@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Mainah (X) vs Stough (L) OOB 2nd go
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I’ll make it quick.
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 fighters moved from Iwo Jima to 33 Sea Zone 1 cruiser moved from 23 Sea Zone to 34 Sea Zone 1 artillery moved from South Australia to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Western Australia 2 infantry moved from South Australia to Western Australia 2 fighters moved from 44 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 transports placed in 62 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 21 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 fighters moved from Iwo Jima to 33 Sea Zone 1 cruiser moved from 23 Sea Zone to 34 Sea Zone 1 artillery moved from South Australia to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Western Australia 2 infantry moved from South Australia to Western Australia 2 fighters moved from 44 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 transports placed in 62 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 21 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Persia to Iraq 2 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 92 Sea Zone to 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Sweet. If I made some errors, I don’t care. Just want to see the two enormous blobs go at it.
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 25 armour, 10 artilleries, 1 bomber, 3 fighters, 20 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 2 infantry moved from Tambov to Russia 1 mech_infantry moved from Samara to Russia 1 infantry moved from Smolensk to Russia 3 armour moved from Ukraine to Russia 5 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 5 bombers moved from Western Germany to Russia 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians
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@mainah
Our MARTI, who art an algorithm, hallowed be thy programming.
Thy numbers come,
thy chance be done,
on this turn the game is determined. -
@Stough
Lost 2 Figs to AA - 43 hits. All INF? -
yep please and thank you
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@Stough
Wait - the AA is over for the battle. Start with AA and then INF, or all inf? -
but with that low AAA total, this won’t be good
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@Stough
you got 32. All german inf gone, and down to 15 mech -
kill the aaa, the bomber- low to high,
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fighters last
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LOL. It’s a blood bath.
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@Stough
Went for fewer rounds than I expected. -
my guys died like pigs.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 25 armour, 10 artilleries, 1 bomber, 3 fighters, 20 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 2 infantry moved from Tambov to Russia 1 mech_infantry moved from Samara to Russia 1 infantry moved from Smolensk to Russia 3 armour moved from Ukraine to Russia 5 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 5 bombers moved from Western Germany to Russia 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Battle in Russia Germans attack with 28 armour, 10 artilleries, 11 bombers, 5 fighters, 23 infantry, 24 mech_infantrys and 3 tactical_bombers British defend with 8 fighters, 1 mech_infantry and 2 tactical_bombers; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 armour, 18 artilleries, 1 factory_major, 2 fighters, 56 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 28 armour, 10 artilleries, 11 bombers, 3 fighters, 23 infantry, 24 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 43/102 hits, 37.67 expected hits Russians roll dice for 4 aaGuns, 1 armour, 18 artilleries, 11 fighters, 56 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 32/92 hits, 35.00 expected hits 39 infantry owned by the Russians, 23 infantry owned by the Germans, 4 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 28 armour, 10 artilleries, 11 bombers, 3 fighters, 15 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 34/70 hits, 32.33 expected hits Russians roll dice for 1 armour, 18 artilleries, 11 fighters, 17 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 17/53 hits, 22.00 expected hits 2 mech_infantrys owned by the Russians, 17 infantry owned by the Russians, 1 mech_infantry owned by the British, 14 artilleries owned by the Russians, 2 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 28 armour, 8 artilleries, 11 bombers, 3 fighters and 3 tactical_bombers in Russia, round 4 : 21/53 hits, 27.50 expected hits Russians roll dice for 1 armour, 4 artilleries, 11 fighters and 3 tactical_bombers in Russia, round 4 : 11/19 hits, 10.67 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 2 tactical_bombers owned by the British, 4 artilleries owned by the Russians, 8 artilleries owned by the Germans, 3 armour owned by the Germans, 1 fighter owned by the French and 8 fighters owned by the British lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 25 armour, 11 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 178 Casualties for