L20 BM3 freh vs dawgoneit (Allies+18)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries and 2 infantry moved from Portugal to Spain
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Spain to 98 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to Spain
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            2 fighters moved from 26 Sea Zone to Midway
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from Spain to Southern France
            1 artillery moved from Spain to Southern France
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Wake Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Midway
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Italians defend with 1 battleship and 1 destroyer
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 destroyer owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Italians: 1 battleship and 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 98 Sea Zone to Egypt
            2 bombers moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            10 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 destroyers, 10 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 10 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Midway to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 armour, 1 artillery and 1 infantry placed in Spain
            1 factory_minor placed in Mexico
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            22 infantry moved from India to Burma
            1 artillery and 2 infantry moved from Trans-Jordan to Syria
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 armour moved from Persia to Iraq
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Belgian Congo to Union of South Africa
            1 infantry moved from Belgian Congo to Rhodesia
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Holland Belgium
            Battle in Syria
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery and 1 marine
                    British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Syria
                    British roll dice for 1 artillery and 2 infantry in Syria, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                    British roll dice for 1 artillery and 1 infantry in Syria, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 marine in Syria, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Holland Belgium from Germans, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 1 marine
                Casualties for British: 2 infantry
            Battle in Iraq
                British attack with 2 armour
                Italians defend with 1 infantry
                    British roll dice for 2 armour in Iraq, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Normandy Bordeaux
                British attack with 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            2 armour and 1 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 mech_infantry
            EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry
            EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Italians regular : -1.33
    Japanese regular : 0.00
    Germans regular : -0.67
    British regular : 1.00
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to Southern France
            1 marine moved from Turkey to Northwest Persia
            1 fighter moved from Turkey to Northwest Persia
            1 bomber moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 fighter and 1 marine
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 1 marine in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 marine in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 marine owned by the Italians lost in Northwest Persia
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 marine
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Italians attack with 1 bomber and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Italians roll dice for 1 bomber and 3 infantry in Southern France, round 3 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 armour moved from Turkey to Kazakhstan
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Northwest Persia to Ukraine
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -0.67
    British regular : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Archangel to Bryansk
            2 armour and 1 mech_infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            2 tactical_bombers moved from Ukraine to Bryansk
            2 bombers moved from Western Germany to Bryansk
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Turkey to Iraq
            1 fighter moved from Southern Italy to Iraq
            1 artillery moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Iraq
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Northwest Persia to Iraq
            4 infantry moved from Rostov to Volgograd
            2 artilleries moved from Rostov to Volgograd
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 artillery moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            8 armour moved from Caucasus to Bryansk
            4 artilleries moved from Rostov to Bryansk
            6 infantry moved from Rostov to Bryansk
            4 mech_infantrys moved from Caucasus to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            3 armour moved from Caucasus to Volgograd
            1 armour moved from Caucasus to Bryansk
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 transports
                    2 transports owned by the British lost in 110 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Iraq
                Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 armour
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 2 armour in Iraq, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 armour
            Battle in Volgograd
                Germans attack with 3 armour, 2 artilleries and 4 infantry
                Russians defend with 2 artilleries, 1 factory_minor and 4 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Volgograd, round 2 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 3 armour and 2 artilleries in Volgograd, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                    Germans roll dice for 3 armour and 2 artilleries in Volgograd, round 4 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 2 artilleries remaining. Battle score for attacker is 8
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 artilleries and 4 infantry
            Battle in Bryansk
                Germans attack with 12 armour, 6 artilleries, 2 bombers, 8 infantry, 12 mech_infantrys and 3 tactical_bombers
                Russians defend with 5 artilleries and 31 infantry
                    Germans roll dice for 12 armour, 6 artilleries, 2 bombers, 8 infantry, 12 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 12/43 hits, 15.67 expected hits
                    Russians roll dice for 5 artilleries and 31 infantry in Bryansk, round 2 : 11/36 hits, 12.00 expected hits
                    12 infantry owned by the Russians, 8 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 12 armour, 6 artilleries, 2 bombers, 9 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 17/32 hits, 13.83 expected hits
                    Russians roll dice for 5 artilleries and 19 infantry in Bryansk, round 3 : 5/24 hits, 8.00 expected hits
                    17 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 12 armour, 6 artilleries, 2 bombers, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 4 : 14/27 hits, 12.67 expected hits
                    Russians roll dice for 5 artilleries and 2 infantry in Bryansk, round 4 : 0/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 12 armour, 6 artilleries, 2 bombers, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Germans: 8 infantry and 8 mech_infantrys
                Casualties for Russians: 5 artilleries and 31 infantry
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Rostov to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Turkey
            1 battleship moved from 99 Sea Zone to 100 Sea Zone
            1 fighter moved from Southern Italy to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to Turkey
            2 bombers moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to 100 Sea Zone
            1 tactical_bomber moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Volgograd
            3 infantry moved from Novgorod to Belarus
            5 infantry moved from Finland to Karelia
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            5 mech_infantrys moved from Poland to Western Ukraine
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            3 mech_infantrys moved from France to Western Germany
    
        Place Units - Germans
            1 carrier placed in 100 Sea Zone
            1 artillery and 1 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 artilleries placed in France
            8 infantry and 2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
            Germans undo move 4.
            Germans undo move 4.
            3 infantry placed in France
            2 artilleries, 5 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -5.33
    Germans regular : 4.67
    British regular : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @freh said in L20 BM3 freh vs dawgoneit (Allies+18):

    your game. Another?

  • 21 20 18 17 16 15 TripleA

    @dawgoneit GG. Sure!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @freh 25 allies

  • 21 20 18 17 16 15 TripleA

    @dawgoneit 24 allies

    By the way, are you able to update to V 2.2.x of TripleA to fix the subs problem?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @freh no. i have to switch browsers to do it. i have to wait until i have time.

  • 21 20 18 17 16 15 TripleA

    @dawgoneit ok, I have older versions installed. Let me know what version you have and I’ll use the same one. So did you accept my bid?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @freh 23. i’m using the older 2.1.2 version

  • 21 20 18 17 16 15 TripleA

    @dawgoneit ok! 22

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @freh 20

  • 21 20 18 17 16 15 TripleA

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @freh 18

  • 21 20 18 17 16 15 TripleA

    Ok @dawgoneit you can have allies. I’ll setup the game shortly.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @freh destroyer in sz110, a artillery in sudan, a tank in egypt

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