@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
        1 cruiser moved from 28 Sea Zone to 10 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 artillery and 1 infantry moved from Central United States to Western United States
        1 fighter moved from 30 Sea Zone to Wake Island
        1 carrier moved from 30 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to Wake Island
        1 destroyer moved from 54 Sea Zone to 63 Sea Zone
    Place Units - Americans
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 marine placed in Western United States
        1 fighter and 1 tactical_bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 54 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        4 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
    Purchase Units - British
        British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; 
    Combat Move - British
        1 artillery and 2 infantry moved from Persia to Iraq
        1 infantry moved from Eastern Persia to 80 Sea Zone
        1 infantry moved from Persia to Iraq
        1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
        1 infantry moved from 72 Sea Zone to French Madagascar
        1 tactical_bomber moved from India to Iraq
        1 tactical_bomber moved from 81 Sea Zone to Syria
        1 infantry moved from Trans-Jordan to Syria
        1 artillery moved from Trans-Jordan to Iraq
        1 fighter moved from 81 Sea Zone to Syria
        1 fighter moved from India to Iraq
        1 infantry moved from Shan State to French Indo China
              UK_Pacific take French Indo China from Neutral_Axis
    Combat - British
        British creates battle in territory 106 Sea Zone
        Battle in French Madagascar
        Battle in Iraq
            British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,67 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                2 infantry owned by the Neutral_Axis lost in Iraq
                British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2,67 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Axis lost in Iraq
            British win, taking 106 Sea Zone from Germans, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Neutral_Axis: 3 infantry
        Battle in Syria
            British attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Neutral_Axis defend with 1 infantry
                British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1,33 expected hits
                Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Axis lost in Syria
            British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from Syria to Persia
        1 fighter and 1 tactical_bomber moved from Iraq to Persia
        1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 72 Sea Zone
        2 infantry moved from Rhodesia to Tanganyika Territory
        2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
        1 battleship and 1 cruiser moved from 39 Sea Zone to 75 Sea Zone
        2 infantry moved from Sumatra to 41 Sea Zone
        2 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
        1 aaGun moved from Burma to India
        1 destroyer moved from 37 Sea Zone to 39 Sea Zone
        2 aaGuns, 1 artillery and 8 infantry moved from Burma to India
        EDIT: 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
        1 bomber moved from Iceland to United Kingdom
        2 battleships, 2 cruisers and 1 destroyer moved from 118 Sea Zone to 106 Sea Zone
    Place Units - British
        1 factory_minor placed in Persia
        1 armour and 2 mech_infantrys placed in Union of South Africa
        1 fighter placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2,5,6,5
        British collect 28 PUs (2 lost to blockades); end with 28 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    Place Units - UK_Pacific
        7 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 23 PUs; end with 25 PUs
        Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,33
Neutral_Axis regular : -1,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
        2 infantry moved from 92 Sea Zone to Gibraltar
        1 armour moved from Egypt to Trans-Jordan
              Italians take Trans-Jordan from British
        1 armour moved from Trans-Jordan to Egypt
        1 infantry moved from Kenya to Belgian Congo
              Italians take Belgian Congo from British
        1 mech_infantry moved from Egypt to French Equatorial Africa
              Italians take French Equatorial Africa from French
    Combat - Italians
        Battle in Gibraltar
    Non Combat Move - Italians
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Morocco
              Italians take Morocco from Neutral_Axis
        1 infantry moved from Libya to Tunisia
              Italians take Tunisia from Neutral_Axis
        1 infantry moved from Alexandria to 98 Sea Zone
        1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
        1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Algeria
