@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@trulpenplay Please use latest file I had a noncombat move I missed. Thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter moved from Western United States to 2 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 infantry moved from 62 Sea Zone to Victoria
        2 infantry moved from Johnston Island to 30 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
        2 infantry moved from 62 Sea Zone to New South Wales
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
        1 fighter moved from 62 Sea Zone to 55 Sea Zone
        1 infantry moved from Normandy Bordeaux to Holland Belgium
        1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
        1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        2 fighters moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from United Kingdom to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand
        1 fighter moved from 62 Sea Zone to New South Wales
        1 fighter moved from 62 Sea Zone to New Zealand
    Combat - Americans
        Battle in Victoria
        Battle in 2 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 2 Sea Zone
            Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in New Zealand
            Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 airfield, 1 harbour and 1 infantry
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits
                Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in New Zealand
            Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in New South Wales
            Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits
                Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits
                Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Japanese lost in New South Wales
            Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Holland Belgium
            Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 92 Sea Zone
            Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 carrier owned by the Americans
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
            Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
            Casualties for Italians: 1 destroyer and 1 submarine
    Non Combat Move - Americans
        2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone
        2 submarines moved from 54 Sea Zone to 62 Sea Zone
        2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone
        2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
        2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone
        2 transports moved from 62 Sea Zone to 50 Sea Zone
        1 infantry moved from Johnston Island to 30 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
        1 submarine moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to 62 Sea Zone
        2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
        1 fighter moved from 2 Sea Zone to 10 Sea Zone
        1 marine moved from Eastern United States to 101 Sea Zone
        1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
        1 marine moved from 91 Sea Zone to Morocco
        1 transport moved from 87 Sea Zone to 89 Sea Zone
        4 transports moved from 102 Sea Zone to 101 Sea Zone
        1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
        1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 transports moved from 110 Sea Zone to 102 Sea Zone
        1 artillery and 1 infantry moved from Libya to Tobruk
        1 mech_infantry moved from Tunisia to Tobruk
        1 armour and 2 mech_infantrys moved from Libya to Tobruk
        1 transport moved from 110 Sea Zone to 102 Sea Zone
        1 artillery and 1 infantry moved from Norway to 112 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Southern France to Normandy Bordeaux
        3 fighters moved from 92 Sea Zone to Gibraltar
        1 bomber moved from 92 Sea Zone to Gibraltar
        1 submarine moved from 93 Sea Zone to 97 Sea Zone
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
    Place Units - Americans
        1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
        1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States
        2 mech_infantrys placed in Central United States
        8 infantry placed in Eastern United States
        Americans undo move 4.
        8 infantry placed in Central United States
        3 infantry placed in Normandy Bordeaux
        1 infantry placed in Southern France
        1 infantry placed in Norway
        Americans undo move 7.
        1 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 67 PUs; end with 67 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,50
Japanese regular : -0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Suiyuyan
        3 infantry moved from Shensi to Kansu
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
                Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
            Japanese win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Chinese: 2 infantry
        Battle in Kansu
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
            Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter moved from Western United States to 2 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 infantry moved from 62 Sea Zone to Victoria
        2 infantry moved from Johnston Island to 30 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
        2 infantry moved from 62 Sea Zone to New South Wales
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
        1 fighter moved from 62 Sea Zone to 55 Sea Zone
        1 infantry moved from Normandy Bordeaux to Holland Belgium
        1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
        1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        2 fighters moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from United Kingdom to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand
        1 fighter moved from 62 Sea Zone to New South Wales
        1 fighter moved from 62 Sea Zone to New Zealand
    Combat - Americans
        Battle in Victoria
        Battle in 2 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 2 Sea Zone
            Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in New Zealand
            Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 airfield, 1 harbour and 1 infantry
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits
                Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in New Zealand
            Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in New South Wales
            Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits
                Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits
                Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Japanese lost in New South Wales
            Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Holland Belgium
            Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 92 Sea Zone
            Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 carrier owned by the Americans
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
            Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
            Casualties for Italians: 1 destroyer and 1 submarine
    Non Combat Move - Americans
        2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone
        2 submarines moved from 54 Sea Zone to 62 Sea Zone
        2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone
        2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
        2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone
        2 transports moved from 62 Sea Zone to 50 Sea Zone
        1 infantry moved from Johnston Island to 30 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
        1 submarine moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to 62 Sea Zone
        2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
        1 fighter moved from 2 Sea Zone to 10 Sea Zone
        1 marine moved from Eastern United States to 101 Sea Zone
        1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
        1 marine moved from 91 Sea Zone to Morocco
        1 transport moved from 87 Sea Zone to 89 Sea Zone
        4 transports moved from 102 Sea Zone to 101 Sea Zone
        1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
        1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 transports moved from 110 Sea Zone to 102 Sea Zone
        1 artillery and 1 infantry moved from Libya to Tobruk
        1 mech_infantry moved from Tunisia to Tobruk
        1 armour and 2 mech_infantrys moved from Libya to Tobruk
        1 transport moved from 110 Sea Zone to 102 Sea Zone
        1 artillery and 1 infantry moved from Norway to 112 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Southern France to Normandy Bordeaux
        3 fighters moved from 92 Sea Zone to Gibraltar
        1 bomber moved from 92 Sea Zone to Gibraltar
        1 submarine moved from 93 Sea Zone to 97 Sea Zone
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
    Place Units - Americans
        1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
        1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States
        2 mech_infantrys placed in Central United States
        8 infantry placed in Eastern United States
        Americans undo move 4.
        8 infantry placed in Central United States
        3 infantry placed in Normandy Bordeaux
        1 infantry placed in Southern France
        1 infantry placed in Norway
        Americans undo move 7.
        1 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 67 PUs; end with 67 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Suiyuyan
        3 infantry moved from Shensi to Kansu
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
                Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
            Japanese win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Chinese: 2 infantry
        Battle in Kansu
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
            Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    Combat Move - British
        1 fighter moved from Norway to 114 Sea Zone
    Combat - British
        Battle in 114 Sea Zone
            British attack with 1 fighter
            Germans defend with 1 transport
                1 transport owned by the Germans lost in 114 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Germans: 1 transport
    Non Combat Move - British
        1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
        1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
        2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 fighter and 1 tactical_bomber moved from Norway to Baltic States
        1 fighter moved from 114 Sea Zone to Baltic States
        1 fighter moved from Norway to Novgorod
        1 marine moved from Norway to 112 Sea Zone
        1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 110 Sea Zone
        1 marine moved from 110 Sea Zone to Normandy Bordeaux
        6 infantry moved from United Kingdom to 110 Sea Zone
        6 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from 110 Sea Zone to Norway
        1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone
        1 carrier moved from 71 Sea Zone to 72 Sea Zone
    Place Units - British
        1 artillery, 1 infantry and 1 marine placed in Union of South Africa
        1 fighter and 1 tactical_bomber placed in United Kingdom
    Turn Complete - British
        British collect 29 PUs; end with 30 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -0,50
Italians regular : 0,50
Japanese regular : 1,50
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter moved from Western United States to 2 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 infantry moved from 62 Sea Zone to Victoria
        2 infantry moved from Johnston Island to 30 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
        2 infantry moved from 62 Sea Zone to New South Wales
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
        1 fighter moved from 62 Sea Zone to 55 Sea Zone
        1 infantry moved from Normandy Bordeaux to Holland Belgium
        1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
        1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        2 fighters moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from United Kingdom to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand
        1 fighter moved from 62 Sea Zone to New South Wales
        1 fighter moved from 62 Sea Zone to New Zealand
    Combat - Americans
        Battle in Victoria
        Battle in 2 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 2 Sea Zone
            Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in New Zealand
            Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 airfield, 1 harbour and 1 infantry
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits
                Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in New Zealand
            Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in New South Wales
            Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits
                Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits
                Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Japanese lost in New South Wales
            Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Holland Belgium
            Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 92 Sea Zone
            Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 carrier owned by the Americans
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
            Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
            Casualties for Italians: 1 destroyer and 1 submarine
    Non Combat Move - Americans
        2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone
        2 submarines moved from 54 Sea Zone to 62 Sea Zone
        2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone
        2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
        2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone
        2 transports moved from 62 Sea Zone to 50 Sea Zone
        1 infantry moved from Johnston Island to 30 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
        1 submarine moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to 62 Sea Zone
        2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
        1 fighter moved from 2 Sea Zone to 10 Sea Zone
        1 marine moved from Eastern United States to 101 Sea Zone
        1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
        1 marine moved from 91 Sea Zone to Morocco
        1 transport moved from 87 Sea Zone to 89 Sea Zone
        4 transports moved from 102 Sea Zone to 101 Sea Zone
        1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
        1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 transports moved from 110 Sea Zone to 102 Sea Zone
        1 artillery and 1 infantry moved from Libya to Tobruk
        1 mech_infantry moved from Tunisia to Tobruk
        1 armour and 2 mech_infantrys moved from Libya to Tobruk
        1 transport moved from 110 Sea Zone to 102 Sea Zone
        1 artillery and 1 infantry moved from Norway to 112 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Southern France to Normandy Bordeaux
        3 fighters moved from 92 Sea Zone to Gibraltar
        1 bomber moved from 92 Sea Zone to Gibraltar
        1 submarine moved from 93 Sea Zone to 97 Sea Zone
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
    Place Units - Americans
        1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
        1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States
        2 mech_infantrys placed in Central United States
        8 infantry placed in Eastern United States
        Americans undo move 4.
        8 infantry placed in Central United States
        3 infantry placed in Normandy Bordeaux
        1 infantry placed in Southern France
        1 infantry placed in Norway
        Americans undo move 7.
        1 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 67 PUs; end with 67 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Suiyuyan
        3 infantry moved from Shensi to Kansu
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
                Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
            Japanese win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Chinese: 2 infantry
        Battle in Kansu
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
            Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    Combat Move - British
        1 fighter moved from Norway to 114 Sea Zone
    Combat - British
        Battle in 114 Sea Zone
            British attack with 1 fighter
            Germans defend with 1 transport
                1 transport owned by the Germans lost in 114 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Germans: 1 transport
    Non Combat Move - British
        1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
        1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
        2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 fighter and 1 tactical_bomber moved from Norway to Baltic States
        1 fighter moved from 114 Sea Zone to Baltic States
        1 fighter moved from Norway to Novgorod
        1 marine moved from Norway to 112 Sea Zone
        1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 110 Sea Zone
        1 marine moved from 110 Sea Zone to Normandy Bordeaux
        6 infantry moved from United Kingdom to 110 Sea Zone
        6 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from 110 Sea Zone to Norway
        1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone
        1 carrier moved from 71 Sea Zone to 72 Sea Zone
    Place Units - British
        1 artillery, 1 infantry and 1 marine placed in Union of South Africa
        1 fighter and 1 tactical_bomber placed in United Kingdom
    Turn Complete - British
        British collect 29 PUs; end with 30 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Removing units owned by British from Southern France: 2 aaGuns and 3 infantry
        EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns and 3 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -0,50
Italians regular : 0,50
Japanese regular : 1,50
Germans regular : -0,33
The brits should of course retreat from S Fr to Normandie.
Ah, yes, have to check z62. Tried to and it hanged. Forgot after restart. Will try again.
Nevermind, it is what it is. Germany can-open anyway, so no need to consider a des-block.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 infantry moved from Northern Italy to Southern France
        1 infantry moved from Northern Italy to Southern France
        2 fighters moved from Southern Italy to Southern France
    Combat - Italians
        Battle in Southern France
            Italians attack with 2 fighters and 3 infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Southern France
            Italians win, taking Southern France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
    Non Combat Move - Italians
        2 fighters moved from Southern France to Southern Italy
        3 infantry moved from Northern Italy to Yugoslavia
        1 infantry moved from Bulgaria to Yugoslavia
        1 armour moved from Southern Italy to Northern Italy
        3 infantry moved from Northern Italy to Southern Italy
        2 aaGuns moved from Northern Italy to Southern Italy
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
        1 infantry and 2 mech_infantrys placed in Egypt
        1 infantry placed in Southern Italy
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Egypt: 1 infantry
        EDIT: Adding units owned by Italians to Alexandria: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
        Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
    Combat Move - ANZAC
        1 submarine moved from 6 Sea Zone to 19 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
    Non Combat Move - ANZAC
        1 fighter moved from Paulau Island to 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 5 PUs; end with 5 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
    Combat Move - ANZAC
        1 submarine moved from 6 Sea Zone to 19 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
    Non Combat Move - ANZAC
        1 fighter moved from Paulau Island to 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 5 PUs; end with 5 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
    Combat Move - French
    Non Combat Move - French
        1 cruiser moved from 112 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 destroyer moved from 71 Sea Zone to 72 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 carrier, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 mech_infantrys moved from Western Germany to Holland Belgium
        3 fighters moved from Western Germany to Holland Belgium
        1 infantry moved from Poland to Eastern Poland
        1 mech_infantry moved from Germany to Eastern Poland
        3 fighters moved from Germany to Eastern Poland
        5 tactical_bombers moved from Western Australia to New South Wales
        1 bomber moved from Western Australia to 63 Sea Zone
        1 bomber moved from Western Australia to New South Wales
        3 tactical_bombers moved from Western Australia to Victoria
        1 tactical_bomber moved from Western Australia to New South Wales
        1 tactical_bomber moved from Western Australia to Victoria
        1 fighter moved from Western Australia to New South Wales
        1 fighter moved from Western Australia to Victoria
        1 armour moved from Iraq to Egypt
        2 armour moved from Northwest Persia to Caucasus
    Combat - Germans
        Battle in 63 Sea Zone
            Germans attack with 1 bomber
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 63 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in New South Wales
            Germans attack with 1 bomber, 1 fighter and 6 tactical_bombers
            ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
                Germans roll dice for 1 bomber, 1 fighter and 6 tactical_bombers in New South Wales, round 2 : 5/8 hits, 4.33 expected hits
                ANZAC roll dice for 2 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales
            Germans win with 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -5
            Casualties for Germans: 1 tactical_bomber
            Casualties for Americans: 2 infantry
        Battle in Holland Belgium
            Germans attack with 3 fighters and 2 mech_infantrys
            Americans defend with 1 infantry
                Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Victoria
            Germans attack with 1 fighter and 4 tactical_bombers
            Americans defend with 1 infantry
                Germans roll dice for 1 fighter and 4 tactical_bombers in Victoria, round 2 : 1/5 hits, 2.67 expected hits
                ANZAC roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Victoria
            Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Eastern Poland
            Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
            Russians defend with 1 infantry and 1 mech_infantry
                Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits
                Russians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
            Germans win, taking Eastern Poland from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry and 1 mech_infantry
        Battle in Caucasus
            Germans attack with 2 armour
            Russians defend with 1 infantry
                Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
            Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -3
            Casualties for Germans: 1 armour
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 armour moved from Northwest Persia to Iraq
        2 armour moved from Turkmenistan to Persia
        1 bomber moved from Germany to Western Germany
        3 fighters moved from Holland Belgium to Western Germany
        10 armour moved from Denmark to Germany
        6 artilleries moved from Denmark to Western Germany
        3 fighters moved from Eastern Poland to Germany
        1 fighter moved from New South Wales to Western Australia
        5 tactical_bombers moved from New South Wales to Western Australia
        1 bomber moved from New South Wales to Western Australia
        1 fighter and 4 tactical_bombers moved from Victoria to Western Australia
        1 bomber moved from 63 Sea Zone to Northern Territory
