Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Malaya
1 mech_infantry moved from French Indo China to Malaya
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from Japan to 23 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Midway
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Midway from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Malaya
Japanese attack with 3 mech_infantrys
British defend with 1 marine; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 mech_infantrys in Malaya, round 2 : 0/3 hits, 0.50 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Malaya, round 3 : 1/3 hits, 0.50 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 23 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kwangtung to French Indo China
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Hopei to Shensi
1 artillery moved from Suiyuyan to Hopei
1 armour moved from Timguska to Suiyuyan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Amur to Buryatia
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,6,6,1,6,6,3,3
Japanese collect 59 PUs (5 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : 1.00
UK_Pacific regular : -0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Malaya
1 mech_infantry moved from French Indo China to Malaya
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from Japan to 23 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Midway
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Midway from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Malaya
Japanese attack with 3 mech_infantrys
British defend with 1 marine; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 mech_infantrys in Malaya, round 2 : 0/3 hits, 0.50 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Malaya, round 3 : 1/3 hits, 0.50 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 23 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kwangtung to French Indo China
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Hopei to Shensi
1 artillery moved from Suiyuyan to Hopei
1 armour moved from Timguska to Suiyuyan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Amur to Buryatia
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,6,6,1,6,6,3,3
Japanese collect 59 PUs (5 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shan State: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : 1.00
UK_Pacific regular : -0.67
ANZAC regular : -0.33
@Sovietishcat
Yeah was wondering about that! Sorry… cheap one… but not dangerous in the end!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 106 Sea Zone
1 fighter moved from Western United States to Quebec
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from Spain to 106 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Turkey
1 infantry moved from Spain to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 infantry moved from Spain to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Greece
Battle in Turkey
Battle in Norway
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Greece from Germans, taking Turkey from Germans, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters and 3 infantry
Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 3/5 hits, 1,50 expected hits
Italians roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in 106 Sea Zone
Americans attack with 3 fighters and 1 transport
Germans defend with 1 cruiser
Americans roll dice for 3 fighters and 1 transport in 106 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 cruiser in 106 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 106 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 cruiser
Battle in Quebec
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 marine
Americans roll dice for 1 fighter and 2 infantry in Quebec, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 marine in Quebec, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Quebec, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 marine in Quebec, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Quebec
Americans roll dice for 1 fighter and 1 infantry in Quebec, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 marine in Quebec, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Quebec
Americans roll dice for 1 fighter in Quebec, round 5 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 marine in Quebec, round 5 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 marine owned by the Germans lost in Quebec
Germans win with no units remaining. Battle score for attacker is -11
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 1 marine
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 8 carriers, 2 cruisers and 4 destroyers moved from 46 Sea Zone to 44 Sea Zone
2 fighters moved from 106 Sea Zone to Eastern United States
2 fighters moved from Southern France to Normandy Bordeaux
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
2 fighters moved from 34 Sea Zone to 44 Sea Zone
2 fighters moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 artillery moved from Algeria to Morocco
2 infantry moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Western United States to Eastern United States
1 aaGun moved from Spain to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 armour and 1 fighter placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Norway: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from India to West India
2 armour moved from Burma to West India
2 fighters and 1 tactical_bomber moved from India to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 armour and 4 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
Combat - British
Battle in Borneo
Battle in West India
British attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 3 infantry
British roll dice for 2 armour, 1 artillery and 2 infantry in West India, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 3 infantry in West India, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in West India
British roll dice for 2 armour and 1 artillery in West India, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in West India, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in West India
British roll dice for 2 armour in West India, round 4 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in West India, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in West India
British win, taking Borneo from Japanese, taking West India from Germans with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 3 infantry
Battle in Iraq
British attack with 2 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour, 4 infantry and 1 mech_infantry
British roll dice for 2 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/11 hits, 4,00 expected hits
Germans roll dice for 4 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 4/9 hits, 3,67 expected hits
4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Iraq
British roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 3,33 expected hits