Germans: 3 armour, 10 artilleries, 2 fighters, 23 infantry and 24 mech_infantrys Casualties for Russians: 4 aaGuns, 1 armour, 18 artilleries, 2 fighters, 56 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for British: 8 fighters, 1 mech_infantry and 2 tactical_bombers Casualties for French: 1 fighter Non Combat Move - Germans 1 aaGun moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Tambov 11 bombers, 3 fighters and 3 tactical_bombers moved from Russia to Tambov 1 aaGun moved from Bryansk to Russia 1 artillery and 3 infantry moved from Denmark to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 3 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4 Germans collect 62 PUs; end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Russians regular : -7.67 Germans regular : 0.50 Russians AA : 0.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 6 infantry Germany : 1 factory_major Norway : 5 artilleries and 1 infantry Karelia : 1 flag Baltic States : 1 flag Rostov : 1 aaGun Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag, 2 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Russia : 1 flag, 1 aaGun, 1 airfield, 25 armour and 1 factory_minor Tambov : 1 flag, 1 aaGun, 11 bombers, 3 fighters and 3 tactical_bombers Ukraine : 1 flag, 3 armour and 1 factory_minor Western Ukraine : 1 flag Vologda : 1 flag, 1 infantry Volgograd : 1 flag, 1 factory_minor and 3 infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Smolensk : 1 flag Samara : 1 flag Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 62 / 97 Russians : 9 / 0 Japanese : 55 / 62 Americans : 55 / 83 Chinese : 6 / 8 British : 33 / 34 UK_Pacific : 0 / 0 Italians : 15 / 14 ANZAC : 21 / 31 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 453 times 2 was rolled 406 times 3 was rolled 441 times 4 was rolled 449 times 5 was rolled 401 times 6 was rolled 477 times Average roll : 3.522 Median : 4.000 Variance : 1.626 Standard Deviation : 1.275 Total rolls : 2627 Null / Other 1 was rolled 92 times 2 was rolled 64 times 3 was rolled 93 times 4 was rolled 87 times 5 was rolled 80 times 6 was rolled 87 times Average roll : 3.517 Median : 4.000 Variance : 1.153 Standard Deviation : 1.074 Total rolls : 503 Germans Combat 1 was rolled 113 times 2 was rolled 93 times 3 was rolled 90 times 4 was rolled 98 times 5 was rolled 90 times 6 was rolled 114 times Average roll : 3.503 Median : 4.000 Variance : 1.034 Standard Deviation : 1.017 Total rolls : 598 British Combat 1 was rolled 31 times 2 was rolled 39 times 3 was rolled 29 times 4 was rolled 43 times 5 was rolled 33 times 6 was rolled 45 times Average roll : 3.650 Median : 4.000 Variance : 1.002 Standard Deviation : 1.001 Total rolls : 220 Italians Combat 1 was rolled 22 times 2 was rolled 25 times 3 was rolled 17 times 4 was rolled 14 times 5 was rolled 20 times 6 was rolled 35 times Average roll : 3.677 Median : 4.000 Variance : 2.052 Standard Deviation : 1.432 Total rolls : 133 Americans Combat 1 was rolled 27 times 2 was rolled 31 times 3 was rolled 32 times 4 was rolled 28 times 5 was rolled 15 times 6 was rolled 28 times Average roll : 3.354 Median : 3.000 Variance : 1.168 Standard Deviation : 1.081 Total rolls : 161 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Japanese Combat 1 was rolled 46 times 2 was rolled 64 times 3 was rolled 53 times 4 was rolled 56 times 5 was rolled 51 times 6 was rolled 54 times Average roll : 3.506 Median : 3.000 Variance : 0.551 Standard Deviation : 0.742 Total rolls : 324 French Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 4 times Average roll : 3.500 Median : 3.500 Variance : 0.414 Standard Deviation : 0.644 Total rolls : 38 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 4.385 Median : 5.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 13 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.467 Median : 4.000 Variance : 0.393 Standard Deviation : 0.627 Total rolls : 15 Chinese Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.472 Median : 4.000 Variance : 0.527 Standard Deviation : 0.726 Total rolls : 106 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.111 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Russians Combat 1 was rolled 92 times 2 was rolled 64 times 3 was rolled 93 times 4 was rolled 87 times 5 was rolled 80 times 6 was rolled 87 times Average roll : 3.517 Median : 4.000 Variance : 1.153 Standard Deviation : 1.074 Total rolls : 503
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 1 armour moved from Kazakhstan to Rostov Combat - Russians Battle in Rostov Russians attack with 1 armour Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Russians 2 aaGuns, 2 artilleries and 18 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Kansu to Novosibirsk 4 infantry moved from Timguska to Kansu 1 infantry moved from Olgiy to Kansu 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Buyant-Uhaa to Central Mongolia Turn Complete - Russians
Combat Hit Differential Summary :
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Bummer- I was hoping for 10-15 more hits.
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@Stough
Yeah - I figured anything less than 15 T surviving, and I would lose. at 25 - i have a solid chance.