@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Witt and Elrood play P2V
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Eastern India to Northwest Persia 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Combat Move - French 1 destroyer moved from 100 Sea Zone to 97 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer EDIT: Removing units owned by French from 98 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece 1 tactical_bomber moved from Western Germany to Greece 1 bomber moved from Leningrad to Greece 1 mech_infantry moved from Germany to Romania 1 armour moved from Poland to Southern Belarus 1 infantry moved from Smolensk to Southern Belarus 5 infantry moved from Vyborg to Leningrad 1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland Combat - Germans Battle in Greece Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers Americans defend with 1 armour and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Greece, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 armour and 1 infantry in Greece, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Greece Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Southern Belarus Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Ukraine 1 tactical_bomber moved from Greece to Ukraine 1 fighter moved from Southern Belarus to Ukraine 2 armour and 3 mech_infantrys moved from Leningrad to Smolensk 1 armour moved from Northern Belarus to Smolensk 1 tactical_bomber moved from Southern Belarus to Smolensk 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 aaGun moved from Northern Belarus to Smolensk 1 fighter moved from Greece to Southern Italy 1 tactical_bomber moved from Greece to Bulgaria Place Units - Germans 4 armour and 5 mech_infantrys placed in Germany 1 factory_minor placed in Leningrad Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 armour EDIT: Adding units owned by Germans to Ukraine: 1 factory_minor EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Russians regular : -0.33 Germans regular : -0.67Territory Summary for Germans :
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry Poland : 1 artillery Romania : 1 mech_infantry Germany : 2 armour, 1 factory_major and 5 mech_infantrys Western Ukraine : 1 flag Southern Belarus : 1 flag, 1 armour and 1 infantry Smolensk : 1 flag, 2 aaGuns, 15 armour, 11 artilleries, 20 infantry, 14 mech_infantrys and 1 tactical_bomber Eastern Poland : 2 armour and 8 mech_infantrys Karelia : 1 flag Archangel : 1 flag, 1 infantry Bessarabia : 1 flag Ukraine : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Vyborg : 1 flag Baltic States : 1 flag Northern Belarus : 1 mech_infantry Leningrad : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Southern Italy : 1 bomber and 1 fighter Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 5 infantry Finland : 1 flag, 4 infantry Bulgaria : 1 flag, 1 tactical_bomber 128 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 49 / 59 Russians : 34 / 42 Japanese : 58 / 74 Americans : 58 / 82 Chinese : 7 / 7 British : 36 / 51 UK_Pacific : 8 / 10 Italians : 12 / 12 ANZAC : 10 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 1 mech_infantry moved from Russia to Southern Belarus 2 fighters and 2 tactical_bombers moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 armour and 1 infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Belarus, round 2 : 2/6 hits, 2,67 expected hits Germans roll dice for 1 armour and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia 1 infantry moved from Tula to Bryansk 1 infantry moved from Penza to Tula 1 infantry moved from Samara to Penza 1 artillery and 2 infantry moved from Samara to Russia 3 infantry moved from Urals to Samara 3 artilleries moved from Siberia to Amur Place Units - Russians 3 infantry placed in Siberia 1 infantry placed in Stalingrad 10 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : -0,83 Russians regular : -0,67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 1 mech_infantry moved from Russia to Southern Belarus 2 fighters and 2 tactical_bombers moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 armour and 1 infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Belarus, round 2 : 2/6 hits, 2,67 expected hits Germans roll dice for 1 armour and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia 1 infantry moved from Tula to Bryansk 1 infantry moved from Penza to Tula 1 infantry moved from Samara to Penza 1 artillery and 2 infantry moved from Samara to Russia 3 infantry moved from Urals to Samara 3 artilleries moved from Siberia to Amur Place Units - Russians 3 infantry placed in Siberia 1 infantry placed in Stalingrad 10 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : -0,83 Russians regular : -0,67 -
:dice 1d6:
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 24 Sea Zone 3 fighters and 4 tactical_bombers moved from 34 Sea Zone to 24 Sea Zone 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 infantry moved from Malaya to Shan State 1 fighter moved from Yunnan to Shan State 1 fighter moved from Hopei to Honan 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Jehol to Chahar 1 bomber moved from Kwangtung to Honan 1 tactical_bomber moved from Yunnan to Shan State 1 bomber moved from French Indo China to Shan State 1 artillery moved from Hopei to Honan Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 24 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 24 Sea Zone Japanese win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 26 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Honan Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Honan, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 mech_infantry moved from Kiangsu to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 mech_infantry moved from Yunnan to Kweichow 1 armour moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Szechwan to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kweichow to Hunan 1 infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Siam 1 artillery moved from French Indo China to Siam 1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Honan to Kwangtung 1 fighter moved from Honan to Anhwe 1 fighter moved from Anhwe to Shantung 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Kwangtung 1 fighter moved from 32 Sea Zone to 34 Sea Zone 3 fighters and 4 tactical_bombers moved from 24 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 7 Sea Zone 1 carrier moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 34 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 2 fighters placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.50 Japanese regular : -1.83 UK_Pacific regular : 0.67Territory Summary for Japanese :
Marshall Islands : 1 infantry Southern Manchuria : 1 flag, 1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry Iwo Jima : 1 infantry Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys Northern Manchuria : 1 flag Siam : 2 artilleries and 2 infantry Shantung : 1 flag, 1 fighter Caroline Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 marine Jehol : 1 flag, 3 mech_infantrys Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Kwangsi : 1 flag, 1 infantry Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Manilla : 1 flag Guam : 1 flag, 1 airfield and 1 infantry Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys Chahar : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 artillery and 2 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 mech_infantry Kwangtung : 1 flag, 1 artillery, 1 bomber and 1 harbour Inner Mongolia : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Borneo : 1 flag Solomon Islands : 1 flag, 1 infantry New Guinea : 1 flag New Britain : 1 flag French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber Sumatra : 1 flag 64 Sea Zone : 1 submarine 21 Sea Zone : 1 transport Java : 1 flag 7 Sea Zone : 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers 34 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 tactical_bombers and 1 transport 82 Sea Zone : 1 submarine 40 Sea Zone : 1 submarine 24 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag Celebes : 1 flag 17 Sea Zone : 1 destroyer 20 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 48 / 59 Russians : 35 / 42 Japanese : 60 / 73 Americans : 58 / 82 Chinese : 5 / 7 British : 36 / 51 UK_Pacific : 8 / 10 Italians : 12 / 12 ANZAC : 10 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 24 Sea Zone 4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Sardinia to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -3,00 Japanese regular : 0,67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Kansu to Honan 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : -1,00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 24 Sea Zone 4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Sardinia to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Kansu to Honan 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 mech_infantry moved from French Central Africa to French West Africa Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 armour moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour moved from Northeast Persia to Northwest Persia 2 armour moved from Syria to Northwest Persia 1 armour moved from Egypt to Iraq 2 transports moved from 83 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to Malta 1 tactical_bomber moved from Gibraltar to Egypt 1 tactical_bomber moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 marine moved from 72 Sea Zone to Belgian Congo 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from Tobruk to Alexandria Place Units - British 1 destroyer placed in 73 Sea Zone 1 carrier placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 3 mech_infantrys placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Changing PUs for British from 0 to 6 EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 tactical_bomberCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -3,00 Japanese regular : -0,67 Neutral_Axis regular : 0,67 British regular : -0,17 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 24 Sea Zone 4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Sardinia to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Kansu to Honan 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 mech_infantry moved from French Central Africa to French West Africa Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 armour moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour moved from Northeast Persia to Northwest Persia 2 armour moved from Syria to Northwest Persia 1 armour moved from Egypt to Iraq 2 transports moved from 83 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to Malta 1 tactical_bomber moved from Gibraltar to Egypt 1 tactical_bomber moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 marine moved from 72 Sea Zone to Belgian Congo 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from Tobruk to Alexandria Place Units - British 1 destroyer placed in 73 Sea Zone 1 carrier placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 3 mech_infantrys placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Changing PUs for British from 0 to 6 EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -3,00 Japanese regular : -0,67 Neutral_Axis regular : 0,67 British regular : -0,17 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 24 Sea Zone 4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Sardinia to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Kansu to Honan 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 mech_infantry moved from French Central Africa to French West Africa Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 armour moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour moved from Northeast Persia to Northwest Persia 2 armour moved from Syria to Northwest Persia 1 armour moved from Egypt to Iraq 2 transports moved from 83 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to Malta 1 tactical_bomber moved from Gibraltar to Egypt 1 tactical_bomber moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 marine moved from 72 Sea Zone to Belgian Congo 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from Tobruk to Alexandria Place Units - British 1 destroyer placed in 73 Sea Zone 1 carrier placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 3 mech_infantrys placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Changing PUs for British from 0 to 6 EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Tobruk: 1 marine EDIT: Adding units owned by Americans to Sardinia: 1 marine EDIT: Changing PUs for British from 49 to 52 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -3,00 