TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Romania to Greece
1 fighter moved from Ukraine to Greece
1 tactical_bomber moved from Ukraine to Greece
1 infantry moved from Karelia to Finland
Germans take Finland from British
1 infantry moved from Novgorod to Archangel
1 fighter moved from Karelia to Archangel
1 fighter moved from Ukraine to Greece
1 tactical_bomber moved from Ukraine to Greece
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Greece
Germans win, taking Greece from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Greece to Ukraine
1 infantry moved from Romania to Bulgaria
4 armour moved from Romania to Ukraine
2 armour and 5 mech_infantrys moved from Belarus to Bessarabia
1 infantry moved from Novgorod to Belarus
1 artillery moved from Karelia to Novgorod
1 fighter moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from France to Western Germany
2 infantry moved from Southern France to France
1 infantry moved from Western Germany to Germany
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
3 armour and 2 mech_infantrys placed in Romania
2 artilleries and 2 infantry placed in Romania
2 infantry placed in Germany
1 armour and 1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,5,4,5,4,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.83
Russians : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
2 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery moved from Vologda to Archangel
1 fighter moved from Bryansk to Archangel
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
2 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery moved from Vologda to Archangel
1 fighter moved from Bryansk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.00
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 2 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
Japanese take 54 Sea Zone from Americans
1 fighter moved from 54 Sea Zone to 30 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
3 artilleries moved from Queensland to 54 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
3 artilleries moved from 33 Sea Zone to Caroline Islands
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
1 artillery moved from Shensi to Sikang
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Yunnan to Timguska
1 tactical_bomber moved from Kweichow to Kansu
1 mech_infantry moved from Kweichow to Sikang
1 tactical_bomber moved from Kweichow to Sikang
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 2 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
Japanese take 54 Sea Zone from Americans
1 fighter moved from 54 Sea Zone to 30 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
3 artilleries moved from Queensland to 54 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
3 artilleries moved from 33 Sea Zone to Caroline Islands
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
1 artillery moved from Shensi to Sikang
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Yunnan to Timguska
1 tactical_bomber moved from Kweichow to Kansu
1 mech_infantry moved from Kweichow to Sikang
1 tactical_bomber moved from Kweichow to Sikang
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in New Zealand
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 30 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
Japanese win, taking New Zealand from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 5/8 hits, 3.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kansu, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
retreated to Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Timguska
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Timguska, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 cruiser and 2 destroyers
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 2 destroyers in 16 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
1 destroyer owned by the Japanese retreated to 6 Sea Zone
Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 bomber moved from Timguska to Shensi
1 tactical_bomber moved from Kansu to Kweichow
1 fighter moved from Kweichow to Burma
5 aaGuns, 4 artilleries and 5 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Sikang to Kweichow
1 armour moved from Yunnan to Burma
2 artilleries and 4 infantry moved from Shan State to Burma
3 armour moved from Malaya to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour moved from Kweichow to Burma
1 armour moved from Kweichow to Burma
1 armour moved from Anhwe to Yunnan
1 armour moved from Shensi to Yunnan
2 mech_infantrys moved from Buryatia to Yenisey
1 mech_infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Manchuria to Jehol
2 carriers moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 fighters, 3 infantry and 2 tactical_bombers placed in Japan
1 destroyer placed in 19 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in Manchuria
1 destroyer placed in 37 Sea Zone
1 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : 0.50
ANZAC : 0.33
Chinese : -0.33
Russians : 0.50
Japanese : -1.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Norway to Finland
1 infantry moved from Iceland to 123 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 2 destroyers moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Norway to Finland
1 infantry moved from Iceland to 123 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 2 destroyers moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in Finland
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 30 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
Americans collect 56 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -0.00
Japanese : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Combat Move - British
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
4 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
2 armour and 1 mech_infantry moved from Kazakhstan to Timguska
1 armour and 1 mech_infantry moved from Eastern Persia to India
2 armour and 2 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 armour and 2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Norway to Vologda
