Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Combat Move - British
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 armour moved from Eastern Persia to India
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Eastern Persia to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Union of South Africa to Egypt
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 armour moved from Shensi to Hunan
1 mech_infantry moved from Shensi to Hunan
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 2 destroyers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 armour moved from Eastern Persia to India
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Eastern Persia to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Union of South Africa to Egypt
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 armour moved from Shensi to Hunan
1 mech_infantry moved from Shensi to Hunan
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
Combat - British
Battle in Ceylon
Battle in Hunan
British attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 2 armour and 1 mech_infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in Hunan
British win, taking Ceylon from Japanese, taking Hunan from Japanese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
5 armour, 1 artillery and 5 infantry moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from Tsinghai to Kweichow
2 infantry moved from Morocco to Algeria
Place Units - British
1 destroyer placed in 98 Sea Zone
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
2 armour placed in Egypt
British undo move 4.
1 armour and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : 0.00
Japanese : -0.33
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,2,2,3
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Kansu to Kweichow
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
1 mech_infantry moved from Kansu to Kweichow
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
1 mech_infantry moved from Kansu to Kweichow
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Queensland, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
retreated to Queensland
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : 0.83
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Combat Move - French
1 mech_infantry moved from Shensi to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from Shensi to Kweichow
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Combat Move - French
1 mech_infantry moved from Shensi to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from Shensi to Kweichow
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
2 tactical_bombers moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 armour moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 fighter and 1 tactical_bomber moved from Bulgaria to Belarus
1 bomber moved from France to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Belarus
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
2 tactical_bombers moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 armour moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 fighter and 1 tactical_bomber moved from Bulgaria to Belarus
1 bomber moved from France to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Greece
Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece
2 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Bulgaria
Americans win with 1 artillery remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
4 aaGuns, 35 armour, 13 artilleries, 49 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Albania
2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Romania to Ukraine
1 fighter moved from Greece to Southern Italy
2 tactical_bombers moved from Greece to Ukraine
5 infantry moved from Western Germany to Denmark
1 infantry moved from Finland to Norway
8 infantry moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 submarine moved from 91 Sea Zone to 83 Sea Zone
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
3 armour placed in Romania
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.33
Russians : 0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
1 artillery moved from Novosibirsk to Timguska
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
2 fighters moved from Bryansk to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 armour, 2 infantry and 1 mech_infantry moved from Timguska to Yenisey
1 armour moved from Novosibirsk to Yenisey
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
1 artillery moved from Novosibirsk to Timguska
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
2 fighters moved from Bryansk to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 armour, 2 infantry and 1 mech_infantry moved from Timguska to Yenisey
1 armour moved from Novosibirsk to Yenisey
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Bryansk
1 fighter moved from Western Ukraine to Bryansk
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
5 artilleries and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 battleship, 3 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 7 artilleries, 9 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 artillery moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to Queensland
1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
2 armour and 1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
6 armour moved from Anhwe to Hunan
4 armour moved from Dzavhan to Chahar
2 armour moved from Manchuria to Buyant-Uhaa
2 bombers moved from Anhwe to Hunan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 battleship, 3 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 7 artilleries, 9 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 artillery moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to Queensland
1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
2 armour and 1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
6 armour moved from Anhwe to Hunan
4 armour moved from Dzavhan to Chahar
2 armour moved from Manchuria to Buyant-Uhaa
2 bombers moved from Anhwe to Hunan
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 armour, 7 artilleries, 9 infantry and 2 mech_infantrys
French defend with 1 mech_infantry
Japanese roll dice for 3 armour, 7 artilleries, 9 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/21 hits, 6.83 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for French: 1 mech_infantry
Battle in Hopei
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 8 armour, 1 artillery, 2 bombers and 3 mech_infantrys
British defend with 1 armour
Japanese roll dice for 8 armour, 1 artillery, 2 bombers and 3 mech_infantrys in Hunan, round 2 : 5/14 hits, 6.33 expected hits
Chinese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 8 armour, 1 artillery, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
2 aaGuns moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
3 aaGuns moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Queensland
2 transports moved from 54 Sea Zone to 63 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Hunan to Malaya
2 fighters and 2 tactical_bombers moved from Hopei to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in New Zealand
1 armour and 2 mech_infantrys placed in Manchuria
2 armour and 1 mech_infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
1 battleship and 1 destroyer placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : -3.83
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 carriers, 4 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 96 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to Morocco
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 carriers, 4 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 96 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to Morocco
Combat - Americans
Battle in Hawaiian Islands
Non Combat Move - Americans
1 artillery moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
Place Units - Americans
1 battleship, 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 mech_infantrys in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 mech_infantrys in Hopei, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 2 mech_infantrys in Hopei, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 1.00
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 mech_infantrys in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 mech_infantrys in Hopei, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 2 mech_infantrys in Hopei, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 1.00