@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
Mainah (X) vs Stough (L) OOB 2nd go
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Yep. Europe is going to be a hot mess. On the one hand, I feel like I got there super quick, on the other , I feel like it’s take me forever. I haven’t made it this far before so this is all new territory, but I think this game is getting ready to be super complicated. My head already hurts.
On a side note, I like my groovy 1960’s multi national navy in the Med. I can just hear the bongos in the drum circles. and smell the god awful Pucculli oil.
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Shensi to Sikang 1 infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Shensi to Sikang 1 infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan Combat - Japanese Battle in Soviet Far East Battle in Wake Island Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Soviet Far East from Russians, taking Wake Island from Americans, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 fighter Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Sikang to Hopei 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Caroline Islands 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 battleship moved from 37 Sea Zone to 20 Sea Zone 3 infantry moved from French Indo China to Yunnan 2 artilleries moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Shensi to Hopei 1 submarine moved from 58 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 2 infantry EDIT: Adding units owned by Japanese to Korea: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 64 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.17
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone
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Ah spitfire- I forgot about killing your destroyer in the Channel.
I’ll keep the results form the Pac and then do that battle in the Channel.(SZ110)
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…and it looks like I forgot to buy my two transports as well. I’ll fix both of those.
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 cruisers moved from 26 Sea Zone to 13 Sea Zone 3 carriers moved from 26 Sea Zone to 13 Sea Zone 1 battleship moved from 26 Sea Zone to 13 Sea Zone 1 transport moved from 26 Sea Zone to 13 Sea Zone 2 destroyers moved from 26 Sea Zone to 13 Sea Zone 1 fighter moved from 31 Sea Zone to 13 Sea Zone 4 fighters moved from 16 Sea Zone to 13 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 13 Sea Zone 1 fighter moved from 13 Sea Zone to 14 Sea Zone 2 submarines moved from 10 Sea Zone to 13 Sea Zone 1 carrier moved from 101 Sea Zone to 11 Sea Zone 2 fighters moved from 91 Sea Zone to 11 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 6 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 96 Sea Zone 3 mech_infantrys moved from 96 Sea Zone to Tobruk 5 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from 96 Sea Zone to Tobruk 1 destroyer moved from 107 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from 110 Sea Zone to Morocco 1 bomber moved from Morocco to Algeria 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone EDIT: 1 fighter moved from 14 Sea Zone to Midway Place Units - Americans 1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 infantry and 1 tactical_bomber placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.67 Germans regular : -0.33
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 12 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 12 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - British 21 infantry moved from India to Burma 1 artillery moved from India to Burma
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Forgot Ethiopia
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 21 infantry moved from India to Burma 1 artillery moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 cruisers moved from 26 Sea Zone to 13 Sea Zone 3 carriers moved from 26 Sea Zone to 13 Sea Zone 1 battleship moved from 26 Sea Zone to 13 Sea Zone 1 transport moved from 26 Sea Zone to 13 Sea Zone 2 destroyers moved from 26 Sea Zone to 13 Sea Zone 1 fighter moved from 31 Sea Zone to 13 Sea Zone 4 fighters moved from 16 Sea Zone to 13 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 13 Sea Zone 1 fighter moved from 13 Sea Zone to 14 Sea Zone 2 submarines moved from 10 Sea Zone to 13 Sea Zone 1 carrier moved from 101 Sea Zone to 11 Sea Zone 2 fighters moved from 91 Sea Zone to 11 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 6 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 96 Sea Zone 3 mech_infantrys moved from 96 Sea Zone to Tobruk 5 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from 96 Sea Zone to Tobruk 1 destroyer moved from 107 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from 110 Sea Zone to Morocco 1 bomber moved from Morocco to Algeria 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone EDIT: 1 fighter moved from 14 Sea Zone to Midway Place Units - Americans 1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 infantry and 1 tactical_bomber placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 12 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 21 infantry moved from India to Burma 1 artillery moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery and 21 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 21 infantry in Burma, round 2 : 6/22 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from India to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Kazakhstan to Timguska 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 mech_infantrys moved from Caucasus to Tambov 1 armour moved from Caucasus to Tambov 2 mech_infantrys moved from Persia to Caucasus 1 aaGun moved from Trans-Jordan to Iraq 1 carrier and 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 battleship moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 cruiser moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Iraq to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 mech_infantry moved from India to Eastern Persia 2 fighters moved from Tsinghai to Russia 1 fighter moved from Caucasus to Russia 1 bomber moved from Algeria to Persia 1 fighter moved from Persia to Shensi Place Units - British 1 factory_minor placed in Iraq 1 submarine placed in 98 Sea Zone 1 fighter and 1 mech_infantry placed in Persia 1 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.33 Germans regular : -0.33 British regular : 2.00
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Lordy!! My ears and nose are bleeding. I think my brain exploded trying to figure out all those moves. Only Zeus knows whether I missed something or moved poorly.
I’m exhausted.
The Italians can have at it.
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Zeus is usually to busy chasing mortal women with a Urn of wine in his hand to care about your petty fights.
Ares might have some input. Too bad i can’t ask him. I dont speak greek, and he gives me weird looks when i try pig latin. -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 bomber moved from Poland to Bryansk 2 armour moved from Eastern Poland to Bryansk 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Italians Battle in Bryansk Italians attack with 3 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 3 armour and 1 bomber in Bryansk, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Bulgaria 1 armour moved from Northern Italy to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany 2 aaGuns moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,3,1,1,4,2,6,6,6 Italians collect 8 PUs (10 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 Russians regular : -0.33
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Always been a bigger fan of Athena over ole Ares.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Northern Territory to New South Wales 1 aaGun moved from Queensland to New South Wales 1 aaGun moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia 1 cruiser moved from 62 Sea Zone to 51 Sea Zone 1 destroyer moved from 62 Sea Zone to 51 Sea Zone 1 infantry moved from Queensland to South Australia 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to New South Wales 1 infantry moved from Queensland to South Australia 5 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :