@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Scramble and kami in z35?
Wait, must consider hitting with 6 fig.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        5 fighters moved from 21 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
        1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
        1 bomber moved from Gibraltar to French Equatorial Africa
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 destroyer moved from 44 Sea Zone to 35 Sea Zone
              Americans take 44 Sea Zone from Japanese
        1 mech_infantry moved from Libya to Alexandria
              British take Alexandria from Italians
        1 infantry moved from Norway to Finland
              Americans take Finland from Germans
        1 fighter moved from 21 Sea Zone to 35 Sea Zone
    Combat - Americans
        Americans creates battle in territory 125 Sea Zone
Combat Hit Differential Summary :
6 figs to z35. Scramble and kami?
@trulpen No scramble. Use 2 Kami on DD in seazone 35.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        5 fighters moved from 21 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
        1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
        1 bomber moved from Gibraltar to French Equatorial Africa
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 destroyer moved from 44 Sea Zone to 35 Sea Zone
              Americans take 44 Sea Zone from Japanese
        1 mech_infantry moved from Libya to Alexandria
              British take Alexandria from Italians
        1 infantry moved from Norway to Finland
              Americans take Finland from Germans
        1 fighter moved from 21 Sea Zone to 35 Sea Zone
    Combat - Americans
        Americans creates battle in territory 125 Sea Zone
        Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,6
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in 20 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 carrier
                Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans lost in 20 Sea Zone
            Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6
            Casualties for Americans: 1 submarine
        Battle in 35 Sea Zone
            Americans attack with 1 destroyer and 6 fighters
            Japanese defend with 1 destroyer and 3 transports
                Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29
            Casualties for Japanese: 1 destroyer and 3 transports
        Battle in French Equatorial Africa
            Americans attack with 1 artillery, 1 bomber and 1 infantry
            Italians defend with 1 armour
                Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits
                Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits
                1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
            Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Italians: 1 armour
    Non Combat Move - Americans
        1 destroyer moved from 45 Sea Zone to 46 Sea Zone
        1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone
        2 infantry moved from Guam to 21 Sea Zone
        1 marine moved from Guam to 21 Sea Zone
        2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
        1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        2 infantry and 1 marine moved from Western United States to 10 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone
        1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone
        6 fighters moved from 35 Sea Zone to 46 Sea Zone
        1 carrier moved from 50 Sea Zone to 49 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone
        1 fighter moved from 50 Sea Zone to 30 Sea Zone
        3 infantry moved from Eastern United States to 101 Sea Zone
        3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        5 transports moved from 125 Sea Zone to 110 Sea Zone
        2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone
        1 fighter moved from 125 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from Tunisia to Algeria
        1 armour and 2 mech_infantrys moved from Libya to Tobruk
        1 mech_infantry moved from Tunisia to Tobruk
        1 bomber moved from French Equatorial Africa to Belgian Congo
    Place Units - Americans
        1 factory_minor placed in Norway
        1 harbour placed in Johnston Island
        2 transports placed in 10 Sea Zone
        2 artilleries and 4 infantry placed in Western United States
        2 fighters placed in Western United States
        1 tactical_bomber placed in Eastern United States
        Americans undo move 6.
        Americans undo move 5.
        1 fighter and 1 tactical_bomber placed in Western United States
        Americans undo move 5.
        2 fighters placed in Western United States
        1 tactical_bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 68 PUs; end with 71 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : 2,00
Italians regular : 0,50
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 3 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
        Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
        Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    Combat - Chinese
        Chinese creates battle in territory Kansu
        Chinese creates battle in territory Tsinghai
        Chinese creates battle in territory Sikang
    Non Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        5 fighters moved from 21 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
        1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
        1 bomber moved from Gibraltar to French Equatorial Africa
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 destroyer moved from 44 Sea Zone to 35 Sea Zone
              Americans take 44 Sea Zone from Japanese
        1 mech_infantry moved from Libya to Alexandria
              British take Alexandria from Italians
        1 infantry moved from Norway to Finland
              Americans take Finland from Germans
        1 fighter moved from 21 Sea Zone to 35 Sea Zone
    Combat - Americans
        Americans creates battle in territory 125 Sea Zone
        Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,6
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in 20 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 carrier
                Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans lost in 20 Sea Zone
            Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6
            Casualties for Americans: 1 submarine
        Battle in 35 Sea Zone
            Americans attack with 1 destroyer and 6 fighters
            Japanese defend with 1 destroyer and 3 transports
                Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29
            Casualties for Japanese: 1 destroyer and 3 transports
        Battle in French Equatorial Africa
            Americans attack with 1 artillery, 1 bomber and 1 infantry
            Italians defend with 1 armour
                Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits
                Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits
                1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
            Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Italians: 1 armour
    Non Combat Move - Americans
        1 destroyer moved from 45 Sea Zone to 46 Sea Zone
        1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone
        2 infantry moved from Guam to 21 Sea Zone
        1 marine moved from Guam to 21 Sea Zone
        2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
        1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        2 infantry and 1 marine moved from Western United States to 10 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone
        1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone
        6 fighters moved from 35 Sea Zone to 46 Sea Zone
        1 carrier moved from 50 Sea Zone to 49 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone
        1 fighter moved from 50 Sea Zone to 30 Sea Zone
        3 infantry moved from Eastern United States to 101 Sea Zone
        3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        5 transports moved from 125 Sea Zone to 110 Sea Zone
        2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone
        1 fighter moved from 125 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from Tunisia to Algeria
        1 armour and 2 mech_infantrys moved from Libya to Tobruk
        1 mech_infantry moved from Tunisia to Tobruk
        1 bomber moved from French Equatorial Africa to Belgian Congo
    Place Units - Americans
        1 factory_minor placed in Norway
        1 harbour placed in Johnston Island
        2 transports placed in 10 Sea Zone
        2 artilleries and 4 infantry placed in Western United States
        2 fighters placed in Western United States
        1 tactical_bomber placed in Eastern United States
        Americans undo move 6.
        Americans undo move 5.
        1 fighter and 1 tactical_bomber placed in Western United States
        Americans undo move 5.
        2 fighters placed in Western United States
        1 tactical_bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 68 PUs; end with 71 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 3 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
        Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
        Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    Combat - Chinese
        Chinese creates battle in territory Kansu
        Chinese creates battle in territory Tsinghai
        Chinese creates battle in territory Sikang
    Non Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 6 PUs
    Purchase Units - British
        British buy 1 artillery, 4 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 mech_infantry moved from Belgian Congo to Nigeria
              British take Nigeria from Italians
        1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
        1 mech_infantry moved from Belgian Congo to French Central Africa
        2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
        1 destroyer moved from 58 Sea Zone to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
        EDIT: 3 infantry moved from 91 Sea Zone to Morocco
        EDIT: 1 artillery and 1 infantry moved from Algeria to Libya
        1 bomber moved from India to Iraq
        2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
        2 fighters moved from India to 41 Sea Zone
    Combat - British
        Battle in Iraq
            British attack with 1 bomber
            Italians defend with 2 aaGuns
                Italians roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
                1 bomber owned by the British lost in Iraq
            Italians win with 2 aaGuns remaining. Battle score for attacker is -14
            Casualties for British: 1 bomber
            Italians and British reach a stalemate
            . Battle score for attacker is -14
            Casualties for British: 1 bomber
        Battle in Anglo Egyptian Sudan
            British attack with 2 armour, 1 infantry and 2 mech_infantrys
            Italians defend with 1 mech_infantry
                British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,50 expected hits
                Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Italians: 1 mech_infantry
        Battle in 41 Sea Zone
            British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
                Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
                Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 41 Sea Zone
                British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
                Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
            British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
            Casualties for British: 1 destroyer and 1 fighter
            Casualties for Japanese: 1 destroyer
        Battle in Burma
            British attack with 2 artilleries, 9 infantry and 1 mech_infantry
            Japanese defend with 2 armour
                British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 0/12 hits, 2,67 expected hits
                Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1,00 expected hits
                British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 3 : 2/12 hits, 2,67 expected hits
                Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1,00 expected hits
                2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
            Casualties for British: 1 infantry
            Casualties for Japanese: 2 armour
        Battle in French Central Africa
            British attack with 1 armour and 2 mech_infantrys
            Italians defend with 1 armour
                British roll dice for 1 armour and 2 mech_infantrys in French Central Africa, round 2 : 2/3 hits, 0,83 expected hits
                Italians roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Italians lost in French Central Africa
            British win, taking French Central Africa from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Italians: 1 armour
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry
        EDIT: Removing units owned by British from Gibraltar: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
        1 fighter moved from 41 Sea Zone to Borneo
        3 aaGuns moved from India to Burma
        1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone
        1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 75 Sea Zone to 72 Sea Zone
        1 submarine moved from 71 Sea Zone to 80 Sea Zone
        3 transports moved from 125 Sea Zone to 110 Sea Zone
        1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        2 battleships, 1 carrier and 2 cruisers moved from 125 Sea Zone to 110 Sea Zone
        1 destroyer moved from 112 Sea Zone to 110 Sea Zone
        1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
        2 infantry moved from Union of South Africa to Rhodesia
        1 fighter moved from 125 Sea Zone to Normandy Bordeaux
        2 fighters moved from Norway to Normandy Bordeaux
        2 fighters moved from United Kingdom to Normandy Bordeaux
        EDIT: 1 fighter moved from 110 Sea Zone to Norway
        2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
    Place Units - British
        1 artillery, 4 infantry, 1 marine and 1 tactical_bomber placed in United Kingdom
    Turn Complete - British
        British collect 29 PUs; end with 29 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    Place Units - UK_Pacific
        6 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
        UK_Pacific collect 12 PUs; end with 12 PUs
        Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Americans regular : 2,00
Italians regular : -0,33
Japanese regular : 0,33
British regular : -7,83
Italians AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        5 fighters moved from 21 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
        1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
        1 bomber moved from Gibraltar to French Equatorial Africa
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 destroyer moved from 44 Sea Zone to 35 Sea Zone
              Americans take 44 Sea Zone from Japanese
        1 mech_infantry moved from Libya to Alexandria
              British take Alexandria from Italians
        1 infantry moved from Norway to Finland
              Americans take Finland from Germans
        1 fighter moved from 21 Sea Zone to 35 Sea Zone
    Combat - Americans
        Americans creates battle in territory 125 Sea Zone
        Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,6
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in 20 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 carrier
                Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans lost in 20 Sea Zone
            Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6
            Casualties for Americans: 1 submarine
        Battle in 35 Sea Zone
            Americans attack with 1 destroyer and 6 fighters
            Japanese defend with 1 destroyer and 3 transports
                Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29
            Casualties for Japanese: 1 destroyer and 3 transports
        Battle in French Equatorial Africa
            Americans attack with 1 artillery, 1 bomber and 1 infantry
            Italians defend with 1 armour
                Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits
                Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits
                1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
            Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Italians: 1 armour
    Non Combat Move - Americans
        1 destroyer moved from 45 Sea Zone to 46 Sea Zone
        1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone
        2 infantry moved from Guam to 21 Sea Zone
        1 marine moved from Guam to 21 Sea Zone
        2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
        1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        2 infantry and 1 marine moved from Western United States to 10 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone
        1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone
        6 fighters moved from 35 Sea Zone to 46 Sea Zone
        1 carrier moved from 50 Sea Zone to 49 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone
        1 fighter moved from 50 Sea Zone to 30 Sea Zone
        3 infantry moved from Eastern United States to 101 Sea Zone
        3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        5 transports moved from 125 Sea Zone to 110 Sea Zone
        2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone
        1 fighter moved from 125 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from Tunisia to Algeria
        1 armour and 2 mech_infantrys moved from Libya to Tobruk
        1 mech_infantry moved from Tunisia to Tobruk
        1 bomber moved from French Equatorial Africa to Belgian Congo
    Place Units - Americans
        1 factory_minor placed in Norway
        1 harbour placed in Johnston Island
        2 transports placed in 10 Sea Zone
        2 artilleries and 4 infantry placed in Western United States
        2 fighters placed in Western United States
        1 tactical_bomber placed in Eastern United States
        Americans undo move 6.
        Americans undo move 5.
        1 fighter and 1 tactical_bomber placed in Western United States
        Americans undo move 5.
        2 fighters placed in Western United States
        1 tactical_bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 68 PUs; end with 71 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 3 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
        Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
        Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    Combat - Chinese
        Chinese creates battle in territory Kansu
        Chinese creates battle in territory Tsinghai
        Chinese creates battle in territory Sikang
    Non Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 6 PUs
    Purchase Units - British
        British buy 1 artillery, 4 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 mech_infantry moved from Belgian Congo to Nigeria
              British take Nigeria from Italians
        1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
        1 mech_infantry moved from Belgian Congo to French Central Africa
        2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
        1 destroyer moved from 58 Sea Zone to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
        EDIT: 3 infantry moved from 91 Sea Zone to Morocco
        EDIT: 1 artillery and 1 infantry moved from Algeria to Libya
        1 bomber moved from India to Iraq
        2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
        2 fighters moved from India to 41 Sea Zone
    Combat - British
        Battle in Iraq
            British attack with 1 bomber
            Italians defend with 2 aaGuns
                Italians roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
                1 bomber owned by the British lost in Iraq
            Italians win with 2 aaGuns remaining. Battle score for attacker is -14
            Casualties for British: 1 bomber
            Italians and British reach a stalemate
            . Battle score for attacker is -14
            Casualties for British: 1 bomber
        Battle in Anglo Egyptian Sudan
            British attack with 2 armour, 1 infantry and 2 mech_infantrys
            Italians defend with 1 mech_infantry
                British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,50 expected hits
                Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Italians: 1 mech_infantry
        Battle in 41 Sea Zone
            British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
                Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
                Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 41 Sea Zone
