That is true. Okay, in true monopoly fashion, the person with the most IPC’s (the only economy will be IPC based) at the end of the game will win. IPC’s are generated from the territories, and will increase with each house and eventually hotel placed. IPC’s are used to buy territories, houses, hotels, and units. For first time a territory is bought, it will generate units. Units will move around the board in a single group to attack and capture other territories or can be placed in a territory to defend it. The role of the unit cannot change, if it’s offensive it stays offensive, if it’s defensive it stay’s defensive. Units can be sold in for IPC’s.