Japanese regular : -0,67 Neutral_Axis regular : 0,67 British regular : -0,17 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 24 Sea Zone 4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Sardinia to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Kansu to Honan 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 mech_infantry moved from French Central Africa to French West Africa Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 armour moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour moved from Northeast Persia to Northwest Persia 2 armour moved from Syria to Northwest Persia 1 armour moved from Egypt to Iraq 2 transports moved from 83 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to Malta 1 tactical_bomber moved from Gibraltar to Egypt 1 tactical_bomber moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 marine moved from 72 Sea Zone to Belgian Congo 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from Tobruk to Alexandria Place Units - British 1 destroyer placed in 73 Sea Zone 1 carrier placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 3 mech_infantrys placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Changing PUs for British from 0 to 6 EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Tobruk: 1 marine EDIT: Adding units owned by Americans to Sardinia: 1 marine EDIT: Changing PUs for British from 49 to 52 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Crete: 1 infantry EDIT: Removing units owned by British from Cyprus: 1 marine EDIT: Adding units owned by British to Tobruk: 1 infantry and 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Crete: 1 infantry EDIT: Adding units owned by British to Tobruk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -3,00 Japanese regular : -0,67 Neutral_Axis regular : 0,67 British regular : -0,17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 12 PUs; Combat Move - Italians 1 bomber and 5 fighters moved from Southern Italy to Sardinia Combat - Italians Battle in Sardinia Italians attack with 1 bomber and 5 fighters Americans defend with 1 marine Italians roll dice for 1 bomber and 5 fighters in Sardinia, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 marine in Sardinia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Sardinia Italians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 bomber and 5 fighters moved from Sardinia to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Romania to Bulgaria 1 aaGun moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia Turn Complete - Italians Italians collect 12 PUs; end with 24 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.00Territory Summary for Italians :
Smolensk : 1 armour Eastern Poland : 1 flag Bessarabia : 1 aaGun and 1 infantry Northern Belarus : 1 flag Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 1 marine Bulgaria : 1 artillery and 1 infantry Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 59 Russians : 35 / 42 Japanese : 57 / 73 Americans : 58 / 83 Chinese : 8 / 8 British : 37 / 52 UK_Pacific : 8 / 7 Italians : 12 / 24 ANZAC : 10 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 94 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 94 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Greece Germans take Greece from Americans 1 bomber moved from Southern Italy to Rostov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 1 tactical_bomber moved from Bulgaria to Kursk 1 tactical_bomber moved from Ukraine to Southern Belarus 1 fighter moved from Western Germany to Southern Belarus 1 infantry moved from Smolensk to Southern Belarus 1 armour and 4 mech_infantrys moved from Eastern Poland to Southern Belarus 1 tactical_bomber moved from Smolensk to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 artillery moved from Poland to Eastern Poland 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Southern Belarus Germans attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Belarus, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 mech_infantry moved from Northern Belarus to Smolensk 1 tactical_bomber moved from Novgorod to Leningrad 1 fighter moved from Kursk to Ukraine 1 tactical_bomber moved from Kursk to Ukraine 1 fighter moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine 1 fighter moved from Southern Belarus to Smolensk 1 tactical_bomber moved from Southern Belarus to Smolensk 1 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk 1 infantry moved from France to Western Germany Place Units - Germans 3 armour and 2 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Leningrad Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -2.83Territory Summary for Germans :
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Germany : 3 armour, 1 factory_major and 2 mech_infantrys Western Ukraine : 1 flag Southern Belarus : 1 flag, 1 armour, 1 infantry and 4 mech_infantrys Smolensk : 1 flag, 2 aaGuns, 16 armour, 11 artilleries, 1 fighter, 19 infantry, 19 mech_infantrys and 1 tactical_bomber Eastern Poland : 2 armour, 1 artillery and 5 mech_infantrys Karelia : 1 flag Kursk : 1 flag, 1 infantry Archangel : 1 flag, 1 infantry Bessarabia : 1 flag Ukraine : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Vyborg : 1 flag Baltic States : 1 flag Leningrad : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber Novgorod : 1 flag, 2 infantry Southern Italy : 1 fighter Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry Finland : 1 flag, 4 infantry Bulgaria : 1 flag 128 Sea Zone : 1 flag, 1 submarine Greece : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 63 Russians : 32 / 42 Japanese : 57 / 73 Americans : 56 / 83 Chinese : 8 / 8 British : 37 / 52 UK_Pacific : 8 / 7 Italians : 12 / 24 ANZAC : 10 / 18 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
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@aequitas-et-veritas is good to have a new gane to play. Global OOB is so old and east to play as the Axis. We are both getting caught out wity scrambling to territories. I keep trying go take Smolensk and editing back the Russian Inf , when I realise. We are both Happy to play it .
How are you, mein deutsche Freund? -
Is really a lot to take in, and a lot of rules feel.not natural yet, guess we have to play a few more rounds to give a verdict. But is fun to play sth else.





