G9 consta edit.tsvg forgot to move the AH out of consta
Argothair (X) vs. Karl7 (L) AA50 Bal Mod Game 4
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 17 Combat Move - Russians Combat - Russians Non Combat Move - Russians 7 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 bomber; Remaining resources: 1 PUs; 0 techTokens; Place Units - Japanese 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 17 Purchase Units - British British buy 2 armour, 4 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from United Kingdom to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to French West Africa British take French West Africa from Italians 2 carriers and 4 fighters moved from 8 Sea Zone to 7 Sea Zone 2 fighters moved from United Kingdom to 7 Sea Zone 1 bomber moved from Rhodesia to 7 Sea Zone 1 artillery moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 4 fighters moved from Rhodesia to Belgian Congo Combat - British Battle in Belgian Congo British attack with 1 armour, 1 artillery and 4 fighters Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 4 fighters in Belgian Congo, round 2 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 7 Sea Zone British attack with 1 bomber, 2 carriers and 6 fighters Germans defend with 1 destroyer and 2 fighters; Italians defend with 1 battleship, 1 carrier and 2 cruisers British roll dice for 1 bomber, 2 carriers and 6 fighters in 7 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the British and 2 carriers owned by the British lost in 7 Sea Zone British roll dice for 1 bomber and 5 fighters in 7 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 fighters in 7 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits 2 cruisers owned by the Italians, 2 fighters owned by the Germans, 3 fighters owned by the British and 1 carrier owned by the Italians lost in 7 Sea Zone British roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 battleship in 7 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 7 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18 Casualties for British: 2 carriers and 4 fighters Casualties for Germans: 1 destroyer and 2 fighters Casualties for Italians: 1 battleship, 1 carrier and 2 cruisers Non Combat Move - British 1 bomber and 2 fighters moved from 7 Sea Zone to United Kingdom 4 fighters moved from Belgian Congo to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 destroyer and 1 transport placed in 2 Sea Zone 3 artilleries placed in India 1 artillery and 1 infantry placed in Burma 2 armour placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective 1: British met a national objective for an additional 3 PUs; end with 41 PUs Objective 5: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 4: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 British regular : 0.33
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 artillery moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 fighter moved from Egypt to Anglo-Egypt Sudan 1 fighter moved from 14 Sea Zone to Anglo-Egypt Sudan 2 infantry moved from Caucasus to Persia 1 armour moved from Novosibirsk to Persia 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 infantry moved from Balkans to Bulgaria Romania Combat - Italians Battle in Anglo-Egypt Sudan Italians attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Anglo-Egypt Sudan, round 2 : 4/6 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan Italians win, taking Anglo-Egypt Sudan from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo-Egypt Sudan to Egypt Place Units - Italians 1 fighter and 1 transport placed in 14 Sea Zone 2 infantry placed in Egypt 1 artillery and 1 bomber placed in Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective 1: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective 4: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 British regular : 0.33
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 submarine moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 8 Sea Zone to Morocco Algeria 1 bomber moved from United Kingdom to Morocco Algeria 2 fighters moved from 10 Sea Zone to Morocco Algeria 1 artillery and 2 infantry moved from Italian Africa to Anglo-Egypt Sudan 4 fighters moved from 34 Sea Zone to Anglo-Egypt Sudan Combat - Americans Battle in 12 Sea Zone Americans attack with 1 submarine and 1 transport Germans defend with 1 transport 1 transport owned by the Germans lost in 12 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Anglo-Egypt Sudan Americans attack with 1 artillery, 4 fighters and 2 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Anglo-Egypt Sudan, round 2 : 4/7 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo-Egypt Sudan Americans win, taking Anglo-Egypt Sudan from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 4 armour Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Morocco Algeria, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 