@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Witt and Elrood play P2V
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 24 Sea Zone 4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Sardinia to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Kansu to Honan 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 mech_infantry moved from French Central Africa to French West Africa Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 armour moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour moved from Northeast Persia to Northwest Persia 2 armour moved from Syria to Northwest Persia 1 armour moved from Egypt to Iraq 2 transports moved from 83 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to Malta 1 tactical_bomber moved from Gibraltar to Egypt 1 tactical_bomber moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 marine moved from 72 Sea Zone to Belgian Congo 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from Tobruk to Alexandria Place Units - British 1 destroyer placed in 73 Sea Zone 1 carrier placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 3 mech_infantrys placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Changing PUs for British from 0 to 6 EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Tobruk: 1 marine EDIT: Adding units owned by Americans to Sardinia: 1 marine EDIT: Changing PUs for British from 49 to 52 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -3,00 Japanese regular : -0,67 Neutral_Axis regular : 0,67 British regular : -0,17 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 24 Sea Zone 4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Sardinia to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Kansu to Honan 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 mech_infantry moved from French Central Africa to French West Africa Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 armour moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour moved from Northeast Persia to Northwest Persia 2 armour moved from Syria to Northwest Persia 1 armour moved from Egypt to Iraq 2 transports moved from 83 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to Malta 1 tactical_bomber moved from Gibraltar to Egypt 1 tactical_bomber moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 marine moved from 72 Sea Zone to Belgian Congo 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from Tobruk to Alexandria Place Units - British 1 destroyer placed in 73 Sea Zone 1 carrier placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 3 mech_infantrys placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Changing PUs for British from 0 to 6 EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Tobruk: 1 marine EDIT: Adding units owned by Americans to Sardinia: 1 marine EDIT: Changing PUs for British from 49 to 52 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Crete: 1 infantry EDIT: Removing units owned by British from Cyprus: 1 marine EDIT: Adding units owned by British to Tobruk: 1 infantry and 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Crete: 1 infantry EDIT: Adding units owned by British to Tobruk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -3,00 Japanese regular : -0,67 Neutral_Axis regular : 0,67 British regular : -0,17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 12 PUs; Combat Move - Italians 1 bomber and 5 fighters moved from Southern Italy to Sardinia Combat - Italians Battle in Sardinia Italians attack with 1 bomber and 5 fighters Americans defend with 1 marine Italians roll dice for 1 bomber and 5 fighters in Sardinia, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 marine in Sardinia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Sardinia Italians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 bomber and 5 fighters moved from Sardinia to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Romania to Bulgaria 1 aaGun moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia Turn Complete - Italians Italians collect 12 PUs; end with 24 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.00Territory Summary for Italians :
Smolensk : 1 armour Eastern Poland : 1 flag Bessarabia : 1 aaGun and 1 infantry Northern Belarus : 1 flag Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 1 marine Bulgaria : 1 artillery and 1 infantry Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 59 Russians : 35 / 42 Japanese : 57 / 73 Americans : 58 / 83 Chinese : 8 / 8 British : 37 / 52 UK_Pacific : 8 / 7 Italians : 12 / 24 ANZAC : 10 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 94 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 94 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Greece Germans take Greece from Americans 1 bomber moved from Southern Italy to Rostov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 1 tactical_bomber moved from Bulgaria to Kursk 1 tactical_bomber moved from Ukraine to Southern Belarus 1 fighter moved from Western Germany to Southern Belarus 1 infantry moved from Smolensk to Southern Belarus 1 armour and 4 mech_infantrys moved from Eastern Poland to Southern Belarus 1 tactical_bomber moved from Smolensk to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 artillery moved from Poland to Eastern Poland 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Southern Belarus Germans attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Belarus, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 mech_infantry moved from Northern Belarus to Smolensk 1 tactical_bomber moved from Novgorod to Leningrad 1 fighter moved from Kursk to Ukraine 1 tactical_bomber moved from Kursk to Ukraine 1 fighter moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine 1 fighter moved from Southern Belarus to Smolensk 1 tactical_bomber moved from Southern Belarus to Smolensk 1 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk 1 infantry moved from France to Western Germany Place Units - Germans 3 armour and 2 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Leningrad Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -2.83Territory Summary for Germans :
