edited two planes from russia to volgograd. please use second post
dawgoneit Allies v. Entek Axis 1941
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 1 fighter moved from Karelia S.S.R. to 3 Sea Zone Combat - Germans Battle in 3 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 3 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northwestern Europe Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Finland 1 armour moved from Germany to Baltic States 7 infantry moved from Baltic States to Karelia S.S.R. 5 infantry moved from Eastern Ukraine to Russia 1 artillery and 8 infantry moved from Czechoslovakia Hungary to Poland 7 infantry moved from Germany to France 1 fighter moved from Caucasus to Russia 1 fighter moved from 3 Sea Zone to 5 Sea Zone Place Units - Germans 1 battleship, 1 carrier and 2 destroyers placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 2 infantry placed in Karelia S.S.R. 2 infantry placed in Russia 1 infantry placed in Germany Germans undo move 4. 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Germany: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 0.17 British : -0.33 Germans rolls : : 0.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Novosibirsk to Urals Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 62 Sea Zone to 50 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 50 Sea Zone Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 armour and 2 infantry moved from Hupeh to Kiangsu Place Units - Japanese 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 19 PUs; end with 19 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Japanese : -0.33 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 13 Sea Zone to 7 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 7 Sea Zone to France 1 infantry moved from Norway to Finland 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Egypt to 34 Sea Zone 1 armour and 1 infantry moved from Italian Africa to 34 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 bombers moved from Egypt to 5 Sea Zone 1 fighter moved from Novosibirsk to 5 Sea Zone 1 cruiser moved from 7 Sea Zone to 5 Sea Zone 1 carrier moved from 7 Sea Zone to 5 Sea Zone 1 fighter moved from 7 Sea Zone to 5 Sea Zone Combat - British Battle in India British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 aaGun and 1 armour British roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in India British win, taking India from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in France British attack with 1 armour, 3 artilleries and 4 infantry Germans defend with 7 infantry; Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 3 artilleries and 4 infantry in France, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 artillery and 10 infantry in France, round 2 : 7/11 hits, 3.67 expected hits 3 artilleries owned by the British, 2 infantry owned by the Italians and 4 infantry owned by the British lost in France British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 8 infantry in France, round 3 : 5/9 hits, 3.00 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in France Germans win with 1 artillery and 7 infantry remaining. Battle score for attacker is -20 Casualties for British: 1 armour, 3 artilleries and 4 infantry Casualties for Italians: 3 infantry Battle in Finland British attack with 1 infantry Germans defend with 1 infantry British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British retreated to Norway Battle in 5 Sea Zone British attack with 2 bombers, 1 carrier, 1 cruiser and 2 fighters Germans defend with 1 battleship, 1 carrier, 2 destroyers and 2 fighters British roll dice for 2 bombers, 1 carrier, 1 cruiser and 2 fighters in 5 Sea Zone, round 2 : 5/8 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 5 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits 2 destroyers owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone British roll dice for 2 bombers, 1 carrier and 1 fighter in 5 Sea Zone, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 battleship and 1 fighter in 5 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 5 Sea Zone British winGermans win with 1 infantry remaining with 2 bombers remaining. Battle score for attacker is 24 Casualties for British: 1 carrier, 1 cruiser and 2 fighters Casualties for Germans: 1 battleship, 1 carrier, 2 destroyers and 2 fighters Non Combat Move - British 2 bombers moved from 5 Sea Zone to Norway Place Units - British 1 destroyer placed in 7 Sea Zone 1 bomber and 1 fighter placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa 2 armour placed in Egypt 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 4.33 British : 0.50 Italians : 0.50 British rolls : : 0.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Italy to 13 Sea Zone Combat - Italians Battle in 13 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer Italians roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 13 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine 4 infantry moved from Balkans to Germany Place Units - Italians 2 destroyers placed in 14 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.50 Americans : 0.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Italy to 13 Sea Zone Combat - Italians Battle in 13 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer Italians roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 13 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine 4 infantry moved from Balkans to Germany Place Units - Italians 2 destroyers placed in 14 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to 62 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.50 Americans : 0.67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,1,3,3,5 and gets 0 hits Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 5 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 artillery moved from Borneo to 49 Sea Zone 1 artillery and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Burma British take Burma from Japanese 1 armour moved from Caroline Islands to 51 Sea Zone 1 armour and 1 transport moved from 51 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo-China Thailand Americans take French Indo-China Thailand from Japanese 9 bombers moved from Buryatia S.S.R. to 62 Sea Zone Combat - Americans Battle in 62 Sea Zone Americans attack with 9 bombers Japanese defend with 1 carrier, 1 destroyer and 2 fighters Americans roll dice for 9 bombers in 62 Sea Zone, round 2 : 5/9 hits, 6.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 62 Sea Zone Americans win with 9 bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters Non Combat Move - Americans 9 bombers moved from 62 Sea Zone to Ningxia Combat Move - Chinese 1 infantry moved from Sikang to Hupeh Chinese take Hupeh from Japanese 1 infantry moved from Fukien to Kwangtung British take Kwangtung from Japanese 1 infantry moved from Sikang to Hupeh 1 infantry moved from Ningxia to Suiyuan Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 destroyer and 2 fighters placed in 56 Sea Zone 1 artillery, 1 bomber and 2 infantry placed in Eastern United States Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Americans Americans collect 42 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : -1.00 Japanese : -2.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 4,1 and gets 0 hits Purchase Units - Germans Germans buy 1 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 armour moved from Baltic States to Finland 4 infantry moved from Karelia S.S.R. to Finland 2 infantry moved from Russia to Urals 1 fighter moved from Russia to Urals 2 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. Combat - Germans Battle in Novosibirsk Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk 1 infantry owned by the Germans retreated to Russia Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Urals Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Germans attack with 1 infantry Russians defend with 1 infantry Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from Urals to Russia 5 infantry moved from Karelia S.S.R. to Belorussia 6 infantry moved from Poland to East Poland 1 artillery and 5 infantry moved from Germany to Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 armour and 7 infantry placed in Russia 2 fighters placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 0.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 4,1 and gets 0 hits Purchase Units - Germans Germans buy 1 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 armour moved from Baltic States to Finland 4 infantry moved from Karelia S.S.R. to Finland 2 infantry moved from Russia to Urals 1 fighter moved from Russia to Urals 2 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. Combat - Germans Battle in Novosibirsk Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk 1 infantry owned by the Germans retreated to Russia Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Urals Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Germans attack with 1 infantry Russians defend with 1 infantry Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from Urals to Russia 5 infantry moved from Karelia S.S.R. to Belorussia 6 infantry moved from Poland to East Poland 1 artillery and 5 infantry moved from Germany to Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 armour and 7 infantry placed in Russia 2 fighters placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 2 infantry EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.00 Russians : 0.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Non Combat Move - Russians 2 infantry moved from Buryatia S.S.R. to Manchuria 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 50 Sea Zone to 37 Sea Zone 1 armour moved from Kiangsu to Kwangtung Japanese take Fukien from Chinese Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangtung Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung British win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Non Combat Move - Japanese Place Units - Japanese 2 fighters placed in Japan 4 submarines placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
British : 0.67 Japanese : 1.17 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Research Technology - British British spend 5 on tech rolls British roll 1,4 and gets 0 hits Purchase Units - British British buy 1 carrier, 1 factory, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 2 bombers moved from Norway to 14 Sea Zone 1 fighter moved from United Kingdom to 7 Sea Zone 1 armour moved from Egypt to Morocco Algeria British take Morocco Algeria from Germans 1 armour moved from Egypt to Persia British take Persia from Japanese 1 artillery and 1 infantry moved from Union of South Africa to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Persia 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from India to Yunnan 1 artillery and 1 infantry moved from India to Persia 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries and 2 infantry moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from 7 Sea Zone to Northwestern Europe 1 bomber moved from United Kingdom to Northwestern Europe Combat - British Battle in 37 Sea Zone British attack with 2 destroyers Japanese defend with 1 submarine British roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 14 Sea Zone British attack with 2 bombers Italians defend with 2 destroyers British roll dice for 2 bombers in 14 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 destroyers in 14 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Italians and 1 bomber owned by the British lost in 14 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 bomber Casualties for Italians: 2 destroyers Battle in Northwestern Europe British attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 bomber moved from Northwestern Europe to United Kingdom 1 bomber moved