4 armour in Morocco Algeria, round 2 : 3/4 hits, 2.00 expected hits 3 armour owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Germans win with 1 armour remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 3 armour 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated Non Combat Move - Americans 3 fighters moved from Morocco Algeria to 12 Sea Zone 1 bomber moved from Morocco Algeria to United Kingdom 1 carrier, 3 destroyers and 2 submarines moved from 8 Sea Zone to 12 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 4 fighters moved from Anglo-Egypt Sudan to 34 Sea Zone 4 transports moved from 34 Sea Zone to 35 Sea Zone 4 armour moved from India to 35 Sea Zone 4 armour and 4 transports moved from 35 Sea Zone to 34 Sea Zone 4 armour moved from 34 Sea Zone to Italian Africa 1 armour moved from French Indo-China Thailand to India 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 63 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 transport moved from 65 Sea Zone to 56 Sea Zone 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Alaska Non Combat Move - Chinese 1 artillery and 4 infantry moved from Suiyuan to Manchuria Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 56 Sea Zone 2 armour placed in French Indo-China Thailand 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger BurmaRoadOpen: 1 artillery gained by PlayerId named:Chinese Chinese builds 4 units. Place Units - Chinese 1 artillery and 4 infantry placed in Suiyuan Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs Objective 8: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 9: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 59 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 61 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : 1.00 Germans regular : 1.00
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Germans take Stanovoj Chrebet from Russians 3 armour, 2 artilleries and 8 infantry moved from Yakut S.S.R. to Soviet Far East Germans take Soviet Far East from Americans 1 artillery and 3 infantry moved from Caucasus to Persia 2 armour moved from Russia to Persia 1 armour moved from Egypt to Anglo-Egypt Sudan 1 armour moved from Egypt to Anglo-Egypt Sudan 1 armour moved from Egypt to Anglo-Egypt Sudan 1 armour moved from Egypt to Anglo-Egypt Sudan 5 armour moved from Egypt to Anglo-Egypt Sudan 1 armour moved from Egypt to Morocco Algeria 1 armour moved from Egypt to Morocco Algeria 1 armour moved from Egypt to Morocco Algeria 1 armour moved from Egypt to Morocco Algeria 1 armour moved from Egypt to Morocco Algeria 6 fighters moved from France to 12 Sea Zone 1 artillery moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 2 infantry moved from Archangel to Urals 1 armour moved from Karelia S.S.R. to Russia 1 armour moved from Karelia S.S.R. to Russia Combat - Germans Battle in Anglo-Egypt Sudan Germans attack with 9 armour Americans defend with 1 artillery Germans roll dice for 9 armour in Anglo-Egypt Sudan, round 2 : 6/9 hits, 4.50 expected hits British roll dice for 1 artillery in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Anglo-Egypt Sudan Germans win, taking Anglo-Egypt Sudan from British with 8 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour Casualties for Americans: 1 artillery Battle in 12 Sea Zone Germans attack with 6 fighters Americans defend with 2 carriers, 4 destroyers, 3 fighters, 3 submarines and 1 transport 3 submarines owned by the Americans Submerged Germans roll dice for 6 fighters in 12 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 2 carriers, 4 destroyers, 3 fighters and 1 transport in 12 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits 4 destroyers owned by the Americans and 5 fighters owned by the Germans lost in 12 Sea Zone retreated to 12 Sea Zone Americans win with 2 carriers, 3 fighters and 1 transport remaining. Battle score for attacker is -18 Casualties for Germans: 5 fighters Casualties for Americans: 4 destroyers Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to Morocco Algeria Place Units - Germans 1 artillery and 3 infantry placed in Caucasus 1 bomber and 2 fighters placed in France 1 artillery and 1 infantry placed in Germany Germans undo move 3. 3 armour, 1 artillery and 1 infantry placed in Russia Germans undo move 3. 