        8 mech_infantrys moved from Western Germany to Germany
    Place Units - Germans
        1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
        6 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
        Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
ANZAC regular : 0.00
Russians regular : 1.00
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
    Purchase Units - Russians
        Russians buy 1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Kazakhstan to Caucasus
        3 artilleries and 5 infantry moved from Volgograd to Caucasus
        1 infantry moved from Bessarabia to Romania
              Russians take Romania from Germans
        7 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland
        1 infantry moved from Baltic States to Poland
              Russians take Poland from Germans
        4 artilleries and 10 infantry moved from Baltic States to Eastern Poland
        3 artilleries and 3 infantry moved from Belarus to Eastern Poland
        1 tactical_bomber moved from Bryansk to Caucasus
    Combat - Russians
        Battle in Caucasus
            Russians attack with 3 artilleries, 6 infantry and 1 tactical_bomber
            Germans defend with 1 armour
                Russians roll dice for 3 artilleries, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/10 hits, 3,00 expected hits
                Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Germans lost in Caucasus
            Russians win, taking Caucasus from Germans with 3 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 1 armour
        Battle in Eastern Poland
            Russians attack with 14 artilleries and 33 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 14 artilleries and 33 infantry in Eastern Poland, round 2 : 9/47 hits, 12,50 expected hits
                Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Eastern Poland
            Russians win, taking Eastern Poland from Germans with 14 artilleries and 33 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        1 aaGun moved from Belarus to Eastern Poland
        2 aaGuns moved from Western Ukraine to Eastern Poland
        1 artillery and 2 infantry moved from Novgorod to Baltic States
        1 armour moved from Novgorod to Eastern Poland
        1 armour moved from Finland to Novgorod
        1 fighter moved from Belarus to Novgorod
        1 tactical_bomber moved from Caucasus to Bryansk
        1 fighter moved from Bryansk to Novgorod
        3 infantry moved from Bryansk to Western Ukraine
        1 infantry moved from Bessarabia to Eastern Poland
        2 artilleries and 1 infantry moved from Ukraine to Bessarabia
        2 mech_infantrys moved from Russia to Western Ukraine
        1 mech_infantry moved from Russia to Western Ukraine
        3 infantry moved from Samara to Volgograd
        1 aaGun moved from Volgograd to Caucasus
    Place Units - Russians
        1 artillery and 2 infantry placed in Ukraine
        3 infantry placed in Novgorod
        3 infantry placed in Volgograd
        Russians undo move 3.
        1 armour and 1 mech_infantry placed in Volgograd
        1 infantry placed in Volgograd
        2 infantry and 1 tactical_bomber placed in Russia
    Turn Complete - Russians
        Russians collect 44 PUs; end with 44 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0,83
Russians regular : -4,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
    Purchase Units - Russians
        Russians buy 1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Kazakhstan to Caucasus
        3 artilleries and 5 infantry moved from Volgograd to Caucasus
        1 infantry moved from Bessarabia to Romania
              Russians take Romania from Germans
        7 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland
        1 infantry moved from Baltic States to Poland
              Russians take Poland from Germans
        4 artilleries and 10 infantry moved from Baltic States to Eastern Poland
        3 artilleries and 3 infantry moved from Belarus to Eastern Poland
        1 tactical_bomber moved from Bryansk to Caucasus
    Combat - Russians
        Battle in Caucasus
            Russians attack with 3 artilleries, 6 infantry and 1 tactical_bomber
            Germans defend with 1 armour
                Russians roll dice for 3 artilleries, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/10 hits, 3,00 expected hits
                Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Germans lost in Caucasus
            Russians win, taking Caucasus from Germans with 3 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 1 armour
        Battle in Eastern Poland
            Russians attack with 14 artilleries and 33 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 14 artilleries and 33 infantry in Eastern Poland, round 2 : 9/47 hits, 12,50 expected hits
                Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Eastern Poland
            Russians win, taking Eastern Poland from Germans with 14 artilleries and 33 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        1 aaGun moved from Belarus to Eastern Poland
        2 aaGuns moved from Western Ukraine to Eastern Poland
        1 artillery and 2 infantry moved from Novgorod to Baltic States
        1 armour moved from Novgorod to Eastern Poland
        1 armour moved from Finland to Novgorod
        1 fighter moved from Belarus to Novgorod
        1 tactical_bomber moved from Caucasus to Bryansk
        1 fighter moved from Bryansk to Novgorod
        3 infantry moved from Bryansk to Western Ukraine
        1 infantry moved from Bessarabia to Eastern Poland
        2 artilleries and 1 infantry moved from Ukraine to Bessarabia
        2 mech_infantrys moved from Russia to Western Ukraine
        1 mech_infantry moved from Russia to Western Ukraine
        3 infantry moved from Samara to Volgograd
        1 aaGun moved from Volgograd to Caucasus
    Place Units - Russians
        1 artillery and 2 infantry placed in Ukraine
        3 infantry placed in Novgorod
        3 infantry placed in Volgograd
        Russians undo move 3.