                British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
                Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
            British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
            Casualties for British: 1 destroyer and 1 fighter
            Casualties for Japanese: 1 destroyer
        Battle in Burma
            British attack with 2 artilleries, 9 infantry and 1 mech_infantry
            Japanese defend with 2 armour
                British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 0/12 hits, 2,67 expected hits
                Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1,00 expected hits
                British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 3 : 2/12 hits, 2,67 expected hits
                Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1,00 expected hits
                2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
            Casualties for British: 1 infantry
            Casualties for Japanese: 2 armour
        Battle in French Central Africa
            British attack with 1 armour and 2 mech_infantrys
            Italians defend with 1 armour
                British roll dice for 1 armour and 2 mech_infantrys in French Central Africa, round 2 : 2/3 hits, 0,83 expected hits
                Italians roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Italians lost in French Central Africa
            British win, taking French Central Africa from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Italians: 1 armour
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry
        EDIT: Removing units owned by British from Gibraltar: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
        1 fighter moved from 41 Sea Zone to Borneo
        3 aaGuns moved from India to Burma
        1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone
        1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 75 Sea Zone to 72 Sea Zone
        1 submarine moved from 71 Sea Zone to 80 Sea Zone
        3 transports moved from 125 Sea Zone to 110 Sea Zone
        1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        2 battleships, 1 carrier and 2 cruisers moved from 125 Sea Zone to 110 Sea Zone
        1 destroyer moved from 112 Sea Zone to 110 Sea Zone
        1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
        2 infantry moved from Union of South Africa to Rhodesia
        1 fighter moved from 125 Sea Zone to Normandy Bordeaux
        2 fighters moved from Norway to Normandy Bordeaux
        2 fighters moved from United Kingdom to Normandy Bordeaux
        EDIT: 1 fighter moved from 110 Sea Zone to Norway
        2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
    Place Units - British
        1 artillery, 4 infantry, 1 marine and 1 tactical_bomber placed in United Kingdom
    Turn Complete - British
        British collect 29 PUs; end with 29 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    Place Units - UK_Pacific
        6 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
        UK_Pacific collect 12 PUs; end with 12 PUs
        Some Units in India change ownership: 6 infantry
        Turning on Edit Mode
        EDIT: Removing units owned by British from Borneo: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by British to India: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from Burma: 2 aaGuns
        EDIT: Adding units owned by British to India: 2 aaGuns
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,00
Italians regular : -0,33
Japanese regular : 0,33
British regular : -7,83
Italians AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Eastern Persia to India
        10 armour moved from Eastern Persia to India
        1 bomber moved from Japan to 21 Sea Zone
        2 infantry moved from Egypt to Alexandria
        2 fighters moved from Egypt to Alexandria
    Combat - Italians
        Battle in Alexandria
            Italians attack with 2 fighters and 2 infantry
            Americans defend with 1 mech_infantry
                Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
                British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Americans lost in Alexandria
            Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Americans: 1 mech_infantry
        Battle in 21 Sea Zone
            Italians attack with 1 bomber
            ANZAC defend with 1 cruiser
                Italians roll dice for 1 bomber in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 bomber in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                1 cruiser owned by the ANZAC and 1 bomber owned by the Italians lost in 21 Sea Zone
            ANZAC win with no units remaining. Battle score for attacker is -2
            Casualties for Italians: 1 bomber
            Casualties for ANZAC: 1 cruiser
        Battle in India
            Italians attack with 10 armour and 1 mech_infantry
            British defend with 2 aaGuns, 1 fighter and 6 infantry; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                Italians roll dice for 10 armour and 1 mech_infantry in India, round 2 : 3/11 hits, 5.17 expected hits
                UK_Pacific roll dice for 2 aaGuns, 4 fighters and 6 infantry in India, round 2 : 3/10 hits, 4.67 expected hits
                1 mech_infantry owned by the Italians, 2 aaGuns owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in India
                Italians roll dice for 8 armour in India, round 3 : 4/8 hits, 4.00 expected hits
                UK_Pacific roll dice for 4 fighters and 5 infantry in India, round 3 : 3/9 hits, 4.33 expected hits
                4 infantry owned by the British and 3 armour owned by the Italians lost in India
                Italians roll dice for 5 armour in India, round 4 : 2/5 hits, 2.50 expected hits
                UK_Pacific roll dice for 4 fighters and 1 infantry in India, round 4 : 4/5 hits, 3.00 expected hits
                1 fighter owned by the ANZAC, 1 infantry owned by the British and 4 armour owned by the Italians lost in India
                Italians roll dice for 1 armour in India, round 5 : 0/1 hits, 0.50 expected hits
