@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Chahar to Shansi
5 infantry moved from Honan to Shansi
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Shansi
Chinese attack with 6 infantry
Japanese defend with 1 bomber and 1 infantry
Chinese roll dice for 6 infantry in Shansi, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 2 : 0/2 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 6 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
2 infantry placed in Tsinghai
1 infantry placed in Hopei
Chinese undo move 1.
1 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -0,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Solomon Islands to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Borneo
1 marine moved from Solomon Islands to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 bomber moved from Tsinghai to Kweichow
Combat - Americans
Battle in Celebes
Battle in Borneo
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Kweichow
Japanese win, taking Celebes from Japanese, taking Borneo from Japanese with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
1 bomber moved from Western United States to Amur
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 destroyer and 3 submarines moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Western United States to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
3 bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Chahar to Shansi
5 infantry moved from Honan to Shansi
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Shansi
Chinese attack with 6 infantry
Japanese defend with 1 bomber and 1 infantry
Chinese roll dice for 6 infantry in Shansi, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 2 : 0/2 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 6 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
2 infantry placed in Tsinghai
1 infantry placed in Hopei
Chinese undo move 1.
1 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 armour and 4 mech_infantrys moved from Southern Caucasus to Rostov
1 artillery and 1 infantry moved from Northern Caucasus to Rostov
3 mech_infantrys moved from Iraq to Southern Caucasus
3 mech_infantrys moved from Southern Persia to Southern Caucasus
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 destroyer placed in 73 Sea Zone
3 mech_infantrys placed in Southern Persia
3 mech_infantrys placed in Iraq
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1
British collect 39 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -0,50
Japanese regular : -0,17
Germans regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 7 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 submarine placed in 99 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine
EDIT: Changing PUs for Italians from 7 to 1
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 infantry
Ukraine : 1 aaGun and 1 infantry
Northern Belarus : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 marine
99 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Bulgaria : 1 artillery and 1 infantry
Yugoslavia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 62
Russians : 38 / 40
Japanese : 41 / 51
Americans : 58 / 79
Chinese : 12 / 13
British : 40 / 49
UK_Pacific : 9 / 9
Italians : 12 / 13
ANZAC : 16 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from Baluchistan to Central India
Place Units - ANZAC
1 carrier and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from Baluchistan to Central India
Place Units - ANZAC
1 carrier and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Eastern India to Tsinghai
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 bomber moved from Leningrad to Novgorod
1 infantry moved from Northern Belarus to Southern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
1 artillery moved from Leningrad to Northern Belarus
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Ukraine to Kursk
1 fighter moved from Bryansk to Kursk
1 fighter moved from Bryansk to Kursk
1 tactical_bomber moved from Bryansk to Kursk
5 artilleries and 5 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Kursk
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries and 5 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.33 expected hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Leningrad
1 fighter moved from Kursk to Bryansk
1 fighter moved from Kursk to Bryansk
1 tactical_bomber moved from Kursk to Bryansk
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
3 armour and 3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.00
British regular : -0.33
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Poland : 1 infantry
Germany : 1 aaGun, 3 armour, 1 factory_major and 3 mech_infantrys
Norway : 1 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag, 1 artillery and 2 infantry
Bryansk : 1 flag, 2 aaGuns, 21 armour, 14 artilleries, 2 fighters, 21 infantry, 33 mech_infantrys and 1 tactical_bomber
Eastern Poland : 2 infantry and 4 mech_infantrys
Karelia : 1 flag
Kursk : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 8 infantry and 9 mech_infantrys
Vyborg : 1 flag
Baltic States : 1 flag
Northern Belarus : 1 artillery
Leningrad : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Novgorod : 1 flag, 2 infantry
Southern Italy : 2 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Finland : 1 flag, 1 artillery and 4 infantry
Bulgaria : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 53 / 63
Russians : 35 / 40
Japanese : 41 / 51
Americans : 58 / 79
Chinese : 12 / 13
British : 38 / 49
UK_Pacific : 9 / 9
Italians : 12 / 13
ANZAC : 16 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novgorod
1 infantry moved from Yaroslavl to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Tambov to Kursk
1 fighter and 1 tactical_bomber moved from Russia to Kursk
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kursk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kursk to Russia
1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Stalingrad to Tambov
1 fighter moved from Kursk to Russia
1 fighter moved from Novgorod to Russia
2 infantry moved from Northern Sinkiang to Kansu
2 mech_infantrys moved from Urals to Kansu
3 infantry moved from Siberia to Amur
Place Units - Russians
2 mech_infantrys placed in Urals
3 infantry placed in Siberia
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : 1,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novgorod
1 infantry moved from Yaroslavl to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Tambov to Kursk
1 fighter and 1 tactical_bomber moved from Russia to Kursk
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kursk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kursk to Russia
1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Stalingrad to Tambov
1 fighter moved from Kursk to Russia
1 fighter moved from Novgorod to Russia
2 infantry moved from Northern Sinkiang to Kansu
2 mech_infantrys moved from Urals to Kansu
3 infantry moved from Siberia to Amur
Place Units - Russians
2 mech_infantrys placed in Urals
3 infantry placed in Siberia
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Yaroslavl: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : 1,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Southern Manchuria to Korea
Japanese take Korea from Russians
1 fighter moved from Davao to 45 Sea Zone
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 bomber moved from Kiangsu to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
3 fighters moved from Malaya to Eastern India
3 armour, 10 artilleries, 7 infantry and 1 mech_infantry moved from Burma to Eastern India
3 infantry moved from Kiangsi to Hopei
2 artilleries and 1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Eastern India
Japanese attack with 3 armour, 10 artilleries, 3 fighters, 7 infantry and 1 mech_infantry
British defend with 3 aaGuns, 4 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers; Americans defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 armour, 10 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in Eastern India, round 2 : 9/24 hits, 9.00 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 2 fighters, 12 infantry, 3 mech_infantrys and 2 tactical_bombers in Eastern India, round 2 : 9/23 hits, 8.67 expected hits
7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in Eastern India
Japanese roll dice for 3 armour, 8 artilleries, 3 fighters and 1 mech_infantry in Eastern India, round 3 : 2/15 hits, 6.00 expected hits
UK_Pacific roll dice for 4 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers in Eastern India, round 3 : 7/17 hits, 6.67 expected hits
7 artilleries owned by the Japanese and 2 infantry owned by the British lost in Eastern India
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 armour owned by the Japanese retreated to Burma
UK_Pacific win with 4 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 9 artilleries and 7 infantry
Casualties for British: 3 aaGuns and 8 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for Americans: 1 cruiser
Battle in Hopei
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Szechwan
Chinese win with 3 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 aaGun moved from Japan to 7 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Shantung
1 aaGun moved from 20 Sea Zone to Shantung
5 infantry moved from Malaya to Shan State
1 fighter moved from 45 Sea Zone to Davao
1 bomber moved from 45 Sea Zone to Davao
1 fighter moved from Eastern India to Burma
2 fighters moved from Eastern India to Burma
1 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
Place Units - Japanese
2 fighters placed in 7 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : -0.50
Japanese regular : -3.83
British AA : -0.50
UK_Pacific regular : 0.67
Territory Summary for Japanese :
Southern Manchuria : 1 flag, 1 aaGun, 4 artilleries and 5 infantry
Iwo Jima : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Korea : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Jehol : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Hopei : 1 flag, 2 infantry
Kiangsi : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Yunnan : 1 flag, 2 artilleries and 1 infantry
Shan State : 1 flag, 5 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Burma : 1 flag, 3 armour, 1 artillery, 3 fighters and 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
7 Sea Zone : 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 14 fighters, 6 tactical_bombers and 1 transport
44 Sea Zone : 1 flag, 1 destroyer
82 Sea Zone : 1 flag
40 Sea Zone : 1 submarine
42 Sea Zone : 1 flag
20 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 63
Russians : 34 / 39
Japanese : 46 / 50
Americans : 58 / 79
Chinese : 10 / 13
British : 38 / 49
UK_Pacific : 9 / 9
Italians : 12 / 13
ANZAC : 16 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
4 submarines moved from 98 Sea Zone to 99 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers
Italians defend with 1 cruiser, 2 destroyers and 2 submarines
Americans roll dice for 4 submarines in 99 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
2 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 cruiser owned by the Italians and 2 submarines owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Americans: 2 submarines
Casualties for Italians: 1 cruiser, 2 destroyers and 2 submarines
Non Combat Move - Americans
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone
3 bombers moved from Western United States to Amur
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Italians regular : 0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Szechwan to Hopei
1 infantry moved from Honan to Hopei
1 infantry moved from Szechwan to Hopei
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Shansi to Chahar
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Chahar, round 2 : 3/5 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Shansi