Germans roll dice for 4 armour in Iraq, round 3 : 2/4 hits, 2,00 expected hits
1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 armour owned by the British lost in Iraq
British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Iraq, round 4 : 3/5 hits, 2,67 expected hits
Germans roll dice for 2 armour in Iraq, round 4 : 2/2 hits, 1,00 expected hits
1 tactical_bomber owned by the British, 2 armour owned by the Germans and 1 fighter owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 4 armour, 4 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 aaGuns and 8 infantry moved from Burma to India
1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
2 artilleries moved from Libya to Tobruk
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Russia to Turkey
2 fighters moved from Russia to Norway
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
4 fighters moved from Normandy Bordeaux to Norway
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - British
2 fighters placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
5 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 5 artilleries
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -2,17
Italians regular : -0,67
Japanese regular : 0,00
Germans regular : 5,50
British regular : -0,17
@Odonis So many bad dices really hurts the allies :crying_cat_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 0/9 hits, 3.17 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 3/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Southern France, round 3 : 2/6 hits, 2.17 expected hits
Americans roll dice for 3 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Southern France, round 4 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 armour moved from Caucasus to Persia
1 artillery moved from Rostov to Caucasus
1 infantry moved from Tambov to Rostov
1 aaGun moved from Rostov to Caucasus
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,3,1,1,1
Italians collect 6 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Celebes to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Volgograd to Turkey
3 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Persia to Iraq
20 artilleries and 25 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Turkey
2 tactical_bombers moved from Western Germany to Greece
1 bomber moved from Caucasus to Greece
1 bomber moved from Caucasus to Turkey
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Germans attack with 1 fighter
British defend with 2 submarines; Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans and 2 submarines owned by the British Submerged
Germans roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 97 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Greece
Germans attack with 1 bomber and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 tactical_bombers in Greece, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greece
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 1 infantry
Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 4/5 hits, 1.67 expected hits
Americans roll dice for 1 fighter and 1 infantry in Turkey, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Turkey
Germans win, taking Turkey from Americans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 2 infantry and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 2 infantry and 3 mech_infantrys in Iraq, round 2 : 1/5 hits, 0.83 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Russia
Germans attack with 20 artilleries and 25 infantry
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 20 artilleries and 25 infantry in Russia, round 2 : 16/45 hits, 14.17 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Russia
Germans captures 5PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 artilleries and 25 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Smolensk
1 infantry moved from Smolensk to Archangel
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Bryansk to Samara
7 mech_infantrys moved from Bryansk to Russia
10 armour moved from Bryansk to Russia
4 mech_infantrys moved from Bryansk to Russia
6 armour moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 armour moved from Ukraine to Romania
2 armour moved from Ukraine to Caucasus
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Greece to Southern Italy
2 tactical_bombers moved from Greece to Southern Italy
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from Turkey to Caucasus
1 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Novgorod to Belarus
6 armour moved from Bryansk to Caucasus
3 armour moved from Bryansk to Belarus
2 armour moved from Bryansk to Belarus
2 armour moved from Bryansk to Caucasus
1 armour and 7 mech_infantrys moved from Western Germany to Southern France
6 artilleries and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Persia
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
3 infantry and 3 mech_infantrys placed in Germany
2 armour and 3 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,1,5,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
Germans collect 62 PUs (7 lost to blockades); end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -0.67
Germans regular : 4.17
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys in Archangel, round 2 : 14/73 hits, 17,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 14 artilleries, 54 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Vologda to Archangel
7 fighters and 1 tactical_bomber moved from Cyprus to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Burma
2 armour and 1 mech_infantry moved from Hunan to Burma
1 armour moved from Kweichow to Burma
1 mech_infantry moved from French Indo China to Burma
1 artillery moved from Szechwan to Shensi
1 infantry moved from Kansu to Shensi
1 artillery moved from Hopei to Shensi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Burma
Japanese attack with 3 armour, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Burma, round 2 : 1/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Sumatra from UK_Pacific, taking Burma from UK_Pacific with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Suiyuyan to Kweichow
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
3 mech_infantrys moved from Kwangtung to Yunnan
3 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Burma
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Buryatia to Manchuria
1 armour moved from Evenkiyskiy to Kansu
Place Units - Japanese
1 harbour placed in Hainan
1 airfield and 1 fighter placed in French Indo China
2 destroyers placed in 36 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : -1.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to Sweden
Americans take Sweden from Germans
1 mech_infantry moved from Eastern United States to Quebec
British take Quebec from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