                UK_Pacific roll dice for 3 fighters in India, round 5 : 2/3 hits, 2.00 expected hits
                1 armour owned by the Italians lost in India
            UK_Pacific win with 3 fighters remaining. Battle score for attacker is -26
            Casualties for Italians: 10 armour and 1 mech_infantry
            Casualties for British: 2 aaGuns and 6 infantry
            Casualties for ANZAC: 1 fighter
    Non Combat Move - Italians
        2 fighters moved from Alexandria to Egypt
        7 infantry moved from Trans-Jordan to Egypt
        2 aaGuns moved from Iraq to Trans-Jordan
        3 fighters moved from Southern Italy to Egypt
        2 mech_infantrys moved from Eastern Poland to Romania
    Place Units - Italians
        2 fighters and 1 infantry placed in Southern Italy
        3 infantry placed in Egypt
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
        Italians collect 12 PUs (6 lost to blockades); end with 12 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -2.83
UK_Pacific regular : -2.00
ANZAC regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Politics - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by British from India: 1 fighter
        EDIT: Adding units owned by ANZAC to India: 1 fighter
        EDIT: Turning off Edit Mode
    Combat Move - ANZAC
        3 fighters moved from India to 43 Sea Zone
        2 submarines moved from 6 Sea Zone to 20 Sea Zone
    Combat - ANZAC
        Battle in 43 Sea Zone
            ANZAC attack with 3 fighters
            Japanese defend with 1 cruiser
                ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 fighter owned by the ANZAC lost in 43 Sea Zone
                ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                ANZAC roll dice for 2 fighters in 43 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 cruiser in 43 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is -8
            Casualties for ANZAC: 2 fighters
            Casualties for Japanese: 1 cruiser
        Battle in 20 Sea Zone
            ANZAC attack with 2 submarines
            Japanese defend with 1 carrier
                ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
            Units damaged: 1 carrier owned by the Japanese
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 submarines in 20 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                1 carrier owned by the Japanese lost in 20 Sea Zone
            ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16
            Casualties for Japanese: 1 carrier
    Non Combat Move - ANZAC
        1 fighter moved from 43 Sea Zone to Borneo
        1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
    Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -1,67
ANZAC regular : -4,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Politics - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by British from India: 1 fighter
        EDIT: Adding units owned by ANZAC to India: 1 fighter
        EDIT: Turning off Edit Mode
    Combat Move - ANZAC
        3 fighters moved from India to 43 Sea Zone
        2 submarines moved from 6 Sea Zone to 20 Sea Zone
    Combat - ANZAC
        Battle in 43 Sea Zone
            ANZAC attack with 3 fighters
            Japanese defend with 1 cruiser
                ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 fighter owned by the ANZAC lost in 43 Sea Zone
                ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                ANZAC roll dice for 2 fighters in 43 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 cruiser in 43 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is -8
            Casualties for ANZAC: 2 fighters
            Casualties for Japanese: 1 cruiser
        Battle in 20 Sea Zone
            ANZAC attack with 2 submarines
            Japanese defend with 1 carrier
                ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
            Units damaged: 1 carrier owned by the Japanese
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 submarines in 20 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                1 carrier owned by the Japanese lost in 20 Sea Zone
            ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16
            Casualties for Japanese: 1 carrier
    Non Combat Move - ANZAC
        1 fighter moved from 43 Sea Zone to Borneo
        1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
    Turn Complete - ANZAC
    Combat Move - French
    Non Combat Move - French
        1 cruiser moved from 125 Sea Zone to 110 Sea Zone
        1 destroyer moved from 75 Sea Zone to 72 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,67
ANZAC regular : -4,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
            Germans captures 12PUs while taking UK_Pacific capital
            Germans converts factory_major into different units
        1 artillery and 1 infantry moved from Novgorod to Archangel
        1 fighter moved from Novgorod to Archangel
        1 fighter moved from Novgorod to Archangel
        1 fighter moved from Novgorod to Finland
        2 infantry moved from Novgorod to 115 Sea Zone
        2 infantry moved from 115 Sea Zone to Finland
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        1 battleship moved from 115 Sea Zone to 114 Sea Zone
        2 submarines moved from 115 Sea Zone to 114 Sea Zone
        1 destroyer moved from 115 Sea Zone to 114 Sea Zone
        1 cruiser moved from 114 Sea Zone to 113 Sea Zone
        1 battleship moved from 114 Sea Zone to 113 Sea Zone
        1 submarine moved from 114 Sea Zone to 113 Sea Zone
        1 submarine moved from 114 Sea Zone to 113 Sea Zone
        1 destroyer moved from 114 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
        2 mech_infantrys moved from Eastern Poland to Ukraine
        2 bombers moved from Eastern Poland to Ukraine
        1 bomber moved from Eastern Poland to Western Ukraine
        1 armour moved from West India to India
              Germans take India from UK_Pacific
        2 infantry moved from Western Germany to Holland Belgium
        3 fighters moved from Germany to Holland Belgium
