@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L20 BM3 SC (A+14) vs AetV (X)
-
Bid is 1 Sub and 1DD.
Placement:
1 Sub in sz98
1 DD in sz 91Have a good time!
-
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to France 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery and 2 infantry moved from Holland Belgium to France 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - GermansCombat Hit Differential Summary :
-
@Sovietishcat Scramble?
-
@aequitas-et-veritas No scramble! Good luck and have fun
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to France 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery and 2 infantry moved from Holland Belgium to France 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4,83 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 2/2 hits, 0,33 expected hits 2 tactical_bombers owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 3/17 hits, 5,50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 7/13 hits, 4,83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 4/9 hits, 3,67 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour and 3 mech_infantrys in France, round 4 : 5/9 hits, 3,50 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1,17 expected hits 1 armour owned by the French, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 artilleries, 5 infantry, 3 mech_infantrys and 2 tactical_bombers Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 submarine moved from 124 Sea Zone to 112 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 3 infantry moved from Poland to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Norway to Southern Italy Place Units - Germans 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : 0,83 Neutral_Allies regular : -0,67 Germans regular : 4,00 British regular : -0,00 French AA : 1,67 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 111 Sea Zone 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Belarus 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 infantry moved from Caucasus to Rostov Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 4 artilleries placed in Russia Russians undo move 3. 2 artilleries placed in Volgograd 2 artilleries placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3,00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Anhwe 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Japan 2 tactical_bombers moved from Japan to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Shantung to Anhwe Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -1,00 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 57 Sea Zone Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 1 marine placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 3 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 fighter moved from Malta to Tobruk 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to 106 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 cruiser, 1 submarine and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 submarine and 1 transport in 96 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 3,33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2,17 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 3/7 hits, 3,00 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 106 Sea Zone British attack with 1 cruiser, 2 destroyers and 1 fighter Germans defend with 2 submarines British roll dice for 1 cruiser, 2 destroyers and 1 fighter in 106 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 106 Sea Zone British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 cruiser and 1 destroyer Casualties for Germans: 2 submarines Non Combat Move - British 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from 106 Sea Zone to Quebec 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 bomber moved from 96 Sea Zone to Malta 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 carrier moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from India to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 fighter and 2 infantry moved from Burma to India 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 79 Sea Zone Place Units - British 1 factory_minor placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,67 Italians regular : -0,33 Japanese regular : -0,67 Germans regular : 1,17 British regular : 0,33 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 fighter moved from Southern Italy to Tobruk 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to Tobruk 1 fighter moved from Southern Italy to Malta Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports British defend with 1 cruiser, 1 submarine and 1 transport Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports in 96 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits British roll dice for 1 cruiser, 1 submarine and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Italians 1 transport owned by the British, 1 cruiser owned by the British and 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 25 Casualties for British: 1 cruiser, 1 submarine and 1 transport Battle in Tobruk Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry British defend with 1 armour, 2 artilleries and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Tobruk, round 2 : 3/6 hits, 2,50 expected hits British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,50 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tobruk, round 3 : 2/5 hits, 2,33 expected hits British roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry Battle in Malta Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 aaGun, 1 bomber and 1 infantry British roll AA dice in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 3/3 hits, 1,17 expected hits British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits, 0,50 expected hits 1 aaGun owned by the British, 1 bomber owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 17 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun, 1 bomber and 1 infantry Non Combat Move - Italians 1 fighter moved from Malta to Libya 1 bomber moved from Tobruk to Southern Italy 1 fighter moved from Tobruk to Libya 1 armour moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 2,67 British AA : -0,17 British regular : -0,17 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to Java 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 fighters moved from Southern Italy to 99 Sea Zone 2 bombers moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers and 2 fighters British defend with 1 destroyer