Kingdom 2 armour and 1 mech_infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 5 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 5 artilleriesCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -2,17 Italians regular : -0,67 Japanese regular : 0,00 Germans regular : 5,50 British regular : -0,17 -
@Odonis So many bad dices really hurts the allies :crying_cat_face:
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 0/9 hits, 3.17 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Southern France, round 3 : 2/6 hits, 2.17 expected hits Americans roll dice for 3 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Southern France Italians roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Southern France, round 4 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 3 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 3 infantry moved from Southern Italy to Northern Italy 1 armour moved from Caucasus to Persia 1 artillery moved from Rostov to Caucasus 1 infantry moved from Tambov to Rostov 1 aaGun moved from Rostov to Caucasus Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,3,1,1,1 Italians collect 6 PUs (11 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -3.50 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from 44 Sea Zone to Celebes 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 37 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Battle in Celebes ANZAC attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Celebes to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,83 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to 99 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 3 mech_infantrys moved from Volgograd to Turkey 3 mech_infantrys moved from Caucasus to Iraq 2 infantry moved from Persia to Iraq 20 artilleries and 25 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Turkey 2 tactical_bombers moved from Western Germany to Greece 1 bomber moved from Caucasus to Greece 1 bomber moved from Caucasus to Turkey Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 submarine; Americans defend with 1 transport 1 submarine owned by the British Submerged Germans roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 97 Sea Zone Germans attack with 1 fighter British defend with 2 submarines; Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans and 2 submarines owned by the British Submerged Germans roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 97 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greece Germans attack with 1 bomber and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 bomber and 2 tactical_bombers in Greece, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greece Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Turkey Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber British defend with 1 fighter; Americans defend with 1 infantry Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 4/5 hits, 1.67 expected hits Americans roll dice for 1 fighter and 1 infantry in Turkey, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Turkey Germans win, taking Turkey from Americans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 fighter Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 2 infantry and 3 mech_infantrys British defend with 1 armour Germans roll dice for 2 infantry and 3 mech_infantrys in Iraq, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Russia Germans attack with 20 artilleries and 25 infantry Russians defend with 1 airfield, 1 factory_major and 2 infantry Germans roll dice for 20 artilleries and 25 infantry in Russia, round 2 : 16/45 hits, 14.17 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Russia Germans captures 5PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 20 artilleries and 25 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 mech_infantry moved from Bryansk to Smolensk 1 infantry moved from Smolensk to Archangel 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Bryansk to Samara 7 mech_infantrys moved from Bryansk to Russia 10 armour moved from Bryansk to Russia 4 mech_infantrys moved from Bryansk to Russia 6 armour moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 1 armour moved from Ukraine to Romania 2 armour moved from Ukraine to Caucasus 1 bomber moved from Turkey to Southern Italy 1 bomber moved from Greece to Southern Italy 2 tactical_bombers moved from Greece to Southern Italy 1 fighter moved from 97 Sea Zone to Western Germany 1 fighter moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from Turkey to Caucasus 1 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Novgorod to Belarus 6 armour moved from Bryansk to Caucasus 3 armour moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 2 armour moved from Bryansk to Caucasus 1 armour and 7 mech_infantrys moved from Western Germany to Southern France 6 artilleries and 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Persia 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 infantry placed in Novgorod 3 infantry and 3 mech_infantrys placed in Germany 2 armour and 3 artilleries placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,1,5,2,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 Germans collect 62 PUs (7 lost to blockades); end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Russians regular : -0.67 Germans regular : 4.17 British regular : 0.50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys in Archangel, round 2 : 14/73 hits, 17,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 14 artilleries, 54 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Vologda to Archangel 7 fighters and 1 tactical_bomber moved from Cyprus to Egypt Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -3,50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Shan State to Burma 2 armour and 1 mech_infantry moved from Hunan to Burma 1 armour moved from Kweichow to Burma 1 mech_infantry moved from French Indo China to Burma 1 artillery moved from Szechwan to Shensi 1 infantry moved from Kansu to Shensi 1 artillery moved from Hopei to Shensi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Battle in Burma Japanese attack with 3 armour, 1 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Burma, round 2 : 1/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Sumatra from UK_Pacific, taking Burma from UK_Pacific with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 2 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Suiyuyan to Kweichow 1 aaGun moved from Kweichow to Shensi 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Hunan 3 mech_infantrys moved from Kwangtung to Yunnan 3 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Malaya to Burma 1 fighter moved from 43 Sea Zone to 36 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Buryatia to Manchuria 1 armour moved from Evenkiyskiy to Kansu Place Units - Japanese 1 harbour placed in Hainan 1 airfield and 1 fighter placed in French Indo China 2 destroyers placed in 36 Sea Zone 1 artillery and 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -1.83 UK_Pacific regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to Sweden Americans take Sweden from Germans 1 mech_infantry moved from Eastern United States to Quebec British take Quebec from Germans 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 10 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 11 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 11 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 9/13 hits, 6,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 30 Sea Zone to 54 Sea Zone 1 battleship, 8 carriers, 2 cruisers and 4 destroyers moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Norway to Finland 3 fighters moved from Holland Belgium to Spain 2 aaGuns, 2 armour, 1 artillery, 6 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to Spain 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 2 carriers moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to Spain 1 aaGun moved from Western United States to Central United States 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to United Kingdom 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 3 armour placed in Spain 1 submarine placed in 105 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 1 factory_minor placed in Norway 5 infantry placed in Central United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 6 fighters moved from Norway to Finland 6 fighters moved from Finland to 115 Sea Zone 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from French West Africa to French Central Africa Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iceland Battle in Iraq British attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys Germans defend with 1 infantry and 3 mech_infantrys British roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Iraq, round 2 : 2/7 hits, 2,17 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Iraq, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq British roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Iraq, round 3 : 2/7 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iceland from Germans, taking Iraq from Germans with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry and 3 mech_infantrys Casualties for British: 1 infantry Battle in 115 Sea Zone British attack with 6 fighters Germans defend with 1 battleship, 1 carrier and 3 transports British roll dice for 6 fighters in 115 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits Germans roll dice for 1 battleship, 1 carrier and 3 transports in 115 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 115 Sea Zone 3 transports owned by the Germans lost in 115 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 47 Casualties for British: 1 fighter Casualties for Germans: 1 battleship, 1 carrier and 3 transports Non Combat Move - British 5 fighters moved from 115 Sea Zone to Finland 1 aaGun, 1 infantry and 1 mech_infantry moved from Norway to Finland 1 carrier, 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain 2 artilleries moved from Tobruk to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from West India to India 1 fighter moved from 41 Sea Zone to India 1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Iraq to Egypt 2 fighters moved from United Kingdom to Spain 1 fighter moved from Normandy Bordeaux to Spain Place Units - British 3 fighters placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 1,67 Japanese regular : -0,67 Germans regular : -0,67 British regular : 0,67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 mech_infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 artilleries and 1 mech_infantry French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 artillery owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery Casualties for French: 1 fighter Non Combat Move - Italians 1 artillery and 4 infantry moved from Northern Italy to Southern France 5 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Rostov to Caucasus 1 aaGun and 1 artillery moved from Caucasus to Turkey 1 armour moved from Persia to Turkey Place Units - Italians 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,5,1,1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Italians collect 11 PUs (8 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.00 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Philippines Battle in Caroline Islands Battle in 34 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 fighters, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 infantry moved from Syria to Trans-Jordan Germans take Trans-Jordan from British 10 armour and 3 mech_infantrys moved from Caucasus to Iraq 1 mech_infantry moved from Turkey to Iraq 1 armour moved from Romania to Greece Germans take Greece from Americans 3 mech_infantrys moved from Volgograd to Sikang 1 tactical_bomber moved from Caucasus to Sikang 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Norway 1 bomber moved from Southern Italy to Gibraltar 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Novosibirsk to Vologda Germans take Vologda from Russians Combat - Germans Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Gibraltar causes 4 damage total. Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Norway causes 4 damage total. Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 10 armour and 4 mech_infantrys British defend with 1 armour and 3 mech_infantrys Germans roll dice for 10 armour and 4 mech_infantrys in Iraq, round 2 : 7/14 hits, 5.67 expected hits British roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.50 expected hits 3 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 10 armour and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour and 3 mech_infantrys Battle in Sikang Germans attack with 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Sikang to Caucasus 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 armour moved from Persia to Iraq 1 mech_infantry moved from Samara to Caucasus 1 mech_infantry moved from Russia to Nenetsia 2 aaGuns, 16 armour, 20 artilleries, 25 infantry and 10 mech_infantrys moved from Russia to Smolensk 5 armour, 1 artillery and 2 infantry moved from Belarus to Smolensk 2 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 bomber moved from Norway to Western Germany 3 infantry moved from Denmark to Western Germany 6 infantry moved from Western Germany to France 3 artilleries moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Holland Belgium to France 1 bomber and 1 fighter moved from Western Germany to France 1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany 2 armour moved from Western Germany to Southern France 3 mech_infantrys moved from Germany to Northern Italy 4 infantry moved from Germany to Western Germany 1 bomber moved from Gibraltar to France Place Units - Germans 2 fighters placed in Western Germany 3 artilleries placed in France 3 infantry placed in Western Germany 3 infantry placed in Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Caucasus 1 artillery, 1 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,3,1,1,6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1 Germans collect 56 PUs (12 lost to blockades); end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.33 British AA : -0.17 Americans AA : -0.17 Germans regular : 1.33 British regular : -0.50 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 armour moved from Archangel to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Novgorod 1 armour, 14 artilleries, 53 infantry and 2 mech_infantrys moved from Archangel to Novgorod Combat - Russians Non Combat Move - Russians 7 fighters and 1 tactical_bomber moved from Egypt to Malta 4 aaGuns moved from Archangel to Novgorod Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 4 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kansu to Tsinghai 2 artilleries and 1 infantry moved from Shensi to Tsinghai 1 armour moved from Kweichow to Tsinghai 1 mech_infantry moved from Hopei to Tsinghai 1 fighter moved from French Indo China to Tsinghai Combat - Japanese Battle in Tsinghai Japanese attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 fighter and 6 infantry Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 2 : 2/7 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tsinghai, round 3 