@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 28 PUs;
Combat Move - Italians
1 bomber moved from Java to 22 Sea Zone
Combat - Italians
Battle in 22 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
1 transport owned by the Americans lost in 22 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Italians
1 bomber moved from 22 Sea Zone to Japan
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
8 armour moved from Iraq to Eastern Persia
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from British
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Eastern Persia
Italians attack with 10 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 10 armour and 1 mech_infantry in Eastern Persia, round 2 : 7/11 hits, 5.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Italians from Java: 1 bomber
EDIT: Adding units owned by Italians to Japan: 1 bomber
EDIT: Turning off Edit Mode
2 aaGuns moved from Northwest Persia to Iraq
2 infantry moved from Syria to Trans-Jordan
5 infantry moved from Iraq to Trans-Jordan
1 armour moved from Egypt to French Equatorial Africa
2 fighters moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Egypt to Southern Italy
4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
3 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5
Italians collect 18 PUs (6 lost to blockades); end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
8 armour moved from Iraq to Eastern Persia
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from British
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Eastern Persia
Italians attack with 10 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 10 armour and 1 mech_infantry in Eastern Persia, round 2 : 7/11 hits, 5.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Italians from Java: 1 bomber
EDIT: Adding units owned by Italians to Japan: 1 bomber
EDIT: Turning off Edit Mode
2 aaGuns moved from Northwest Persia to Iraq
2 infantry moved from Syria to Trans-Jordan
5 infantry moved from Iraq to Trans-Jordan
1 armour moved from Egypt to French Equatorial Africa
2 fighters moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Egypt to Southern Italy
4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
3 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5
Italians collect 18 PUs (6 lost to blockades); end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : 0.33
British regular : 0.33
@cyanight Please Use latest file thanks.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
8 armour moved from Iraq to Eastern Persia
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from British
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Eastern Persia
Italians attack with 10 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 10 armour and 1 mech_infantry in Eastern Persia, round 2 : 7/11 hits, 5.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Italians from Java: 1 bomber
EDIT: Adding units owned by Italians to Japan: 1 bomber
EDIT: Turning off Edit Mode
2 aaGuns moved from Northwest Persia to Iraq
2 infantry moved from Syria to Trans-Jordan
5 infantry moved from Iraq to Trans-Jordan
1 armour moved from Egypt to French Equatorial Africa
2 fighters moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Egypt to Southern Italy
4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
3 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5
Italians collect 18 PUs (6 lost to blockades); end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 2 mech_infantrys
EDIT: Adding units owned by Italians to Eastern Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : 0.33
British regular : 0.33
@trulpenplay I forgot to move my Italian mech. Please use latest file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - ANZAC
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Yunnan to 21 Sea Zone
2 fighters moved from Yunnan to India
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - ANZAC
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Yunnan to 21 Sea Zone
2 fighters moved from Yunnan to India
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Turn Complete - ANZAC
Combat Move - French
Combat - French
French creates battle in territory 125 Sea Zone
Non Combat Move - French
1 cruiser moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 79 Sea Zone to 75 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - ANZAC
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Yunnan to 21 Sea Zone
2 fighters moved from Yunnan to India
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Turn Complete - ANZAC
Combat Move - French
Combat - French
French creates battle in territory 125 Sea Zone
Non Combat Move - French
1 cruiser moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 79 Sea Zone to 75 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Please hold, if you reckon it’s impacted by Germany. Have to consider putting the fig in Calcutta instead. Can’t check it atm, but in a few hours.