              Italians take Algeria from Neutral_Axis
        1 bomber moved from Tobruk to Egypt
        1 infantry moved from Alexandria to Egypt
        2 infantry moved from Anglo Egyptian Sudan to Egypt
        1 artillery moved from Anglo Egyptian Sudan to Egypt
        1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
        1 fighter moved from Western Germany to Egypt
        2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
        1 armour moved from Romania to Eastern Poland
        1 armour moved from Normandy Bordeaux to Northern Italy
    Place Units - Italians
        3 infantry placed in Egypt
        3 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6,2
        Italians collect 23 PUs (1 lost to blockades); end with 23 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Sumatra to India
        1 infantry moved from Java to 42 Sea Zone
        1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
              ANZAC take Celebes from Dutch
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
        1 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 17 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 81 Sea Zone to 72 Sea Zone
        1 cruiser moved from 118 Sea Zone to 106 Sea Zone
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by French from Karelia: 1 fighter
        EDIT: Adding units owned by French to Russia: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 armour moved from Baltic States to Novgorod
              Germans take Novgorod from Russians
        3 artilleries moved from Baltic States to Belarus
        2 artilleries moved from Eastern Poland to Belarus
        1 infantry moved from Eastern Poland to Western Ukraine
              Germans take Western Ukraine from Russians
        4 armour and 5 infantry moved from Eastern Poland to Belarus
        11 infantry moved from Baltic States to Belarus
        2 infantry moved from Norway to Finland
        2 infantry moved from Norway to Finland
        5 bombers moved from Western Germany to Finland
    Combat - Germans
        Germans creates battle in territory 125 Sea Zone
        Battle in Finland
            Germans attack with 5 bombers and 4 infantry
            Russians defend with 1 infantry
                Germans roll dice for 5 bombers and 4 infantry in Finland, round 2 : 6/9 hits, 4.00 expected hits
                Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Finland
            Germans win, taking 125 Sea Zone from Russians, taking Finland from Russians with 5 bombers and 4 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 4 armour, 5 artilleries and 16 infantry
            Russians defend with 2 infantry
                Germans roll dice for 4 armour, 5 artilleries and 16 infantry in Belarus, round 2 : 7/25 hits, 7.17 expected hits
                Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 4 armour, 5 artilleries and 16 infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        1 aaGun moved from Baltic States to Novgorod
        3 mech_infantrys moved from Baltic States to Novgorod
        4 armour moved from Baltic States to Novgorod
        2 armour moved from Eastern Poland to Novgorod
        2 aaGuns moved from Eastern Poland to Belarus
        5 infantry moved from Romania to Eastern Poland
        1 submarine moved from 105 Sea Zone to 87 Sea Zone
        1 submarine moved from 105 Sea Zone to 112 Sea Zone
        1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
        1 artillery and 1 infantry moved from 112 Sea Zone to Norway
        1 aaGun moved from Norway to Finland
        5 bombers moved from Finland to Western Germany
        1 artillery and 1 infantry moved from France to Western Germany
        3 armour moved from Germany to Eastern Poland
        3 mech_infantrys moved from Germany to Eastern Poland
        1 tactical_bomber moved from Western Germany to Eastern Poland
    Place Units - Germans
        1 mech_infantry placed in Germany
        3 bombers placed in Western Germany
    Turn Complete - Germans
        Germans collect 44 PUs; end with 45 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 13 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        3 infantry moved from Karelia to Finland
        2 fighters and 1 tactical_bomber moved from Karelia to Finland
    Combat - Russians
        Battle in Finland
            Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
            Germans defend with 1 aaGun and 4 infantry
                Germans roll AA dice in Finland : 1/3 hits, 0,50 expected hits
                1 tactical_bomber owned by the Russians lost in Finland
                Russians roll dice for 2 fighters and 3 infantry in Finland, round 2 : 2/5 hits, 1,50 expected hits
Combat Hit Differential Summary :
Germans AA : 0,50
Russians regular : 0,50
Take aa as causalty or 2 inf?
Took the wrong air, but done is done.
@trulpen Take AA and 1 inf please.
I don’t seem to have saved the combat. Will have to do some tricks.
