TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Buryatia to Yenisey
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
4 armour, 2 mech_infantrys and 3 tactical_bombers moved from Burma to India
1 fighter moved from Shan State to 39 Sea Zone
1 tactical_bomber moved from Shan State to India
1 bomber moved from French Indo China to India
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
8 infantry moved from 39 Sea Zone to India
3 artilleries moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Yenisey
Japanese attack with 1 armour and 3 mech_infantrys
British defend with 3 armour
Japanese roll dice for 1 armour and 3 mech_infantrys in Yenisey, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 3 armour in Yenisey, round 2 : 0/3 hits, 1.50 expected hits
1 armour owned by the British lost in Yenisey
Japanese roll dice for 1 armour and 3 mech_infantrys in Yenisey, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 armour in Yenisey, round 3 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yenisey
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 armour in Yenisey, round 4 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yenisey
Russians win with 2 armour remaining. Battle score for attacker is -12
Casualties for British: 1 armour
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in India
Japanese attack with 4 armour, 3 artilleries, 1 bomber, 8 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 8 armour, 4 fighters, 2 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 4 armour, 3 artilleries, 1 bomber, 8 infantry, 2 mech_infantrys and 4 tactical_bombers in India, round 2 : 11/22 hits, 8.50 expected hits
UK_Pacific roll dice for 8 armour, 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 10/15 hits, 7.83 expected hits
8 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 8 armour owned by the British lost in India
Japanese roll dice for 4 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 4 tactical_bombers in India, round 3 : 7/12 hits, 6.33 expected hits
UK_Pacific roll dice for 3 fighters in India, round 3 : 1/3 hits, 2.00 expected hits
1 mech_infantry owned by the Japanese and 3 fighters owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 2 artilleries, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Japanese: 1 artillery, 8 infantry and 2 mech_infantrys
Casualties for British: 8 armour, 4 fighters, 2 infantry and 1 tactical_bomber
Non Combat Move - Japanese
5 aaGuns moved from Burma to India
4 tactical_bombers moved from India to Burma
1 fighter moved from 39 Sea Zone to Burma
1 infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Chahar to Kweichow
1 bomber moved from India to Burma
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 50 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
1 battleship and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
Place Units - Japanese
2 destroyers and 1 submarine placed in 63 Sea Zone
1 destroyer placed in 54 Sea Zone
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in New South Wales
2 infantry placed in Queensland
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 102 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.17
Russians : 0.50
Japanese : 2.00
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 7 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Baltic States
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 7 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Baltic States
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 2 battleships, 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
Japanese defend with 2 battleships, 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans roll dice for 2 battleships, 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 63 Sea Zone, round 2 : 4/13 hits, 6.00 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits
Units damaged: 2 battleships owned by the Americans
2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 63 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 63 Sea Zone, round 3 : 3/11 hits, 5.33 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 3 : 4/9 hits, 4.17 expected hits
3 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 63 Sea Zone
Americans roll dice for 2 battleships, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 63 Sea Zone, round 4 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits
2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 63 Sea Zone
Americans roll dice for 2 battleships, 1 tactical_bomber and 2 transports in 63 Sea Zone, round 5 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 2 battleships, 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 5 : 2/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 63 Sea Zone
Americans roll dice for 1 battleship and 2 transports in 63 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship in 63 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 63 Sea Zone
Americans win with 1 battleship and 2 transports remaining. Battle score for attacker is -27
Casualties for Americans: 1 battleship, 2 carriers, 7 destroyers, 2 fighters and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in New Zealand
Battle in Baltic States
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Americans win, taking New Zealand from Japanese, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Baltic States to Bryansk
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
Place Units - Americans
2 armour and 1 mech_infantry placed in Finland
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -4.33
Japanese : 2.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 26
Purchase Units - British
British buy 5 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Karelia to Novgorod
2 armour and 1 mech_infantry moved from Karelia to Belarus
2 armour and 1 mech_infantry moved from Norway to Karelia
3 armour moved from Sikang to Kansu
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 armour moved from Yenisey to Kansu
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
