Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 28 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from 30 Sea Zone to Wake Island
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 marine placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 28 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from 30 Sea Zone to Wake Island
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 marine placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to Iraq
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 tactical_bomber moved from India to Iraq
1 tactical_bomber moved from 81 Sea Zone to Syria
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from 81 Sea Zone to Syria
1 fighter moved from India to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
British creates battle in territory 106 Sea Zone
Battle in French Madagascar
Battle in Iraq
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2,67 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking 106 Sea Zone from Germans, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Syria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Syria to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 battleship and 1 cruiser moved from 39 Sea Zone to 75 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 aaGun moved from Burma to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 aaGuns, 1 artillery and 8 infantry moved from Burma to India
EDIT: 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 bomber moved from Iceland to United Kingdom
2 battleships, 2 cruisers and 1 destroyer moved from 118 Sea Zone to 106 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2,5,6,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 25 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,33
Neutral_Axis regular : -1,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 bomber moved from Tobruk to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to Egypt
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Eastern Poland
1 armour moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6,2
Italians collect 23 PUs (1 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 cruiser moved from 118 Sea Zone to 106 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Karelia: 1 fighter
EDIT: Adding units owned by French to Russia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 artilleries moved from Baltic States to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 armour and 5 infantry moved from Eastern Poland to Belarus
11 infantry moved from Baltic States to Belarus
2 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
5 bombers moved from Western Germany to Finland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 5 bombers and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 5 bombers and 4 infantry in Finland, round 2 : 6/9 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking 125 Sea Zone from Russians, taking Finland from Russians with 5 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 armour, 5 artilleries and 16 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour, 5 artilleries and 16 infantry in Belarus, round 2 : 7/25 hits, 7.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 5 artilleries and 16 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
4 armour moved from Baltic States to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 aaGuns moved from Eastern Poland to Belarus
5 infantry moved from Romania to Eastern Poland
1 submarine moved from 105 Sea Zone to 87 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Norway to Finland
5 bombers moved from Finland to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
3 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
Place Units - Germans
1 mech_infantry placed in Germany
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Karelia to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 4 infantry
Germans roll AA dice in Finland : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians lost in Finland
Russians roll dice for 2 fighters and 3 infantry in Finland, round 2 : 2/5 hits, 1,50 expected hits
Combat Hit Differential Summary :
Germans AA : 0,50
Russians regular : 0,50
Take aa as causalty or 2 inf?
Took the wrong air, but done is done.
@trulpen Take AA and 1 inf please.
I don’t seem to have saved the combat. Will have to do some tricks.
The battle will roll again. The attack-dice won’t count. If anything differs, I’ll restart and edit the first round results and continue from there.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Karelia to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 4 infantry
Germans roll AA dice in Finland : 0/3 hits, 0,50 expected hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Finland, round 2 : 1/4 hits, 1,33 expected hits
Combat Hit Differential Summary :
Germans AA : -0,50
Germans regular : -0,33
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 aaGun and 1 infantry
EDIT: Removing units owned by Russians from Karelia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 fighters and 2 infantry moved from Karelia to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 fighters and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters and 1 infantry in Finland, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
retreated to Finland
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Finland to Urals
2 infantry moved from Archangel to Vologda
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 armour and 2 mech_infantrys moved from Bryansk to Russia
2 artilleries moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
14 infantry moved from Bryansk to Tambov
10 infantry moved from Russia to Tambov
2 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Russia
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,50
Changing the setup.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 aaGun and 1 infantry
EDIT: Removing units owned by Russians from Karelia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 fighters and 2 infantry moved from Karelia to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 fighters and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters and 1 infantry in Finland, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
retreated to Finland
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Finland to Urals
2 infantry moved from Archangel to Vologda
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 artilleries moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
14 infantry moved from Bryansk to Tambov
2 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Russia
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Tambov
4 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Siam to Shan State
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Malaya
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Philippines, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Japan
2 fighters moved from Kwangtung to 6 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
5 infantry moved from Jehol to Chahar
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 artilleries moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
2 bombers moved from Philippines to Kwangsi
3 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.83
ANZAC regular : -0.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Wake Island to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 battleships moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Caroline Islands, round 2 : 0/2 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from Wake Island to 33 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from Wake Island to Midway
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
1 marine moved from 89 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -3,83
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Combat Move - British
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - British
1 bomber moved from France to United Kingdom
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Wake Island to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 battleships moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Caroline Islands, round 2 : 0/2 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from Wake Island to 33 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from Wake Island to Midway
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
1 marine moved from 89 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from French Madagascar to 72 Sea Zone
2 infantry moved from Tanganyika Territory to Belgian Congo
2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Kenya
Battle in Ethiopia
Battle in Belgian Congo
British attack with 1 armour, 2 infantry and 4 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Belgian Congo, round 2 : 2/7 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Kenya from Italians, taking Ethiopia from Italians, taking Belgian Congo from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from Persia to 76 Sea Zone
1 carrier moved from 72 Sea Zone to 76 Sea Zone
1 battleship moved from 75 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 75 Sea Zone to 76 Sea Zone
1 cruiser and 2 destroyers moved from 72 Sea Zone to 76 Sea Zone
1 battleship moved from 75 Sea Zone to 76 Sea Zone
EDIT: 2 infantry moved from Kenya to Italian Somaliland
1 fighter and 1 tactical_bomber moved from Persia to India
2 artilleries and 3 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 2 infantry moved from Iraq to Persia
4 fighters moved from Karelia to Russia
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
1 cruiser moved from 106 Sea Zone to 89 Sea Zone
2 battleships, 1 cruiser and 2 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 101 Sea Zone to Eastern United States
1 cruiser moved from 106 Sea Zone to 101 Sea Zone
1 cruiser moved from 106 Sea Zone to 89 Sea Zone
1 battleship moved from 75 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Americans regular : -3,83
Italians regular : -0,33
Japanese regular : 0,67
British regular : 0,83