TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
3 fighters moved from Russia to Rostov
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
3 fighters moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Italians defend with 3 infantry
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 3 infantry in Rostov, round 2 : 3/3 hits, 1.00 expected hits
2 fighters owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
retreated to Rostov
Italians win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Russians: 2 fighters and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Smolensk to Russia
5 infantry moved from Jehol to Manchuria
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 2.00
Russians : 0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 6 artilleries, 15 infantry and 1 mech_infantry moved from Burma to India
5 fighters and 5 tactical_bombers moved from 38 Sea Zone to India
2 bombers, 4 fighters and 1 tactical_bomber moved from Malaya to India
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 6 artilleries, 15 infantry and 1 mech_infantry moved from Burma to India
5 fighters and 5 tactical_bombers moved from 38 Sea Zone to India
2 bombers, 4 fighters and 1 tactical_bomber moved from Malaya to India
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 2 armour, 6 artilleries, 2 bombers, 9 fighters, 15 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 5 aaGuns, 2 armour, 1 artillery, 3 fighters, 13 infantry and 1 mech_infantry; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 3/15 hits, 2.50 expected hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 6 fighters, 15 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 2 : 15/38 hits, 15.00 expected hits
UK_Pacific roll dice for 5 aaGuns, 2 armour, 1 artillery, 6 fighters, 13 infantry and 1 mech_infantry in India, round 2 : 9/23 hits, 10.00 expected hits
9 infantry owned by the Japanese, 5 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 6 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 3 : 15/29 hits, 13.50 expected hits
UK_Pacific roll dice for 2 armour, 1 artillery, 6 fighters, 3 infantry and 1 mech_infantry in India, round 3 : 8/13 hits, 6.67 expected hits
6 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 3 fighters owned by the ANZAC, 1 artillery owned by the British, 3 infantry owned by the British, 3 fighters owned by the British and 2 armour owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 2 artilleries, 3 fighters and 15 infantry
Casualties for British: 5 aaGuns, 2 armour, 1 artillery, 3 fighters, 13 infantry and 1 mech_infantry
Casualties for ANZAC: 3 fighters
Non Combat Move - Japanese
1 fighter moved from India to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from India to Malaya
1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from India to Shan State
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,6,3,3,5,4
Japanese collect 34 PUs (6 lost to blockades); end with 42 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.33
AA fire in India : : 0.50
Japanese : 1.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 cruiser, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
2 artilleries moved from 37 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Western Australia to Shan State
1 bomber moved from Western Australia to Shan State
3 fighters moved from 37 Sea Zone to Malaya
3 tactical_bombers moved from 37 Sea Zone to Malaya
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Normandy Bordeaux to Western Germany
Americans take Holland Belgium from Germans
2 artilleries, 6 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
3 artilleries and 10 infantry moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 cruiser, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
2 artilleries moved from 37 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Western Australia to Shan State
1 bomber moved from Western Australia to Shan State
3 fighters moved from 37 Sea Zone to Malaya
3 tactical_bombers moved from 37 Sea Zone to Malaya
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Normandy Bordeaux to Western Germany
Americans take Holland Belgium from Germans
2 artilleries, 6 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
3 artilleries and 10 infantry moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 3 transports in 37 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 2 tactical_bombers
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 2 tactical_bombers in Shan State, round 2 : 2/2 hits, 1.00 expected hits
2 tactical_bombers owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shan State
Americans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 tactical_bombers
Battle in Malaya
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 6/10 hits, 4.83 expected hits
Japanese roll dice for 3 armour, 2 bombers and 2 infantry in Malaya, round 2 : 1/7 hits, 2.50 expected hits
2 infantry owned by the Japanese, 2 bombers owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 3 : 4/9 hits, 4.50 expected hits
Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 armour, 2 bombers and 2 infantry
Battle in Western Germany
Americans attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 mech_infantrys
Germans defend with 4 aaGuns, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 10 infantry
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 mech_infantrys in Western Germany, round 2 : 6/20 hits, 6.17 expected hits
Germans roll dice for 4 aaGuns, 4 armour and 10 infantry in Western Germany, round 2 : 7/14 hits, 5.33 expected hits
4 aaGuns owned by the Germans, 3 infantry owned by the Germans and 7 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys in Western Germany, round 3 : 8/13 hits, 5.00 expected hits
Germans roll dice for 4 armour and 7 infantry in Western Germany, round 3 : 3/11 hits, 4.33 expected hits
7 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys in Western Germany, round 4 : 5/10 hits, 4.33 expected hits
Germans roll dice for 3 armour in Western Germany, round 4 : 3/3 hits, 1.50 expected hits
3 armour owned by the Germans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 2 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 1 artillery, 10 infantry and 2 mech_infantrys
Casualties for Germans: 4 aaGuns, 4 armour and 10 infantry
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 112 Sea Zone
2 bombers moved from Shan State to Kwangtung
3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Hawaiian Islands
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
Place Units - Americans
