@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 #1 cyanight (X) vs trulpen (A+16) BM3
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 7 artilleries and 20 infantry moved from Bryansk to Western Ukraine 1 armour moved from Novgorod to Finland Russians take Karelia from Germans Russians take Finland from Germans 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Novgorod 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland 1 fighter moved from Bryansk to Slovakia Hungary 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Baltic States 1 fighter moved from Bryansk to Eastern Poland Combat - Russians Battle in Slovakia Hungary Russians attack with 1 fighter Germans defend with 1 aaGun Germans roll AA dice in Slovakia Hungary : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in Slovakia Hungary Russians win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Western Ukraine Russians attack with 7 artilleries and 20 infantry Germans defend with 2 infantry Russians roll dice for 7 artilleries and 20 infantry in Western Ukraine, round 2 : 10/27 hits, 6,83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 7 artilleries and 20 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Slovakia Hungary to Belarus 3 artilleries and 3 infantry moved from Archangel to Belarus 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Baltic States to Novgorod 3 artilleries and 9 infantry moved from Novgorod to Baltic States 3 aaGuns moved from Novgorod to Baltic States 1 aaGun moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Western Ukraine 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 aaGun moved from Rostov to Volgograd 3 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 fighter EDIT: Adding units owned by Russians to Ukraine: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans AA : -0,17 Germans regular : -1,67 Russians regular : 2,33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 3 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Japanese destroys 5PUs while taking ANZAC capital 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Shan State to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Western Australia to New South Wales Japanese take New South Wales from ANZAC Combat - Japanese Battle in Alaska Battle in Burma Japanese attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Burma Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 armour moved from French Indo China to 36 Sea Zone 3 armour and 3 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 armour and 2 infantry moved from 56 Sea Zone to Western Australia 1 armour moved from 56 Sea Zone to Western Australia 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 battleships, 5 carriers, 1 cruiser and 2 fighters moved from 36 Sea Zone to 56 Sea Zone 6 fighters moved from Philippines to 56 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 1 infantry moved from Kweichow to Szechwan 3 armour moved from Kwangsi to Kweichow 3 mech_infantrys moved from Kwangsi to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to French Indo China 1 armour moved from Kwangsi to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 2 fighters moved from Japan to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 destroyers and 1 transport placed in 6 Sea Zone 3 transports placed in 36 Sea Zone 1 infantry placed in Kwangtung 1 airfield placed in Western Australia Japanese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 armour EDIT: Adding units owned by Japanese to Kweichow: 1 armour EDIT: Turning off Edit Mode 3 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,3,6,6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,2,6,2,4,5,1,3,6,4,2,1,3,5,6,5,3,6,6,1,3,2,6 Japanese collect 56 PUs (10 lost to blockades); end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 3 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Japanese destroys 5PUs while taking ANZAC capital 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Shan State to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Western Australia to New South Wales Japanese take New South Wales from ANZAC Combat - Japanese Battle in Alaska Battle in Burma Japanese attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Burma Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 armour moved from French Indo China to 36 Sea Zone 3 armour and 3 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 armour and 2 infantry moved from 56 Sea Zone to Western Australia 1 armour moved from 56 Sea Zone to Western Australia 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 battleships, 5 carriers, 1 cruiser and 2 fighters moved from 36 Sea Zone to 56 Sea Zone 6 fighters moved from Philippines to 56 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 1 infantry moved from Kweichow to Szechwan 3 armour moved from Kwangsi to Kweichow 3 mech_infantrys moved from Kwangsi to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to French Indo China 1 armour moved from Kwangsi to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 2 fighters moved from Japan to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 destroyers and 1 transport placed in 6 Sea Zone 3 transports placed in 36 Sea Zone 1 infantry placed in Kwangtung 1 airfield placed in Western Australia Japanese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 armour EDIT: Adding units owned by Japanese to Kweichow: 1 armour EDIT: Turning off Edit Mode 3 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,3,6,6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,2,6,2,4,5,1,3,6,4,2,1,3,5,6,5,3,6,6,1,3,2,6 Japanese collect 56 PUs (10 lost to blockades); end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Philippines: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@trulpenplay Please use latest file I had a noncombat move I missed. Thank you
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 2 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from 62 Sea Zone to Victoria 2 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand 1 fighter moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New Zealand Combat - Americans Battle in Victoria Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Zealand Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Zealand Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in New South Wales Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in New South Wales Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 62 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 89 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 armour and 2 mech_infantrys moved from Libya to Tobruk 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States 2 mech_infantrys placed in Central United States 8 infantry placed in Eastern United States Americans undo move 4. 8 infantry placed in Central United States 3 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 infantry placed in Norway Americans undo move 7. 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Italians regular : 0,50 Japanese regular : -0,17 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 1,67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 2 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from 62 Sea Zone to Victoria 2 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand 1 fighter moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New Zealand Combat - Americans Battle in Victoria Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Zealand Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Zealand Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in New South Wales Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in New South Wales Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 62 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 89 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 armour and 2 mech_infantrys moved from Libya to Tobruk 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States 2 mech_infantrys placed in Central United States 8 infantry placed in Eastern United States Americans undo move 4. 8 infantry placed in Central United States 3 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 infantry placed in Norway Americans undo move 7. 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Norway to 114 Sea Zone Combat - British Battle in 114 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 114 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Norway to Baltic States 1 fighter moved from 114 Sea Zone to Baltic States 1 fighter moved from Norway to Novgorod 1 marine moved from Norway to 112 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Norway 1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 carrier moved from 71 Sea Zone to 72 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 marine placed in Union of South Africa 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : -0,50 Italians regular : 0,50 Japanese regular : 1,50 Germans regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 2 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from 62 Sea Zone to Victoria 2 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand 1 fighter moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New Zealand Combat - Americans Battle in Victoria Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Zealand Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Zealand Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in New South Wales Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in New South Wales Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 62 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 89 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 armour and 2 mech_infantrys moved from Libya to Tobruk 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States 2 mech_infantrys placed in Central United States 8 infantry placed in Eastern United States Americans undo move 4. 8 infantry placed in Central United States 3 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 infantry placed in Norway Americans undo move 7. 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Norway to 114 Sea Zone Combat - British Battle in 114 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 114 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Norway to Baltic States 1 fighter moved from 114 Sea Zone to Baltic States 1 fighter moved from Norway to Novgorod 1 marine moved from Norway to 112 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Norway 1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 carrier moved from 71 Sea Zone to 72 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 marine placed in Union of South Africa 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Southern France: 2 aaGuns and 3 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns and 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : -0,50 Italians regular : 0,50 Japanese regular : 1,50 Germans regular : -0,33 -
The brits should of course retreat from S Fr to Normandie.
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Ah, yes, have to check z62. Tried to and it hanged. Forgot after restart. Will try again.
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Nevermind, it is what it is. Germany can-open anyway, so no need to consider a des-block.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Southern Italy to Northern Italy 3 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry and 2 mech_infantrys placed in Egypt 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 infantry EDIT: Adding units owned by Italians to Alexandria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Paulau Island to 62 Sea Zone Turn Complete - ANZAC ANZAC collect 5 PUs; end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Paulau Island to 62 Sea Zone Turn Complete - ANZAC ANZAC collect 5 PUs; end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 71 Sea Zone to 72 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 3 fighters moved from Germany to Eastern Poland 5 tactical_bombers moved from Western Australia to New South Wales 1 bomber moved from Western Australia to 63 Sea Zone 1 bomber moved from Western Australia to New South Wales 3 tactical_bombers moved from Western Australia to Victoria 1 tactical_bomber moved from Western Australia to New South Wales 1 tactical_bomber moved from Western Australia to Victoria 1 fighter moved from Western Australia to New South Wales 1 fighter moved from Western Australia to Victoria 1 armour moved from Iraq to Egypt 2 armour moved from Northwest Persia to Caucasus Combat - Germans Battle in 63 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 63 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New South Wales Germans attack with 1 bomber, 1 fighter and 6 tactical_bombers ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 6 tactical_bombers in New South Wales, round 2 : 5/8 hits, 4.33 expected hits ANZAC roll dice for 2 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales Germans win with 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Victoria Germans attack with 1 fighter and 4 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 fighter and 4 tactical_bombers in Victoria, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Victoria Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Poland Germans attack with 3 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Caucasus Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Northwest Persia to Iraq 2 armour moved from Turkmenistan to Persia 1 bomber moved from Germany to Western Germany 3 fighters moved from Holland Belgium to Western Germany 10 armour moved from