1 artillery and 1 infantry placed in Germany 3 armour placed in Russia Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Germans regular : 2.50 British regular : 0.67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 18 Combat Move - Russians 7 infantry moved from Buryatia S.S.R. to Manchuria Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 submarine; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 2 bombers and 2 fighters moved from Japan to Soviet Far East Non Combat Move - Japanese Place Units - Japanese 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 8 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 18 Purchase Units - British British buy 2 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Karelia S.S.R. 1 infantry moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Italians Combat - British Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Karelia S.S.R. causes 1 damage total. Non Combat Move - British 1 bomber moved from Karelia S.S.R. to United Kingdom 1 armour and 1 artillery moved from Belgian Congo to Italian Africa 4 fighters and 1 infantry moved from Rhodesia to Italian Africa 2 armour moved from Union of South Africa to Italian Africa 1 artillery and 1 infantry moved from Burma to India 1 destroyer and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 fighter moved from United Kingdom to 12 Sea Zone 1 fighter moved from United Kingdom to 8 Sea Zone 1 transport moved from 17 Sea Zone to 8 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 8 Sea Zone 1 fighter placed in 8 Sea Zone 2 armour placed in Union of South Africa 3 infantry placed in India Turn Complete - British British collect 38 PUs; end with 38 PUs Objective 1: British met a national objective for an additional 3 PUs; end with 41 PUs Objective 5: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 4: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 18
TripleA Manual Gamesave Post for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 18 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 3 destroyers moved from 14 Sea Zone to 12 Sea Zone 1 carrier moved from 14 Sea Zone to 12 Sea Zone 1 bomber moved from Italy to 12 Sea Zone 1 battleship moved from 14 Sea Zone to 12 Sea Zone 2 fighters moved from 14 Sea Zone to 12 Sea Zone 2 fighters moved from Egypt to 12 Sea Zone Combat - Italians Battle in 12 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 4 fighters British defend with 1 fighter; Americans defend with 2 carriers, 3 fighters, 3 submarines and 1 transport Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 4 fighters in 12 Sea Zone, round 2 : 5/10 hits, 4.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.50
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5 hits! Select your casualties.
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kills subs, 1 carrier and 2 ftr
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wait only kill 1 ftr
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 18 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 3 destroyers moved from 14 Sea Zone to 12 Sea Zone 1 carrier moved from 14 Sea Zone to 12 Sea Zone 1 bomber moved from Italy to 12 Sea Zone 1 battleship moved from 14 Sea Zone to 12 Sea Zone 2 fighters moved from 14 Sea Zone to 12 Sea Zone 2 fighters moved from Egypt to 12 Sea Zone Combat - Italians Battle in 12 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 4 fighters British defend with 1 fighter; Americans defend with 2 carriers, 3 fighters, 3 submarines and 1 transport Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 4 fighters in 12 Sea Zone, round 2 : 5/10 hits, 4.50 expected hits Americans roll dice for 3 submarines in 12 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 2 carriers, 4 fighters and 1 transport in 12 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Italians 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 carrier owned by the Americans, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 12 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 1 destroyer and 4 fighters in 12 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 carrier, 3 fighters and 1 transport in 12 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 fighters owned by the Italians lost in 12 Sea Zone 1 transport owned by the Americans lost in 12 Sea Zone Italians win with 1 battleship, 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 43 Casualties for Italians: 1 carrier, 2 destroyers and 2 fighters Casualties for Americans: 2 carriers, 3 fighters, 3 submarines and 1 transport Casualties for British: 1 fighter Non Combat Move - Italians 1 bomber and 2 fighters moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from Libya to Egypt 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 2 infantry moved from Balkans to 14 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 3 infantry moved from 15 Sea Zone to Egypt 1 armour moved from Persia to Egypt 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Bulgaria Romania to Ukraine Place Units - Italians 1 submarine placed in 14 Sea Zone 1 artillery and 1 infantry placed in Egypt 2 fighters placed in Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective 1: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective 4: Italians met a national objective for an additional 5 PUs; end with 31 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 0.83