1 fighter moved from Eastern Persia to 39 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
2 armour moved from Italian Somaliland to 76 Sea Zone
2 armour and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 26
Purchase Units - British
British buy 5 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Karelia to Novgorod
2 armour and 1 mech_infantry moved from Karelia to Belarus
2 armour and 1 mech_infantry moved from Norway to Karelia
3 armour moved from Sikang to Kansu
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 armour moved from Yenisey to Kansu
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
1 fighter moved from Eastern Persia to 39 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
2 armour moved from Italian Somaliland to 76 Sea Zone
2 armour and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 39 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 cruiser, 3 destroyers and 6 transports
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser, 3 destroyers and 6 transports in 39 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone
British roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser, 2 destroyers and 6 transports in 39 Sea Zone, round 3 : 3/3 hits, 1.17 expected hits
1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 39 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is -34
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Japanese: 2 destroyers
Non Combat Move - British
1 armour moved from 80 Sea Zone to Eastern Persia
1 armour moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Timguska to Eastern Persia
Place Units - British
2 armour and 1 mech_infantry placed in Norway
2 armour placed in Egypt
1 destroyer placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.67
Japanese : 3.33
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 26
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 tactical_bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
Place Units - Italians
1 armour and 2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.50
Russians : -0.33
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 26
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 26
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 27
Purchase Units - Germans
Germans buy 2 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 10 infantry moved from Eastern Poland to Belarus
4 fighters moved from Ukraine to Belarus
2 tactical_bombers moved from Ukraine to Belarus
2 fighters moved from Western Germany to Belarus
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 27
Purchase Units - Germans
Germans buy 2 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 10 infantry moved from Eastern Poland to Belarus
4 fighters moved from Ukraine to Belarus
2 tactical_bombers moved from Ukraine to Belarus
2 fighters moved from Western Germany to Belarus
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries, 6 fighters, 10 infantry and 2 tactical_bombers
British defend with 3 armour, 1 fighter and 2 mech_infantrys; Americans defend with 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 6 fighters, 10 infantry and 2 tactical_bombers in Belarus, round 2 : 6/20 hits, 7.00 expected hits
Russians roll dice for 6 armour, 3 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 6/15 hits, 6.33 expected hits
2 mech_infantrys owned by the British, 6 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Belarus
Germans roll dice for 2 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers in Belarus, round 3 : 6/14 hits, 6.00 expected hits
Russians roll dice for 6 armour, 2 artilleries and 1 fighter in Belarus, round 3 : 3/9 hits, 4.33 expected hits
3 infantry owned by the Germans, 3 armour owned by the Americans, 2 artilleries owned by the Americans and 1 armour owned by the British lost in Belarus
Germans roll dice for 2 artilleries, 6 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 4 : 8/11 hits, 5.33 expected hits
Russians roll dice for 2 armour and 1 fighter in Belarus, round 4 : 3/3 hits, 1.67 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the British and 2 armour owned by the British lost in Belarus
Germans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 2 artilleries and 10 infantry
Casualties for Americans: 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 3 armour, 1 fighter and 2 mech_infantrys
Non Combat Move - Germans
2 tactical_bombers moved from Belarus to Ukraine
4 fighters moved from Belarus to Ukraine
2 fighters moved from Belarus to Eastern Poland
5 infantry moved from Germany to Poland
2 infantry moved from Romania to Bessarabia
2 artilleries and 8 infantry moved from Romania to Eastern Poland
4 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 aaGuns and 3 infantry moved from Yugoslavia to Romania
3 infantry and 1 mech_infantry moved from Greece to Bulgaria
1 mech_infantry moved from Bulgaria to Romania
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
1 tactical_bomber placed in Western Germany
2 artilleries and 8 infantry placed in Romania
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 27
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Tambov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
2 artilleries and 3 infantry moved from Russia to Bryansk
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 27
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Tambov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
2 artilleries and 3 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
1 fighter moved from Tambov to Bryansk
2 fighters moved from Rostov to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : 0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 6 armour, 1 battleship, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour and 2 artilleries moved from India to West India
1 fighter and 4 tactical_bombers moved from Burma to West India
1 mech_infantry moved from Kweichow to Suiyuyan
2 armour, 1 artillery and 3 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
