L20 #1 cyanight (X) vs trulpen (A+16) BM3


  • @trulpen Meanwhile you have the submarine that costs only 6? LOL.


  • I agree that the sub is one of the best naval units, depending on purpose of course. Still pretty crappy on defense.


  • @trulpen Playing BM4 should have no bid. Your already limiting the Axis with the new rule. Again when I started this game I was under the impression it was BM3 and not some new version with an added fix to limit the Axis.


  • @trulpen Nothing of this is against you sir. I respect your gameplay. It took me alot to accept BM3 and I’m not ready to accept BM4 and now PTV. Maybe back to vanilla with a large bid.


  • Well, it actually swings both ways. US has a pretty effective bomber-spam as well.

    For me I’m not much fond of choices that are no real choices. Well, it’s a complex game.

    If you want we can play another game after this with with turned tables. Same bid or adjusted.


  • @trulpen Sure I would like to play many more games with you as an opponent. Your play is very good and respect the challenge.


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 17 to 22
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 fighter moved from 62 Sea Zone to 30 Sea Zone
            EDIT: 1 submarine moved from 20 Sea Zone to 6 Sea Zone
            EDIT: 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from Borneo to Paulau Island
    
        Turn Complete - ANZAC
            ANZAC collect 2 PUs; end with 2 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 17 to 22
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 fighter moved from 62 Sea Zone to 30 Sea Zone
            EDIT: 1 submarine moved from 20 Sea Zone to 6 Sea Zone
            EDIT: 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from Borneo to Paulau Island
    
        Turn Complete - ANZAC
            ANZAC collect 2 PUs; end with 2 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 5 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Added 5 IPC to Italy for the Med-NO.

    You’ve played very hardcore aggressive. Don’t think I’ve ever experienced situations like some of those that have arisen in our game. Very interesting. When I understood about the Calcutta-crush it was a bit too late to react to and I was just lucky I had enough to go after Sydney. Should probably have invested more in Pac earlier with US.


  • Wait, I’ll move the 2 french guys on to the US tr.


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 17 to 22
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 fighter moved from 62 Sea Zone to 30 Sea Zone
            EDIT: 1 submarine moved from 20 Sea Zone to 6 Sea Zone
            EDIT: 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from Borneo to Paulau Island
    
        Turn Complete - ANZAC
            ANZAC collect 2 PUs; end with 2 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 5 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by French to 112 Sea Zone: 2 infantry
            EDIT: Removing units owned by French from Norway: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • And remember that if you attack the aussie-subs, you won’t be able to load units during CM. But ignoring them works fine.


  • @cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:

    vanilla with a large bid.

    I say as @gamerman01: OOBsolete. :grin:


  • @trulpen Yep, I know… That part is also broke because in this version it wont let you ignore the subs.


  • Just has to be handled by various edits. Cumbersome, but not unsurmountable.


  • Like loading units on tr’s should be possible by move-edit and then move out all fleet. If any should’ve stayed, just move that back by move-edit during NCM. That way no faulty dice will be rolled atleast.


  • @trulpen Lovely side-effect of a 6 cost unit. :)

  • '14 Customizer

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Western Germany to Denmark
            5 artilleries moved from Western Germany to Denmark
            1 artillery moved from Western Germany to Denmark
            3 infantry moved from Western Germany to Denmark
            10 armour moved from Germany to Denmark
            1 mech_infantry moved from Poland to Baltic States
            1 mech_infantry moved from Poland to Baltic States
            3 fighters moved from Germany to Baltic States
            1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Germany to Western Ukraine
            1 bomber moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Eastern Poland
            3 fighters moved from Western Germany to Denmark
            4 armour moved from Persia to Northwest Persia
            1 armour moved from Persia to Turkmenistan
                  Germans take Turkmenistan from Russians
            3 bombers moved from Western Australia to New South Wales
    
        Combat - Germans
            Germans creates battle in territory 36 Sea Zone
            Battle in New South Wales
                Germans attack with 3 bombers
                ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry and 2 marines
                    Germans roll dice for 3 bombers in New South Wales, round 2 : 2/3 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry and 2 marines in New South Wales, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 marine owned by the Americans lost in New South Wales
                    Germans roll dice for 3 bombers in New South Wales, round 3 : 1/3 hits, 2.00 expected hits
                    ANZAC roll dice for 1 marine in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans and 1 marine owned by the Americans lost in New South Wales
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 infantry and 2 marines
                Casualties for Germans: 1 bomber
            Battle in Denmark
                Germans attack with 10 armour, 6 artilleries, 3 fighters and 8 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 10 armour, 6 artilleries, 3 fighters and 8 infantry in Denmark, round 2 : 12/27 hits, 10.83 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 10 armour, 6 artilleries, 3 fighters and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Baltic States
                Germans attack with 3 fighters and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 4 armour
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour in Northwest Persia, round 2 : 4/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 3 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 36 Sea Zone
                Germans attack with 2 fighters; Japanese loiter and taunt
                ANZAC defend with 1 submarine
                 retreated to 36 Sea Zone
    