@trulpen Sure, I will wait…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - ANZAC
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Yunnan to 21 Sea Zone
2 fighters moved from Yunnan to India
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Turn Complete - ANZAC
Combat Move - French
Combat - French
French creates battle in territory 125 Sea Zone
Non Combat Move - French
1 cruiser moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 79 Sea Zone to 75 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thanks for holding. Think I need the fig better in Calcutta. Starting to look scary.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 bomber moved from Novgorod to Smolensk
2 bombers moved from Western Germany to Archangel
2 bombers moved from Iraq to Shan State
2 bombers moved from Iraq to Shan State
20 armour and 1 mech_infantry moved from Persia to West India
Combat - Germans
Battle in West India
Germans attack with 20 armour and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 20 armour and 1 mech_infantry in West India, round 2 : 10/21 hits, 10.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits
1 armour owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 19 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Archangel, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 2 bombers in Archangel, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Germans attack with 4 bombers
British defend with 1 infantry
Germans roll dice for 4 bombers in Shan State, round 2 : 2/4 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans and 1 infantry owned by the British lost in Shan State
Germans win with 3 bombers remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Non Combat Move - Germans
3 bombers moved from Shan State to French Indo China
2 fighters and 10 tactical_bombers moved from Iraq to Eastern Persia
2 bombers moved from Archangel to Eastern Poland
1 bomber moved from Smolensk to Eastern Poland
2 aaGuns, 2 artilleries and 4 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery moved from Denmark to 113 Sea Zone
1 aaGun moved from Denmark to 113 Sea Zone
4 infantry moved from Denmark to 113 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 2 submarines and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 4 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from 115 Sea Zone to Novgorod
1 fighter moved from Denmark to Novgorod
2 fighters moved from Denmark to Novgorod
3 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
3 fighters moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 artillery moved from Denmark to Western Germany
3 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
Place Units - Germans
10 armour placed in Germany
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 55 PUs (1 lost to blockades); end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
UK_Pacific regular : 2.00
Russians regular : 0.00
Germans regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 artillery and 1 infantry moved from Rostov to Caucasus
2 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
2 armour and 1 mech_infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 fighters moved from Russia to Archangel
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 3/8 hits, 3,00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
1 aaGun moved from Rostov to Caucasus
1 fighter moved from Smolensk to Russia
3 fighters moved from Archangel to Russia
3 aaGuns moved from Bryansk to Belarus
20 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Belarus
8 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
1 aaGun moved from Russia to Smolensk
1 artillery moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Place Units - Russians
1 infantry placed in Volgograd
5 artilleries, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : -1,00
Russians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
11 armour and 1 mech_infantry moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
2 tactical_bombers moved from 42 Sea Zone to Burma
7 fighters moved from 42 Sea Zone to Burma
5 bombers moved from French Indo China to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 battleships moved from 42 Sea Zone to 38 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
British roll AA dice in Burma : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma
Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits
UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
Non Combat Move - Japanese
5 bombers moved from Burma to Kwangtung
7 fighters moved from Burma to 38 Sea Zone
6 carriers moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Kiangsu
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
2 artilleries moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from South Australia to New South Wales
1 armour moved from Kwangtung to Kiangsu
Place Units - Japanese
2 aaGuns and 1 infantry placed in Kiangsu
2 aaGuns and 1 infantry placed in Kwangtung
2 fighters and 8 infantry placed in Japan
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 8.50
British AA : 0.50
UK_Pacific regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
11 armour and 1 mech_infantry moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
2 tactical_bombers moved from 42 Sea Zone to Burma
7 fighters moved from 42 Sea Zone to Burma
5 bombers moved from French Indo China to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 battleships moved from 42 Sea Zone to 38 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
British roll AA dice in Burma : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma
Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits
UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
Non Combat Move - Japanese
5 bombers moved from Burma to Kwangtung
7 fighters moved from Burma to 38 Sea Zone
6 carriers moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Kiangsu
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
2 artilleries moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from South Australia to New South Wales
1 armour moved from Kwangtung to Kiangsu
Place Units - Japanese
2 aaGuns and 1 infantry placed in Kiangsu
2 aaGuns and 1 infantry placed in Kwangtung
2 fighters and 8 infantry placed in Japan
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 8.50
British AA : 0.50
UK_Pacific regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
11 armour and 1 mech_infantry moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
2 tactical_bombers moved from 42 Sea Zone to Burma
7 fighters moved from 42 Sea Zone to Burma
5 bombers moved from French Indo China to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 battleships moved from 42 Sea Zone to 38 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
British roll AA dice in Burma : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma
Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits
UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
Non Combat Move - Japanese
5 bombers moved from Burma to Kwangtung
7 fighters moved from Burma to 38 Sea Zone
6 carriers moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Kiangsu
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
2 artilleries moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from South Australia to New South Wales
1 armour moved from Kwangtung to Kiangsu
Place Units - Japanese
2 aaGuns and 1 infantry placed in Kiangsu
2 aaGuns and 1 infantry placed in Kwangtung
2 fighters and 8 infantry placed in Japan
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 8.50
British AA : 0.50
UK_Pacific regular : 1.33
British regular : -0.33
@trulpenplay Please use latest file I forgot to move a CV
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
5 fighters moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Combat Hit Differential Summary :