dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
DMJ vs. JTB - New Game
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 4 infantry moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to France 5 infantry moved from Northern Italy to France Non Combat Move - Italians 1 aaGun moved from France to Normandy Bordeaux 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Western Australia to 42 Sea Zone 1 bomber moved from New Zealand to 63 Sea Zone 1 bomber and 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Western Australia to 42 Sea Zone 1 bomber moved from New Zealand to 63 Sea Zone 1 bomber and 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits Japanese roll dice for 2 battleships, 3 carriers and 1 cruiser in 42 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits 2 tactical_bombers owned by the Japanese, 1 bomber owned by the ANZAC, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone Japanese win with 2 battleships, 3 carriers and 4 fighters remaining. Battle score for attacker is -23 Casualties for ANZAC: 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 cruiser and 2 tactical_bombers Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Western Australia to South Australia Place Units - ANZAC 1 infantry placed in New South Wales 1 fighter placed in New South Wales ANZAC undo move 2. 1 fighter placed in New Zealand Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : 1.00 Japanese : 2.50 -
TripleA Move Summary: French round 9
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Combat Move - French -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 9 artilleries, 2 bombers, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 6 armour moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 2 tactical_bombers moved from Novgorod to Russia 1 infantry moved from Smolensk to Russia -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 9 artilleries, 2 bombers, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 6 armour moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 2 tactical_bombers moved from Novgorod to Russia 1 infantry moved from Smolensk to Russia Combat - Germans Battle in Russia Germans attack with 15 armour, 9 artilleries, 2 bombers, 1 fighter, 23 infantry, 3 mech_infantrys and 4 tactical_bombers British defend with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Russians defend with 6 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 26 infantry, 1 mech_infantry and 1 tactical_bomber AA fire in Russia : 3/7 hits, 1.17 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia Germans roll dice for 15 armour, 9 artilleries, 2 bombers, 23 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 14/54 hits, 19.00 expected hits Russians roll dice for 6 aaGuns, 4 armour, 4 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 16/40 hits, 15.00 expected hits 8 infantry owned by the Russians, 16 infantry owned by the Germans and 6 aaGuns owned by the Russians lost in Russia Germans roll dice for 15 armour, 9 artilleries, 2 bombers, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 18/38 hits, 16.33 expected hits Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 11/32 hits, 12.33 expected hits 18 infantry owned by the Russians, 4 artilleries owned by the Germans and 7 infantry owned by the Germans lost in Russia Germans roll dice for 15 armour, 5 artilleries, 2 bombers, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 15/27 hits, 12.83 expected hits Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 6/14 hits, 6.33 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 mech_infantry owned by the British, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 4 artilleries owned by the Russians, 5 artilleries owned by the Germans, 1 mech_infantry owned by the Germans, 1 fighter owned by the British and 3 armour owned by the British lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 15 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 9 artilleries, 1 fighter, 23 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for Russians: 6 aaGuns, 1 armour, 4 artilleries, 1 fighter, 26 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Germans 4 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 4 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 2 bombers moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Bryansk 2 artilleries and 2 infantry moved from Novgorod to Belarus 2 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 fighter placed in Western Germany 1 armour placed in Normandy Bordeaux 1 artillery and 1 infantry placed in France 2 armour, 1 artillery and 3 infantry placed in Western Germany 1 destroyer placed in 115 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.83 Germans : -1.17 Russians : -0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 armour moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 armour moved from Ulaanbaatar to Yakut S.S.R. Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India 3 tactical_bombers moved from Malaya to India 4 fighters moved from 42 Sea Zone to India 1 armour and 2 mech_infantrys moved from Kweichow to Shensi -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India 3 tactical_bombers moved from Malaya to India 4 fighters moved from 42 Sea Zone to India 1 armour and 2 mech_infantrys moved from Kweichow to Shensi Combat - Japanese Battle in Shensi Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 4 armour, 6 artilleries, 4 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers British defend with 5 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/7 hits, 1.17 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 4 armour, 6 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 9/25 hits, 10.00 expected hits UK_Pacific roll dice for 5 aaGuns, 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in India, round 2 : 10/20 hits, 6.83 expected hits 6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 5 aaGuns owned by the British and 4 infantry owned by the British lost in India Japanese roll dice for 4 armour, 3 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 3 : 7/15 hits, 7.17 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in India, round 3 : 3/16 hits, 5.50 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the French and 5 infantry owned by the British lost in India Japanese roll dice for 4 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in India, round 4 : 7/12 hits, 6.17 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in India, round 4 : 2/9 hits, 3.17 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 4 armour, 3 fighters and 3 tactical_bombers in India, round 5 : 5/10 hits, 5.50 expected hits UK_Pacific roll dice for 1 armour and 1 artillery in India, round 5 : 1/2 hits, 0.83 expected hits 1 armour owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 armour, 6 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 tactical_bomber moved from India to Burma 2 battleships and 3 carriers moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma 2 tactical_bombers moved from India to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Shantung 1 destroyer placed in 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 artilleries, 4 infantry and 4 transports EDIT: Adding units owned by Japanese to 37 Sea Zone: 4 transports EDIT: Adding units owned by Japanese to Malaya: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode 1 armour and 1 artillery placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : -0.33 AA fire in India : : -0.17 Japanese : 0.33 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 transports moved from 101 Sea Zone to 106 Sea Zone -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 transports moved from 101 Sea Zone to 106 Sea Zone Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: British round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - British British buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour and 2 mech_infantrys moved from Eastern Persia to India 2 armour and 1 mech_infantry moved from Kazakhstan to Shensi 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 artillery and 2 infantry moved from Northwest Persia to Persia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Yakut S.S.R. to Kazakhstan -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - British British buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour and 2 mech_infantrys moved from Eastern Persia to India 2 armour and 1 mech_infantry moved from Kazakhstan to Shensi 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 artillery and 2 infantry moved from Northwest Persia to Persia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Yakut S.S.R. to Kazakhstan Combat - British Battle in India British attack with 3 armour and 2 mech_infantrys Japanese defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour British roll dice for 3 armour and 2 mech_infantrys in India, round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 3 armour in India, round 2 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the British lost in India British roll dice for 3 armour and 1 mech_infantry in India, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 3 armour in India, round 3 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in India British roll dice for 3 armour in India, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in India British win, taking India from Japanese with 2 armour remaining. Battle score for attacker is 4 Casualties for British: 1 armour and 2 mech_infantrys Casualties for Japanese: 3 armour Battle in Shensi British attack with 2 armour and 1 mech_infantry Japanese defend with 1 armour and 1 mech_infantry British roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shensi 1 armour owned by the British retreated to Tsinghai Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - British 1 artillery moved from Kazakhstan to Sikang 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Caucasus to Kazakhstan 1 aaGun moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan Place Units - British 1 armour, 1 artillery and 1 infantry placed in Iraq 1 armour and 1 mech_infantry placed in Egypt 1 fighter placed in 110 Sea Zone 2 artilleries placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 35 PUs (2 lost to blockades); end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
British : -2.17 Japanese : 0.67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 5 infantry moved from France to Normandy Bordeaux 1 infantry moved from Northern Italy to Western Germany 4 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to Western Germany Non Combat Move - Italians 1 destroyer moved from 93 Sea Zone to 95 Sea Zone Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :





