@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
Mainah (X) vs Stough (L) OOB 2nd go
-
got it, no problem.
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 bombers and 8 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery moved from Celebes to 44 Sea Zone 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 3 cruisers moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 5 carriers moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Caroline Islands to 42 Sea Zone 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia British take British Columbia from Japanese 6 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone 4 fighters moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,3 Units damaged: 1 carrier owned by the Americans Battle in 43 Sea Zone Americans attack with 4 fighters and 6 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 6 tactical_bombers in 43 Sea Zone, round 2 : 4/10 hits, 5.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 4 submarines Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Philippines Battle in 42 Sea Zone Americans attack with 5 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 5 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters moved from 43 Sea Zone to 42 Sea Zone 4 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to Celebes 2 tactical_bombers moved from 43 Sea Zone to Celebes 1 carrier moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Egypt 3 mech_infantrys moved from Trans-Jordan to Egypt 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 1 armour moved from Soviet Far East to 3 Sea Zone 1 infantry moved from Soviet Far East to 3 Sea Zone 1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 14 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 bomber moved from 98 Sea Zone to Egypt 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from Western United States to Eastern United States Place Units - Americans 8 submarines placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -3.17 Japanese regular : 0.17
-
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Shensi to Kansu 3 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67
-
TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 4 artilleries moved from Northwest Persia to Caucasus 5 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 4 armour moved from Northwest Persia to Caucasus 6 mech_infantrys moved from Northwest Persia to Caucasus
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 bombers and 8 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery moved from Celebes to 44 Sea Zone 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 3 cruisers moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 5 carriers moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Caroline Islands to 42 Sea Zone 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia British take British Columbia from Japanese 6 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone 4 fighters moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,3 Units damaged: 1 carrier owned by the Americans Battle in 43 Sea Zone Americans attack with 4 fighters and 6 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 6 tactical_bombers in 43 Sea Zone, round 2 : 4/10 hits, 5.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 4 submarines Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Philippines Battle in 42 Sea Zone Americans attack with 5 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 5 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters moved from 43 Sea Zone to 42 Sea Zone 4 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to Celebes 2 tactical_bombers moved from 43 Sea Zone to Celebes 1 carrier moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Egypt 3 mech_infantrys moved from Trans-Jordan to Egypt 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 1 armour moved from Soviet Far East to 3 Sea Zone 1 infantry moved from Soviet Far East to 3 Sea Zone 1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 14 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 bomber moved from 98 Sea Zone to Egypt 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from Western United States to Eastern United States Place Units - Americans 8 submarines placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Iraq: 1 aaGun EDIT: Removing units owned by Americans from Northwest Persia: 1 aaGun EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Shensi to Kansu 3 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 4 artilleries moved from Northwest Persia to Caucasus 5 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 4 armour moved from Northwest Persia to Caucasus 6 mech_infantrys moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 4 armour, 4 artilleries, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 4 armour, 4 artilleries, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/22 hits, 7.17 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 4 armour, 4 artilleries, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 aaGun moved from Northwest Persia to Caucasus 1 fighter moved from Caucasus to Russia 1 tactical_bomber moved from Caucasus to Russia 2 fighters moved from Turkmenistan to Russia 1 tactical_bomber moved from Turkmenistan to Russia 8 infantry moved from Turkmenistan to Kazakhstan 2 aaGuns moved from Turkmenistan to Kazakhstan 1 artillery moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 2 mech_infantrys moved from Persia to Iraq 2 battleships, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone Place Units - British 3 infantry placed in Egypt 3 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turning on Edit Mode EDIT: Removing units owned by Americans from Persia: 1 infantry EDIT: Adding units owned by Americans to Eastern Persia: 1 infantry EDIT: Removing units owned by British from Persia: 1 aaGun EDIT: Adding units owned by British to Iraq: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,6,6,1,2,6,4,4,3,2,2,4,5,2,2,1,2,4,5,3,4,2,2,2,2,6,5,1 British collect 29 PUs (4 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -3.17 Italians regular : -0.33 Japanese regular : -0.50 British regular : -6.17
-
Well, that was poorly thought out.
-
But honestly, I’m just curious how the big battle will turn out.
-
TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Russia 4 armour, 1 bomber and 2 fighters moved from Bryansk to Russia 1 fighter moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia
-
Before the big moment comes, makes sure to ask for my OOL and click every button for stuff to be posted. I like stats…
-
@Stough
OOL? Figure British B and then Russian INF, but maybe you want to try to keep the British B? -
@Stough said in Mainah (X) vs Stough (L) OOB 2nd go:
Before the big moment comes, makes sure to ask for my OOL and click every button for stuff to be posted. I like stats…
NP
-
Exactly, kill that thing.
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Russia 4 armour, 1 bomber and 2 fighters moved from Bryansk to Russia 1 fighter moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia Combat - Italians Battle in Russia Italians attack with 5 armour, 2 bombers and 3 fighters British defend with 1 bomber, 8 fighters, 1 mech_infantry and 2 tactical_bombers; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 armour, 18 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 2/5 hits, 0.83 expected hits 2 fighters owned by the Italians lost in Russia Italians roll dice for 5 armour, 2 bombers and 1 fighter in Russia, round 2 : 4/8 hits, 4.33 expected hits Russians roll dice for 4 aaGuns, 1 armour, 18 artilleries, 1 bomber, 11 fighters, 59 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 35/96 hits, 36.17 expected hits 3 infantry owned by the Russians, 1 bomber owned by the British, 2 bombers owned by the Italians, 1 fighter owned by the Italians and 5 armour owned by the Italians lost in Russia Russians win with 4 aaGuns, 1 armour, 18 artilleries, 11 fighters, 56 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -63 Casualties for Italians: 5 armour, 2 bombers and 3 fighters Casualties for British: 1 bomber Casualties for Russians: 3 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 armour moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -1.17 Russians AA : 1.17
Territory Summary for Italians :
France : 2 artilleries and 6 infantry Western Germany : 1 artillery and 1 infantry Romania : 1 armour Northern Italy : 1 factory_minor Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry Belarus : 1 flag Bryansk : 1 flag Rostov : 1 flag Bulgaria : 1 flag, 1 artillery and 3 infantry Greece : 1 flag
Production/PUs Summary :
Germans : 58 / 78 Russians : 13 / 12 Japanese : 55 / 62 Americans : 55 / 83 Chinese : 6 / 8 British : 33 / 34 UK_Pacific : 0 / 0 Italians : 15 / 14 ANZAC : 21 / 26 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 362 times 2 was rolled 332 times 3 was rolled 334 times 4 was rolled 338 times 5 was rolled 307 times 6 was rolled 375 times Average roll : 3.499 Median : 3.000 Variance : 1.412 Standard Deviation : 1.188 Total rolls : 2048 Null / Other 1 was rolled 69 times 2 was rolled 40 times 3 was rolled 56 times 4 was rolled 51 times 5 was rolled 52 times 6 was rolled 58 times Average roll : 3.463 Median : 3.000 Variance : 1.395 Standard Deviation : 1.181 Total rolls : 326 Germans Combat 1 was rolled 68 times 2 was rolled 67 times 3 was rolled 57 times 4 was rolled 59 times 5 was rolled 52 times 6 was rolled 70 times Average roll : 3.456 Median : 3.000 Variance : 0.696 Standard Deviation : 0.834 Total rolls : 373 British Combat 1 was rolled 31 times 2 was rolled 39 times 3 was rolled 29 times 4 was rolled 43 times 5 was rolled 33 times 6 was rolled 45 times Average roll : 3.650 Median : 4.000 Variance : 1.002 Standard Deviation : 1.001 Total rolls : 220 Italians Combat 1 was rolled 22 times 2 was rolled 25 times 3 was rolled 17 times 4 was rolled 14 times 5 was rolled 20 times 6 was rolled 35 times Average roll : 3.677 Median : 4.000 Variance : 2.052 Standard Deviation : 1.432 Total rolls : 133 Americans Combat 1 was rolled 27 times 2 was rolled 31 times 3 was rolled 32 times 4 was rolled 28 times 5 was rolled 15 times 6 was rolled 28 times Average roll : 3.354 Median : 3.000 Variance : 1.168 Standard Deviation : 1.081 Total rolls : 161 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Japanese Combat 1 was rolled 46 times 2 was rolled 64 times 3 was rolled 53 times 4 was rolled 56 times 5 was rolled 51 times 6 was rolled 54 times Average roll : 3.506 Median : 3.000 Variance : 0.551 Standard Deviation : 0.742 Total rolls : 324 French Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 4 times Average roll : 3.500 Median : 3.500 Variance : 0.414 Standard Deviation : 0.644 Total rolls : 38 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 4.385 Median : 5.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 13 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.467 Median : 4.000 Variance : 0.393 Standard Deviation : 0.627 Total rolls : 15 Chinese Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.472 Median : 4.000 Variance : 0.527 Standard Deviation : 0.726 Total rolls : 106 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.111 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Russians Combat 1 was rolled 69 times 2 was rolled 40 times 3 was rolled 56 times 4 was rolled 51 times 5 was rolled 52 times 6 was rolled 58 times Average roll : 3.463 Median : 3.000 Variance : 1.395 Standard Deviation : 1.181 Total rolls : 326
-
I’ll make it quick.
-
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 fighters moved from Iwo Jima to 33 Sea Zone 1 cruiser moved from 23 Sea Zone to 34 Sea Zone 1 artillery moved from South Australia to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Western Australia 2 infantry moved from South Australia to Western Australia 2 fighters moved from 44 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 transports placed in 62 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 21 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 fighters moved from Iwo Jima to 33 Sea Zone 1 cruiser moved from 23 Sea Zone to 34 Sea Zone 1 artillery moved from South Australia to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Western Australia 2 infantry moved from South Australia to Western Australia 2 fighters moved from 44 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 transports placed in 62 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 21 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Persia to Iraq 2 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 92 Sea Zone to 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
Sweet. If I made some errors, I don’t care. Just want to see the two enormous blobs go at it.
-
TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 25 armour, 10 artilleries, 1 bomber, 3 fighters, 20 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 2 infantry moved from Tambov to Russia 1 mech_infantry moved from Samara to Russia 1 infantry moved from Smolensk to Russia 3 armour moved from Ukraine to Russia 5 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 5 bombers moved from Western Germany to Russia 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians
-
@mainah
Our MARTI, who art an algorithm, hallowed be thy programming.
Thy numbers come,
thy chance be done,
on this turn the game is determined. -
@Stough
Lost 2 Figs to AA - 43 hits. All INF?