1 fighter moved from Norway to Vologda
1 fighter moved from United Kingdom to Finland
6 armour, 1 infantry and 4 mech_infantrys moved from Kazakhstan to Tsinghai
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - British
British buy 5 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
4 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
2 armour and 1 mech_infantry moved from Kazakhstan to Timguska
1 armour and 1 mech_infantry moved from Eastern Persia to India
2 armour and 2 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 armour and 2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Norway to Vologda
1 fighter moved from Norway to Vologda
1 fighter moved from United Kingdom to Finland
6 armour, 1 infantry and 4 mech_infantrys moved from Kazakhstan to Tsinghai
Combat - British
Battle in Timguska
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Timguska
British win, taking Timguska from Japanese with 2 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Greece
British attack with 2 armour and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Tsinghai
British attack with 6 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 6 armour, 1 infantry and 4 mech_infantrys in Tsinghai, round 2 : 3/11 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Tsinghai
British win, taking Tsinghai from Japanese with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 infantry moved from 125 Sea Zone to Norway
Place Units - British
2 infantry placed in Egypt
2 armour and 1 artillery placed in Norway
1 armour placed in Egypt
2 armour and 1 fighter placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 1.83
Japanese : 1.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
Place Units - Italians
1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,6,6,3,6,1
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1.17
Russians : -0.33
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 20
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Germans
Germans buy 1 artillery, 1 cruiser, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
1 infantry moved from Bulgaria to Greece
2 infantry moved from Yugoslavia to Bulgaria
2 fighters and 2 tactical_bombers moved from Ukraine to Greece
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Germans
Germans buy 1 artillery, 1 cruiser, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
1 infantry moved from Bulgaria to Greece
2 infantry moved from Yugoslavia to Bulgaria
2 fighters and 2 tactical_bombers moved from Ukraine to Greece
Combat - Germans
Battle in Greece
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 armour and 1 infantry
Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 4/7 hits, 2.83 expected hits
British roll dice for 2 armour and 1 infantry in Greece, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Greece
Germans win, taking Greece from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 2 armour and 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Ukraine
1 artillery and 1 infantry moved from Poland to Baltic States
2 armour and 5 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
2 armour, 2 artilleries and 2 infantry moved from Romania to Bessarabia
2 armour moved from Bessarabia to Ukraine
2 fighters and 2 tactical_bombers moved from Greece to Ukraine
7 infantry moved from Germany to Poland
Place Units - Germans
1 cruiser and 2 destroyers placed in 112 Sea Zone
3 infantry placed in Novgorod
1 artillery and 4 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,2,3,2,4,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : -0.33
Russians : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Russia to Bryansk
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Russia to Bryansk
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 battleship, 3 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Yenisey to Timguska
1 bomber moved from Shensi to Timguska
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 2 mech_infantrys moved from Jehol to Suiyuyan
1 armour moved from Shensi to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Suiyuyan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 battleship, 3 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Yenisey to Timguska
1 bomber moved from Shensi to Timguska
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 2 mech_infantrys moved from Jehol to Suiyuyan
1 armour moved from Shensi to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Suiyuyan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
Combat - Japanese
Battle in Brazil
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 30 Sea Zone
Japanese win, taking Brazil from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Kansu, round 2 : 0/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kansu
retreated to Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Suiyuyan
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Timguska
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 2 armour
Japanese roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese lost in Timguska
Japanese roll dice for 1 bomber and 1 mech_infantry in Timguska, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 armour in Timguska, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Timguska
Japanese roll dice for 1 bomber in Timguska, round 4 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Japanese and 1 armour owned by the British lost in Timguska
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 2 mech_infantrys
Casualties for British: 2 armour
Non Combat Move - Japanese
1 tactical_bomber moved from Kansu to Kweichow
1 tactical_bomber moved from Suiyuyan to Kweichow
1 armour moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Yunnan to Burma
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 tactical_bomber placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 54 Sea Zone
1 destroyer placed in 54 Sea Zone
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 0.33
Russians : 0.50
Japanese : -1.67