scramble 110 or 111?
c4350595-bced-44c1-83b1-8c6cd7cabf4b-image.png
@WindowWasher
Then I’ll have italy done this evening. I, unfortunately, do not have the day off
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 bomber, 2 fighters and 1 submarine in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
2 artilleries, 1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 37 Sea Zone
3 fighters moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Burma to India
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 37 Sea Zone
3 fighters moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Burma to India
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Western Ukraine to Germany
2 armour moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Western Germany to Bessarabia
2 aaGuns, 7 armour, 4 artilleries, 28 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Poland to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to Belarus
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Belarus
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Western Germany to France
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in France
1 armour placed in Western Germany
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
The edit is because the mech that took the Baltic states should have come from Germany, not Poland. Didn’t notice I clicked wrong until NCM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
4 aaGuns, 2 armour, 4 artilleries, 44 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Tambov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 111 Sea Zone to 109 Sea Zone
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Hopei
2 fighters moved from Kwangsi to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Suiyuyan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Guam from Americans, taking Suiyuyan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Hopei to Kwangsi
1 aaGun and 1 artillery moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Yunnan
1 armour and 2 artilleries moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
2 fighters moved from Suiyuyan to Chahar
1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Kwangsi
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 fighter moved from Paulau Island to Philippines
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : 0.83
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to Algeria
1 bomber moved from United Kingdom to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in Tunisia
Battle in 21 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Tunisia from Italians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Guam
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 4/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 bomber and 1 fighter moved from Algeria to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to British Guiana
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Italians regular : 0.33
Japanese regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to Algeria
1 bomber moved from United Kingdom to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in Tunisia
Battle in 21 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Tunisia from Italians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Guam
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 4/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 bomber and 1 fighter moved from Algeria to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to British Guiana
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Egypt to Tunisia
2 tactical_bombers moved from Egypt to Tunisia
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 bomber moved from Malta to Iraq
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Tunisia
1 armour moved from Syria to Iraq
1 mech_infantry moved from Syria to Egypt
1 fighter moved from Egypt to Tunisia
1 fighter moved from 91 Sea Zone to 104 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 110 Sea Zone
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys in Iraq, round 2 : 2/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Iraq, round 3 : 2/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 fighter and 3 infantry placed in United Kingdom
British undo move 1.
1 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 2.00
Italians regular : 0.33
Japanese regular : -0.50
Germans regular : 1.00
Neutral_Axis regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to Algeria
1 bomber moved from United Kingdom to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in Tunisia
Battle in 21 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Tunisia from Italians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Guam
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 4/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 bomber and 1 fighter moved from Algeria to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to British Guiana
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Egypt to Tunisia
2 tactical_bombers moved from Egypt to Tunisia
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 bomber moved from Malta to Iraq
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Tunisia
1 armour moved from Syria to Iraq
1 mech_infantry moved from Syria to Egypt
1 fighter moved from Egypt to Tunisia
1 fighter moved from 91 Sea Zone to 104 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 110 Sea Zone
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys in Iraq, round 2 : 2/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Iraq, round 3 : 2/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 fighter and 3 infantry placed in United Kingdom
British undo move 1.
1 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 2.00
Italians regular : 0.33
Japanese regular : -0.50
Germans regular : 1.00
Neutral_Axis regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Archangel to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Yugoslavia to Bulgaria
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Dutch New Guinea
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
ANZAC regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Germans
Combat Hit Differential Summary :
Your destroyers are killing me holy crap
@WindowWasher
The tin cans have sharp edges. Looks like New guinea is going to be the cursed spot for the game!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 7 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Tambov
2 mech_infantrys moved from Belarus to Tambov
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Russians
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun, 4 artilleries and 6 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Smolensk to Bryansk
1 aaGun moved from Bessarabia to Ukraine
2 armour and 3 mech_infantrys moved from Bessarabia to Bryansk
2 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
1 aaGun, 7 armour, 4 artilleries, 24 infantry and 14 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Bessarabia to Western Germany
2 bombers moved from Germany to Western Germany
3 tactical_bombers moved from Belarus to Western Germany
1 artillery and 5 infantry moved from Finland to Norway
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Germany to Northern Italy
Place Units - Germans
3 transports placed in 112 Sea Zone
2 armour placed in Western Germany
7 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.67