@ksmckay Thanks, I see that. However try the same or a similar situation (not the same savegame) with the latest TripleA-pre-release and you wouldn’t be able to reproduce it.
Loading the savegame in the latest pre-release shows the issues again, as problems in games started in the past cannot be resolved by updating the TripleA client, as updating the client does not change the game information stored in savegame files. In other words: As long as nobody starts new games with up-to-date clients and maps, the problems, saved in savegame-files, will be carried over and continue.
I recommend to update your Global map installation, as the current BM version AFAIK is 4.0.