TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Kansu
1 armour, 1 artillery and 1 infantry moved from Timguska to Kansu
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 armour moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 artillery moved from Smolensk to Belarus
2 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Novgorod
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Russians roll dice for 2 armour, 1 fighter and 2 infantry in Novgorod, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour and 1 fighter in Novgorod, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour and 1 fighter in Novgorod, round 4 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 4 : 1/2 hits, 0.83 expected hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 2 infantry
Casualties for Germans: 3 infantry and 1 tactical_bomber
Battle in Kansu
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kansu, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 armour in Kansu, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu
Russians roll dice for 1 armour and 1 artillery in Kansu, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 fighters
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries and 2 fighters in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries and 2 fighters in Western Ukraine, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 artilleries
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 0.50
Japanese : -0.83
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 4 armour, 2 destroyers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Malaya to Burma
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Kansu
1 tactical_bomber moved from Sikang to Kansu
1 bomber moved from Yunnan to Kansu
1 artillery and 4 infantry moved from New South Wales to Queensland
7 fighters and 2 tactical_bombers moved from 62 Sea Zone to Queensland
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 4 armour, 2 destroyers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Malaya to Burma
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Kansu
1 tactical_bomber moved from Sikang to Kansu
1 bomber moved from Yunnan to Kansu
1 artillery and 4 infantry moved from New South Wales to Queensland
7 fighters and 2 tactical_bombers moved from 62 Sea Zone to Queensland
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 artillery
Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 armour and 1 artillery in Kansu, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Kansu
Japanese win, taking 62 Sea Zone from Americans, taking Kansu from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Burma
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Philippines, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 4 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Queensland
Japanese attack with 1 artillery, 7 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Japanese roll dice for 1 artillery, 7 fighters, 4 infantry and 2 tactical_bombers in Queensland, round 2 : 5/14 hits, 6.00 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Queensland, round 2 : 4/11 hits, 4.67 expected hits
4 infantry owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Queensland
Japanese roll dice for 1 artillery, 7 fighters and 2 tactical_bombers in Queensland, round 3 : 6/10 hits, 5.17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Queensland, round 3 : 4/6 hits, 3.00 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 2 artilleries owned by the Americans lost in Queensland
Japanese win, taking Queensland from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 2 fighters, 4 infantry and 2 tactical_bombers
Casualties for Americans: 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Non Combat Move - Japanese
5 fighters moved from Queensland to 62 Sea Zone
2 artilleries and 2 infantry moved from Victoria to New South Wales
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from 6 Sea Zone to French Indo China
1 carrier, 3 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kansu to Kweichow
1 bomber moved from Kansu to Yunnan
1 infantry moved from Shensi to Sikang
1 artillery moved from Hopei to Kweichow
1 armour moved from Yenisey to Evenkiyskiy
3 armour moved from Manchuria to Chahar
1 mech_infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from Philippines to 35 Sea Zone
Place Units - Japanese
3 fighters placed in 62 Sea Zone
2 destroyers placed in 37 Sea Zone
1 armour placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,5,3,2,1,2,4,5,5,1,2,5,3,5,3,5,5,2,6,4,1,1,3,2,6,3
Japanese collect 79 PUs (2 lost to blockades); end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : -0.00
Chinese : 0.17
UK_Pacific : -0.67
Japanese : -2.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
2 battleships, 6 carriers, 5 destroyers, 4 fighters, 1 submarine, 5 tactical_bombers and 4 transports moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 7 transports moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
2 battleships, 6 carriers, 5 destroyers, 4 fighters, 1 submarine, 5 tactical_bombers and 4 transports moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 7 transports moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 112 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Americans win with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 62 Sea Zone
Americans attack with 2 battleships, 6 carriers, 7 destroyers, 5 fighters, 2 submarines, 6 tactical_bombers and 4 transports
Japanese defend with 4 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters and 5 transports
Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 battleships, 6 carriers, 7 destroyers, 5 fighters, 6 tactical_bombers and 4 transports in 62 Sea Zone, round 2 : 7/20 hits, 10.00 expected hits
Units damaged: 3 carriers owned by the Japanese and 4 battleships owned by the Japanese
Japanese roll dice for 4 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters and 5 transports in 62 Sea Zone, round 2 : 12/21 hits, 11.33 expected hits
Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
4 carriers owned by the Americans lost in 62 Sea Zone
Americans roll dice for 2 submarines in 62 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 battleships, 2 carriers, 7 destroyers, 5 fighters, 6 tactical_bombers and 4 transports in 62 Sea Zone, round 3 : 10/20 hits, 10.00 expected hits
Japanese roll dice for 4 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters and 5 transports in 62 Sea Zone, round 3 : 10/21 hits, 11.33 expected hits
2 submarines owned by the Americans, 6 destroyers owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 2 battleships, 1 destroyer, 5 fighters, 6 tactical_bombers and 4 transports in 62 Sea Zone, round 4 : 7/14 hits, 8.00 expected hits
Japanese roll dice for 4 battleships, 1 cruiser, 8 fighters and 5 transports in 62 Sea Zone, round 4 : 7/13 hits, 8.50 expected hits
6 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 2 battleships, 1 fighter, 4 tactical_bombers and 4 transports in 62 Sea Zone, round 5 : 4/7 hits, 4.00 expected hits
Japanese roll dice for 4 battleships, 2 fighters and 5 transports in 62 Sea Zone, round 5 : 5/6 hits, 4.00 expected hits
2 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 62 Sea Zone
Americans roll dice for 2 battleships and 4 transports in 62 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 battleships and 5 transports in 62 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