The battle will roll again. The attack-dice won’t count. If anything differs, I’ll restart and edit the first round results and continue from there.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 13 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        3 infantry moved from Karelia to Finland
        2 fighters and 1 tactical_bomber moved from Karelia to Finland
    Combat - Russians
        Battle in Finland
            Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
            Germans defend with 1 aaGun and 4 infantry
                Germans roll AA dice in Finland : 0/3 hits, 0,50 expected hits
                Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2,17 expected hits
                Germans roll dice for 1 aaGun and 4 infantry in Finland, round 2 : 1/4 hits, 1,33 expected hits
Combat Hit Differential Summary :
Germans AA : -0,50
Germans regular : -0,33
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 13 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Finland: 1 aaGun and 1 infantry
        EDIT: Removing units owned by Russians from Karelia: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Karelia: 1 tactical_bomber
        EDIT: Turning off Edit Mode
        2 fighters and 2 infantry moved from Karelia to Finland
    Combat - Russians
        Battle in Finland
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 3 infantry
                Russians roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits
                Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Russians roll dice for 2 fighters and 1 infantry in Finland, round 3 : 0/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Finland
             retreated to Finland
            Germans win with 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        2 fighters moved from Finland to Urals
        2 infantry moved from Archangel to Vologda
        6 infantry moved from Yenisey to Timguska
        2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
        2 armour and 2 mech_infantrys moved from Bryansk to Russia
        2 artilleries moved from Bryansk to Tambov
        2 aaGuns moved from Bryansk to Tambov
        1 infantry moved from Ukraine to Rostov
        14 infantry moved from Bryansk to Tambov
        10 infantry moved from Russia to Tambov
        2 infantry moved from Ukraine to Rostov
        2 infantry moved from Bryansk to Russia
        1 submarine moved from 123 Sea Zone to 106 Sea Zone
        1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    Place Units - Russians
        10 infantry placed in Russia
        3 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 30 PUs; end with 32 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,50
Changing the setup.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 13 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Finland: 1 aaGun and 1 infantry
        EDIT: Removing units owned by Russians from Karelia: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Karelia: 1 tactical_bomber
        EDIT: Turning off Edit Mode
        2 fighters and 2 infantry moved from Karelia to Finland
    Combat - Russians
        Battle in Finland
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 3 infantry
                Russians roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits
                Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Russians roll dice for 2 fighters and 1 infantry in Finland, round 3 : 0/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Finland
             retreated to Finland
            Germans win with 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        2 fighters moved from Finland to Urals
        2 infantry moved from Archangel to Vologda
        6 infantry moved from Yenisey to Timguska
        2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
        2 artilleries moved from Bryansk to Tambov
        1 infantry moved from Ukraine to Rostov
        14 infantry moved from Bryansk to Tambov
        2 infantry moved from Ukraine to Rostov
        2 infantry moved from Bryansk to Russia
        1 submarine moved from 123 Sea Zone to 106 Sea Zone
        1 cruiser moved from 114 Sea Zone to 115 Sea Zone
        2 armour and 2 mech_infantrys moved from Bryansk to Tambov
        4 infantry moved from Russia to Tambov
        2 infantry moved from Russia to Tambov
        1 aaGun moved from Bryansk to Russia
        1 aaGun moved from Bryansk to Tambov
    Place Units - Russians
        10 infantry placed in Russia
        3 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 30 PUs; end with 32 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Americans
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        2 bombers moved from Kwangsi to Philippines
        2 fighters moved from Kwangsi to Kwangtung
        2 tactical_bombers moved from Kwangsi to Kwangtung
        1 artillery and 1 infantry moved from Kwangsi to Kwangtung
        1 infantry moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
        1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
        1 marine moved from 42 Sea Zone to Java
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
        1 infantry moved from Siam to Shan State
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 armour moved from 37 Sea Zone to Malaya
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        1 infantry moved from 37 Sea Zone to Malaya
        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
        1 tactical_bomber moved from Kwangsi to Kwangtung
    Combat - Japanese
        Battle in Java
        Battle in Borneo