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 2,83
Japanese regular : -1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
4 submarines moved from 98 Sea Zone to 99 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers
Italians defend with 1 cruiser, 2 destroyers and 2 submarines
Americans roll dice for 4 submarines in 99 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
2 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 cruiser owned by the Italians and 2 submarines owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Americans: 2 submarines
Casualties for Italians: 1 cruiser, 2 destroyers and 2 submarines
Non Combat Move - Americans
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone
3 bombers moved from Western United States to Amur
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Szechwan to Hopei
1 infantry moved from Honan to Hopei
1 infantry moved from Szechwan to Hopei
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Shansi to Chahar
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Chahar, round 2 : 3/5 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Shansi
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British buy 3 artilleries, 1 marine and 6 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Eastern India to Burma
1 bomber moved from Northwest Persia to Burma
Combat - British
Battle in Burma
British attack with 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 3 armour, 1 artillery, 3 fighters and 1 mech_infantry
British roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 10/15 hits, 5,83 expected hits
Japanese roll dice for 3 armour, 1 artillery, 3 fighters and 1 mech_infantry in Burma, round 2 : 5/8 hits, 4,33 expected hits
3 fighters owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for British: 1 artillery and 4 infantry
Casualties for Japanese: 3 armour, 1 artillery, 3 fighters and 1 mech_infantry
Non Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to Eastern India
3 mech_infantrys moved from Southern Persia to Central India
1 infantry moved from Northwest Persia to Southern Caucasus
6 mech_infantrys moved from Southern Caucasus to Rostov
3 mech_infantrys moved from Iraq to Southern Caucasus
1 destroyer moved from 73 Sea Zone to 60 Sea Zone
Place Units - British
3 mech_infantrys placed in Southern Persia
3 mech_infantrys placed in Iraq
3 artilleries and 1 marine placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2,83
Americans regular : -0,17
Japanese regular : -0,67
Italians regular : 0,50
British regular : 4,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
Non Combat Move - Italians
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,1,3,6,3,4,6
Italians collect 2 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 infantry
Ukraine : 1 aaGun and 2 infantry
Northern Belarus : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 marine
99 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
Bulgaria : 1 artillery and 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 51 / 63
Russians : 34 / 39
Japanese : 42 / 50
Americans : 58 / 83
Chinese : 13 / 14
British : 38 / 49
UK_Pacific : 10 / 10
Italians : 12 / 3
ANZAC : 16 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
Test summary from TripleA, engine version: 2.2.20868, time: 14:22:54
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 carrier and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 55 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Central India to Eastern India
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 carrier and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 55 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Central India to Eastern India
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Tsinghai to Burma
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Burma: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 infantry moved from Eastern Poland to Southern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 bomber moved from Leningrad to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Kursk
1 tactical_bomber moved from Bryansk to Kursk
1 infantry moved from Bryansk to Kursk
1 infantry moved from Poland to Eastern Poland
21 armour, 14 artilleries, 20 infantry and 33 mech_infantrys moved from Bryansk to Kursk
1 infantry moved from Southern Belarus to Bryansk
Combat - Germans
Americans scrambles 1 units out of 98 Sea Zone to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 bomber, 4 fighters and 2 tactical_bombers; Italians loiter and taunt
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
2 submarines owned by the Americans Submerged
Germans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 99 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 carrier and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 99 Sea Zone
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 3 fighters
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Battle in Kursk
Germans attack with 21 armour, 14 artilleries, 1 fighter, 21 infantry, 33 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 21 armour, 14 artilleries, 1 fighter, 21 infantry, 33 mech_infantrys and 1 tactical_bomber in Kursk, round 2 : 43/91 hits, 31.17 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 21 armour, 14 artilleries, 1 fighter, 21 infantry, 33 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 fighter moved from Novgorod to Leningrad
1 aaGun moved from Bryansk to Kursk
1 aaGun moved from Bryansk to Kursk
4 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 fighter moved from Kursk to Ukraine
1 tactical_bomber moved from Kursk to Ukraine
1 tactical_bomber moved from 99 Sea Zone to Western Germany
1 fighter moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Leningrad
4 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 artillery placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 5.
Germans undo move 1.