        1 infantry moved from Novgorod to Archangel
    Combat - Germans
        Battle in Holland Belgium
            Germans attack with 3 fighters and 2 infantry
            Americans defend with 1 infantry
                Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
                Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/4 hits, 1.67 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
             retreated to Holland Belgium
            Americans win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Germans: 2 infantry
        Battle in Finland
            Germans attack with 1 fighter and 2 infantry
            Americans defend with 1 infantry
                Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
                Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
            Germans win, taking Finland from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Ukraine
            Germans attack with 2 bombers and 2 mech_infantrys
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
            Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Germans attack with 1 artillery, 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 1 artillery, 2 fighters and 2 infantry
            Russians defend with 1 infantry and 1 mech_infantry
                Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits
                Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 3 : 1/4 hits, 1.67 expected hits
                Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry and 1 mech_infantry
        triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    Non Combat Move - Germans
        2 fighters moved from Archangel to Germany
        1 aaGun moved from Novgorod to 115 Sea Zone
        1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
        1 aaGun moved from 113 Sea Zone to Western Germany
        1 aaGun moved from Bessarabia to Romania
        2 aaGuns moved from Eastern Poland to Poland
        3 infantry moved from Eastern Poland to Bessarabia
        1 artillery moved from Eastern Poland to Bessarabia
        1 bomber moved from Western Ukraine to Germany
        1 bomber moved from Germany to Western Germany
        2 bombers moved from Ukraine to Germany
        4 mech_infantrys moved from Eastern Poland to Poland
        3 fighters moved from Holland Belgium to Western Germany
        2 infantry moved from France to Western Germany
        1 fighter moved from Finland to Germany
        1 transport moved from 115 Sea Zone to 113 Sea Zone
        3 mech_infantrys moved from Novgorod to Poland
        10 armour moved from Germany to Poland
        2 fighters moved from Eastern Persia to 38 Sea Zone
        10 tactical_bombers moved from Eastern Persia to Shan State
        9 armour moved from West India to India
        9 armour moved from West India to Persia
    Place Units - Germans
        10 armour placed in Germany
        2 mech_infantrys placed in Western Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
        EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from French Indo China: 3 bombers
        EDIT: Adding units owned by Germans to Western Australia: 3 bombers
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
        Germans collect 50 PUs (1 lost to blockades); end with 62 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Russians regular : 0.33
Germans regular : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Russians
        Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Smolensk to Archangel
        1 infantry moved from Belarus to Novgorod
              Russians take Novgorod from Germans
        1 infantry moved from Bryansk to Ukraine
        1 infantry moved from Belarus to Baltic States
              Russians take Baltic States from Germans
        1 infantry moved from Bryansk to Ukraine
        1 infantry moved from Bryansk to Western Ukraine
        1 infantry moved from Caucasus to Northwest Persia
              Russians take Northwest Persia from Italians
        2 fighters moved from Russia to Western Ukraine
        1 fighter moved from Russia to Ukraine
        1 fighter moved from Russia to Western Ukraine
        1 artillery moved from Smolensk to Archangel
        1 infantry moved from Belarus to Eastern Poland
              Russians take Eastern Poland from Germans
        1 infantry moved from Belarus to Archangel
        1 artillery moved from Smolensk to Archangel
        1 mech_infantry moved from Russia to Western Ukraine
        1 infantry moved from Belarus to Archangel
        1 artillery moved from Belarus to Archangel
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 3/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Western Ukraine
            Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
            Germans defend with 1 artillery and 1 infantry
                Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Archangel
            Russians attack with 3 artilleries and 4 infantry
            Germans defend with 1 artillery and 1 infantry
                Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 2/7 hits, 2,17 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery and 1 infantry
    Non Combat Move - Russians
        1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Rostov
        1 infantry moved from Kazakhstan to Caucasus
        1 infantry moved from Volgograd to Rostov
        1 fighter moved from Ukraine to Bryansk
        3 fighters moved from Western Ukraine to Bryansk
        2 armour and 1 mech_infantry moved from Smolensk to Novgorod
        3 infantry moved from Belarus to Novgorod
        1 aaGun moved from Belarus to Novgorod
        1 aaGun moved from Belarus to Novgorod
        5 artilleries and 1 infantry moved from Russia to Bryansk
        1 aaGun moved from Smolensk to Belarus
        3 infantry moved from Belarus to Bryansk
        6 infantry moved from Belarus to Bryansk
        4 infantry moved from Belarus to Novgorod
        2 infantry moved from Belarus to Novgorod
        2 infantry moved from Belarus to Novgorod
    Place Units - Russians