from 14 Sea Zone to Egypt 1 transport moved from 35 Sea Zone to 39 Sea Zone Place Units - British 1 carrier placed in 7 Sea Zone 1 fighter placed in 7 Sea Zone 1 factory placed in India 2 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 50 PUs; end with 50 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1.00 British : 2.00 Italians : 0.33 Japanese : -0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 4 infantry moved from Germany to Northwestern Europe 1 artillery moved from France to Northwestern Europe 1 artillery and 1 infantry moved from Ukraine to Caucasus Combat - Italians Battle in Northwestern Europe Italians attack with 1 artillery and 4 infantry British defend with 2 artilleries and 2 infantry Italians roll dice for 1 artillery and 4 infantry in Northwestern Europe, round 2 : 0/5 hits, 1.17 expected hits British roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Northwestern Europe, round 3 : 2/5 hits, 1.17 expected hits British roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 3 : 3/4 hits, 1.33 expected hits 2 infantry owned by the British and 3 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 2 artilleries in Northwestern Europe, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 2 artilleries in Northwestern Europe, round 5 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Northwestern Europe Italians roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 6 : 2/2 hits, 0.67 expected hits British roll dice for 1 artillery in Northwestern Europe, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 3 infantry Casualties for British: 2 artilleries and 2 infantry Non Combat Move - Italians Place Units - Italians 4 infantry placed in Caucasus Italians undo move 1. 1 armour and 3 infantry placed in Caucasus 1 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -1.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,4,5,6,5,4 and gets 2 hits Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 destroyer and 1 factory; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour moved from French Indo-China Thailand to Fukien Chinese take Fukien from Japanese 1 transport moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from 60 Sea Zone to Okinawa Americans take Okinawa from Japanese 1 artillery moved from Western United States to 56 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 artillery moved from Burma to India 9 bombers moved from Ningxia to Russia 1 bomber moved from Eastern United States to Russia Combat - Americans Battle in Russia Americans attack with 10 bombers Germans defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry AA fire in Russia : 4/10 hits, 3.33 expected hits 4 bombers owned by the Americans lost in Russia Americans roll dice for 6 bombers in Russia, round 2 : 3/6 hits, 4.00 expected hits Germans roll dice for 1 armour, 1 fighter and 6 infantry in Russia, round 2 : 4/8 hits, 3.17 expected hits 3 infantry owned by the Germans and 4 bombers owned by the Americans lost in Russia retreated to Russia Germans win with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is -87 Casualties for Americans: 8 bombers Casualties for Germans: 3 infantry Non Combat Move - Americans 2 bombers moved from Russia to Stanovoj Chrebet Combat Move - Chinese 1 infantry moved from Suiyuan to Kiangsu 4 infantry moved from Manchuria to Kiangsu 2 infantry moved from Hupeh to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 7 infantry Japanese defend with 3 infantry Chinese roll dice for 7 infantry in Kiangsu, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 7 infantry in Kiangsu, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 6 infantry in Kiangsu, round 4 : 2/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 6 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Ningxia to Chinghai Place Units - Americans 1 factory placed in French Indo-China Thailand 1 destroyer placed in 56 Sea Zone 1 armour and 2 bombers placed in Western United States Place Units - Chinese 3 infantry placed in Chinghai Turn Complete - Americans Americans collect 43 PUs; end with 43 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : 0.83 Americans : -1.00 Chinese : -0.33 Japanese : -1.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Research Technology - Germans Germans roll 5,3 and gets 0 hits Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 armour moved from Finland to Norway 2 infantry moved from Finland to Norway 2 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. 1 armour and 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Urals to Evenki National Okrug Germans take Evenki National Okrug from Russians 1 infantry moved from Urals to Novosibirsk 1 infantry moved from East Poland to Ukraine 5 infantry moved from East Poland to Ukraine 5 infantry moved from Belorussia to Russia Combat - Germans Battle in Norway Germans attack with 1 armour and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Novosibirsk Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Kazakh S.S.R. to Caucasus 1 artillery and 5 infantry moved from Poland to East Poland 2 fighters moved from Germany to 5 Sea Zone Place Units - Germans 1 carrier and 3 destroyers placed in 5 Sea Zone 2 infantry placed in Germany 1 artillery and 1 fighter placed in Russia Germans undo move 3. 1 fighter placed in Germany 1 artillery placed in Russia Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 0.50 British : 0.67 Russians : 0.