1 artillery, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 1.83
Americans : 4.33
AA fire in Western Germany : : -0.50
Japanese : -1.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Kwangtung
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangsi
2 infantry placed in Manchuria
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Bulgaria
1 armour, 1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 mech_infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 fighter moved from Crete to Rostov
1 artillery moved from Tunisia to Libya
2 infantry moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from United Kingdom to Northern Italy
1 armour, 2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to 113 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Bulgaria
1 armour, 1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 mech_infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 fighter moved from Crete to Rostov
1 artillery moved from Tunisia to Libya
2 infantry moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from United Kingdom to Northern Italy
1 armour, 2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to 113 Sea Zone
Combat - British
Battle in Rostov
British attack with 1 artillery, 3 fighters and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 113 Sea Zone
British attack with 2 fighters
Germans defend with 2 cruisers and 1 transport
British roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 cruisers and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Germans and 2 fighters owned by the British lost in 113 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -8
Casualties for British: 2 fighters
Casualties for Germans: 1 cruiser
Battle in Southern France
British attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 2 artilleries and 4 infantry in Southern France, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
British win, taking Southern France from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Northern Italy
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 factory_major
British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.50 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
1 bomber moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - British
1 carrier placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Greece
1 armour and 2 infantry placed in Egypt
Turn Complete - British
British collect 50 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00
British : 1.50
Italians : -1.83
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yugoslavia to Western Germany
1 armour moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Yugoslavia to Western Germany
4 infantry moved from Yugoslavia to Bulgaria
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yugoslavia to Western Germany
1 armour moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Yugoslavia to Western Germany
4 infantry moved from Yugoslavia to Bulgaria
Combat - Italians
Battle in Northern Italy
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/7 hits, 2.17 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/6 hits, 2.00 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 3 : 3/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 armour and 1 artillery in Northern Italy, round 4 : 2/3 hits, 1.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 4 : 0/3 hits, 1.17 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Northern Italy
Italians roll dice for 2 armour and 1 artillery in Northern Italy, round 5 : 2/3 hits, 1.33 expected hits
British roll dice for 1 armour in Northern Italy, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Western Germany
Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 armour and 2 artilleries in Western Germany, round 2 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Western Germany
retreated to Western Germany
Americans win with 2 armour and 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Bulgaria
Italians attack with 4 infantry
British defend with 1 infantry
Italians roll dice for 4 infantry in Bulgaria, round 2 : 0/4 hits, 0.67 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 infantry in Bulgaria, round 3 : 2/4 hits, 0.67 expected hits
British roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3,3
Italians collect 3 PUs (9 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -0.33
Americans : 0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
ANZAC attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 tactical_bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 54 Sea Zone
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from New Zealand to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -0.67
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Combat Move - French
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Caucasus to Volgograd
Combat - French
Battle in 113 Sea Zone
French attack with 1 fighter
Germans defend with 1 cruiser and 1 transport
French roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the French and 1 cruiser owned by the Germans lost in 113 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 2
Casualties for French: 1 fighter
Casualties for Germans: 1 cruiser
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.50
French : 0.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Denmark to Western Germany
2 armour and 5 infantry moved from Germany to Western Germany
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
17 armour, 18 artilleries, 3 fighters, 50 infantry, 11 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Novgorod to Russia
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Denmark to Western Germany
2 armour and 5 infantry moved from Germany to Western Germany
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
17 armour, 18 artilleries, 3 fighters, 50 infantry, 11 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Battle in Norway
Battle in Western Germany
Germans attack with 2 armour and 6 infantry
Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 6 infantry in Western Germany, round 2 : 2/8 hits, 2.00 expected hits
Americans roll dice for 2 armour and 1 artillery in Western Germany, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
Germans roll dice for 2 armour and 4 infantry in Western Germany, round 3 : 3/6 hits, 1.67 expected hits
Americans roll dice for 1 armour in Western Germany, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Western Germany
Germans win, taking Norway from Americans, taking Western Germany from Americans with 2 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Americans: 2 armour and 1 artillery
Battle in Finland
Germans attack with 1 armour and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Russia
Germans attack with 18 armour, 18 artilleries, 5 fighters, 51 infantry, 11 mech_infantrys and 8 tactical_bombers
British defend with 1 armour and 3 fighters; French defend with 1 mech_infantry; Russians defend with 9 aaGuns, 1 airfield, 4 armour, 16 artilleries, 1 factory_major, 1 fighter, 61 infantry and 5 mech_infantrys
AA fire in Russia : 1/13 hits, 2.17 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 18 armour, 18 artilleries, 4 fighters, 51 infantry, 11 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 42/110 hits, 35.67 expected hits
Russians roll dice for 9 aaGuns, 5 armour, 16 artilleries, 4 fighters, 61 infantry and 6 mech_infantrys in Russia, round 2 : 21/92 hits, 32.83 expected hits
33 infantry owned by the Russians, 21 infantry owned by the Germans and 9 aaGuns owned by the Russians lost in Russia
Germans roll dice for 18 armour, 18 artilleries, 4 fighters, 30 infantry, 11 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 26/89 hits, 32.17 expected hits
Russians roll dice for 5 armour, 16 artilleries, 4 fighters, 28 infantry and 6 mech_infantrys in Russia, round 3 : 24/59 hits, 21.83 expected hits
26 infantry owned by the Russians and 24 infantry owned by the Germans lost in Russia
Germans roll dice for 18 armour, 18 artilleries, 4 fighters, 6 infantry, 11 mech_infantrys and 8 tactical_bombers in Russia, round 4 : 32/65 hits, 28.00 expected hits
Russians roll dice for 5 armour, 16 artilleries, 4 fighters, 2 infantry and 6 mech_infantrys in Russia, round 4 : 14/33 hits, 13.17 expected hits
5 mech_infantrys owned by the Russians, 1 fighter owned by the Russians, 2 infantry owned by the Russians, 1 mech_infantry owned by the French, 4 armour owned by the Russians, 16 artilleries owned by the Russians, 4 artilleries owned by the Germans, 6 infantry owned by the Germans, 4 mech_infantrys owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Russia
Germans roll dice for 18 armour, 14 artilleries, 4 fighters, 7 mech_infantrys and 8 tactical_bombers in Russia, round 5 : 24/51 hits, 23.33 expected hits
Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 13 artilleries, 4 fighters, 7 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 187
Casualties for Germans: 5 artilleries, 1 fighter, 51 infantry and 4 mech_infantrys
Casualties for Russians: 9 aaGuns, 4 armour, 16 artilleries, 1 fighter, 61 infantry and 5 mech_infantrys
Casualties for British: 1 armour and 3 fighters
Casualties for French: 1 mech_infantry
Non Combat Move - Germans
3 fighters and 6 tactical_bombers moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
Place Units - Germans
3 armour, 1 artillery and 5 infantry placed in Germany
1 armour and 2 infantry placed in Novgorod
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 6.50
AA fire in Russia : : -1.17
Americans : 1.83
Russians : -8.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Manchuria to Amur
1 submarine moved from 110 Sea Zone to 92 Sea Zone
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 4 cruisers, 7 destroyers, 6 fighters and 4 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from Japan to 37 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to West India
1 artillery moved from India to West India
1 artillery moved from India to West India
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 4 cruisers, 7 destroyers, 6 fighters and 4 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from Japan to 37 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to West India
1 artillery moved from India to West India
1 artillery moved from India to West India
Combat - Japanese
Americans scrambles 1 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 4 cruisers, 7 destroyers, 11 fighters and 5 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber; Americans defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber
Japanese roll dice for 2 battleships, 5 carriers, 4 cruisers, 7 destroyers, 11 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 15/29 hits, 14.50 expected hits
Units damaged: 1 carrier owned by the ANZAC, 3 carriers owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the British and 2 battleships owned by the Americans
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 3 battleships, 5 carriers, 4 cruisers, 7 destroyers, 6 fighters, 5 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 15/30 hits, 14.50 expected hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese, 7 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 3 cruisers, 11 fighters and 5 tactical_bombers in 37 Sea Zone, round 3 : 13/21 hits, 11.67 expected hits
Americans roll dice for 3 battleships, 5 carriers, 4 cruisers, 2 destroyers, 6 fighters, 5 tactical_bombers and 3 transports in 37 Sea Zone, round 3 : 9/25 hits, 12.83 expected hits
9 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the ANZAC, 2 destroyers owned by the ANZAC, 3 tactical_bombers owned by the Americans, 3 carriers owned by the Americans and 1 carrier owned by the British lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 fighters and 5 tactical_bombers in 37 Sea Zone, round 4 : 5/12 hits, 6.67 expected hits
Americans roll dice for 3 battleships, 3 cruisers, 6 fighters and 3 transports in 37 Sea Zone, round 4 : 9/12 hits, 7.50 expected hits
4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 cruiser owned by the British, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 5 : 2/5 hits, 3.00 expected hits
Americans roll dice for 3 battleships, 4 fighters and 3 transports in 37 Sea Zone, round 5 : 6/7 hits, 4.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 battleship in 37 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
Americans roll dice for 3 battleships, 2 fighters and 3 transports in 37 Sea Zone, round 6 : 3/5 hits, 3.33 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
Americans win with 3 battleships, 1 fighter and 3 transports remaining. Battle score for attacker is -88
Casualties for Japanese: 2 battleships, 5 carriers, 4 cruisers, 7 destroyers, 11 fighters and 5 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Americans: 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
1 fighter owned by the Americans forced to land in Malaya
Non Combat Move - Japanese
Place Units - Japanese
1 carrier, 1 cruiser and 1 destroyer placed in 39 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Japanese collect 29 PUs (9 lost to blockades); end with 30 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : -1.17
Japanese : -0.50