Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
lennardf-axis-vs-odonis-allies(+0) LTTA
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I’m OK re-rolling that battle but let’s keep the Pacific results.
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@LennardF
Thanks for understanding. Was a weird situation.
Will re-roll and keep Pacific results. -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Persia to 96 Sea Zone 1 bomber moved from Gibraltar to Malta 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 bomber moved from Hawaiian Islands to 23 Sea Zone Combat - Americans Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Turning on Edit Mode EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 96 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 96 Sea Zone Americans roll dice for 1 bomber and 2 transports in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Americans and 1 bomber owned by the Americans lost in 96 Sea Zone 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malta Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 5 : 3/3 hits, 1.67 expected hits 1 transport owned by the Americans lost in 96 Sea Zone 1 artillery owned by the Americans lost in Malta Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -68 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Casualties for Italians: 1 destroyer and 1 submarine Battle in Malta Americans attack with 1 bomber Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Malta retreated to Malta Italians win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Malta to Egypt 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 87 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 armour moved from French Equatorial Africa to Egypt 1 bomber moved from 23 Sea Zone to Queensland 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Italians regular : 2.17 Japanese regular : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Persia to 96 Sea Zone 1 bomber moved from Gibraltar to Malta 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 bomber moved from Hawaiian Islands to 23 Sea Zone Combat - Americans Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Turning on Edit Mode EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 96 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 96 Sea Zone Americans roll dice for 1 bomber and 2 transports in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Americans and 1 bomber owned by the Americans lost in 96 Sea Zone 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malta Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 5 : 3/3 hits, 1.67 expected hits 1 transport owned by the Americans lost in 96 Sea Zone 1 artillery owned by the Americans lost in Malta Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -68 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Casualties for Italians: 1 destroyer and 1 submarine Battle in Malta Americans attack with 1 bomber Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Malta retreated to Malta Italians win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Malta to Egypt 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 87 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 armour moved from French Equatorial Africa to Egypt 1 bomber moved from 23 Sea Zone to Queensland 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Tunisia to Libya 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 cruiser and 3 destroyers moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Algeria to Libya 1 fighter moved from Gibraltar to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Malta 1 carrier moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 bomber moved from Egypt to Kenya 1 infantry moved from Ethiopia to Kenya 1 infantry moved from Belgian Congo to Kenya 1 armour moved from Egypt to Kenya 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya Combat - British Battle in 96 Sea Zone British attack with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 destroyers owned by the British and 2 cruisers owned by the Italians lost in 96 Sea Zone British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 42 Casualties for British: 2 destroyers Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in Malta British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 2 artilleries in Malta, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Battle in Kenya British attack with 1 armour, 1 bomber and 4 infantry Italians defend with 1 artillery, 1 bomber and 2 infantry British roll dice for 1 armour, 1 bomber and 4 infantry in Kenya, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Kenya, round 2 : 1/4 hits, 1.17 expected hits 1 bomber owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour, 1 bomber and 3 infantry in Kenya, round 3 : 3/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 16 Casualties for British: 2 infantry Casualties for Italians: 1 artillery, 1 bomber and 2 infantry Battle in Libya British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 armour British roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 fighter moved from Libya to Algeria 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 2 artilleries moved from Alexandria to Egypt 1 bomber moved from Kenya to Persia 1 armour moved from Persia to West India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Burma to India Place Units - British 1 transport placed in 81 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Persia 2 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -2.00 Italians regular : 1.83 Japanese regular : -1.17 British regular : 1.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Rostov 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy Combat - Italians Battle in Rostov Italians attack with 2 fighters Russians defend with 1 infantry Italians roll dice for 2 fighters in Rostov, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov Italians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.67
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Well, some consolation, you had a 1/3 chance to get a fighter and you got it!