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour and 1 fighter in Tsinghai, round 4 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 6 infantry Non Combat Move - Japanese 1 fighter moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 3 mech_infantrys moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 infantry and 1 mech_infantry placed in Kiangsu 4 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs; Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 2 infantry moved from Finland to Vyborg 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Vyborg Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Sweden to Norway 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 bombers moved from Eastern United States to Norway 2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to Spain 2 fighters moved from United Kingdom to Norway 1 mech_infantry moved from Quebec to Central United States 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Spain Place Units - Americans 3 fighters placed in Norway 1 airfield placed in Norway 1 factory_minor placed in Sweden 1 cruiser and 1 transport placed in 92 Sea Zone 1 infantry placed in Spain 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 43 PUs; British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to West India 1 fighter moved from India to West India 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 5 fighters moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from Finland to Karelia 5 fighters moved from Finland to Karelia Combat - British Battle in West India British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in West India British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia British attack with 5 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Trans-Jordan British attack with 1 armour, 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Trans-Jordan to Malta 2 artilleries moved from Alexandria to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Spain 3 fighters moved from Spain to Norway 1 infantry moved from Iceland to 123 Sea Zone 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 1 aaGun moved from Finland to Norway 5 fighters moved from Karelia to Norway 1 fighter moved from West India to India Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantryCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 2,17 Japanese regular : 0,00 Germans regular : -0,67 British regular : -1,50 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs; Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 2 infantry moved from Finland to Vyborg 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Vyborg Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Sweden to Norway 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 bombers moved from Eastern United States to Norway 2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to Spain 2 fighters moved from United Kingdom to Norway 1 mech_infantry moved from Quebec to Central United States 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Spain Place Units - Americans 3 fighters placed in Norway 1 airfield placed in Norway 1 factory_minor placed in Sweden 1 cruiser and 1 transport placed in 92 Sea Zone 1 infantry placed in Spain 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 43 PUs; British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to West India 1 fighter moved from India to West India 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 5 fighters moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from Finland to Karelia 5 fighters moved from Finland to Karelia Combat - British Battle in West India British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in West India British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia British attack with 5 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Trans-Jordan British attack with 1 armour, 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Trans-Jordan to Malta 2 artilleries moved from Alexandria to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Spain 3 fighters moved from Spain to Norway 1 infantry moved from Iceland to 123 Sea Zone 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 1 aaGun moved from Finland to Norway 5 fighters moved from Karelia to Norway 1 fighter moved from West India to India Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry Turning on Edit Mode EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 2 carriers EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 2 carriers and 1 destroyer EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 2,17 Japanese regular : 0,00 Germans regular : -0,67 British regular : -1,50 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs; Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 2 infantry moved from Finland to Vyborg 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Vyborg Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Sweden to Norway 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 bombers moved from Eastern United States to Norway 2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to Spain 2 fighters moved from United Kingdom to Norway 1 mech_infantry moved from Quebec to Central United States 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Spain Place Units - Americans 3 fighters placed in Norway 1 airfield placed in Norway 1 factory_minor placed in Sweden 1 cruiser and 1 transport placed in 92 Sea Zone 1 infantry placed in Spain 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 43 PUs; British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to West India 1 fighter moved from India to West India 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 5 fighters moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from Finland to Karelia 5 fighters moved from Finland to Karelia Combat - British Battle in West India British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in West India British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia British attack with 5 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Trans-Jordan British attack with 1 armour, 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Trans-Jordan to Malta 2 artilleries moved from Alexandria to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Spain 3 fighters moved from Spain to Norway 1 infantry moved from Iceland to 123 Sea Zone 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 1 aaGun moved from Finland to Norway 5 fighters moved from Karelia to Norway 1 fighter moved from West India to India Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry Turning on Edit Mode EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 2 carriers EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 2 carriers and 1 destroyer EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 2,17 Japanese regular : 0,00 Germans regular : -0,67 British regular : -1,50 -
@Odonis Please use the last file posted.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Turkey to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British win with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 mech_infantry Non Combat Move - Italians 5 infantry moved from Northern Italy to Southern Italy 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Turkey: 1 aaGun and 1 artillery EDIT: Adding units owned by Italians to Iraq: 1 aaGun and 1 artillery EDIT: Removing units owned by Italians from Caucasus: 1 infantry EDIT: Adding units owned by Italians to Turkey: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,3,2,2,1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Italians collect 10 PUs (9 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.17