        1 artillery and 2 infantry placed in Volgograd
        6 infantry and 1 tactical_bomber placed in Russia
    Turn Complete - Russians
        Russians collect 36 PUs; end with 36 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 1,33
Wait, will move away from Belarus.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Russians
        Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Smolensk to Archangel
        1 infantry moved from Belarus to Novgorod
              Russians take Novgorod from Germans
        1 infantry moved from Bryansk to Ukraine
        1 infantry moved from Belarus to Baltic States
              Russians take Baltic States from Germans
        1 infantry moved from Bryansk to Ukraine
        1 infantry moved from Bryansk to Western Ukraine
        1 infantry moved from Caucasus to Northwest Persia
              Russians take Northwest Persia from Italians
        2 fighters moved from Russia to Western Ukraine
        1 fighter moved from Russia to Ukraine
        1 fighter moved from Russia to Western Ukraine
        1 artillery moved from Smolensk to Archangel
        1 infantry moved from Belarus to Eastern Poland
              Russians take Eastern Poland from Germans
        1 infantry moved from Belarus to Archangel
        1 artillery moved from Smolensk to Archangel
        1 mech_infantry moved from Russia to Western Ukraine
        1 infantry moved from Belarus to Archangel
        1 artillery moved from Belarus to Archangel
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 3/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Western Ukraine
            Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
            Germans defend with 1 artillery and 1 infantry
                Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Archangel
            Russians attack with 3 artilleries and 4 infantry
            Germans defend with 1 artillery and 1 infantry
                Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 2/7 hits, 2,17 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery and 1 infantry
    Non Combat Move - Russians
        1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Rostov
        1 infantry moved from Kazakhstan to Caucasus
        1 infantry moved from Volgograd to Rostov
        1 fighter moved from Ukraine to Bryansk
        3 fighters moved from Western Ukraine to Bryansk
        2 armour and 1 mech_infantry moved from Smolensk to Novgorod
        3 infantry moved from Belarus to Novgorod
        1 aaGun moved from Belarus to Novgorod
        1 aaGun moved from Belarus to Novgorod
        5 artilleries and 1 infantry moved from Russia to Bryansk
        3 infantry moved from Belarus to Bryansk
        6 infantry moved from Belarus to Bryansk
        4 infantry moved from Belarus to Novgorod
        2 infantry moved from Belarus to Novgorod
        2 infantry moved from Belarus to Novgorod
        4 artilleries moved from Belarus to Novgorod
        2 artilleries and 10 infantry moved from Belarus to Bryansk
        1 aaGun moved from Smolensk to Bryansk
        1 aaGun moved from Belarus to Novgorod
        1 aaGun moved from Belarus to Bryansk
    Place Units - Russians
        1 artillery and 2 infantry placed in Volgograd
        6 infantry and 1 tactical_bomber placed in Russia
    Turn Complete - Russians
        Russians collect 36 PUs; end with 36 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 1 aaGun, 1 carrier, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 2 PUs; 4 SuicideAttackTokens; 
    Combat Move - Japanese
        5 fighters moved from Philippines to 35 Sea Zone
        5 bombers moved from Kwangtung to 35 Sea Zone
    Combat - Japanese
        Japanese creates battle in territory 6 Sea Zone
        Battle in 35 Sea Zone
            Japanese attack with 5 bombers and 5 fighters
            Americans defend with 1 destroyer
                Japanese roll dice for 5 bombers and 5 fighters in 35 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
                Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
            Japanese win, taking 6 Sea Zone from ANZAC with 5 bombers and 4 fighters remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
    Non Combat Move - Japanese
        5 bombers moved from 35 Sea Zone to Western Australia
        4 fighters moved from 35 Sea Zone to Philippines
        1 fighter moved from 38 Sea Zone to Philippines
        1 fighter moved from Japan to Philippines
        2 infantry moved from Yunnan to Shan State
        1 armour moved from Yunnan to Shan State
        2 infantry moved from French Indo China to Shan State
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Hunan to Kwangsi
        1 infantry moved from Anhwe to Kweichow
        3 mech_infantrys moved from Kiangsu to Kwangsi
        4 armour moved from Kiangsu to Kwangsi
        1 artillery moved from Kweichow to Yunnan
        1 artillery moved from Kweichow to Hunan
        4 fighters moved from 38 Sea Zone to Western Australia
        1 tactical_bomber moved from 38 Sea Zone to Western Australia
        1 armour moved from New South Wales to Western Australia
        4 armour moved from Kwangtung to French Indo China
        2 battleships, 5 carriers, 1 cruiser, 4 fighters and 1 transport moved from 38 Sea Zone to 36 Sea Zone
    Place Units - Japanese
        1 destroyer and 2 transports placed in 36 Sea Zone
        1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
        1 aaGun and 2 infantry placed in New South Wales
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,6,3
        Japanese collect 58 PUs (4 lost to blockades); end with 60 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 battleship, 2 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 62 Sea Zone
              Americans take 54 Sea Zone from Japanese
              Americans take 62 Sea Zone from Japanese
        2 infantry and 1 marine moved from 62 Sea Zone to New South Wales
        7 fighters and 2 tactical_bombers moved from 46 Sea Zone to New South Wales
        1 battleship and 1 cruiser moved from 46 Sea Zone to 62 Sea Zone
        1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New South Wales
        1 cruiser, 2 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 62 Sea Zone
        2 infantry and 1 marine moved from 62 Sea Zone to New South Wales
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Germans
        1 transport moved from 110 Sea Zone to 112 Sea Zone
        1 infantry moved from Norway to 112 Sea Zone
        1 infantry moved from 112 Sea Zone to Denmark
        3 fighters moved from Gibraltar to 112 Sea Zone
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 carrier moved from 110 Sea Zone to 112 Sea Zone
        1 bomber moved from Belgian Congo to Trans-Jordan
        1 fighter moved from Norway to 112 Sea Zone
    Combat - Americans
        Battle in Denmark
        Battle in Trans-Jordan
            Americans attack with 1 bomber
            Italians defend with 2 aaGuns
                Italians roll AA dice in Trans-Jordan : 0/1 hits, 0,17 expected hits
                2 aaGuns owned by the Italians lost in Trans-Jordan
            Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 10
            Casualties for Italians: 2 aaGuns
        Battle in New South Wales
            Americans attack with 8 fighters, 4 infantry, 2 marines and 3 tactical_bombers
            Japanese defend with 3 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                Japanese roll AA dice in New South Wales : 2/9 hits, 1,50 expected hits
                2 fighters owned by the Americans lost in New South Wales
                Americans roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/4 hits, 2,33 expected hits
                Americans roll dice for 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 2 : 7/15 hits, 6,33 expected hits
                Japanese roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 6 infantry in New South Wales, round 2 : 2/10 hits, 3,67 expected hits
                6 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in New South Wales
                Americans roll dice for 6 fighters, 2 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 3 : 5/13 hits, 6,00 expected hits
                Japanese roll dice for 3 artilleries and 1 fighter in New South Wales, round 3 : 1/4 hits, 1,67 expected hits
                1 fighter owned by the Japanese, 3 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales
            Americans win, taking New South Wales from Japanese with 6 fighters, 1 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 26
            Casualties for Americans: 2 fighters and 3 infantry
            Casualties for Japanese: 3 aaGuns, 3 artilleries, 1 fighter and 6 infantry
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 fighters moved from Western United States to Hawaiian Islands
        2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
        2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 30 Sea Zone
        5 carriers and 1 fighter moved from 46 Sea Zone to 62 Sea Zone
        6 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
        2 destroyers moved from 46 Sea Zone to 62 Sea Zone
        3 submarines moved from 46 Sea Zone to 54 Sea Zone
        1 carrier moved from 49 Sea Zone to 30 Sea Zone
        1 submarine moved from 30 Sea Zone to 26 Sea Zone
        1 tactical_bomber moved from Eastern United States to 110 Sea Zone
        3 infantry moved from Morocco to 91 Sea Zone
        1 cruiser moved from 91 Sea Zone to 101 Sea Zone
        4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
        3 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        4 transports moved from 110 Sea Zone to 102 Sea Zone
        1 fighter moved from 112 Sea Zone to United Kingdom
        1 fighter moved from 112 Sea Zone to 110 Sea Zone
        1 bomber moved from Trans-Jordan to Belgian Congo
        1 transport moved from 82 Sea Zone to 87 Sea Zone
        1 artillery moved from French Equatorial Africa to Belgian Congo
        3 infantry moved from 30 Sea Zone to Johnston Island
        EDIT: 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
        EDIT: 1 artillery and 1 transport moved from 30 Sea Zone to 29 Sea Zone
        EDIT: 1 artillery and 1 transport moved from 30 Sea Zone to 27 Sea Zone
        EDIT: 1 artillery and 1 transport moved from 27 Sea Zone to 30 Sea Zone
        EDIT: 1 artillery and 1 transport moved from 29 Sea Zone to 30 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 50 Sea Zone to 30 Sea Zone
        1 armour and 3 mech_infantrys moved from Tobruk to Libya
    Place Units - Americans
        1 airfield placed in Norway
        1 marine placed in Eastern United States
        2 fighters and 1 tactical_bomber placed in Western United States
        1 artillery and 2 infantry placed in Normandy Bordeaux
        1 carrier placed in 112 Sea Zone
        Americans undo move 5.
        1 carrier placed in 113 Sea Zone
        1 carrier and 1 destroyer placed in 10 Sea Zone
        Americans undo move 5.
        1 carrier placed in 112 Sea Zone
        2 infantry placed in Norway
        1 infantry placed in Eastern United States
        Americans undo move 5.
        1 destroyer placed in 10 Sea Zone
        Americans undo move 8.
        Americans undo move 6.
        1 carrier and 1 destroyer placed in 113 Sea Zone
        Americans undo move 7.
        1 carrier placed in 113 Sea Zone
        1 infantry placed in Norway
        1 destroyer placed in 10 Sea Zone
        1 infantry placed in Eastern United States
        Americans undo move 7.
        Americans undo move 5.
        Americans undo move 5.
        Americans undo move 7.
        2 infantry placed in Norway
        2 carriers placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 71 PUs; end with 72 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -2,33
Japanese AA : 0,50
Italians AA : -0,17
Assumed no scramble in z112.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Sikang to Shensi
        1 infantry moved from Tsinghai to Shensi
        1 infantry moved from Kansu to Shensi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Japanese regular : -1,00