10 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 11 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 11 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 9/13 hits, 6,83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 8 carriers, 2 cruisers and 4 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
3 fighters moved from Holland Belgium to Spain
2 aaGuns, 2 armour, 1 artillery, 6 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to Spain
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 transports moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 carriers moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to Spain
1 aaGun moved from Western United States to Central United States
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
2 fighters and 1 tactical_bomber moved from 125 Sea Zone to United Kingdom
1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
3 armour placed in Spain
1 submarine placed in 105 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 factory_minor placed in Norway
5 infantry placed in Central United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
6 fighters moved from Norway to Finland
6 fighters moved from Finland to 115 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from French West Africa to French Central Africa
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iceland
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry and 3 mech_infantrys
British roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Iraq, round 2 : 2/7 hits, 2,17 expected hits
Germans roll dice for 1 infantry and 3 mech_infantrys in Iraq, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq
British roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Iraq, round 3 : 2/7 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iceland from Germans, taking Iraq from Germans with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for British: 1 infantry
Battle in 115 Sea Zone
British attack with 6 fighters
Germans defend with 1 battleship, 1 carrier and 3 transports
British roll dice for 6 fighters in 115 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Germans roll dice for 1 battleship, 1 carrier and 3 transports in 115 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 115 Sea Zone
3 transports owned by the Germans lost in 115 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 47
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship, 1 carrier and 3 transports
Non Combat Move - British
5 fighters moved from 115 Sea Zone to Finland
1 aaGun, 1 infantry and 1 mech_infantry moved from Norway to Finland
1 carrier, 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
2 artilleries moved from Tobruk to Alexandria
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from West India to India
1 fighter moved from 41 Sea Zone to India
1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Iraq to Egypt
2 fighters moved from United Kingdom to Spain
1 fighter moved from Normandy Bordeaux to Spain
Place Units - British
3 fighters placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 1,67
Japanese regular : -0,67
Germans regular : -0,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 mech_infantry moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 1 mech_infantry
French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 artillery owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery
Casualties for French: 1 fighter
Non Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern France
5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Rostov to Caucasus
1 aaGun and 1 artillery moved from Caucasus to Turkey
1 armour moved from Persia to Turkey
Place Units - Italians
2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,5,1,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in Philippines
Battle in Caroline Islands
Battle in 34 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 infantry moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
10 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Turkey to Iraq
1 armour moved from Romania to Greece
Germans take Greece from Americans
3 mech_infantrys moved from Volgograd to Sikang
1 tactical_bomber moved from Caucasus to Sikang
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Norway
1 bomber moved from Southern Italy to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Novosibirsk to Vologda
Germans take Vologda from Russians
Combat - Germans
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 10 armour and 4 mech_infantrys
British defend with 1 armour and 3 mech_infantrys
Germans roll dice for 10 armour and 4 mech_infantrys in Iraq, round 2 : 7/14 hits, 5.67 expected hits
British roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.50 expected hits
3 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 10 armour and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 3 mech_infantrys
Battle in Sikang
Germans attack with 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Sikang
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Sikang
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 4 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Sikang to Caucasus
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Iraq
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Russia to Nenetsia
2 aaGuns, 16 armour, 20 artilleries, 25 infantry and 10 mech_infantrys moved from Russia to Smolensk
5 armour, 1 artillery and 2 infantry moved from Belarus to Smolensk
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 bomber moved from Norway to Western Germany
3 infantry moved from Denmark to Western Germany
6 infantry moved from Western Germany to France
3 artilleries moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Holland Belgium to France
1 bomber and 1 fighter moved from Western Germany to France
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
2 armour moved from Western Germany to Southern France
3 mech_infantrys moved from Germany to Northern Italy
4 infantry moved from Germany to Western Germany
1 bomber moved from Gibraltar to France
Place Units - Germans
2 fighters placed in Western Germany
3 artilleries placed in France
3 infantry placed in Western Germany
3 infantry placed in Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Caucasus
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,3,1,1,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (12 lost to blockades); end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
British AA : -0.17
Americans AA : -0.17
Germans regular : 1.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 armour moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Novgorod
1 armour, 14 artilleries, 53 infantry and 2 mech_infantrys moved from Archangel to Novgorod
Combat - Russians
Non Combat Move - Russians
7 fighters and 1 tactical_bomber moved from Egypt to Malta
4 aaGuns moved from Archangel to Novgorod
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kansu to Tsinghai