2 battleships owned by the Japanese and 2 battleships owned by the Americans lost in 62 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is -40
Casualties for Americans: 2 battleships, 6 carriers, 7 destroyers, 5 fighters, 2 submarines and 6 tactical_bombers
Casualties for Japanese: 4 battleships, 5 carriers, 2 cruisers, 2 destroyers and 8 fighters
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Mexico to Western United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 62 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 63 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 tactical_bomber placed in New Zealand
1 fighter placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : -3.67
Japanese : -0.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Combat Move - British
1 fighter moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Samara to Urals
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 armour and 1 mech_infantry moved from Kazakhstan to Kansu
2 armour and 1 mech_infantry moved from Kazakhstan to Kansu
1 fighter moved from Bryansk to Greece
1 fighter moved from Bryansk to Greece
1 armour moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 armour, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 armour and 2 infantry moved from 97 Sea Zone to Greece
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Western United States to 10 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 45 PUs;
British buy 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Samara to Urals
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 armour and 1 mech_infantry moved from Kazakhstan to Kansu
2 armour and 1 mech_infantry moved from Kazakhstan to Kansu
1 fighter moved from Bryansk to Greece
1 fighter moved from Bryansk to Greece
1 armour moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 armour, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 armour and 2 infantry moved from 97 Sea Zone to Greece
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Western United States to 10 Sea Zone
Combat - British
Battle in Greece
British attack with 2 armour, 2 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 2 armour, 2 fighters and 2 infantry in Greece, round 2 : 1/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kansu
British attack with 5 armour and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 5 armour and 2 mech_infantrys in Kansu, round 2 : 4/7 hits, 2.83 expected hits
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
Place Units - British
2 infantry placed in Egypt
1 armour placed in Egypt
1 fighter and 1 tactical_bomber placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.67
Italians : -1.00
Japanese : -0.50
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,1,3,3,1,6,4,6,4,4
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 18
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 19
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
2 infantry moved from Karelia to Novgorod
1 fighter moved from Ukraine to Novgorod
6 mech_infantrys moved from Romania to Belarus
1 armour moved from Romania to Belarus
1 armour moved from Romania to Belarus
1 mech_infantry moved from Romania to Belarus
4 infantry moved from Bulgaria to Greece
2 fighters moved from Ukraine to Greece
2 tactical_bombers moved from Ukraine to Greece
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 19
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
2 infantry moved from Karelia to Novgorod
1 fighter moved from Ukraine to Novgorod
6 mech_infantrys moved from Romania to Belarus
1 armour moved from Romania to Belarus
1 armour moved from Romania to Belarus
1 mech_infantry moved from Romania to Belarus
4 infantry moved from Bulgaria to Greece
2 fighters moved from Ukraine to Greece
2 tactical_bombers moved from Ukraine to Greece
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 2 armour and 7 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour and 7 mech_infantrys in Belarus, round 2 : 2/9 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 6 mech_infantrys in Belarus, round 3 : 1/8 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Greece
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 armour and 2 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Greece, round 2 : 3/8 hits, 3.00 expected hits
British roll dice for 2 armour and 2 infantry in Greece, round 2 : 3/4 hits, 1.67 expected hits
3 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Greece
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Greece, round 3 : 1/5 hits, 2.50 expected hits
British roll dice for 1 armour in Greece, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Greece
Germans win, taking Greece from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Greece to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Denmark
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Western Germany
Place Units - Germans
4 armour, 1 infantry and 2 mech_infantrys placed in Romania
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,4,3,6,6,3,2,2,3,4
Germans collect 47 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -2.50
British : 0.83
Russians : 0.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Samara to Tambov
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Samara to Tambov
Non Combat Move - Russians
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour moved from Chahar to Shensi
1 artillery moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Sikang to Shensi
1 bomber moved from Yunnan to Shensi
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour moved from Chahar to Shensi
1 artillery moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Sikang to Shensi
1 bomber moved from Yunnan to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 4 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 4/9 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Yunnan
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
2 mech_infantrys moved from Manchuria to Buryatia
1 armour moved from Manchuria to Anhwe
2 armour and 1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from Malaya to Yunnan
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to Queensland
5 transports moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
Place Units - Japanese
1 battleship, 1 carrier and 1 fighter placed in 54 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in Manchuria
Japanese undo move 4.
Japanese undo move 3.
3 armour placed in Malaya
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 80 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 63 Sea Zone to 26 Sea Zone
1 armour moved from New Zealand to 63 Sea Zone
1 armour and 1 transport moved from 63 Sea Zone to 26 Sea Zone
3 transports moved from 63 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 63 Sea Zone to 26 Sea Zone
1 armour moved from New Zealand to 63 Sea Zone
1 armour and 1 transport moved from 63 Sea Zone to 26 Sea Zone
3 transports moved from 63 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in Midway
Non Combat Move - Americans
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 tactical_bomber placed in Western United States
2 destroyers and 3 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,1
Americans collect 57 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :