@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Burma
1 bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Shensi
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter moved from French Indo China to Shensi
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 25 Sea Zone, round 2 : 6/13 hits, 6.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Burma, round 2 : 0/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Burma, round 3 : 3/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the British lost in Burma
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in Midway
Battle in Shensi
Japanese attack with 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 aaGun, 1 fighter and 4 infantry
AA fire in Shensi : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 aaGun, 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 3 infantry owned by the Chinese and 1 aaGun owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 2.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 4 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 fighter in Shensi, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Midway from Americans with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 2 armour, 2 fighters and 1 infantry
Casualties for Chinese: 1 aaGun, 1 fighter and 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 tactical_bomber moved from Shensi to Hunan
3 infantry moved from Anhwe to Kweichow
1 bomber and 1 fighter moved from Burma to French Indo China
2 armour moved from French Indo China to Yunnan
2 aaGuns, 1 artillery, 4 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Siberia to Manchuria
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from 33 Sea Zone to Marianas
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.50
Chinese : 1.33
UK_Pacific : 0.00
Japanese : 2.33
AA fire in Shensi : : -0.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from Central America to Southeast Mexico
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports moved from 99 Sea Zone to 94 Sea Zone
1 armour and 2 infantry moved from Algeria to 94 Sea Zone
1 armour, 2 fighters, 2 infantry and 2 tactical_bombers moved from 94 Sea Zone to Tunisia
1 infantry moved from Morocco to Algeria
1 bomber moved from Egypt to Tunisia
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from Central America to Southeast Mexico
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports moved from 99 Sea Zone to 94 Sea Zone
1 armour and 2 infantry moved from Algeria to 94 Sea Zone
1 armour, 2 fighters, 2 infantry and 2 tactical_bombers moved from 94 Sea Zone to Tunisia
1 infantry moved from Morocco to Algeria
1 bomber moved from Egypt to Tunisia
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Tunisia : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Tunisia, round 2 : 4/8 hits, 3.83 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Morocco
2 fighters and 2 tactical_bombers moved from Tunisia to 94 Sea Zone
1 aaGun moved from Central America to Southeast Mexico
1 artillery moved from 64 Sea Zone to Southeast Mexico
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 fighters placed in Western United States
1 carrier, 2 destroyers and 2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : 0.33
AA fire in Tunisia : : -0.50
Americans : 2.00
Japanese : -0.17
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 fighters moved from Scotland to 97 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Persia to India
1 armour moved from Syria to Persia
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Germans
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from Union of South Africa to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from New Brunswick Nova Scotia to Central United States
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 fighters moved from Scotland to 97 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Persia to India
1 armour moved from Syria to Persia
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Germans
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from Union of South Africa to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from New Brunswick Nova Scotia to Central United States
Combat - British
Battle in French Madagascar
Battle in Greece
British attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking French Madagascar from Germans, taking Greece from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
Place Units - British
1 bomber placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.33
Italians : 0.33
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Eastern Poland to Romania
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,3,3,1,4,1,1
Italians collect 1 PU (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
Non Combat Move - ANZAC
1 artillery moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 mech_infantrys moved from Persia to West India
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 mech_infantrys moved from Persia to West India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
3 armour moved from Romania to Greece
2 infantry and 2 mech_infantrys moved from Libya to Tunisia
1 fighter moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
3 armour moved from Romania to Greece
2 infantry and 2 mech_infantrys moved from Libya to Tunisia
1 fighter moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 1 fighter and 1 tactical_bomber
British defend with 2 artilleries and 1 infantry
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Greece, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 2 artilleries and 1 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
1 armour owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for British: 2 artilleries and 1 infantry
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tunisia
Germans attack with 2 infantry and 2 mech_infantrys
Americans defend with 1 armour and 1 infantry
Germans roll dice for 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/4 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Tunisia
Germans win, taking Tunisia from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 5/5 hits, 1.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the Germans lost in Archangel
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Romania
3 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Germany
3 infantry placed in Romania
Germans undo move 2.
1 artillery and 2 infantry placed in Romania
1 armour and 2 infantry placed in Novgorod
2 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,3,6,3,1,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 2.33
British : 0.00
Americans : 0.17
Russians : 3.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Rostov to Bryansk
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
10 infantry moved from Russia to Bryansk
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 armour moved from Sakha to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Sakha
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Rostov to Bryansk
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
10 infantry moved from Russia to Bryansk
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 armour moved from Sakha to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Sakha
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
2 fighters moved from Ukraine to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 3.00
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Shensi
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Manchuria
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Shensi
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Manchuria
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
AA fire in Hawaiian Islands : 2/3 hits, 0.50 expected hits
2 tactical_bombers owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries, 3 fighters and 5 infantry in Hawaiian Islands, round 2 : 4/11 hits, 3.83 expected hits
Americans roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 4/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Americans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 3 infantry and 2 tactical_bombers
Casualties for Americans: 1 aaGun, 4 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; Americans defend with 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 10/16 hits, 7.83 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 7/17 hits, 8.17 expected hits
2 fighters owned by the Japanese, 3 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 6/11 hits, 5.83 expected hits
Americans roll dice for 1 carrier, 3 cruisers, 5 fighters, 2 tactical_bombers and 4 transports in 54 Sea Zone, round 3 : 6/11 hits, 6.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 4/7 hits, 3.83 expected hits
Americans roll dice for 5 fighters and 4 transports in 54 Sea Zone, round 4 : 5/5 hits, 3.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 5 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 fighter and 4 transports in 54 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 54 Sea Zone
1 transport owned by the ANZAC and 3 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 45
Casualties for Japanese: 3 carriers, 2 cruisers, 5 destroyers, 3 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 armour, 1 artillery and 2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from Hunan to 37 Sea Zone
1 bomber moved from Marianas to Philippines
2 aaGuns, 1 artillery and 1 infantry moved from Jehol to Chahar
1 aaGun and 1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Chahar
3 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
1 carrier, 1 cruiser and 1 destroyer placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Hawaiian Islands : : 1.50
Americans : 3.67
Japanese : 1.83
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 94 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Greece
1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 94 Sea Zone to Greece
1 bomber moved from Morocco to Western United States
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 10 Sea Zone
2 carriers, 4 destroyers, 6 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
3 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from 94 Sea Zone to Tunisia
1 fighter moved from 94 Sea Zone to Tunisia
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 94 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Greece
1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 94 Sea Zone to Greece
1 bomber moved from Morocco to Western United States
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 10 Sea Zone
2 carriers, 4 destroyers, 6 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
3 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from 94 Sea Zone to Tunisia
1 fighter moved from 94 Sea Zone to Tunisia
Combat - Americans
Battle in Greece
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 armour in Greece, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Greece
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 armour
Battle in Tunisia
Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry and 2 mech_infantrys
Americans roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in 54 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier and 2 fighters
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 54 Sea Zone
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 2 carriers, 4 destroyers, 7 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters and 4 transports
Americans roll dice for 2 carriers, 4 destroyers, 7 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 6.17 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters and 4 transports in 26 Sea Zone, round 2 : 9/14 hits, 6.33 expected hits
4 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
Americans roll dice for 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 4 transports in 26 Sea Zone, round 3 : 8/13 hits, 6.00 expected hits
2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 26 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 transports remaining. Battle score for attacker is -124
Casualties for Americans: 2 carriers, 4 destroyers, 7 fighters and 2 tactical_bombers
Casualties for Japanese: 4 destroyers
3 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 infantry moved from 10 Sea Zone to Western United States
1 aaGun moved from Southeast Mexico to Mexico
1 tactical_bomber moved from Greece to 97 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 tactical_bomber moved from Tunisia to 94 Sea Zone
Place Units - Americans
2 carriers, 2 fighters and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : -1.50
Japanese : 3.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Tsinghai