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from United Kingdom to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from 34 Sea Zone to 15 Sea Zone 6 armour moved from Italian Africa to Anglo-Egypt Sudan 4 transports moved from 34 Sea Zone to 35 Sea Zone 3 armour moved from India to 35 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone 3 armour and 3 transports moved from 35 Sea Zone to 34 Sea Zone 3 armour moved from 34 Sea Zone to Anglo-Egypt Sudan 3 fighters moved from 34 Sea Zone to Anglo-Egypt Sudan 2 fighters moved from India to Anglo-Egypt Sudan 2 fighters moved from India to Anglo-Egypt Sudan 2 fighters moved from 64 Sea Zone to 62 Sea Zone 1 destroyer moved from 64 Sea Zone to 62 Sea Zone Combat - Americans Battle in 15 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 15 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Anglo-Egypt Sudan Americans attack with 9 armour and 7 fighters Germans defend with 8 armour; Italians defend with 2 infantry Americans roll dice for 9 armour and 7 fighters in Anglo-Egypt Sudan, round 2 : 10/16 hits, 8.00 expected hits Germans roll dice for 8 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 3/10 hits, 4.67 expected hits 8 armour owned by the Germans, 3 armour owned by the Americans and 2 infantry owned by the Italians lost in Anglo-Egypt Sudan Americans win, taking Anglo-Egypt Sudan from Germans with 6 armour and 7 fighters remaining. Battle score for attacker is 31 Casualties for Americans: 3 armour Casualties for Germans: 8 armour Casualties for Italians: 2 infantry Battle in 12 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 battleship and 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 battleship and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the Italians and 1 battleship owned by the Italians lost in 12 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28 Casualties for Italians: 1 battleship and 1 destroyer Battle in 62 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 62 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier moved from 64 Sea Zone to 52 Sea Zone 1 destroyer moved from 56 Sea Zone to 52 Sea Zone 1 armour and 1 infantry moved from Alaska to 64 Sea Zone 2 infantry moved from Alaska to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 52 Sea Zone 1 armour and 3 infantry moved from 52 Sea Zone to Wake Island 2 fighters moved from 62 Sea Zone to 52 Sea Zone 2 armour moved from French Indo-China Thailand to India 3 fighters moved from Anglo-Egypt Sudan to India 1 fighter moved from 15 Sea Zone to India 4 fighters moved from Anglo-Egypt Sudan to 34 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom 2 fighters moved from 12 Sea Zone to 8 Sea Zone 1 bomber moved from 12 Sea Zone to United Kingdom Combat Move - Chinese 1 artillery and 4 infantry moved from Suiyuan to Manchuria Non Combat Move - Chinese Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 infantry placed in Eastern United States 2 armour placed in French Indo-China Thailand Purchase Units - Chinese Trigger BurmaRoadOpen: 1 artillery gained by PlayerId named:Chinese Chinese builds 4 units. Place Units - Chinese 1 artillery and 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 45 PUs; end with 45 PUs Objective 8: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 9: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 58 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 60 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.33 Italians regular : -1.00 Germans regular : -1.67
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from United Kingdom to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from 34 Sea Zone to 15 Sea Zone 6 armour moved from Italian Africa to Anglo-Egypt Sudan 4 transports moved from 34 Sea Zone to 35 Sea Zone 3 armour moved from India to 35 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone 3 armour and 3 transports moved from 35 Sea Zone to 34 Sea Zone 3 armour moved from 34 Sea Zone to Anglo-Egypt Sudan 3 fighters moved from 34 Sea Zone to Anglo-Egypt Sudan 2 fighters moved from India to Anglo-Egypt Sudan 2 fighters moved from India to Anglo-Egypt Sudan 2 fighters moved from 64 Sea Zone to 62 Sea Zone 1 destroyer moved from 64 Sea Zone to 62 Sea Zone Combat - Americans Battle in 15 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 15 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Anglo-Egypt Sudan Americans attack with 9 armour and 7 fighters Germans defend with 8 armour; Italians defend with 2 infantry Americans roll dice for 9 armour and 7 fighters in Anglo-Egypt Sudan, round 2 : 10/16 hits, 8.00 expected hits Germans roll dice for 8 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 3/10 hits, 4.67 expected hits 8 armour owned by the Germans, 3 armour owned by the Americans and 2 infantry owned by the Italians lost in Anglo-Egypt Sudan Americans win, taking Anglo-Egypt Sudan from Germans with 6 armour and 7 fighters remaining. Battle score for attacker is 31 