dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
DMJ vs. JTB - New Game
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TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_major; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter moved from Caroline Islands to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Okinawa to 16 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 1 tactical_bomber moved from 25 Sea Zone to Midway 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Wake Island 1 tactical_bomber moved from 25 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from Korea to 16 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur 4 infantry and 1 mech_infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Manchuria to Sakha 1 fighter and 1 tactical_bomber moved from Manchuria to Siberia 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from French Indo China to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Okinawa to Philippines 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 infantry moved from Yunnan to Hunan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Kiangsu to Suiyuyan 1 artillery moved from Anhwe to Hopei 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 carrier moved from 24 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 6 Sea Zone to Kwangtung 1 armour moved from Kiangsu to Hunan 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 24 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 24 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Hunan 1 artillery and 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe 1 destroyer moved from 19 Sea Zone to 37 Sea Zone 1 cruiser moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Siam -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_major; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter moved from Caroline Islands to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Okinawa to 16 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 1 tactical_bomber moved from 25 Sea Zone to Midway 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Wake Island 1 tactical_bomber moved from 25 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from Korea to 16 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur 4 infantry and 1 mech_infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Manchuria to Sakha 1 fighter and 1 tactical_bomber moved from Manchuria to Siberia 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from French Indo China to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Okinawa to Philippines 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 infantry moved from Yunnan to Hunan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Kiangsu to Suiyuyan 1 artillery moved from Anhwe to Hopei 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 carrier moved from 24 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 6 Sea Zone to Kwangtung 1 armour moved from Kiangsu to Hunan 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 24 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 24 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Hunan 1 artillery and 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe 1 destroyer moved from 19 Sea Zone to 37 Sea Zone 1 cruiser moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Siam Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in Borneo Battle in Guam Battle in Midway Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Midway, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 fighter and 1 infantry in Midway, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Midway Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Midway from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 1 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 armour and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine Russians defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Russians lost in 16 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Russians: 1 destroyer Battle in Suiyuyan Japanese attack with 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports Americans defend with 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 25 Casualties for Americans: 1 destroyer, 1 fighter and 1 transport Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters and 4 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Philippines, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Philippines, round 3 : 1/8 hits, 2.67 expected hits Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Battle in Amur Japanese attack with 1 artillery, 10 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 artillery, 10 infantry and 2 mech_infantrys in Amur, round 2 : 2/13 hits, 2.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 battleship and 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in Hopei Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Siberia Japanese attack with 1 fighter and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Siberia Japanese roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 2 infantry Casualties for Japanese: 1 fighter Battle in 26 Sea Zone Japanese attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers Americans defend with 2 battleships, 1 cruiser and 1 transport Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits Americans roll dice for 2 battleships, 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 submarines owned by the Japanese, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Japanese: 1 fighter and 2 submarines Casualties for Americans: 2 battleships, 1 cruiser and 1 transport Battle in Sakha Japanese attack with 1 fighter and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Sakha, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Sakha retreated to Sakha Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Battle in Wake Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 tactical_bombers could not land in 26 Sea Zone and were removed 1 tactical_bomber moved from Wake Island to 25 Sea Zone 1 fighter moved from Wake Island to 25 Sea Zone 1 bomber moved from 16 Sea Zone to Japan 1 tactical_bomber moved from Siberia to Korea 1 tactical_bomber moved from Sakha to Korea 1 aaGun moved from Manchuria to Amur 1 aaGun moved from Manchuria to Amur 1 bomber moved from 26 Sea Zone to Marshall Islands 1 fighter moved from Midway to 25 Sea Zone 1 tactical_bomber moved from Midway to 25 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 fighter moved from Kwangtung to Kiangsi 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam 1 fighter moved from Suiyuyan to Chahar Place Units - Japanese 1 factory_major placed in Korea Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUsCombat Hit Differential Summary :
British : 0.83 Americans : -1.50 Chinese : 1.67 UK_Pacific : -0.67 Russians : -0.33 Japanese : -2.67 -
TripleA Move Summary: Americans round 1
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 bomber moved from Hawaiian Islands to Marshall Islands -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 bomber moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Americans attack with 1 bomber Japanese defend with 1 bomber Americans roll dice for 1 bomber in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Marshall Islands Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 1 bomber Non Combat Move - Americans 1 fighter moved from 31 Sea Zone to Hawaiian Islands 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 28 Sea Zone to 10 Sea Zone 1 battleship and 1 destroyer moved from 64 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Central United States to 101 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 destroyer moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Central America to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun moved from Central America to Southeast Mexico 1 armour moved from Central United States to Western United States 2 infantry moved from Western United States to Central United States 1 bomber moved from Western United States to Queensland Place Units - Americans 1 carrier placed in 10 Sea Zone 1 battleship and 1 carrier placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : 0.83 -
TripleA Move Summary: Chinese round 1
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hopei 1 fighter moved from Szechwan to Hopei -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Yunnan from Japanese to Chinese EDIT: Adding units owned by Chinese to Yunnan: 1 aaGun and 5 infantry EDIT: Removing units owned by Chinese from Szechwan: 5 infantry EDIT: Removing units owned by Chinese from Szechwan: 1 aaGun EDIT: Turning off Edit Mode 1 fighter moved from Hopei to Szechwan 4 infantry moved from Sikang to Szechwan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33 -
TripleA Move Summary: British round 1
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 battleship and 2 cruisers moved from 119 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 2 fighters moved from Scotland to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Kenya to Italian Somaliland 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 armour, 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Trans-Jordan to Syria British take Syria from Germans 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - British British repair damage of 1x harbour, 2x factory_major, 3x airfield; Remaining resources: 23 PUs; British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 battleship and 2 cruisers moved from 119 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 2 fighters moved from Scotland to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Kenya to Italian Somaliland 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 armour, 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Trans-Jordan to Syria British take Syria from Germans 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 battleship, 1 cruiser and 2 destroyers Germans defend with 1 destroyer; Italians defend with 1 battleship and 1 fighter British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 battleship, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 battleship in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 30 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer Casualties for Italians: 1 battleship and 1 fighter Battle in 93 Sea Zone British attack with 1 fighter Italians defend with 1 cruiser and 1 transport British roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 93 Sea Zone 1 transport owned by the Italians lost in 93 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in 37 Sea Zone British attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 109 Sea Zone British attack with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Italian Somaliland British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in British Somaliland British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery and 1 infantry in British Somaliland, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Tobruk British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - British 1 fighter moved from 93 Sea Zone to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from South West Africa to Union of South Africa 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry moved from West India to Persia British take Persia from Neutral_Allies 2 infantry moved from Burma to Yunnan 4 aaGuns, 1 artillery and 7 infantry moved from India to Burma 1 aaGun moved from West India to India 1 infantry moved from West India to India 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Burma 1 submarine moved from 82 Sea Zone to 87 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 bomber moved from Scotland to United Kingdom 2 fighters moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to Scotland 1 fighter moved from Quebec to Iceland 1 bomber moved from Ontario to Scotland 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario 1 mech_infantry moved from British Columbia to Ontario 1 infantry moved from British Columbia to Alaska Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 armour, 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Germans : -0.17 British : 0.83 Italians : -1.50 Japanese : -0.33 -
TripleA Move Summary: Italians round 1
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from Northern Italy to Gibraltar 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Northern Italy to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Sicily to 97 Sea Zone 1 artillery moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Albania to Bulgaria 1 infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Southern France to Northern Italy -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from Northern Italy to Gibraltar 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Northern Italy to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Sicily to 97 Sea Zone 1 artillery moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Albania to Bulgaria 1 infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Southern France to Northern Italy Combat - Italians Battle in 96 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tobruk Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Tobruk Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour in Tobruk, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 5 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour in Tobruk, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Tobruk Italians roll dice