@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L20 BM3 SC (A+14) vs AetV (X)
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2d6: 1, 3
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CR is killed.
Defender fires:
2x BB for four or<
[dice 2d6]1x CV for one or<
{dice 1d6] -
2d6: 5, 1
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CV needs to be rolled again. (used the wrong sign)
[dice 1d6]
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1d6: 4
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@Sovietishcat you are left with one Sub vs 2xBB, 1xCV and TT’s.
Another Round?
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Yes please
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Attacker:
1 Sub for two or <
[dice 1d6] -
1d6: 4
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Defender:
2 BB for four or <
[dice 2d6]1CV for one or<
[dice 1d6] -
2d6: 5, 4
1d6: 6 -
@Sovietishcat your Subs are all sunken.
IJN survived with Two BB’s, 1 CV and TT’s.
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@aequitas-et-veritas Ok thank you, I will edit the result and go from there… Thank you for your help:+1:
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@Sovietishcat No Problem.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Alexandria to Egypt Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone ANZAC attack with 7 submarines Japanese defend with 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports ANZAC roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 submarine and 3 transports in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits 1 carrier owned by the Japanese and 4 submarines owned by the ANZAC lost in 42 Sea Zone 3 submarines owned by the ANZAC retreated to 43 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -8 Casualties for ANZAC: 4 submarines Casualties for Japanese: 1 carrier 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 43 Sea Zone: 3 submarines EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit Mode 3 fighters moved from Queensland to 39 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 3 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,67 ANZAC regular : 1,33 -
@aequitas-et-veritas time will tell if this was a strategic win for the allies or a disaster…
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Alexandria to Egypt Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone ANZAC attack with 7 submarines Japanese defend with 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports ANZAC roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 submarine and 3 transports in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits 1 carrier owned by the Japanese and 4 submarines owned by the ANZAC lost in 42 Sea Zone 3 submarines owned by the ANZAC retreated to 43 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -8 Casualties for ANZAC: 4 submarines Casualties for Japanese: 1 carrier 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 43 Sea Zone: 3 submarines EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit Mode 3 fighters moved from Queensland to 39 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 3 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from India: 1 aaGun EDIT: Adding units owned by British to Burma: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 1,67 ANZAC regular : 1,33 -
@aequitas-et-veritas please use second file posted!
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Persia Germans take Persia from British 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Volgograd to Tambov 1 bomber moved from Ukraine to Tambov 2 infantry moved from Archangel to Vologda 1 fighter moved from Novgorod to Vologda 1 bomber moved from Ukraine to Vologda 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Southern Italy to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Yugoslavia to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in 96 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 99 Sea Zone Germans attack with 3 fighters and 1 tactical_bomber British defend with 1 destroyer; Americans defend with 1 transport Germans roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Casualties for Americans: 1 transport Battle in Bryansk Germans attack with 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk retreated to Bryansk Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Vologda, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk 5 mech_infantrys moved from Ukraine to Rostov 1 fighter moved from Bryansk to Volgograd 1 bomber moved from Tambov to Volgograd 1 tactical_bomber moved from Kazakhstan to Volgograd 1 bomber and 1 fighter moved from Vologda to Volgograd 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Poland to Belarus 1 mech_infantry moved from Romania to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from 99 Sea Zone to Yugoslavia 1 tactical_bomber moved from 99 Sea Zone to Yugoslavia 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 4 armour and 5 mech_infantrys moved from Northwest Persia to Persia 1 aaGun moved from Volgograd to Rostov Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Normandy Bordeaux 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by British from India: 1 aaGun EDIT: Adding units owned by British to Burma: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -1,33 Germans regular : -1,33 -
@Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):
@aequitas-et-veritas please use second file posted!
I had allready uploaded the file and proceeded with the purchase. I edited the AA Gun to Burma.
Should be fine.