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Gibraltar to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 armour moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 armour moved from Baltic States to Western Ukraine 3 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery moved from Baltic States to Belarus 1 artillery and 5 infantry moved from Novgorod to Belarus 2 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 bombers moved from Eastern Poland to Caucasus 1 tactical_bomber moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 3 fighters moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 3 tactical_bombers moved from Eastern Poland to Bryansk 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to Germany 2 fighters moved from 112 Sea Zone to Novgorod 1 battleship, 1 carrier and 1 submarine moved from 112 Sea Zone to 113 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Bryansk, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 artilleries, 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 3 fighters and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Western Ukraine, round 2 : 5/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 7 armour, 2 bombers and 7 mech_infantrys Russians defend with 3 fighters and 3 infantry Germans roll dice for 7 armour, 2 bombers and 7 mech_infantrys in Caucasus, round 2 : 5/16 hits, 6.00 expected hits Russians roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 4/6 hits, 3.00 expected hits 2 fighters owned by the Russians, 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 7 armour, 2 bombers and 3 mech_infantrys in Caucasus, round 3 : 5/12 hits, 5.33 expected hits Russians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 3 fighters and 3 infantry Non Combat Move - Germans 2 mech_infantrys moved from Ukraine to Caucasus 2 bombers moved from Caucasus to Ukraine 21 infantry moved from Ukraine to Rostov 5 artilleries moved from Ukraine to Rostov 3 fighters moved from Western Ukraine to Ukraine 2 fighters and 4 tactical_bombers moved from Bryansk to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Baltic States to Belarus 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 artilleries, 1 infantry and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 2.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Vologda Place Units - Russians 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Java to 41 Sea Zone 1 fighter moved from 6 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone 3 artilleries moved from 44 Sea Zone to Celebes 3 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 artilleries moved from Malaya to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 armour moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 2 bombers moved from Kwangsi to Kweichow 2 tactical_bombers moved from Shan State to Kweichow 3 tactical_bombers moved from Shan State to Yunnan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 3 artilleries, 1 fighter and 3 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour and 3 artilleries moved from French Indo China to Shan State 1 infantry moved from Kwangsi to Hunan 3 mech_infantrys moved from Hunan to Shan State 1 aaGun, 3 artilleries and 3 infantry moved from Kwangsi to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 2 bombers and 2 tactical_bombers moved from Kweichow to French Indo China 3 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Shan State Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.00 Japanese regular : 1.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Java to 41 Sea Zone 1 fighter moved from 6 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone 3 artilleries moved from 44 Sea Zone to Celebes 3 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 artilleries moved from Malaya to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 armour moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 2 bombers moved from Kwangsi to Kweichow 2 tactical_bombers moved from Shan State to Kweichow 3 tactical_bombers moved from Shan State to Yunnan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 3 artilleries, 1 fighter and 3 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour and 3 artilleries moved from French Indo China to Shan State 1 infantry moved from Kwangsi to Hunan 3 mech_infantrys moved from Hunan to Shan State 1 aaGun, 3 artilleries and 3 infantry moved from Kwangsi to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 2 bombers and 2 tactical_bombers moved from Kweichow to French Indo China 3 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Shan State Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.00 Japanese regular : 1.83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Queensland to Burma Combat - Americans Battle in Greece Battle in Burma Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 87 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 armour moved from Egypt to Iraq 1 bomber moved from Egypt to India 1 bomber moved from Burma to India 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 2 fighters placed in Western United States 1 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Szechwan to Kweichow 3 infantry moved from Suiyuyan to Chahar 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 3/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : -1.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Queensland to Burma Combat - Americans Battle in Greece Battle in Burma Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 87 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 armour moved from Egypt to Iraq 1 bomber moved from Egypt to India 1 bomber moved from Burma to India 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 2 fighters placed in Western United States 1 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Szechwan to Kweichow 3 infantry moved from Suiyuyan to Chahar 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 3/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from Persia to Volgograd 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Albania 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Albania British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 0/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 3 : 3/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Albania, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Albania British win, taking Albania from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Albania to Greece 1 carrier, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to Egypt 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Persia to Northwest Persia 1 infantry moved from Eastern Persia to Persia 1 armour moved from West India to India 1 fighter and 1 tactical_bomber moved from Egypt to Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 armour and 1 infantry moved from Kenya to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Rhodesia to Belgian Congo 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Volgograd to Persia Place Units - British 1 factory_minor placed in Iraq 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 transport placed in 81 Sea Zone 1 submarine placed in 98 Sea Zone 1 mech_infantry placed in Egypt British undo move 4. 1 mech_infantry placed in Egypt 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.50 Italians regular : -0.33 Japanese regular : -2.17 Germans AA : -0.17 British regular : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Ukraine to 97 Sea Zone 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in 97 Sea Zone Italians attack with 1 fighter British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from South Australia to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from South Australia to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Persia Turn Complete - French
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