        Non Combat Move - Germans
            2 fighters moved from 36 Sea Zone to Western Australia
            10 tactical_bombers moved from Shan State to Western Australia
            2 bombers moved from New South Wales to Western Australia
            2 bombers moved from Eastern Poland to Western Germany
            1 bomber moved from Western Ukraine to Germany
            1 aaGun moved from Romania to Slovakia Hungary
            10 armour moved from Poland to Western Germany
            9 mech_infantrys moved from Poland to Germany
            1 mech_infantry moved from Western Germany to Germany
            2 aaGuns moved from Poland to Germany
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from Germany to Western Germany
            3 fighters moved from Baltic States to Germany
            3 fighters moved from Denmark to Western Germany
            1 infantry moved from Finland to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from 114 Sea Zone to Poland
            1 armour moved from Persia to Turkmenistan
    
        Place Units - Germans
            3 infantry placed in Persia
            5 infantry placed in Germany
            1 aaGun and 9 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Persia: 1 armour
            EDIT: Adding units owned by Germans to Iraq: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
            Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    ANZAC regular : -0.33
    Russians regular : -0.33
    Germans regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            7 artilleries and 20 infantry moved from Bryansk to Western Ukraine
            1 armour moved from Novgorod to Finland
                  Russians take Karelia from Germans
                  Russians take Finland from Germans
            1 armour moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Vyborg to Novgorod
            1 infantry moved from Belarus to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter moved from Bryansk to Eastern Poland
            1 fighter moved from Bryansk to Slovakia Hungary
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 fighter moved from Bryansk to Baltic States
            1 fighter moved from Bryansk to Eastern Poland
    
        Combat - Russians
            Battle in Slovakia Hungary
                Russians attack with 1 fighter
                Germans defend with 1 aaGun
                    Germans roll AA dice in Slovakia Hungary : 0/1 hits, 0,17 expected hits
                    1 aaGun owned by the Germans lost in Slovakia Hungary
                Russians win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Western Ukraine
                Russians attack with 7 artilleries and 20 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 7 artilleries and 20 infantry in Western Ukraine, round 2 : 10/27 hits, 6,83 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 7 artilleries and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Eastern Poland
                Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter moved from Slovakia Hungary to Belarus
            3 artilleries and 3 infantry moved from Archangel to Belarus
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Baltic States to Novgorod
            3 artilleries and 9 infantry moved from Novgorod to Baltic States
            3 aaGuns moved from Novgorod to Baltic States
            1 aaGun moved from Bryansk to Belarus
            2 aaGuns moved from Bryansk to Western Ukraine
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 aaGun moved from Rostov to Volgograd
            3 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0,17
    Germans regular : -1,67
    Russians regular : 2,33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            7 artilleries and 20 infantry moved from Bryansk to Western Ukraine
            1 armour moved from Novgorod to Finland
                  Russians take Karelia from Germans
                  Russians take Finland from Germans
            1 armour moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Vyborg to Novgorod
            1 infantry moved from Belarus to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter moved from Bryansk to Eastern Poland
            1 fighter moved from Bryansk to Slovakia Hungary
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 fighter moved from Bryansk to Baltic States
            1 fighter moved from Bryansk to Eastern Poland
    
        Combat - Russians
            Battle in Slovakia Hungary
                Russians attack with 1 fighter
                Germans defend with 1 aaGun
                    Germans roll AA dice in Slovakia Hungary : 0/1 hits, 0,17 expected hits
                    1 aaGun owned by the Germans lost in Slovakia Hungary
                Russians win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Western Ukraine
                Russians attack with 7 artilleries and 20 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 7 artilleries and 20 infantry in Western Ukraine, round 2 : 10/27 hits, 6,83 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 7 artilleries and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Eastern Poland
                Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter moved from Slovakia Hungary to Belarus
            3 artilleries and 3 infantry moved from Archangel to Belarus
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Baltic States to Novgorod
            3 artilleries and 9 infantry moved from Novgorod to Baltic States
            3 aaGuns moved from Novgorod to Baltic States
            1 aaGun moved from Bryansk to Belarus
            2 aaGuns moved from Bryansk to Western Ukraine
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 aaGun moved from Rostov to Volgograd
            3 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 fighter
            EDIT: Adding units owned by Russians to Ukraine: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans AA : -0,17
    Germans regular : -1,67
    Russians regular : 2,33
    

    Savegame

Suggested Topics

  • 14
  • 25
  • 52
  • 30
  • 146
  • 43
  • 97
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

249

Online

17.8k

Users

40.4k

Topics

1.8m

Posts