Casualties for Americans: 3 armour Casualties for Germans: 8 armour Casualties for Italians: 2 infantry Battle in 12 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 battleship and 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 battleship and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the Italians and 1 battleship owned by the Italians lost in 12 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28 Casualties for Italians: 1 battleship and 1 destroyer Battle in 62 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 62 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier moved from 64 Sea Zone to 52 Sea Zone 1 destroyer moved from 56 Sea Zone to 52 Sea Zone 1 armour and 1 infantry moved from Alaska to 64 Sea Zone 2 infantry moved from Alaska to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 52 Sea Zone 1 armour and 3 infantry moved from 52 Sea Zone to Wake Island 2 fighters moved from 62 Sea Zone to 52 Sea Zone 2 armour moved from French Indo-China Thailand to India 3 fighters moved from Anglo-Egypt Sudan to India 1 fighter moved from 15 Sea Zone to India 4 fighters moved from Anglo-Egypt Sudan to 34 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom 2 fighters moved from 12 Sea Zone to 8 Sea Zone 1 bomber moved from 12 Sea Zone to United Kingdom Combat Move - Chinese 1 artillery and 4 infantry moved from Suiyuan to Manchuria Non Combat Move - Chinese Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 infantry placed in Eastern United States 2 armour placed in French Indo-China Thailand Purchase Units - Chinese Trigger BurmaRoadOpen: 1 artillery gained by PlayerId named:Chinese Chinese builds 4 units. Place Units - Chinese 1 artillery and 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 45 PUs; end with 45 PUs Objective 8: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 9: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 58 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 60 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.33 Italians regular : -1.00 Germans regular : -1.67
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from Morocco Algeria to Anglo-Egypt Sudan 3 armour moved from Egypt to Anglo-Egypt Sudan 1 bomber moved from France to Anglo-Egypt Sudan 1 artillery and 3 infantry moved from Caucasus to Persia 5 armour moved from Russia to Persia 2 armour moved from Persia to Egypt 2 fighters moved from France to 12 Sea Zone 3 armour, 2 artilleries and 8 infantry moved from Soviet Far East to Buryatia S.S.R. 2 infantry moved from Urals to Archangel Combat - Germans Battle in 12 Sea Zone Germans attack with 2 fighters Americans defend with 1 destroyer Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Buryatia S.S.R. Germans attack with 3 armour, 2 artilleries and 8 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Buryatia S.S.R., round 2 : 4/13 hits, 3.83 expected hits Americans roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Buryatia S.S.R. Germans win, taking Buryatia S.S.R. from Americans with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Anglo-Egypt Sudan Germans attack with 3 armour, 1 bomber and 1 fighter Americans defend with 6 armour Germans roll dice for 3 armour, 1 bomber and 1 fighter in Anglo-Egypt Sudan, round 2 : 5/5 hits, 2.67 expected hits British roll dice for 6 armour in Anglo-Egypt Sudan, round 2 : 1/6 hits, 3.00 expected hits 1 armour owned by the Germans and 5 armour owned by the Americans lost in Anglo-Egypt Sudan Germans roll dice for 2 armour, 1 bomber and 1 fighter in Anglo-Egypt Sudan, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 armour in Anglo-Egypt Sudan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Anglo-Egypt Sudan Germans win, taking Anglo-Egypt Sudan from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 25 Casualties for Germans: 1 armour Casualties for Americans: 6 armour Non Combat Move - Germans 1 bomber and 1 fighter moved from Anglo-Egypt Sudan to Egypt 2 fighters moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Germans 1 artillery and 3 infantry placed in Caucasus 1 infantry placed in Karelia S.S.R. 1 submarine placed in 5 Sea Zone 5 armour and 1 infantry placed in Russia 2 fighters placed in France Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Germans regular : 4.33 British regular : -2.50
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 19 Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 2 bombers and 2 fighters moved from Soviet Far East to 62 Sea Zone Combat - Japanese Battle in 62 Sea Zone Japanese attack with 2 bombers and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 bombers and 2 fighters in 62 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 62 Sea Zone Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers and 2 fighters moved from 62 Sea Zone to Japan Place Units - Japanese 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33