Denmark to Germany 6 artilleries moved from Denmark to Western Germany 3 fighters moved from Eastern Poland to Germany 1 fighter moved from New South Wales to Western Australia 5 tactical_bombers moved from New South Wales to Western Australia 1 bomber moved from New South Wales to Western Australia 1 fighter and 4 tactical_bombers moved from Victoria to Western Australia 1 bomber moved from 63 Sea Zone to Northern Territory 8 mech_infantrys moved from Western Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans regular : -0.33 ANZAC regular : 0.00 Russians regular : 1.00 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 3 artilleries and 5 infantry moved from Volgograd to Caucasus 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 7 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 4 artilleries and 10 infantry moved from Baltic States to Eastern Poland 3 artilleries and 3 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Bryansk to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 artilleries, 6 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 artilleries, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/10 hits, 3,00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 14 artilleries and 33 infantry Germans defend with 1 mech_infantry Russians roll dice for 14 artilleries and 33 infantry in Eastern Poland, round 2 : 9/47 hits, 12,50 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 14 artilleries and 33 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Eastern Poland 2 aaGuns moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Finland to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 3 infantry moved from Samara to Volgograd 1 aaGun moved from Volgograd to Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Volgograd Russians undo move 3. 1 armour and 1 mech_infantry placed in Volgograd 1 infantry placed in Volgograd 2 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans regular : -0,83 Russians regular : -4,50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 3 artilleries and 5 infantry moved from Volgograd to Caucasus 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 7 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 4 artilleries and 10 infantry moved from Baltic States to Eastern Poland 3 artilleries and 3 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Bryansk to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 artilleries, 6 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 artilleries, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/10 hits, 3,00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 14 artilleries and 33 infantry Germans defend with 1 mech_infantry Russians roll dice for 14 artilleries and 33 infantry in Eastern Poland, round 2 : 9/47 hits, 12,50 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 14 artilleries and 33 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Eastern Poland 2 aaGuns moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Finland to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 3 infantry moved from Samara to Volgograd 1 aaGun moved from Volgograd to Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Volgograd Russians undo move 3. 1 armour and 1 mech_infantry placed in Volgograd 1 infantry placed in Volgograd 2 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Baltic States: 3 aaGuns EDIT: Adding units owned by Russians to Eastern Poland: 3 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 1 aaGun EDIT: Adding units owned by Russians to Baltic States: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0,83 Russians regular : -4,50 -
Missed 3 aa in Baltic during NCM. Left one, but the other two headed for E Poland.
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport EDIT: Turning off Edit Mode Japanese destroys 8PUs while taking ANZAC capital 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 armour moved from Shan State to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from Philippines to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Kweichow to Shensi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from Western Australia to Victoria Japanese take Victoria from ANZAC 1 armour moved from Western Australia to New South Wales Japanese take New South Wales from ANZAC Combat - Japanese Battle in Iwo Jima Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Iwo Jima from Americans, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 37 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Sikang 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kweichow to Shan State 1 infantry moved from Hunan to Yunnan 1 armour moved from Kweichow to Hunan 1 aaGun moved from Kiangsu to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 aaGun moved from Kwangtung to Kwangsi 1 aaGun moved from Kwangtung to Kwangsi 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 carrier moved from 36 Sea Zone to 56 Sea Zone 1 cruiser moved from 56 Sea Zone to 61 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea ZoneCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.50 ANZAC regular : -0.17 UK_Pacific regular : 0.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport EDIT: Turning off Edit Mode Japanese destroys 8PUs while taking ANZAC capital 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 armour moved from Shan State to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from Philippines to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Kweichow to Shensi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from Western Australia to Victoria Japanese take Victoria from ANZAC 1 armour moved from Western Australia to New South Wales Japanese take New South Wales from ANZAC Combat - Japanese Battle in Iwo Jima Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Iwo Jima from Americans, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 37 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode 1 mech_infantry moved from Kweichow to Sikang 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kweichow to Shan State 1 infantry moved from Hunan to Yunnan 1 armour moved from Kweichow to Hunan 1 aaGun moved from Kiangsu to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 aaGun moved from Kwangtung to Kwangsi 1 aaGun moved from Kwangtung to Kwangsi 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 carrier moved from 36 Sea Zone to 56 Sea Zone 1 cruiser moved from 56 Sea Zone to 61 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 2 infantry moved from Western Australia to Northern Territory 2 fighters moved from 37 Sea Zone to 39 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,5,5,3,4,5,6,1,2,2,5,5,5,6,3,3,1,3,6,6,6,3,6,2,4,3,1,2,4,1,2,2,1,2,5,1,2,1 Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.50 ANZAC regular : -0.17 UK_Pacific regular : 0.33