        1 armour and 1 mech_infantry placed in Volgograd
        1 infantry placed in Volgograd
        2 infantry and 1 tactical_bomber placed in Russia
    Turn Complete - Russians
        Russians collect 44 PUs; end with 44 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Baltic States: 3 aaGuns
        EDIT: Adding units owned by Russians to Eastern Poland: 3 aaGuns
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Eastern Poland: 1 aaGun
        EDIT: Adding units owned by Russians to Baltic States: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,83
Russians regular : -4,50
Missed 3 aa in Baltic during NCM. Left one, but the other two headed for E Poland.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
        EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
            Japanese destroys 8PUs while taking ANZAC capital
        1 infantry moved from Alaska to British Columbia
              Japanese take British Columbia from British
        1 infantry moved from Sikang to Tsinghai
              Japanese take Tsinghai from Chinese
        1 mech_infantry moved from Kweichow to Shensi
        1 mech_infantry moved from Kweichow to Shensi
        1 artillery moved from Kweichow to Shensi
        1 armour moved from Shan State to 38 Sea Zone
        1 infantry moved from Burma to 38 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
        1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        1 artillery moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        2 fighters moved from Philippines to 37 Sea Zone
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        1 armour moved from Kweichow to Shensi
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from 17 Sea Zone to Iwo Jima
        1 armour moved from Western Australia to Victoria
              Japanese take Victoria from ANZAC
        1 armour moved from Western Australia to New South Wales
              Japanese take New South Wales from ANZAC
    Combat - Japanese
        Battle in Iwo Jima
        Battle in Borneo
            Japanese attack with 1 artillery and 1 infantry
            British defend with 1 infantry
                Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Borneo
            Japanese win, taking Iwo Jima from Americans, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Sumatra
            Japanese attack with 1 armour and 1 infantry
            British defend with 1 infantry
                Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
            Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 1 submarine
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 37 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Shensi
            Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Shensi
                Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Chinese: 1 infantry
        Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    Non Combat Move - Japanese
        1 mech_infantry moved from Kweichow to Sikang
        1 artillery moved from Yunnan to Shan State
        1 infantry moved from Kwangtung to Kwangsi
        1 armour moved from Kweichow to Shan State
        1 infantry moved from Hunan to Yunnan
        1 armour moved from Kweichow to Hunan
        1 aaGun moved from Kiangsu to Anhwe
        1 aaGun moved from Kiangsu to Anhwe
        1 aaGun moved from Kwangtung to Kwangsi
        1 aaGun moved from Kwangtung to Kwangsi
        1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
        1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
        1 carrier moved from 36 Sea Zone to 56 Sea Zone
        1 cruiser moved from 56 Sea Zone to 61 Sea Zone
        2 fighters moved from Western Australia to 56 Sea Zone
        2 fighters moved from 37 Sea Zone to 39 Sea Zone
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.50
ANZAC regular : -0.17
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
        EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