for 1 armour in Tobruk, round 6 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Tobruk, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk British win with no units remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun, 1 fighter, 1 harbour and 1 infantry AA fire in Gibraltar : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 aaGun, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Gibraltar Italians roll dice for 1 bomber in Gibraltar, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in Gibraltar, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Italians lost in Gibraltar British win with 1 fighter remaining. Battle score for attacker is -11 Casualties for Italians: 1 artillery, 1 bomber and 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in 97 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 tactical_bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Italians roll dice for 1 tactical_bomber in 97 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 tactical_bomber in 97 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 tactical_bomber in 97 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship in 97 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Italians lost in 97 Sea Zone British win with 1 battleship remaining. Battle score for attacker is -21 Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Italians collect 14 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -4.83 British : 0.50 AA fire in Gibraltar : : -0.17 -
TripleA Move Summary: ANZAC round 1
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Japanese 1 infantry moved from India to Burma 1 fighter moved from Queensland to Malaya 1 fighter moved from New Zealand to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 98 Sea Zone to 96 Sea Zone -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Japanese 1 infantry moved from India to Burma 1 fighter moved from Queensland to Malaya 1 fighter moved from New Zealand to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone ANZAC attack with 1 destroyer Italians defend with 1 submarine ANZAC roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - ANZAC 1 armour and 1 mech_infantry moved from New South Wales to Queensland 1 mech_infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from 62 Sea Zone to New South Wales 1 aaGun moved from New South Wales to Queensland 1 mech_infantry moved from Alexandria to Egypt Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0.33 ANZAC : 1.00 -
TripleA Move Summary: French round 1
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 1 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 destroyer Germans defend with 2 submarines; Italians defend with 1 transport French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone French roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 19 Casualties for Germans: 2 submarines Casualties for Italians: 1 transport Non Combat Move - French 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from French Equatorial Africa to 82 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 82 Sea Zone to 84 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Germans : -1.00 French : 0.33 -
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries and 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter moved from Libya to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Germany to Belarus 6 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 armour moved from Poland to Novgorod 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Romania to 100 Sea Zone 1 tactical_bomber moved from Germany to 97 Sea Zone 1 tactical_bomber moved from Algeria to 96 Sea Zone 1 fighter moved from Normandy Bordeaux to 92 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Finland to Karelia 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Finland to Karelia -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries and 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter moved from Libya to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Germany to Belarus 6 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 armour moved from Poland to Novgorod 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Romania to 100 Sea Zone 1 tactical_bomber moved from Germany to 97 Sea Zone 1 tactical_bomber moved from Algeria to 96 Sea Zone 1 fighter moved from Normandy Bordeaux to 92 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Finland to Karelia 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Finland to Karelia Combat - Germans Battle in 96 Sea Zone Germans attack with 1 tactical_bomber ANZAC defend with 1 destroyer Germans roll dice for 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 96 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 100 Sea Zone Germans attack with 1 fighter Russians defend with 1 submarine and 1 transport 1 submarine owned by the Russians Submerged Germans roll dice for 1 fighter in 100 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Russians lost in 100 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 transport Battle in 97 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits British roll dice for 1 battleship in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 97 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Karelia Germans attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Russians defend with 1 artillery, 4 infantry and 3 mech_infantrys Germans roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Karelia, round 2 : 4/11 hits, 2.50 expected hits Russians roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Karelia, round 2 : 3/8 hits, 2.67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Karelia, round 3 : 2/8 hits, 2.00 expected hits Russians roll dice for 1 artillery and 3 mech_infantrys in Karelia, round 3 : 1/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Karelia, round 4 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Karelia, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Germans: 5 infantry Casualties for Russians: 1 artillery, 4 infantry and 3 mech_infantrys Battle in 92 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 92 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Belarus Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 6 infantry moved from Poland to Eastern Poland 6 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter moved from 100 Sea Zone to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 92 Sea Zone to Algeria 1 tactical_bomber moved from 92 Sea Zone to Algeria 1 fighter moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Western Germany 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Bessarabia to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland 2 armour moved from Greater Southern Germany to Eastern Poland 2 aaGuns and 14 infantry moved from Germany to Poland 1 aaGun moved from Finland to Karelia 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 2 armour and 2 infantry placed in Western Germany 2 artilleries and 4 infantry placed in Germany 1 artillery and 1 infantry placed in Germany 1 artillery and 1 infantry placed in France Germans undo move 4. 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 53 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -1.33 French : -1.00 ANZAC : -0.33 Russians : 0.00 -
TripleA Move Summary: Russians round 2
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Rostov to Ukraine 2 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Belarus 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Sakha to Amur 1 armour, 1 artillery, 1 fighter, 14 infantry and 2 mech_infantrys moved from Buryatia to Amur 1 infantry moved from Buyant-Uhaa to Amur 1 fighter moved from Archangel to Ukraine 1 fighter moved from Archangel to Belarus 1 bomber moved from Egypt to Ukraine -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Rostov to Ukraine 2 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Belarus 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Sakha to Amur 1 armour, 1 artillery, 1 fighter, 14 infantry and 2 mech_infantrys moved from Buryatia to Amur 1 infantry moved from Buyant-Uhaa to Amur 1 fighter moved from Archangel to Ukraine 1 fighter moved from Archangel to Belarus 1 bomber moved from Egypt to Ukraine Combat - Russians Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 1 armour, 1 artillery, 1 fighter, 17 infantry and 2 mech_infantrys Japanese defend with 2 aaGuns, 1 artillery, 10 infantry and 2 mech_infantrys AA fire in Amur : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour, 1 artillery, 1 fighter, 17 infantry and 2 mech_infantrys in Amur, round 2 : 4/22 hits, 4.67 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 10 infantry and 2 mech_infantrys in Amur, round 2 : 5/13 hits, 4.33 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Amur Russians roll dice for 1 armour, 1 artillery, 1 fighter, 12 infantry and 2 mech_infantrys in Amur, round 3 : 2/17 hits, 3.83 expected hits Japanese roll dice for 1 artillery, 8 infantry and 2 mech_infantrys in Amur, round 3 : 5/11 hits, 3.67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur Russians roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys in Amur, round 4 : 3/12 hits, 3.00 expected hits Japanese roll dice for 1 artillery, 6 infantry and 2 mech_infantrys in Amur, round 4 : 4/9 hits, 3.00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Amur, round 5 : 5/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Amur, round 5 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Russians lost in Amur 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Buryatia Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 17 infantry Casualties for Japanese: 2 aaGuns, 10 infantry and 2 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Amur to Buryatia 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Belarus to Russia 4 aaGuns moved from Archangel to Smolensk 10 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 2 infantry moved from Vologda to Smolensk 1 infantry moved from Urals to Vologda 1 mech_infantry moved from Northwest Persia to Rostov 1 infantry moved from Volgograd to Rostov 1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey 4 infantry moved from Novosibirsk to Samara 1 artillery and 4 infantry moved from Timguska to Novosibirsk 2 armour, 1 artillery and 9 infantry moved from Russia to Bryansk 1 destroyer moved from 124 Sea Zone to 110 Sea Zone Place Units - Russians 2 infantry placed in Volgograd 2 armour, 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0.00 AA fire in Amur : : -0.17 Russians : 1.67 Japanese : 4.00 -
TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Amur to Manchuria 1 tactical_bomber moved from Korea to Manchuria 1 tactical_bomber moved from Korea to Manchuria 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 fighter moved from Chahar to Hopei 1 armour moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 fighter moved from Kiangsi to Hunan 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Siam to French Indo China 1 artillery moved from Siam to French Indo China 1 infantry moved from Siam to French Indo China 1 infantry moved from Siam to French Indo China 1 armour, 1 artillery and 4 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Siam to Malaya 1 fighter moved from Siam to Malaya 1 fighter moved from Siam to Malaya 1 artillery moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Amur to Manchuria 1 tactical_bomber moved from Korea to Manchuria 1 tactical_bomber moved from Korea to Manchuria 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 fighter moved from Chahar to Hopei 1 armour moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 fighter moved from Kiangsi to Hunan 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Siam to French Indo China 1 artillery moved from Siam to French Indo China 1 infantry moved from Siam to French Indo China 1 infantry moved from Siam to French Indo China 1 armour, 1 artillery and 4 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Siam to Malaya 1 fighter moved from Siam to Malaya 1 fighter moved from Siam to Malaya 1 artillery moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 tactical_bombers in Manchuria, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports British defend with 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Hopei Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hopei, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 1/4 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber British defend with 1 harbour and 3 infantry; ANZAC defend with 1 fighter and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 3/11 hits, 4.33 expected hits UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 6/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 4 infantry Casualties for ANZAC: 1 fighter and 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter moved from Malaya to Siam 1 fighter moved from Malaya to Siam 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to Siam 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Hopei to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Manchuria to Korea 1 tactical_bomber moved from Manchuria to Korea Place Units - Japanese 1 artillery and 2 infantry placed in Korea 1 artillery placed in Japan 2 destroyers and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3 Japanese collect 43 PUs (3 lost to blockades); end with 43 PUsCombat Hit Differential Summary :
British : 0.83 ANZAC : 0.67 Chinese : 0.67 UK_Pacific : 1.00 Japanese : 2.33