Germans roll dice for 2 bombers and 2 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 99 Sea Zone to Southern Italy 2 fighters moved from 99 Sea Zone to Southern Italy 2 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 5 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania 6 armour and 1 mech_infantry moved from France to Yugoslavia 1 aaGun moved from Western Germany to France 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 armour and 1 mech_infantry moved from Germany to Romania 1 aaGun and 1 infantry moved from Norway to Finland 1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 2 fighters and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans regular : -0,33 British regular : -0,33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 artilleries and 2 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus 2 infantry moved from Rostov to Bryansk 1 submarine moved from 111 Sea Zone to 109 Sea Zone 2 artilleries moved from Volgograd to Tambov 2 artilleries moved from Russia to Bryansk 1 artillery and 4 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 : 11/17 hits, 9,17 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 bombers, 5 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Hopei 1 artillery and 7 infantry moved from Anhwe to Hopei 5 infantry moved from Jehol to Anhwe 1 artillery moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to French Indo China 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 armour and 1 infantry moved from Korea to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Korea to Manchuria 1 transport moved from 36 Sea Zone to 19 Sea Zone 3 fighters moved from Japan to Caroline Islands Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 artillery EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter EDIT: Changing ownership of Yunnan from Japanese to Chinese EDIT: Turning off Edit Mode 1 artillery and 2 fighters placed in Japan 2 destroyers placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,83 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to Central United States 1 armour moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 artillery moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 1 destroyer moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 57 Sea Zone to 61 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 3 artilleries placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 2 fighters, 3 infantry and 2 tactical_bombers Italians defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/7 hits, 2,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 3/6 hits, 2,67 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 battleship moved from 79 Sea Zone to 76 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Shan State to Burma 3 aaGuns, 3 artilleries, 1 fighter and 11 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from Quebec to Iceland Place Units - British 1 airfield placed in Gibraltar 2 fighters and 1 marine placed in Egypt Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,33 Italians regular : 0,67 Japanese regular : -0,33 British regular : -0,50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Libya to Greece 1 bomber moved from Southern Italy to Greece 1 fighter moved from Libya to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 96 Sea Zone to 97 Sea Zone 2 cruisers moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 : 1/8 hits, 2,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Greece, round 3 : 5/8 hits, 2,83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 1 infantry Battle in 98 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 fighter and 1 submarine in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Malta 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Albania 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 marine moved from Southern Italy to 97 Sea Zone 1 armour moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -0,17 Neutral_Allies regular : -1,00 British regular : -0,33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 3 fighters moved from Java to Queensland 1 aaGun, 1 artillery and 3 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Shan State to Burma 1 aaGun moved from Java to 42 Sea Zone 1 aaGun and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 aaGun moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 bomber moved from Southern Italy to 81 Sea Zone 1 bomber moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Romania to Eastern Poland 5 armour, 5 artilleries, 26 infantry and 1 mech_infantry moved from Romania to Bessarabia 6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to Eastern Poland Combat - Germans Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bessarabia Germans attack with 11 armour, 5 artilleries, 26 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 5 artilleries, 26 infantry and 2 mech_infantrys in Bessarabia, round 2 : 14/44 hits, 12,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 11 armour, 5 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Poland to Slovakia Hungary 3 armour and 7 mech_infantrys moved from Germany to Romania 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 3 aaGuns moved from Romania to Bessarabia 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 artillery and 1 infantry moved from France to Western Germany 1 infantry and 1 mech_infantry moved from Norway to Finland 1 bomber moved from 81 Sea Zone to Greece Place Units - Germans 1 infantry placed in France 10 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 1,17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 4 aaGuns, 2 armour, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 2 artilleries moved from Tambov to Bryansk 2 infantry moved from Volgograd to Tambov 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 109 Sea Zone to 104 Sea Zone EDIT: Russians undo move 7. Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,17 -
@aequitas-et-veritas I had to edit the sub, because the sub could ‘’ not advance’’ on top of the sub… I think it was oultined in the league forum that there were problems with sub!!
-
@Sovietishcat all fine with me. I am lenient with Edits. I just had to mentioned it bc of the Trulpen Tournaments. There are players who are less lenient with edits. Wich I understand, but only to a certain degree. If you look at my J 2 Turn, I had to edit my self. Sometimes it is too much going on in my mind what I want to do simultainiously, but simple can’t and then I forget…