            Japanese destroys 8PUs while taking ANZAC capital
        1 infantry moved from Alaska to British Columbia
              Japanese take British Columbia from British
        1 infantry moved from Sikang to Tsinghai
              Japanese take Tsinghai from Chinese
        1 mech_infantry moved from Kweichow to Shensi
        1 mech_infantry moved from Kweichow to Shensi
        1 artillery moved from Kweichow to Shensi
        1 armour moved from Shan State to 38 Sea Zone
        1 infantry moved from Burma to 38 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
        1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        1 artillery moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        2 fighters moved from Philippines to 37 Sea Zone
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        1 armour moved from Kweichow to Shensi
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from 17 Sea Zone to Iwo Jima
        1 armour moved from Western Australia to Victoria
              Japanese take Victoria from ANZAC
        1 armour moved from Western Australia to New South Wales
              Japanese take New South Wales from ANZAC
    Combat - Japanese
        Battle in Iwo Jima
        Battle in Borneo
            Japanese attack with 1 artillery and 1 infantry
            British defend with 1 infantry
                Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Borneo
            Japanese win, taking Iwo Jima from Americans, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Sumatra
            Japanese attack with 1 armour and 1 infantry
            British defend with 1 infantry
                Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
            Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 1 submarine
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 37 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Shensi
            Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Shensi
                Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Chinese: 1 infantry
        Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 destroyers
        EDIT: Turning off Edit Mode
        1 mech_infantry moved from Kweichow to Sikang
        1 artillery moved from Yunnan to Shan State
        1 infantry moved from Kwangtung to Kwangsi
        1 armour moved from Kweichow to Shan State
        1 infantry moved from Hunan to Yunnan
        1 armour moved from Kweichow to Hunan
        1 aaGun moved from Kiangsu to Anhwe
        1 aaGun moved from Kiangsu to Anhwe
        1 aaGun moved from Kwangtung to Kwangsi
        1 aaGun moved from Kwangtung to Kwangsi
        1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
        1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
        1 carrier moved from 36 Sea Zone to 56 Sea Zone
        1 cruiser moved from 56 Sea Zone to 61 Sea Zone
        2 fighters moved from Western Australia to 56 Sea Zone
        2 infantry moved from Western Australia to Northern Territory
        2 fighters moved from 37 Sea Zone to 39 Sea Zone
    Place Units - Japanese
        2 carriers and 1 destroyer placed in 36 Sea Zone
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 destroyers
        EDIT: Turning off Edit Mode
        1 destroyer and 1 submarine placed in 6 Sea Zone
        1 factory_minor placed in Malaya
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5
            Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,5,5,3,4,5,6,1,2,2,5,5,5,6,3,3,1,3,6,6,6,3,6,2,4,3,1,2,4,1,2,2,1,2,5,1,2,1
        Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 transports
        EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.50
ANZAC regular : -0.17
UK_Pacific regular : 0.33
@trulpen Please use latest file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 destroyer, 2 fighters, 14 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 unit repaired.
