TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Burma
1 bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Shensi
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter moved from French Indo China to Shensi
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Burma
1 bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Shensi
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter moved from French Indo China to Shensi
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 25 Sea Zone, round 2 : 6/13 hits, 6.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Burma, round 2 : 0/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Burma, round 3 : 3/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the British lost in Burma
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in Midway
Battle in Shensi
Japanese attack with 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 aaGun, 1 fighter and 4 infantry
AA fire in Shensi : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 aaGun, 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 3 infantry owned by the Chinese and 1 aaGun owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 2.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 4 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 fighter in Shensi, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Midway from Americans with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 2 armour, 2 fighters and 1 infantry
Casualties for Chinese: 1 aaGun, 1 fighter and 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 tactical_bomber moved from Shensi to Hunan
3 infantry moved from Anhwe to Kweichow
1 bomber and 1 fighter moved from Burma to French Indo China
2 armour moved from French Indo China to Yunnan
2 aaGuns, 1 artillery, 4 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Siberia to Manchuria
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from 33 Sea Zone to Marianas
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.50
Chinese : 1.33
UK_Pacific : 0.00
Japanese : 2.33
AA fire in Shensi : : -0.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from Central America to Southeast Mexico
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports moved from 99 Sea Zone to 94 Sea Zone
1 armour and 2 infantry moved from Algeria to 94 Sea Zone
1 armour, 2 fighters, 2 infantry and 2 tactical_bombers moved from 94 Sea Zone to Tunisia
1 infantry moved from Morocco to Algeria
1 bomber moved from Egypt to Tunisia
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from Central America to Southeast Mexico
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports moved from 99 Sea Zone to 94 Sea Zone
1 armour and 2 infantry moved from Algeria to 94 Sea Zone
1 armour, 2 fighters, 2 infantry and 2 tactical_bombers moved from 94 Sea Zone to Tunisia
1 infantry moved from Morocco to Algeria
1 bomber moved from Egypt to Tunisia
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Tunisia : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Tunisia, round 2 : 4/8 hits, 3.83 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Morocco
2 fighters and 2 tactical_bombers moved from Tunisia to 94 Sea Zone
1 aaGun moved from Central America to Southeast Mexico
1 artillery moved from 64 Sea Zone to Southeast Mexico
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 fighters placed in Western United States
1 carrier, 2 destroyers and 2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : 0.33
AA fire in Tunisia : : -0.50
Americans : 2.00
Japanese : -0.17
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 fighters moved from Scotland to 97 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Persia to India
1 armour moved from Syria to Persia
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Germans
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from Union of South Africa to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from New Brunswick Nova Scotia to Central United States
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 fighters moved from Scotland to 97 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Persia to India
1 armour moved from Syria to Persia
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Germans
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from Union of South Africa to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from New Brunswick Nova Scotia to Central United States
Combat - British
Battle in French Madagascar
Battle in Greece
British attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking French Madagascar from Germans, taking Greece from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
Place Units - British
1 bomber placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.33
Italians : 0.33
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Eastern Poland to Romania
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,3,3,1,4,1,1
Italians collect 1 PU (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
Non Combat Move - ANZAC
1 artillery moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 mech_infantrys moved from Persia to West India
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 mech_infantrys moved from Persia to West India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
3 armour moved from Romania to Greece
2 infantry and 2 mech_infantrys moved from Libya to Tunisia
1 fighter moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
3 armour moved from Romania to Greece
2 infantry and 2 mech_infantrys moved from Libya to Tunisia
1 fighter moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 1 fighter and 1 tactical_bomber
British defend with 2 artilleries and 1 infantry
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Greece, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 2 artilleries and 1 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
1 armour owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for British: 2 artilleries and 1 infantry
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tunisia
Germans attack with 2 infantry and 2 mech_infantrys
Americans defend with 1 armour and 1 infantry
Germans roll dice for 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/4 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Tunisia
Germans win, taking Tunisia from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 5/5 hits, 1.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the Germans lost in Archangel
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Romania
3 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Germany
3 infantry placed in Romania
Germans undo move 2.