        Battle in 44 Sea Zone
            Japanese attack with 1 destroyer and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Sumatra
        Battle in Guam
        Battle in Malaya
        Battle in French Indo China
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in French Indo China
            Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Shan State
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.50 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Philippines
            Japanese attack with 2 artilleries, 2 bombers and 2 infantry
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Philippines, round 2 : 2/6 hits, 2.67 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
        Battle in Celebes
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
                ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - Japanese
        1 carrier moved from 36 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
        1 carrier moved from 37 Sea Zone to 42 Sea Zone
        1 submarine moved from 37 Sea Zone to 42 Sea Zone
        1 submarine moved from 37 Sea Zone to 42 Sea Zone
        1 cruiser moved from 36 Sea Zone to 42 Sea Zone
        1 carrier moved from 36 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Japan
        2 fighters moved from Kwangtung to 6 Sea Zone
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Jehol to Anhwe
        5 infantry moved from Jehol to Chahar
        1 infantry moved from Hunan to Yunnan
        1 infantry moved from Anhwe to Hunan
        2 artilleries moved from Kweichow to Shensi
        1 infantry moved from Kweichow to Shensi
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
        1 fighter moved from French Indo China to 35 Sea Zone
        2 bombers moved from Philippines to Kwangsi
        3 tactical_bombers moved from Kwangtung to Kwangsi
        1 tactical_bomber moved from French Indo China to Kwangsi
        1 destroyer moved from 37 Sea Zone to 42 Sea Zone
        1 battleship moved from 37 Sea Zone to 42 Sea Zone
        1 battleship moved from 37 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        1 carrier and 2 destroyers placed in 6 Sea Zone
        1 infantry and 2 mech_infantrys placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 61 PUs; end with 61 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.83
ANZAC regular : -0.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 bomber moved from Wake Island to 16 Sea Zone
        1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 submarine moved from 54 Sea Zone to 21 Sea Zone
        2 battleships moved from 26 Sea Zone to 33 Sea Zone
    Combat - Americans
        Battle in 21 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 21 Sea Zone
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 16 Sea Zone
            Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
            Casualties for Americans: 1 tactical_bomber
            Casualties for Japanese: 1 destroyer
        Battle in Caroline Islands
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 2 battleships in Caroline Islands, round 2 : 0/2 hits, 1,33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans lost in Caroline Islands
                Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
                1 artillery owned by the Americans lost in Caroline Islands
            Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -7
            Casualties for Americans: 1 artillery and 1 infantry
    Non Combat Move - Americans
        3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
        4 fighters moved from Wake Island to 33 Sea Zone
        1 fighter moved from 16 Sea Zone to Midway
        1 fighter moved from Wake Island to Midway
        1 bomber moved from 16 Sea Zone to Hawaiian Islands
        1 destroyer moved from 63 Sea Zone to 33 Sea Zone
        1 carrier moved from 10 Sea Zone to 89 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
        1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
        1 marine moved from 89 Sea Zone to Southeast Mexico
        1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
    Place Units - Americans
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        2 fighters placed in Eastern United States
        1 infantry placed in Central United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -3,83
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        6 infantry moved from Suiyuyan to Kansu
    Place Units - Chinese
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Combat Move - British
        1 bomber moved from United Kingdom to France
    Combat - British
        Strategic bombing raid in France
                Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
            Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
    Non Combat Move - British
        1 bomber moved from France to United Kingdom
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 bomber moved from Wake Island to 16 Sea Zone
        1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 submarine moved from 54 Sea Zone to 21 Sea Zone
        2 battleships moved from 26 Sea Zone to 33 Sea Zone
    Combat - Americans
        Battle in 21 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 21 Sea Zone
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 16 Sea Zone
            Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
            Casualties for Americans: 1 tactical_bomber
            Casualties for Japanese: 1 destroyer
        Battle in Caroline Islands