2 artilleries and 1 infantry moved from Shensi to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
1 fighter moved from French Indo China to Tsinghai
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 2 : 2/7 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tsinghai, round 3 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour and 1 fighter in Tsinghai, round 4 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 6 infantry
Non Combat Move - Japanese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Hunan
3 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 infantry and 1 mech_infantry placed in Kiangsu
4 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs;
Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 2 infantry moved from Finland to Vyborg
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Vyborg
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Vyborg
Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Sweden to Norway
2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from Eastern United States to Norway
2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to Spain
2 fighters moved from United Kingdom to Norway
1 mech_infantry moved from Quebec to Central United States
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Spain
Place Units - Americans
3 fighters placed in Norway
1 airfield placed in Norway
1 factory_minor placed in Sweden
1 cruiser and 1 transport placed in 92 Sea Zone
1 infantry placed in Spain
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 43 PUs;
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to West India
1 fighter moved from India to West India
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
5 fighters moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from Finland to Karelia
5 fighters moved from Finland to Karelia
Combat - British
Battle in West India
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in West India
British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
British attack with 5 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
British attack with 1 armour, 5 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters moved from Trans-Jordan to Malta
2 artilleries moved from Alexandria to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Spain
3 fighters moved from Spain to Norway
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 aaGun moved from Finland to Norway
5 fighters moved from Karelia to Norway
1 fighter moved from West India to India
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 2,17
Japanese regular : 0,00
Germans regular : -0,67
British regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs;
Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 2 infantry moved from Finland to Vyborg
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Vyborg
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Vyborg
Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Sweden to Norway
2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from Eastern United States to Norway
2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to Spain
2 fighters moved from United Kingdom to Norway
1 mech_infantry moved from Quebec to Central United States
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Spain
Place Units - Americans
3 fighters placed in Norway
1 airfield placed in Norway
1 factory_minor placed in Sweden
1 cruiser and 1 transport placed in 92 Sea Zone
1 infantry placed in Spain
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 43 PUs;
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to West India
1 fighter moved from India to West India
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
5 fighters moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from Finland to Karelia
5 fighters moved from Finland to Karelia
Combat - British
Battle in West India
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in West India
British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
British attack with 5 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
British attack with 1 armour, 5 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters moved from Trans-Jordan to Malta
2 artilleries moved from Alexandria to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Spain
3 fighters moved from Spain to Norway
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 aaGun moved from Finland to Norway
5 fighters moved from Karelia to Norway
1 fighter moved from West India to India
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 2 carriers
EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 2 carriers and 1 destroyer
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 2,17
Japanese regular : 0,00
Germans regular : -0,67
British regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs;
Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 2 infantry moved from Finland to Vyborg
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Vyborg
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Vyborg
Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Sweden to Norway
2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from Eastern United States to Norway
2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to Spain
2 fighters moved from United Kingdom to Norway
1 mech_infantry moved from Quebec to Central United States
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Spain
Place Units - Americans
3 fighters placed in Norway
1 airfield placed in Norway
1 factory_minor placed in Sweden
1 cruiser and 1 transport placed in 92 Sea Zone
1 infantry placed in Spain
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 43 PUs;
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to West India
1 fighter moved from India to West India
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
5 fighters moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from Finland to Karelia
5 fighters moved from Finland to Karelia
Combat - British
Battle in West India
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in West India
British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
British attack with 5 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
British attack with 1 armour, 5 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters moved from Trans-Jordan to Malta
2 artilleries moved from Alexandria to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Spain
3 fighters moved from Spain to Norway
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 aaGun moved from Finland to Norway
5 fighters moved from Karelia to Norway
1 fighter moved from West India to India
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 2 carriers
EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 2 carriers and 1 destroyer
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 2,17
Japanese regular : 0,00
Germans regular : -0,67
British regular : -1,50
@Odonis Please use the last file posted.