Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8
Combat Move - French
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Ukraine to Rostov
3 fighters moved from Ukraine to Rostov
3 infantry moved from Bulgaria to Greece
Germans take Greece from British
1 armour moved from Slovakia Hungary to Bulgaria
1 infantry moved from Novgorod to Belarus
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Ukraine to Rostov
3 fighters moved from Ukraine to Rostov
3 infantry moved from Bulgaria to Greece
Germans take Greece from British
1 armour moved from Slovakia Hungary to Bulgaria
1 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 0/7 hits, 3.17 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 3 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 fighter moved from Ukraine to Southern Italy
3 fighters and 2 tactical_bombers moved from Rostov to Bessarabia
4 aaGuns, 29 armour, 12 artilleries, 24 infantry and 7 mech_infantrys moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
8 infantry moved from Eastern Poland to Bessarabia
1 artillery and 7 infantry moved from Poland to Eastern Poland
1 armour moved from Baltic States to Novgorod
1 tactical_bomber moved from Archangel to Bessarabia
9 infantry moved from Germany to Poland
1 armour moved from Romania to Northern Italy
3 armour moved from Romania to Bessarabia
Place Units - Germans
3 armour placed in Romania
3 infantry placed in Normandy Bordeaux
2 artilleries and 6 infantry placed in Germany
Germans undo move 3.
2 artilleries and 6 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5,1,6,5,4,4,1,4,5,2,3,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -4.67
Russians : -0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Siberia to Sakha
7 infantry moved from Sakha to Buryatia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Bryansk to Samara
1 infantry moved from Timguska to Olgiy
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Siberia to Sakha
7 infantry moved from Sakha to Buryatia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Bryansk to Samara
1 infantry moved from Timguska to Olgiy
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 5 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter moved from Archangel to Bryansk
1 fighter moved from Rostov to Bryansk
1 aaGun moved from Sakha to Buryatia
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -3.00
Russians : -3.67
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Siberia to Sakha
7 infantry moved from Sakha to Buryatia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Bryansk to Samara
1 infantry moved from Timguska to Olgiy
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 5 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter moved from Archangel to Bryansk
1 fighter moved from Rostov to Bryansk
1 aaGun moved from Sakha to Buryatia
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -3.00
Russians : -3.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 1 artillery and 6 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
2 bombers moved from Shensi to Olgiy
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 1 artillery and 6 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
2 bombers moved from Shensi to Olgiy
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 30 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Olgiy
Japanese attack with 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 2 bombers in Olgiy, round 2 : 2/2 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Olgiy
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
2 bombers moved from Olgiy to Shensi
3 aaGuns moved from Manchuria to Amur
1 fighter moved from Japan to Chahar
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
2 armour moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 63 Sea Zone to Hawaiian Islands
Place Units - Japanese
2 destroyers and 1 fighter placed in 63 Sea Zone
1 tactical_bomber placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 0.67
Russians : -0.33
Japanese : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 7 PUs;
Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 fighter moved from 97 Sea Zone to Libya
1 tactical_bomber moved from 97 Sea Zone to Libya
1 tactical_bomber moved from Eastern United States to Western United States
4 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 25 Sea Zone to 32 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 7 PUs;
Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 fighter moved from 97 Sea Zone to Libya
1 tactical_bomber moved from 97 Sea Zone to Libya
1 tactical_bomber moved from Eastern United States to Western United States
4 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 25 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Libya
Americans attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 fighter
Americans roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 fighter
Battle in 30 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Libya to 96 Sea Zone
1 tactical_bomber moved from Libya to 96 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -0.67
Japanese : -2.00
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Egypt to Iraq
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 artillery and 5 infantry moved from Kazakhstan to Tsinghai
3 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 97 Sea Zone to Volgograd
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Bryansk to Tsinghai
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Egypt to Iraq
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 artillery and 5 infantry moved from Kazakhstan to Tsinghai
3 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 97 Sea Zone to Volgograd
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Bryansk to Tsinghai
Combat - British
Battle in Kweichow
British attack with 3 fighters and 2 tactical_bombers
Japanese defend with 2 armour
British roll dice for 3 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 2 armour in Kweichow, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 2 fighters owned by the British lost in Kweichow
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for British: 2 fighters
Casualties for Japanese: 2 armour
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Kweichow to Tsinghai
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 carrier and 2 destroyers placed in 98 Sea Zone
British undo move 1.
1 destroyer placed in 81 Sea Zone
1 carrier and 1 destroyer placed in 98 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,1,3,4,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
British : 0.17
Japanese : 1.00
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 13 PUs
Combat Hit Differential Summary :