Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsDMJ vs. JTB - New Game
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 armour moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 armour moved from Ulaanbaatar to Yakut S.S.R. Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India 3 tactical_bombers moved from Malaya to India 4 fighters moved from 42 Sea Zone to India 1 armour and 2 mech_infantrys moved from Kweichow to Shensi -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India 3 tactical_bombers moved from Malaya to India 4 fighters moved from 42 Sea Zone to India 1 armour and 2 mech_infantrys moved from Kweichow to Shensi Combat - Japanese Battle in Shensi Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 4 armour, 6 artilleries, 4 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers British defend with 5 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/7 hits, 1.17 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 4 armour, 6 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 9/25 hits, 10.00 expected hits UK_Pacific roll dice for 5 aaGuns, 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in India, round 2 : 10/20 hits, 6.83 expected hits 6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 5 aaGuns owned by the British and 4 infantry owned by the British lost in India Japanese roll dice for 4 armour, 3 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 3 : 7/15 hits, 7.17 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in India, round 3 : 3/16 hits, 5.50 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the French and 5 infantry owned by the British lost in India Japanese roll dice for 4 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in India, round 4 : 7/12 hits, 6.17 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in India, round 4 : 2/9 hits, 3.17 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 4 armour, 3 fighters and 3 tactical_bombers in India, round 5 : 5/10 hits, 5.50 expected hits UK_Pacific roll dice for 1 armour and 1 artillery in India, round 5 : 1/2 hits, 0.83 expected hits 1 armour owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 armour, 6 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 tactical_bomber moved from India to Burma 2 battleships and 3 carriers moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma 2 tactical_bombers moved from India to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Shantung 1 destroyer placed in 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 artilleries, 4 infantry and 4 transports EDIT: Adding units owned by Japanese to 37 Sea Zone: 4 transports EDIT: Adding units owned by Japanese to Malaya: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode 1 armour and 1 artillery placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : -0.33 AA fire in India : : -0.17 Japanese : 0.33 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 transports moved from 101 Sea Zone to 106 Sea Zone -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 transports moved from 101 Sea Zone to 106 Sea Zone Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - British British buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour and 2 mech_infantrys moved from Eastern Persia to India 2 armour and 1 mech_infantry moved from Kazakhstan to Shensi 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 artillery and 2 infantry moved from Northwest Persia to Persia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Yakut S.S.R. to Kazakhstan -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - British British buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour and 2 mech_infantrys moved from Eastern Persia to India 2 armour and 1 mech_infantry moved from Kazakhstan to Shensi 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 artillery and 2 infantry moved from Northwest Persia to Persia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Yakut S.S.R. to Kazakhstan Combat - British Battle in India British attack with 3 armour and 2 mech_infantrys Japanese defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour British roll dice for 3 armour and 2 mech_infantrys in India, round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 3 armour in India, round 2 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the British lost in India British roll dice for 3 armour and 1 mech_infantry in India, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 3 armour in India, round 3 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in India British roll dice for 3 armour in India, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in India British win, taking India from Japanese with 2 armour remaining. Battle score for attacker is 4 Casualties for British: 1 armour and 2 mech_infantrys Casualties for Japanese: 3 armour Battle in Shensi British attack with 2 armour and 1 mech_infantry Japanese defend with 1 armour and 1 mech_infantry British roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shensi 1 armour owned by the British retreated to Tsinghai Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - British 1 artillery moved from Kazakhstan to Sikang 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Caucasus to Kazakhstan 1 aaGun moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan Place Units - British 1 armour, 1 artillery and 1 infantry placed in Iraq 1 armour and 1 mech_infantry placed in Egypt 1 fighter placed in 110 Sea Zone 2 artilleries placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 35 PUs (2 lost to blockades); end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
British : -2.17 Japanese : 0.67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 5 infantry moved from France to Normandy Bordeaux 1 infantry moved from Northern Italy to Western Germany 4 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to Western Germany Non Combat Move - Italians 1 destroyer moved from 93 Sea Zone to 95 Sea Zone Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :





