Round Six: Red using special ability to destroy on ice hex that connects N.Greenland to N.P. Base, thus a Rattler lost to take out a Blue Jet. Meanwhile six troopers attack 5 of White troopers on ice hex, all are lost.
Having already built a C and rattler for Red Base.
Blue moves from Blue Base a C with two troopers, landed on island 1 VP NE. of Blue Base, defended by a Red trooper. Island taken for no lost.
Meanwhile 2 Troopers move onto that ice hex, that connects to NP Base. While 5 more Troopers leave Apogee base, heading for NP base. Having built a Jet and 2 Troopers for Blue Base. Along with 3 more troopers for Apogee Base.
Black trooper attacks from one ice to another ice hex, holding 4 White Troopers. Losses are one each side. Already built for near having no defensive Black base, a C and 2 troopers.
From NP base 6 trooped attack 2 Blue Troopers on connecting ice hex to Greenland. Takes the ice hex, with lost of one trooper.
White uses special ability to move 3 Troopers across ice hex bridge to outside of Black base. Also C from White Base lands 2 more Troopers on same area, while 2 Troopers from White Base moves towards Black Base( vía ice hexes bridge).
Meanwhile 5 Troopers are heading to N. Greenland from Apogee Base. Having built a Jet and 2 Troopers for Apogee Base, and, 1 Trooper for White Base.
Round 7: Red knows the greatest threat to NP base, is lack of a good defense in it, but, Joe forces will never be able to land and take it, for Round 7. Here using special ability from Red base Rattler attacks and takes out Blue C, on hex with 1 VP island midway tween Red and Blue Base.
Even with the lost of air power, Red C lands 2 troopers onto island, defended by 2 Blue troopers. Island retaken for no losses.
Having built 6 troopers for NP base.
Blue has 5 and a group of 3 Troopers heading for ice hex, that connects to NP base from N.Greenland. Builds C for Blue Base and 5 Troopers for Apogee Base.
Black destroys ice hex that connects to Black base. Four White Troopers retreat to ice hex behind them. Builds a rattler for Black base and trooper for NP base.
White C attacks Black C, both are lost. From Northern Greenland 1 VP hex, 5 Troopers enter ice hex, defended by 6 Black troopers( also a White Jet from Apogee Base flies in). All lost but for 1 Black trooper on ice hex. Already built 4 Troopers for Apogee Base and 5 for White Base.
Vapid Delusional "Facts" or Ideas About A&A
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No everyone knows that Godzilla wasn’t controlled by aliens because he himself was an aliens. And without them, the US never would have won against Japan, because all of their engineering at Los Alamos was inspired by Godzillas patented Atomic Breath. It was however, a surprise that nuclear weapons even affected Japan, after they managed to defeat Godzilla, Mothra, and Godzooky during the less well known Jurassic-Japanese War.
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You haven’t forgot about Godzuki, which was Godzilla’s uncontrollable baby daughter? Thats why the Imperial Japanese Navy had to kill it because it was destroying Battleships with its smoke ring. The Aliens basically gave up trying to control it because it was too stupid.
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No everyone knows Godzooky is only spelled Godzuki in Japan, and I am clearly for America. Also, Godzooky was Godzilla’s nephew, not his daughter. Manilla and Godzilla Jr, are his sons. It’s all explained in this video. link text
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I’m going to be completely honest. I did design a Godzooky miniature for A&A on Sculptris and printed him out. He always cost’s one more IPC then it is ever possible to have in any game and only japan could buy him. Also, all of his stats are zero because he is so useless, but he does have the ability to fly, so if you want to move a useless unit around by building an unbroken string of air bases, you can. He can’t land on carriers, be transported by any other unit, or scramble, and is instantly taken as a free casualty in combat. I thought it would be an accurate representation of how useless he was. He can however, be sent on air mission into the sea in which he has no chance of finding a suitable landing spot. That’s his only benefit because I thought it would only be fair if he had the opportunity to commit seppuku along with all of his other Japanese brethren. If anyone is actually interested in this I suppose I could post a picture and attach the file of his 3d file, but I’m guessing no one wants that.
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Hey, everyone! I was talking to Gen about possible Axis & Allies games. After Axis & Allies: Zombies, I realized Avalon Hill no longer has any standard for quality or historical accuracy, which is why I’ve come up with some of the following games. Kong & Godzilla: Pacific 2013, Axis & Allies: Downfall of Disneyworld, Axis & Allies: The Feds are Keeping Hitler’s Brain Alive Inside a Jar! Axis & Allies: Monopoly, Axis & Allies: 2016 Election. Any takers?
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adding monster island with a number of monsters that essentially are berserkers that randomly move from the island and randomly attack nations would be cool. At times they could fight each other or just destroy the pieces. They could be killed and would presumable have special powers. Avalon Hill did make a game with this theme using USA as a map. It was something …monsters…not sure
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Could use the 1914 map and integrate Universal’s monsters in a turn of the century setting:
Paris: Phantom of the Opera
Romania: Dracula
Switzerland: Frankenstein
Cairo: The Mummy
London: The Invisible Man, Werewolf of London, Dr. Jekyll & Mr. Hyde (not Universal but nod to Hammer)
Brazil: Creature from the Black LagoonMonsters can both attack territories but also be captured.
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See but how can we incorporate a roleplaying element? These need to be new flashy and exciting, and Avalon Hill understands that what Axis and Allies gamers really want is something completely divergent from what all other A&A games are like, and what we say we want.
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I also think we need to make it so that any damage a family pet does to the board can’t be fixed, and legalize tantrum induced board flips.
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@Militarized-Milkmen What if we changed the unit sculpt for each unit with other unit sculpts?
The tank now uses the battleship sculpt, aircraft carriers use bomber sculpts, and so forth. If anyone questions just say they’re fantasy versions.
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I agree, I also propose for each unit, we have words written on it in a language other than that the unit is of, similar to mega pokemon in the trading card game. The words don’t have to actually make sense, just look cool.
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UGH!!! Clearly you don’t understand what were looking for here @Playing-Kid! We want a tradition of half @$$ed garbage, not a tradition of quality!
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Axis and Allies and Aliens
Inspired by Pacific Rim, Battleship, and The Great Martian War. Rifts open up in sea zones and alien spacecrafts move into the oceans and eventually into land areas. The Axis and Allied powers may be forced to join together to fight them. Aliens are looking to destroy as many cities as possible to exterminate the human race. -
And you could have one of those domes you press in on to roll dice, like in the game trouble, that looks like the alien mothership!
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@MonsieurMurdoch Axis & Allies forced to join together? Naw, the aliens are clearly evil so would instantly join the Axis side. This will surely balance Global 40 now!
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Use the Nazi UFO program conspiracy and have Germany be experimenting with Alien technology to use in the war. Then, oops!, they accidentally send a signal to the Aliens, who come to invade Earth. However, they decide to eliminate the Allied powers first, for the Nazi’s new alien based weaponry equals the playing field. So, Germany will have to watch their backs because the Aliens could strike at any moment, and with both the Axis powers and the Aliens attacking the Allies, Germany won’t have any nearby support except for Italy.
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Continuing off of the theme of monsters:
Axis and Allies: The Call of Cthulhu or Axis and Allies and Lovecraftian Horror. -
Axis and Allies Candy Crush Soda Saga Legacy Double Elite Triple Infinity Mega Diamond Deluxe Platinum Edition?
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Top 10 Axis & Allies game ideas that will make you say ‘that’s just Monopoly?’