@SuperbattleshipYamato @The-Janus We should do a different Global setup? Or I could finish with Yamato?
I say we do 1942 Global, The Allies have a decent advantage so it would make it even cause we suck.
I think more players would be fun.
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India
3 tactical_bombers moved from Malaya to India
4 fighters moved from 42 Sea Zone to India
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India
3 tactical_bombers moved from Malaya to India
4 fighters moved from 42 Sea Zone to India
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 4 armour, 6 artilleries, 4 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 5 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/7 hits, 1.17 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 4 armour, 6 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 9/25 hits, 10.00 expected hits
UK_Pacific roll dice for 5 aaGuns, 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in India, round 2 : 10/20 hits, 6.83 expected hits
6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 5 aaGuns owned by the British and 4 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 3 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 3 : 7/15 hits, 7.17 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in India, round 3 : 3/16 hits, 5.50 expected hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the French and 5 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in India, round 4 : 7/12 hits, 6.17 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in India, round 4 : 2/9 hits, 3.17 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 3 fighters and 3 tactical_bombers in India, round 5 : 5/10 hits, 5.50 expected hits
UK_Pacific roll dice for 1 armour and 1 artillery in India, round 5 : 1/2 hits, 0.83 expected hits
1 armour owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 armour, 6 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 tactical_bomber moved from India to Burma
2 battleships and 3 carriers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
2 tactical_bombers moved from India to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
1 destroyer placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 artilleries, 4 infantry and 4 transports
EDIT: Adding units owned by Japanese to 37 Sea Zone: 4 transports
EDIT: Adding units owned by Japanese to Malaya: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 armour and 1 artillery placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -0.33
AA fire in India : : -0.17
Japanese : 0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
Non Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 2 mech_infantrys moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 fighter moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Yakut S.S.R. to Kazakhstan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 2 mech_infantrys moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 fighter moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Yakut S.S.R. to Kazakhstan
Combat - British
Battle in India
British attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
British roll dice for 3 armour and 2 mech_infantrys in India, round 2 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 3 armour in India, round 2 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the British lost in India
British roll dice for 3 armour and 1 mech_infantry in India, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 3 armour in India, round 3 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in India
British roll dice for 3 armour in India, round 4 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in India
British win, taking India from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 3 armour
Battle in Shensi
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Shensi
1 armour owned by the British retreated to Tsinghai
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - British
1 artillery moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Caucasus to Kazakhstan
1 aaGun moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Iraq
1 armour and 1 mech_infantry placed in Egypt
1 fighter placed in 110 Sea Zone
2 artilleries placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
British : -2.17
Japanese : 0.67
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
5 infantry moved from France to Normandy Bordeaux
1 infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to Western Germany
Non Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
Place Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :