TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 8 artilleries, 10 infantry, 2 mech_infantrys and 5 transports
EDIT: Adding units owned by Americans to Morocco: 4 artilleries, 5 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Bessarabia to Rostov
2 fighters and 2 tactical_bombers moved from Bessarabia to Rostov
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Bessarabia to Rostov
2 fighters and 2 tactical_bombers moved from Bessarabia to Rostov
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
Combat - Germans
Battle in Rostov
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
4 aaGuns, 32 armour, 12 artilleries, 33 infantry and 5 mech_infantrys moved from Bessarabia to Western Ukraine
3 armour moved from Romania to Western Ukraine
2 fighters and 2 tactical_bombers moved from Rostov to Western Ukraine
9 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Western Germany to France
5 infantry moved from Denmark to Western Germany
Place Units - Germans
1 bomber and 1 infantry placed in France
3 mech_infantrys placed in Romania
1 infantry placed in Novgorod
8 infantry placed in Germany
1 infantry placed in Southern France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 1.00
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 armour moved from Samara to Timguska
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 fighters moved from Russia to Rostov
1 artillery moved from Archangel to Smolensk
1 artillery moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Sakha to Buryatia
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
1 infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Bryansk to Samara
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 armour moved from Samara to Timguska
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 fighters moved from Russia to Rostov
1 artillery moved from Archangel to Smolensk
1 artillery moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Sakha to Buryatia
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
1 infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Bryansk to Samara
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Rostov to Bryansk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 1 aaGun
EDIT: Adding units owned by Russians to Buryatia: 1 aaGun
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 armour, 1 artillery and 6 infantry moved from Amur to Buryatia
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 fighter moved from Chahar to Buryatia
2 bombers moved from Shensi to Buryatia
1 tactical_bomber moved from Japan to Buryatia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 armour, 1 artillery and 6 infantry moved from Amur to Buryatia
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 fighter moved from Chahar to Buryatia
2 bombers moved from Shensi to Buryatia
1 tactical_bomber moved from Japan to Buryatia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
Combat - Japanese
Battle in Queensland
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Japanese win, taking Queensland from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 4 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
AA fire in Buryatia : 0/4 hits, 0.67 expected hits
Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 7/16 hits, 6.17 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Buryatia, round 2 : 6/12 hits, 4.17 expected hits
6 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 3 : 4/10 hits, 5.17 expected hits
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Buryatia, round 3 : 2/7 hits, 2.50 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Buryatia, round 4 : 4/8 hits, 4.50 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Buryatia, round 4 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
2 bombers moved from Buryatia to Manchuria
1 infantry moved from Ceylon to 39 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
3 artilleries and 4 infantry moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
4 artilleries and 4 infantry moved from Yunnan to Burma
2 aaGuns, 4 armour, 1 artillery and 5 mech_infantrys moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Kansu to Hopei
1 fighter moved from 6 Sea Zone to Japan
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 4 infantry moved from 63 Sea Zone to New Zealand
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in New Zealand
2 armour and 1 mech_infantry placed in Manchuria
1 armour, 1 artillery and 1 infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
AA fire in Buryatia : : -0.67
Americans : 0.67
Chinese : -0.33
Russians : 0.17
Japanese : 2.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to Greece
1 tactical_bomber moved from 96 Sea Zone to Greece
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Morocco to Tunisia
4 artilleries and 5 infantry moved from Morocco to Algeria
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 submarine moved from 32 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from New South Wales to Queensland
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to Greece
1 tactical_bomber moved from 96 Sea Zone to Greece
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Morocco to Tunisia
4 artilleries and 5 infantry moved from Morocco to Algeria
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 submarine moved from 32 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from New South Wales to Queensland
Combat - Americans
Battle in Greece
Americans attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greece
Americans win, taking Greece from Germans with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Queensland
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 4 infantry in Queensland, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Queensland
Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Queensland, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Americans: 4 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Greece to 96 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 carriers, 3 destroyers and 2 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 96 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Algeria: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Libya: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from Western United States: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 1.17
Japanese : 1.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Combat Move - British
6 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from Tsinghai to Shensi
1 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
1 fighter moved from Volgograd to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 armour, 1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from Tsinghai to Shensi
1 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
1 fighter moved from Volgograd to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 armour, 1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by British to Eastern Persia: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer placed in 71 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in Union of South Africa
British undo move 3.
1 tactical_bomber placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 armour placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,1,1
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Kansu
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Kansu
Combat - ANZAC
Battle in Kansu
ANZAC attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kansu
ANZAC win, taking Kansu from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,3,5,1,3
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Combat Move - French
2 mech_infantrys moved from Tsinghai to Shensi
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10
Combat Move - French
2 mech_infantrys moved from Tsinghai to Shensi
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Romania to Greece
1 armour moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from France to Greece
3 fighters and 3 tactical_bombers moved from Western Ukraine to Greece