1 artillery and 2 infantry placed in Romania
1 armour and 2 infantry placed in Novgorod
2 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,3,6,3,1,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 2.33
British : 0.00
Americans : 0.17
Russians : 3.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Rostov to Bryansk
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
10 infantry moved from Russia to Bryansk
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 armour moved from Sakha to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Sakha
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Rostov to Bryansk
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
10 infantry moved from Russia to Bryansk
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 armour moved from Sakha to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Sakha
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
2 fighters moved from Ukraine to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 3.00
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Shensi
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Manchuria
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Shensi
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Manchuria
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
AA fire in Hawaiian Islands : 2/3 hits, 0.50 expected hits
2 tactical_bombers owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries, 3 fighters and 5 infantry in Hawaiian Islands, round 2 : 4/11 hits, 3.83 expected hits
Americans roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 4/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Americans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 3 infantry and 2 tactical_bombers
Casualties for Americans: 1 aaGun, 4 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; Americans defend with 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 10/16 hits, 7.83 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 7/17 hits, 8.17 expected hits
2 fighters owned by the Japanese, 3 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 6/11 hits, 5.83 expected hits
Americans roll dice for 1 carrier, 3 cruisers, 5 fighters, 2 tactical_bombers and 4 transports in 54 Sea Zone, round 3 : 6/11 hits, 6.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 4/7 hits, 3.83 expected hits
Americans roll dice for 5 fighters and 4 transports in 54 Sea Zone, round 4 : 5/5 hits, 3.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 5 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 fighter and 4 transports in 54 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 54 Sea Zone
1 transport owned by the ANZAC and 3 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 45
Casualties for Japanese: 3 carriers, 2 cruisers, 5 destroyers, 3 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 armour, 1 artillery and 2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from Hunan to 37 Sea Zone
1 bomber moved from Marianas to Philippines
2 aaGuns, 1 artillery and 1 infantry moved from Jehol to Chahar
1 aaGun and 1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Chahar
3 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
1 carrier, 1 cruiser and 1 destroyer placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Hawaiian Islands : : 1.50
Americans : 3.67
Japanese : 1.83
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 94 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Greece
1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 94 Sea Zone to Greece
1 bomber moved from Morocco to Western United States
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 10 Sea Zone
2 carriers, 4 destroyers, 6 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
3 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from 94 Sea Zone to Tunisia
1 fighter moved from 94 Sea Zone to Tunisia
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 94 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Greece
1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 94 Sea Zone to Greece
1 bomber moved from Morocco to Western United States
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 10 Sea Zone
2 carriers, 4 destroyers, 6 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
3 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from 94 Sea Zone to Tunisia
1 fighter moved from 94 Sea Zone to Tunisia
Combat - Americans
Battle in Greece
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 armour in Greece, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Greece
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 armour
Battle in Tunisia
Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry and 2 mech_infantrys
Americans roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in 54 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier and 2 fighters
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 54 Sea Zone
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 2 carriers, 4 destroyers, 7 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters and 4 transports
Americans roll dice for 2 carriers, 4 destroyers, 7 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 6.17 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters and 4 transports in 26 Sea Zone, round 2 : 9/14 hits, 6.33 expected hits
4 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
Americans roll dice for 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 4 transports in 26 Sea Zone, round 3 : 8/13 hits, 6.00 expected hits
2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 26 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 transports remaining. Battle score for attacker is -124
Casualties for Americans: 2 carriers, 4 destroyers, 7 fighters and 2 tactical_bombers
Casualties for Japanese: 4 destroyers
3 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 infantry moved from 10 Sea Zone to Western United States
1 aaGun moved from Southeast Mexico to Mexico
1 tactical_bomber moved from Greece to 97 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 tactical_bomber moved from Tunisia to 94 Sea Zone
Place Units - Americans
2 carriers, 2 fighters and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : -1.50
Japanese : 3.67