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Combat Move - Russians 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Russians Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 3 destroyers and 2 fighters Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 3 destroyers and 2 fighters in 5 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 5 Sea Zone Germans win with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Russians 3 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Manchuria to Suiyuan Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 62 Sea Zone to 60 Sea Zone 1 submarine moved from 62 Sea Zone to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 60 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 60 Sea Zone Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese Place Units - Japanese 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Japanese : -0.33 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Research Technology - British British spend 5 on tech rolls British roll 2,5,4 and gets 0 hits Purchase Units - British British buy 3 armour, 1 battleship and 2 fighters; Remaining resources: 0 PUs; 3 techTokens; Combat Move - British 2 infantry moved from Egypt to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia 1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone 4 transports moved from 7 Sea Zone to 2 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 33 Sea Zone to 28 Sea Zone 1 bomber moved from Egypt to India 1 armour moved from Yunnan to India 2 destroyers moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Australia to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India Combat - British Battle in 36 Sea Zone British attack with 2 destroyers Japanese defend with 2 submarines British roll dice for 2 destroyers in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 2 destroyers in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 36 Sea Zone British roll dice for 1 destroyer in 36 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -10 Casualties for British: 2 destroyers Casualties for Japanese: 1 submarine Battle in 5 Sea Zone British attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters Germans defend with 1 carrier, 2 destroyers and 2 fighters British roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 carrier, 2 destroyers and 2 fighters in 5 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 bomber owned by the British lost in 5 Sea Zone British roll dice for 1 carrier and 2 fighters in 5 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 fighter in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 bomber, 1 destroyer and 1 fighter Casualties for Germans: 1 carrier, 2 destroyers and 2 fighters Non Combat Move - British Place Units - British 3 armour placed in India 2 fighters placed in Egypt 1 battleship placed in 2 Sea Zone Turn Complete - British British collect 45 PUs; end with 45 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -0.00 British : 0.50 Japanese : 1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour, 1 artillery and 6 infantry moved from Caucasus to Persia Combat - Italians Battle in Persia Italians attack with 1 armour, 1 artillery and 6 infantry British defend with 1 armour, 2 artilleries and 4 infantry Italians roll dice for 1 armour, 1 artillery and 6 infantry in Persia, round 2 : 4/8 hits, 2.00 expected hits British roll dice for 1 armour, 2 artilleries and 4 infantry in Persia, round 2 : 2/7 hits, 2.50 expected hits 4 infantry owned by the British and 2 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour, 1 artillery and 4 infantry in Persia, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 1 armour and 2 artilleries in Persia, round 3 : 0/3 hits, 1.17 expected hits 2 artilleries owned by the British lost in Persia Italians roll dice for 1 armour, 1 artillery and 4 infantry in Persia, round 4 : 0/6 hits, 1.67 expected hits British roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour, 1 artillery and 3 infantry in Persia, round 5 : 2/5 hits, 1.50 expected hits British roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Persia Italians win, taking Persia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 4 infantry Casualties for British: 1 armour, 2 artilleries and 4 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Northwestern Europe to Germany Place Units - Italians 4 infantry placed in Caucasus 1 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 1.17 British : -0.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 1 factory, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 2 bombers moved from Stanovoj Chrebet to Novosibirsk 2 bombers moved from Western United States to Evenki National Okrug 1 armour moved from Fukien to Ningxia 1 armour moved from Hawaiian Islands to 53 Sea Zone 1 artillery and 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 53 Sea Zone to 64 Sea Zone 1 destroyer moved from 56 Sea Zone to 64 Sea Zone 1 armour moved from Western United States to Alaska 1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Alaska 1 infantry moved from Western United States to Western Canada 1 artillery and 3 infantry moved from Eastern United States to Eastern Canada Combat - Americans Battle in Evenki National Okrug Americans attack with 2 bombers Germans defend with 1 infantry Americans roll dice for 2 bombers in Evenki National Okrug, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Evenki National Okrug Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Americans attack with 2 bombers Germans defend with 1 armour and 1 infantry Americans roll dice for 2 bombers in Novosibirsk, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novosibirsk Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Americans 2 bombers moved from Evenki National Okrug to Yakut S.S.R. 2 bombers moved from Novosibirsk to Yakut S.S.R. Combat Move - Chinese 6 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Yunnan to Sikang Non Combat Move - Chinese Place Units - Americans 1 factory placed in Alaska 2 destroyers and 2 transports placed in 56 Sea Zone 1 armour and 1 infantry placed in Western United States Place Units - Chinese 4 infantry placed in Ningxia Chinese undo move 1. 4 infantry placed in Sikang Turn Complete - Americans Americans collect 43 PUs; end with 43 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -1.17 Americans rolls : : 1.00 Americans : 0.33