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Germany : 3 armour, 1 factory_major and 2 mech_infantrys Western Ukraine : 1 flag Southern Belarus : 1 flag, 1 armour, 1 infantry and 4 mech_infantrys Smolensk : 1 flag, 2 aaGuns, 16 armour, 11 artilleries, 1 fighter, 19 infantry, 19 mech_infantrys and 1 tactical_bomber Eastern Poland : 2 armour, 1 artillery and 5 mech_infantrys Karelia : 1 flag Kursk : 1 flag, 1 infantry Archangel : 1 flag, 1 infantry Bessarabia : 1 flag Ukraine : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Vyborg : 1 flag Baltic States : 1 flag Leningrad : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber Novgorod : 1 flag, 2 infantry Southern Italy : 1 fighter Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry Finland : 1 flag, 4 infantry Bulgaria : 1 flag 128 Sea Zone : 1 flag, 1 submarine Greece : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 63 Russians : 32 / 42 Japanese : 57 / 73 Americans : 56 / 83 Chinese : 8 / 8 British : 37 / 52 UK_Pacific : 8 / 7 Italians : 12 / 24 ANZAC : 10 / 18 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
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@aequitas-et-veritas is good to have a new gane to play. Global OOB is so old and east to play as the Axis. We are both getting caught out wity scrambling to territories. I keep trying go take Smolensk and editing back the Russian Inf , when I realise. We are both Happy to play it .
How are you, mein deutsche Freund? -
Is really a lot to take in, and a lot of rules feel.not natural yet, guess we have to play a few more rounds to give a verdict. But is fun to play sth else.
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I played to games so far and must say it is a whole new Level. As you allready know, you have much more now to consider. But in a few month, it will be just like we never played anything else before. 🤣
Good luck and have fun to both of ya!
Enjoy it. I really like it. -
@aequitas-et-veritas good tohear from you . I hope you have been well during this period.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Kursk Combat - Russians Battle in Kursk Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kursk, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Kursk to Russia 3 infantry moved from Samara to Russia 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Stalingrad to Saratov 3 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Siberia 3 infantry placed in Stalingrad Russians undo move 2. 1 infantry placed in Stalingrad 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Shantung to Honan 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Tsinghai 1 bomber moved from Kwangtung to Honan 1 bomber moved from French Indo China to Tsinghai 1 mech_infantry moved from Kiangsu to Honan 1 artillery moved from Kweichow to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Honan Combat - Japanese Battle in Midway Battle in Wake Island Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Honan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Honan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Honan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan retreated to Honan Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Siam to French Indo China 2 artilleries moved from Siam to French Indo China 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Kiangsi 1 mech_infantry moved from Kweichow to Hunan 1 bomber moved from Tsinghai to Kwangtung 1 bomber moved from Honan to Kwangtung 1 fighter moved from Honan to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 marine and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 fighter moved from Anhwe to Shantung Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Turning off Edit Mode 1 carrier placed in 38 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33Territory Summary for Japanese :
Southern Manchuria : 1 flag, 1 aaGun, 3 artilleries, 12 infantry and 1 mech_infantry Iwo Jima : 1 infantry Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys Northern Manchuria : 1 flag Shantung : 1 flag, 1 fighter Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Jehol : 1 flag, 3 mech_infantrys Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Kwangsi : 1 flag, 1 artillery Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Midway : 1 flag, 1 airfield and 1 infantry Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 infantry Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 armour and 1 mech_infantry Tsinghai : 1 flag, 1 infantry Chahar : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Kiangsi : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 mech_infantry Kwangtung : 1 flag, 2 bombers and 1 harbour Yunnan : 1 flag, 1 artillery and 2 infantry Szechwan : 1 flag, 1 mech_infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag Solomon Islands : 1 flag, 1 infantry New Guinea : 1 flag New Britain : 1 flag French Indo China : 1 flag, 5 artilleries, 1 factory_minor and 4 infantry 38 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Sumatra : 1 flag 64 Sea Zone : 1 submarine 21 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport Java : 1 flag 25 Sea Zone : 1 transport 40 Sea Zone : 2 submarines 24 Sea Zone : 1 transport Dutch New Guinea : 1 flag Celebes : 1 flag 17 Sea Zone : 1 destroyer 36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine and 4 tactical_bombers 20 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 63 Russians : 32 / 39 Japanese : 60 / 78 Americans : 56 / 83 Chinese : 6 / 8 British : 37 / 52 UK_Pacific : 7 / 7 Italians : 12 / 24 ANZAC : 10 / 18 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Wake Island 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 cruiser and 1 marine moved from 27 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 1 fighter moved from 27 Sea Zone to 25 Sea Zone 1 fighter moved from 27 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in 24 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Midway Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 32 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 27 Sea Zone 1 fighter moved from 24 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 1 fighter moved from Queensland to New Zealand 1 fighter moved from Hawaiian Islands to New Zealand 2 carriers moved from 11 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone 2 carriers moved from 27 Sea Zone to 26 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Alexandria to Trans-Jordan 1 carrier moved from 27 Sea Zone to 32 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 carrier placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 0,67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Honan to Hopei 1 fighter moved from Kansu to Hopei 7 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Honan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Wake Island 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 cruiser and 1 marine moved from 27 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 1 fighter moved from 27 Sea Zone to 25 Sea Zone 1 fighter moved from 27 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in 24 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Midway Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 32 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 27 Sea Zone 1 fighter moved from 24 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 1 fighter moved from Queensland to New Zealand 1 fighter moved from Hawaiian Islands to New Zealand 2 carriers moved from 11 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone 2 carriers moved from 27 Sea Zone to 26 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Alexandria to Trans-Jordan 1 carrier moved from 27 Sea Zone to 32 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 carrier placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Honan to Hopei 1 fighter moved from Kansu to Hopei 7 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Honan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 carrier, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 marine moved from Belgian Congo to 72 Sea Zone 1 cruiser and 1 marine moved from 72 Sea Zone to 85 Sea Zone 1 marine moved from 85 Sea Zone to French West Africa 1 infantry moved from Burma to Shan State 1 artillery and 1 infantry moved from Burma to Yunnan 1 fighter and 2 tactical_bombers moved from Eastern India to Yunnan 1 fighter moved from Eastern India to Shan State 1 infantry moved from Burma to Yunnan 1 infantry moved from United Kingdom to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in French West Africa Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win, taking Holland Belgium from Germans, taking French West Africa from Neutral_Axis with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Yunnan British attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Yunnan to Tsinghai 1 tactical_bomber moved from Yunnan to Tsinghai 1 tactical_bomber moved from Yunnan to Eastern India 1 fighter moved from Shan State to Eastern India 1 carrier moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 2 infantry and 1 marine moved from Tobruk to 98 Sea Zone 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 94 Sea Zone 2 infantry and 1 marine moved from 94 Sea Zone to Gibraltar 1 fighter moved from Malta to Gibraltar 3 armour and 1 mech_infantry moved from Northwest Persia to Northern Caucasus 1 armour and 3 mech_infantrys moved from Iraq to Southern Caucasus 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Northwest Persia to Northern Caucasus 1 tactical_bomber moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 2 mech_infantrys moved from Eastern India to Burma 1 aaGun and 2 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma Place Units - British 2 tactical_bombers placed in United Kingdom 1 armour and 2 mech_infantrys placed in Iraq 1 carrier placed in 113 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1,1,6 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,00 Japanese regular : 0,67 British regular : -0,17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 submarines; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine Place Units - Italians 1 submarine placed in 99 Sea Zone 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Smolensk : 1 armour Eastern Poland : 1 flag Ukraine : 1 aaGun and 1 infantry Northern Belarus : 1 flag Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 7 infantry and 1 marine 99 Sea Zone : 1 submarine 97 Sea Zone : 1 submarine Bulgaria : 1 artillery and 1 infantry Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 63 Russians : 32 / 39 Japanese : 58 / 78 Americans : 56 / 82 Chinese : 8 / 9 British : 41 / 50 UK_Pacific : 7 / 8 Italians : 12 / 14 ANZAC : 10 / 18 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 8 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2 ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 8 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2 ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Malta to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :