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 submarine moved from 97 Sea Zone to 93 Sea Zone
        2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
        2 infantry moved from Normandy Bordeaux to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
        4 infantry moved from Normandy Bordeaux to Southern France
        1 submarine moved from 54 Sea Zone to 61 Sea Zone
        1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
        1 infantry moved from 62 Sea Zone to Victoria
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Victoria
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
        2 fighters moved from 62 Sea Zone to New South Wales
        2 fighters moved from 62 Sea Zone to Victoria
        2 fighters moved from 62 Sea Zone to 61 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
        1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
        2 mech_infantrys moved from Central United States to British Columbia
        1 infantry moved from Western United States to British Columbia
        1 fighter moved from 10 Sea Zone to Alaska
        1 tactical_bomber moved from Western United States to British Columbia
        1 bomber moved from Gibraltar to Southern France
        1 fighter moved from Gibraltar to Holland Belgium
        1 fighter moved from Gibraltar to Holland Belgium
    Combat - Americans
        Battle in New South Wales
            Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1,17 expected hits
                Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Japanese lost in New South Wales
            Americans win, taking New South Wales from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Victoria
            Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 armour
                Americans roll dice for 1 battleship in Victoria, round 2 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 armour in Victoria, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Japanese lost in Victoria
            Americans win, taking Victoria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in 61 Sea Zone
            Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 cruiser
                Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 61 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                1 cruiser owned by the Japanese lost in 61 Sea Zone
            Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Japanese: 1 cruiser
        Battle in Holland Belgium
            Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 2 mech_infantrys
                Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,50 expected hits
                Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
            Casualties for Americans: 1 infantry
            Casualties for Germans: 2 mech_infantrys
        Battle in Alaska
            Americans attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 mech_infantry
                Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 0/3 hits, 1,17 expected hits
                Japanese roll dice for 1 mech_infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 : 2/3 hits, 1,17 expected hits
                Japanese roll dice for 1 mech_infantry in Alaska, round 3 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
            Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 mech_infantry
        Battle in British Columbia
            Americans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
            Japanese defend with 1 infantry
                Americans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in British Columbia, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in British Columbia
            Americans win, taking British Columbia from Japanese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Southern France
            Americans attack with 2 artilleries, 1 bomber and 8 infantry
            Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                Americans roll dice for 2 artilleries, 1 bomber and 8 infantry in Southern France, round 2 : 1/11 hits, 3,00 expected hits
                Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
                1 infantry owned by the Italians lost in Southern France
                Americans roll dice for 2 artilleries, 1 bomber and 8 infantry in Southern France, round 3 : 3/11 hits, 3,00 expected hits
                Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
            Americans win, taking Southern France from Italians with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 3 infantry
            Casualties for Americans: 1 infantry
    Non Combat Move - Americans
        1 bomber moved from Southern France to Gibraltar
        1 artillery and 1 infantry moved from Tobruk to Libya
        1 armour and 3 mech_infantrys moved from Tobruk to Libya
        1 artillery moved from Anglo Egyptian Sudan to Kenya
        1 infantry moved from Eastern United States to 101 Sea Zone
        7 infantry moved from Central United States to 101 Sea Zone
        1 transport moved from 89 Sea Zone to 11 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 fighter moved from Alaska to 1 Sea Zone
        1 destroyer moved from 10 Sea Zone to 1 Sea Zone
        1 carrier moved from 10 Sea Zone to 1 Sea Zone
        3 transports moved from 102 Sea Zone to 101 Sea Zone
        1 infantry moved from Central United States to Western United States
        3 fighters and 1 tactical_bomber moved from 61 Sea Zone to 62 Sea Zone
        2 carriers and 1 destroyer moved from 30 Sea Zone to 62 Sea Zone
        1 cruiser moved from 91 Sea Zone to 92 Sea Zone
        3 fighters and 1 tactical_bomber moved from Victoria to 62 Sea Zone
        3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
        1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 62 Sea Zone
        1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
        2 fighters moved from Holland Belgium to Normandy Bordeaux
        2 transports moved from 50 Sea Zone to 27 Sea Zone
        8 infantry and 4 transports moved from 101 Sea Zone to 51 Sea Zone
        2 transports moved from 110 Sea Zone to 112 Sea Zone
        2 aaGuns, 1 infantry and 1 marine moved from Norway to 112 Sea Zone
        2 aaGuns, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
        2 aaGuns, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
        1 tactical_bomber moved from British Columbia to Western United States
    Place Units - Americans
        3 infantry placed in Normandy Bordeaux
        1 infantry placed in Norway
        6 infantry placed in Central United States
        1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
        Americans undo move 4.
        1 destroyer and 2 transports placed in 10 Sea Zone
        2 fighters, 3 infantry and 1 tactical_bomber placed in Western United States
        1 infantry placed in Central United States
        1 submarine placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 68 PUs; end with 69 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Italians regular : -0,67
Japanese regular : -1,50
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kansu to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
            1 infantry owned by the Chinese retreated to Kansu
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,33