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 2 battleships in Caroline Islands, round 2 : 0/2 hits, 1,33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans lost in Caroline Islands
                Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
                1 artillery owned by the Americans lost in Caroline Islands
            Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -7
            Casualties for Americans: 1 artillery and 1 infantry
    Non Combat Move - Americans
        3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
        4 fighters moved from Wake Island to 33 Sea Zone
        1 fighter moved from 16 Sea Zone to Midway
        1 fighter moved from Wake Island to Midway
        1 bomber moved from 16 Sea Zone to Hawaiian Islands
        1 destroyer moved from 63 Sea Zone to 33 Sea Zone
        1 carrier moved from 10 Sea Zone to 89 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
        1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
        1 marine moved from 89 Sea Zone to Southeast Mexico
        1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
    Place Units - Americans
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        2 fighters placed in Eastern United States
        1 infantry placed in Central United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        6 infantry moved from Suiyuyan to Kansu
    Place Units - Chinese
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 4 PUs
    Purchase Units - British
        British buy 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 8 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 infantry moved from French Madagascar to 72 Sea Zone
        2 infantry moved from Tanganyika Territory to Belgian Congo
        2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
        1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
        1 infantry moved from 76 Sea Zone to Ethiopia
        2 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
        2 infantry moved from 72 Sea Zone to Kenya
        1 infantry moved from Syria to Trans-Jordan
              British take Trans-Jordan from Italians
        1 infantry moved from India to Burma
        1 fighter moved from India to Burma
    Combat - British
        Battle in Kenya
        Battle in Ethiopia
        Battle in Belgian Congo
            British attack with 1 armour, 2 infantry and 4 mech_infantrys
            Italians defend with 1 infantry
                British roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Belgian Congo, round 2 : 2/7 hits, 1,50 expected hits
                Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Belgian Congo
            British win, taking Kenya from Italians, taking Ethiopia from Italians, taking Belgian Congo from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Burma
            British attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Changing ownership of Italian Somaliland from Italians to British
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from Burma to India
        1 fighter and 1 tactical_bomber moved from Persia to 76 Sea Zone
        1 carrier moved from 72 Sea Zone to 76 Sea Zone
        1 battleship moved from 75 Sea Zone to 72 Sea Zone
        1 destroyer moved from 39 Sea Zone to 76 Sea Zone
        1 cruiser moved from 75 Sea Zone to 76 Sea Zone
        1 cruiser and 2 destroyers moved from 72 Sea Zone to 76 Sea Zone
        1 battleship moved from 75 Sea Zone to 76 Sea Zone
        EDIT: 2 infantry moved from Kenya to Italian Somaliland
        1 fighter and 1 tactical_bomber moved from Persia to India
        2 artilleries and 3 infantry moved from Iraq to Persia
        1 infantry moved from Iraq to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        2 artilleries and 2 infantry moved from Iraq to Persia
        4 fighters moved from Karelia to Russia
        1 destroyer moved from 106 Sea Zone to 89 Sea Zone
        1 cruiser moved from 106 Sea Zone to 89 Sea Zone
        2 battleships, 1 cruiser and 2 destroyers moved from 106 Sea Zone to 101 Sea Zone
        1 armour and 1 infantry moved from 101 Sea Zone to Eastern United States
        1 cruiser moved from 106 Sea Zone to 101 Sea Zone
        1 cruiser moved from 106 Sea Zone to 89 Sea Zone
        1 battleship moved from 75 Sea Zone to 76 Sea Zone
        1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
        1 destroyer moved from 72 Sea Zone to 71 Sea Zone
    Place Units - British
        1 transport placed in 71 Sea Zone
        2 infantry placed in Union of South Africa
        3 infantry placed in Persia
        3 infantry placed in United Kingdom
        Turning on Edit Mode
        EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 32 PUs; end with 32 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    Place Units - UK_Pacific
        8 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 5 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Americans regular : -3,83
Italians regular : -0,33
Japanese regular : 0,67
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 bomber moved from Wake Island to 16 Sea Zone
        1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 submarine moved from 54 Sea Zone to 21 Sea Zone
        2 battleships moved from 26 Sea Zone to 33 Sea Zone
    Combat - Americans
        Battle in 21 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 21 Sea Zone
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 16 Sea Zone
            Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
            Casualties for Americans: 1 tactical_bomber
            Casualties for Japanese: 1 destroyer
        Battle in Caroline Islands
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 2 battleships in Caroline Islands, round 2 : 0/2 hits, 1,33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans lost in Caroline Islands
                Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
                1 artillery owned by the Americans lost in Caroline Islands
            Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -7
            Casualties for Americans: 1 artillery and 1 infantry
    Non Combat Move - Americans
        3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
        4 fighters moved from Wake Island to 33 Sea Zone
        1 fighter moved from 16 Sea Zone to Midway
        1 fighter moved from Wake Island to Midway
        1 bomber moved from 16 Sea Zone to Hawaiian Islands
        1 destroyer moved from 63 Sea Zone to 33 Sea Zone
        1 carrier moved from 10 Sea Zone to 89 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
        1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
        1 marine moved from 89 Sea Zone to Southeast Mexico
        1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
    Place Units - Americans
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        2 fighters placed in Eastern United States
        1 infantry placed in Central United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        6 infantry moved from Suiyuyan to Kansu
    Place Units - Chinese
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 4 PUs
    Purchase Units - British
        British buy 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 8 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 infantry moved from French Madagascar to 72 Sea Zone
        2 infantry moved from Tanganyika Territory to Belgian Congo
        2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
        1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
        1 infantry moved from 76 Sea Zone to Ethiopia
        2 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
        2 infantry moved from 72 Sea Zone to Kenya
        1 infantry moved from Syria to Trans-Jordan
              British take Trans-Jordan from Italians
        1 infantry moved from India to Burma
        1 fighter moved from India to Burma
    Combat - British
        Battle in Kenya
        Battle in Ethiopia
        Battle in Belgian Congo
            British attack with 1 armour, 2 infantry and 4 mech_infantrys
            Italians defend with 1 infantry
                British roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Belgian Congo, round 2 : 2/7 hits, 1,50 expected hits
                Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Belgian Congo
            British win, taking Kenya from Italians, taking Ethiopia from Italians, taking Belgian Congo from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Burma
            British attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Changing ownership of Italian Somaliland from Italians to British
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from Burma to India
        1 fighter and 1 tactical_bomber moved from Persia to 76 Sea Zone
        1 carrier moved from 72 Sea Zone to 76 Sea Zone
        1 battleship moved from 75 Sea Zone to 72 Sea Zone
        1 destroyer moved from 39 Sea Zone to 76 Sea Zone
        1 cruiser moved from 75 Sea Zone to 76 Sea Zone
        1 cruiser and 2 destroyers moved from 72 Sea Zone to 76 Sea Zone
        1 battleship moved from 75 Sea Zone to 76 Sea Zone
        EDIT: 2 infantry moved from Kenya to Italian Somaliland
        1 fighter and 1 tactical_bomber moved from Persia to India
        2 artilleries and 3 infantry moved from Iraq to Persia
        1 infantry moved from Iraq to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        2 artilleries and 2 infantry moved from Iraq to Persia
        4 fighters moved from Karelia to Russia
        1 destroyer moved from 106 Sea Zone to 89 Sea Zone
        1 cruiser moved from 106 Sea Zone to 89 Sea Zone
        2 battleships, 1 cruiser and 2 destroyers moved from 106 Sea Zone to 101 Sea Zone
        1 armour and 1 infantry moved from 101 Sea Zone to Eastern United States
        1 cruiser moved from 106 Sea Zone to 101 Sea Zone
        1 cruiser moved from 106 Sea Zone to 89 Sea Zone
        1 battleship moved from 75 Sea Zone to 76 Sea Zone
        1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
        1 destroyer moved from 72 Sea Zone to 71 Sea Zone
    Place Units - British
        1 transport placed in 71 Sea Zone
        2 infantry placed in Union of South Africa
        3 infantry placed in Persia
        3 infantry placed in United Kingdom
        Turning on Edit Mode
        EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 32 PUs; end with 32 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    Place Units - UK_Pacific
        8 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 5 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 8 infantry
        Turning on Edit Mode
        EDIT: Changing ownership of Eire from Neutral_Allies to British
        EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
        EDIT: Adding units owned by British to Eire: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3,83
Italians regular : -0,33
Japanese regular : 0,67
British regular : 0,83
Sorry for edits and stuff. Am tired and defaitistic. Moved to quickly. Intended to go to Kenya by land in order to be able to take Italian Somalialand. The german air screws me over otherwise.
I look at the map and wonder why I even bother to play the allied side? I completely suck.