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,1,5
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : 1.00
Germans regular : 11.00
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major and 4 mech_infantrys
Norway : 1 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag, 2 artilleries and 2 infantry
Bryansk : 1 flag, 1 infantry
Eastern Poland : 3 armour, 1 infantry and 3 mech_infantrys
Karelia : 1 flag
Kursk : 1 flag, 2 aaGuns, 21 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 6 armour, 4 artilleries, 1 factory_minor, 1 fighter, 9 infantry, 13 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag
Baltic States : 1 flag
Vologda : 1 flag, 1 infantry
Northern Belarus : 1 infantry
Leningrad : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour and 7 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Finland : 1 flag, 1 artillery and 4 infantry
Bulgaria : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 56 / 65
Russians : 32 / 39
Japanese : 42 / 50
Americans : 58 / 83
Chinese : 13 / 14
British : 38 / 49
UK_Pacific : 10 / 10
Italians : 12 / 3
ANZAC : 16 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Russia to Bryansk
1 infantry moved from Yaroslavl to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Korea, round 2 : 3/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Penza
1 infantry moved from Tula to Saratov
1 infantry moved from Russia to Tula
2 mech_infantrys moved from Kansu to Western Sinkiang
2 mech_infantrys moved from Urals to Stalingrad
2 infantry moved from Kansu to Northern Sinkiang
3 infantry moved from Amur to Northern Manchuria
3 infantry moved from Siberia to Amur
1 artillery moved from Amur to Northern Manchuria
1 infantry moved from Amur to Northern Manchuria
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Northern Manchuria
Place Units - Russians
7 artilleries placed in Russia
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,33
Russians regular : 3,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 40 Sea Zone to 60 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Korea
1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from 7 Sea Zone to Korea
3 fighters moved from Japan to Korea
4 artilleries moved from Southern Manchuria to Jehol
3 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 artillery and 1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Hopei
1 mech_infantry moved from Kweichow to Hopei
2 artilleries and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
5 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
14 fighters and 4 tactical_bombers moved from 7 Sea Zone to Korea
1 infantry moved from Southern Manchuria to Jehol
4 infantry moved from Southern Manchuria to Korea
1 bomber moved from Davao to 55 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hopei, round 2 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hopei, round 3 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 5 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in 60 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 60 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 carrier, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 8 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 9 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 10 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
1 carrier owned by the ANZAC lost in 55 Sea Zone
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 carrier and 1 transport
Battle in Korea
Japanese attack with 17 fighters, 4 infantry and 7 tactical_bombers
Russians defend with 1 artillery and 6 infantry
Japanese roll dice for 17 fighters, 4 infantry and 7 tactical_bombers in Korea, round 2 : 13/28 hits, 13.83 expected hits
Russians roll dice for 1 artillery and 6 infantry in Korea, round 2 : 5/7 hits, 2.33 expected hits
1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea
Japanese win with 16 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Russians: 1 artillery and 6 infantry
Battle in Jehol
Japanese attack with 5 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries and 4 infantry in Jehol, round 2 : 4/9 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Jehol
1 infantry moved from 20 Sea Zone to Jehol
1 aaGun moved from Southern Manchuria to Jehol
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from 55 Sea Zone to Paulau
1 cruiser moved from 7 Sea Zone to 17 Sea Zone
2 fighters moved from Korea to Japan
12 fighters and 6 tactical_bombers moved from Korea to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 7 Sea Zone
1 fighter moved from Korea to Japan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from French Indo China to Kwangsi
Place Units - Japanese
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
2 destroyers placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -2.67
ANZAC regular : -1.50
Russians regular : 2.67
British regular : -0.33
Territory Summary for Japanese :
Paulau : 1 bomber
Southern Manchuria : 1 flag
Iwo Jima : 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Shantung : 1 flag, 1 aaGun
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Jehol : 1 flag, 1 aaGun, 5 artilleries and 6 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Kwangsi : 1 flag, 1 infantry
Fukien : 1 flag
Davao : 1 flag, 1 airfield, 1 fighter and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag
Kiangsi : 1 flag, 2 infantry
Hunan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Yunnan : 1 flag, 1 infantry
Szechwan : 1 flag, 2 artilleries
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
7 Sea Zone : 2 battleships, 10 carriers, 1 cruiser, 2 destroyers, 13 fighters, 7 tactical_bombers and 1 transport
44 Sea Zone : 1 flag
82 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
60 Sea Zone : 1 submarine
24 Sea Zone : 1 destroyer
17 Sea Zone : 1 cruiser
42 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 55 / 65
Russians : 36 / 40
Japanese : 41 / 44
Americans : 58 / 83
Chinese : 11 / 14
British : 38 / 49
UK_Pacific : 10 / 10
Italians : 12 / 3
ANZAC : 16 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 17 Sea Zone
3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 24 Sea Zone
1 battleship moved from 32 Sea Zone to 24 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter moved from 32 Sea Zone to 17 Sea Zone
1 fighter moved from 32 Sea Zone to 25 Sea Zone
1 fighter moved from 32 Sea Zone to 24 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in Holland Belgium
Battle in Paulau
Americans attack with 1 marine
Japanese defend with 1 bomber
Americans roll dice for 1 cruiser in Paulau, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 marine in Paulau, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in Paulau, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Paulau
Americans win, taking Holland Belgium from Germans, taking Paulau from Japanese with 1 marine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 17 Sea Zone
Americans attack with 4 fighters and 3 tactical_bombers
Japanese defend with 1 cruiser
Americans roll dice for 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in 24 Sea Zone
Americans attack with 1 battleship, 4 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 4 fighters and 3 tactical_bombers in 24 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 battleship, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 4 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 24 Sea Zone
4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
13 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 24 Sea Zone
2 bombers moved from Western United States to Wake Island
1 fighter and 1 tactical_bomber moved from Western United States to 24 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
1 mech_infantry moved from Eastern India to Burma
2 bombers moved from Amur to Honan
2 bombers moved from Amur to Wake Island
Place Units - Americans
2 destroyers and 1 submarine placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : -0,33