1 bomber moved from Burma to Sikang
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Japanese take 79 Sea Zone from UK_Pacific
1 submarine moved from 50 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 fighter moved from Manchuria to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 6 armour, 1 battleship, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour and 2 artilleries moved from India to West India
1 fighter and 4 tactical_bombers moved from Burma to West India
1 mech_infantry moved from Kweichow to Suiyuyan
2 armour, 1 artillery and 3 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
1 bomber moved from Burma to Sikang
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Japanese take 79 Sea Zone from UK_Pacific
1 submarine moved from 50 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 fighter moved from Manchuria to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 destroyer
British defend with 2 transports
2 transports owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Shensi
Japanese attack with 2 armour, 1 artillery and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Shensi, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 63 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 battleship and 2 transports
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 2 transports in 63 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 63 Sea Zone
Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 2 transports in 63 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 63 Sea Zone
Americans win with 1 battleship and 2 transports remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in West India
Japanese attack with 4 armour, 2 artilleries, 1 fighter and 4 tactical_bombers
British defend with 2 armour, 3 infantry and 1 mech_infantry
Japanese roll dice for 4 armour, 2 artilleries, 1 fighter and 4 tactical_bombers in West India, round 2 : 1/11 hits, 5.83 expected hits
UK_Pacific roll dice for 2 armour, 3 infantry and 1 mech_infantry in West India, round 2 : 5/6 hits, 2.33 expected hits
2 artilleries owned by the Japanese, 3 armour owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese roll dice for 1 armour, 1 fighter and 4 tactical_bombers in West India, round 3 : 4/6 hits, 3.33 expected hits
UK_Pacific roll dice for 2 armour, 2 infantry and 1 mech_infantry in West India, round 3 : 2/5 hits, 2.00 expected hits
2 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in West India
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in West India, round 4 : 2/4 hits, 2.33 expected hits
UK_Pacific roll dice for 1 armour in West India, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -23
Casualties for Japanese: 3 armour, 2 artilleries and 2 tactical_bombers
Casualties for British: 2 armour, 3 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 tactical_bombers moved from West India to India
1 fighter moved from West India to India
1 bomber moved from Sikang to Yunnan
1 bomber moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Manchuria to Hopei
1 battleship and 2 destroyers moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
Place Units - Japanese
1 battleship placed in 54 Sea Zone
1 fighter and 1 tactical_bomber placed in Queensland
2 armour and 1 mech_infantry placed in Manchuria
2 armour and 1 mech_infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 80 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 0.33
UK_Pacific : 2.17
Japanese : -4.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 27
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 80 Sea Zone
7 transports moved from 98 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Finland to Novgorod
1 artillery moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Volgograd
1 armour moved from Novgorod to Bryansk
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 27
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 80 Sea Zone
7 transports moved from 98 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Finland to Novgorod
1 artillery moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Volgograd
1 armour moved from Novgorod to Bryansk
Combat - Americans
Battle in 80 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 1 carrier and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier and 1 destroyer in 80 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier and 1 destroyer in 80 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 80 Sea Zone
Americans win, taking 80 Sea Zone from Japanese with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Volgograd
Americans attack with 1 fighter
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 fighter in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 30 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from 125 Sea Zone to Novgorod
1 artillery moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Novgorod
2 carriers, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Samoa
1 infantry moved from 51 Sea Zone to Samoa
1 destroyer moved from 30 Sea Zone to 50 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 63 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Finland
1 cruiser and 2 destroyers placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in New Zealand
Turn Complete - Americans
Americans collect 60 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 0.67
Japanese : 0.00
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 27
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 27
Purchase Units - British
British buy 3 armour, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 mech_infantry moved from Karelia to Novgorod
2 armour and 1 mech_infantry moved from Norway to Karelia
1 armour moved from Bryansk to Volgograd
Russians take Volgograd from Germans
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 fighter moved from 80 Sea Zone to West India
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Egypt
4 armour moved from Kansu to Novosibirsk
1 armour moved from Yenisey to Novosibirsk