@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 25 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries moved from Western Germany to France
1 artillery moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 infantry moved from Western Germany to France
15 infantry moved from Western Germany to Northern Italy
3 artilleries moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to France
1 bomber moved from Novgorod to France
1 bomber moved from Novgorod to France
1 bomber moved from Bryansk to Northern Italy
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Rostov to Kazakhstan
1 tactical_bomber moved from Rostov to Kazakhstan
1 infantry moved from Volgograd to Samara
1 fighter moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Samara
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
Germans take Vologda from Russians
2 artilleries and 8 infantry moved from Belarus to Smolensk
2 artilleries moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
6 infantry moved from Novgorod to Belarus
18 artilleries, 16 infantry and 30 mech_infantrys moved from Caucasus to Northwest Persia
19 armour moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Kazakhstan
1 fighter moved from Rostov to Kazakhstan
Combat - Germans
Battle in Northern Italy
Germans attack with 3 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 tactical_bomber
French defend with 9 infantry; Americans defend with 3 armour and 1 factory_minor
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 tactical_bomber in Northern Italy, round 2 : 6/21 hits, 5.83 expected hits
Americans roll dice for 3 armour and 9 infantry in Northern Italy, round 2 : 5/12 hits, 4.50 expected hits
5 infantry owned by the Germans and 6 infantry owned by the French lost in Northern Italy
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber in Northern Italy, round 3 : 7/16 hits, 5.00 expected hits
Americans roll dice for 3 armour and 3 infantry in Northern Italy, round 3 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Germans, 3 armour owned by the Americans and 3 infantry owned by the French lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 7 infantry
Casualties for French: 9 infantry
Casualties for Americans: 3 armour
Battle in France
Germans attack with 4 artilleries, 2 bombers, 1 fighter and 6 infantry
British defend with 4 artilleries and 6 infantry; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 4 artilleries, 2 bombers, 1 fighter and 6 infantry in France, round 2 : 3/13 hits, 4.83 expected hits
French roll dice for 4 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in France
Germans roll dice for 4 artilleries, 2 bombers, 1 fighter and 3 infantry in France, round 3 : 4/10 hits, 4.17 expected hits
French roll dice for 4 artilleries and 3 infantry in France, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in France
Germans roll dice for 4 artilleries, 2 bombers and 1 fighter in France, round 4 : 2/7 hits, 3.17 expected hits
French roll dice for 3 artilleries in France, round 4 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the British lost in France
Germans roll dice for 4 artilleries, 2 bombers and 1 fighter in France, round 5 : 4/7 hits, 3.17 expected hits
French roll dice for 1 artillery in France, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Germans destroys 17PUs while taking French capital
Germans win, taking France from French with 4 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 6 infantry
Casualties for British: 4 artilleries and 6 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 4 infantry
British defend with 1 artillery and 1 infantry; French defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the French lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 19 armour, 18 artilleries, 16 infantry and 30 mech_infantrys
British defend with 1 infantry
Germans roll dice for 19 armour, 18 artilleries, 16 infantry and 30 mech_infantrys in Northwest Persia, round 2 : 29/83 hits, 26.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 19 armour, 18 artilleries, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Smolensk, round 2 : 0/10 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 artilleries and 7 infantry in Smolensk, round 3 : 2/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 15 artilleries and 12 infantry moved from Bryansk to Russia
3 infantry moved from Ukraine to Rostov
1 aaGun moved from Caucasus to Northwest Persia
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Rostov to Germany
1 tactical_bomber moved from Rostov to Germany
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 battleship moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 8 infantry moved from Finland to 115 Sea Zone
2 artilleries and 8 infantry moved from 115 Sea Zone to Novgorod
5 artilleries moved from Germany to Western Germany
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from France to 113 Sea Zone
1 fighter moved from Northern Italy to Western Germany
1 bomber and 1 tactical_bomber moved from Northern Italy to Western Germany
2 bombers moved from France to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Russia
10 infantry placed in Western Germany
Germans undo move 3.
1 armour and 5 mech_infantrys placed in Western Germany
Germans undo move 3.
10 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 submarine placed in 113 Sea Zone
9 infantry placed in Germany
Germans undo move 4.
Germans undo move 4.
Germans undo move 3.
1 armour and 1 mech_infantry placed in Western Germany
Germans undo move 5.
1 armour, 7 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
French regular : -1.00
Russians regular : 0.33
Germans regular : -2.00
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Combat Move - Russians
7 artilleries, 34 infantry and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 7 artilleries, 34 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 7 artilleries, 34 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 10/43 hits, 9.50 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 7 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 aaGuns moved from Novosibirsk to Kazakhstan
1 infantry moved from Nenetsia to Urals
1 armour moved from Eastern Persia to Kazakhstan
3 fighters moved from Eastern Persia to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 13 PUs; 4 SuicideAttackTokens;
Japanese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Japan to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
3 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 submarine in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Shan State to 39 Sea Zone
2 bombers moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,1,3,1,2,6,2,5,1,6,1,3,3,2,4,5,5,1,5,1,1,5,2
Japanese collect 12 PUs (8 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.83
UK_Pacific regular : 0.67
ANZAC regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Gibraltar to Northern Italy
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Southern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 bomber and 3 fighters moved from Normandy Bordeaux to Northern Italy
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
10 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
4 bombers moved from Anhwe to Japan
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - Americans
Air Battle in Japan
Combat Hit Differential Summary :
No intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Gibraltar to Northern Italy
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Southern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 bomber and 3 fighters moved from Normandy Bordeaux to Northern Italy
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
10 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
4 bombers moved from Anhwe to Japan
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - Americans
Air Battle in Japan
Americans attacks with 15 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/4 hits, 0.67 expected hits
Bombing raid in Japan rolls: 7,8,6,4 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Battle in Greece
Battle in Formosa
Battle in Northern Italy
Americans attack with 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_minor and 8 infantry
Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 10/18 hits, 8.17 expected hits
Germans roll dice for 3 artilleries and 8 infantry in Northern Italy, round 2 : 3/11 hits, 3.67 expected hits
2 artilleries owned by the Germans, 8 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 8/15 hits, 7.17 expected hits
Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Greece from Italians, taking Formosa from Japanese, taking Northern Italy from Germans with 4 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 4 infantry
Casualties for Germans: 3 artilleries and 8 infantry
Cleaning up after air battles
Non Combat Move - Americans
3 fighters moved from Northern Italy to Southern Italy
4 fighters moved from Northern Italy to 95 Sea Zone
1 tactical_bomber moved from Northern Italy to Southern Italy
2 bombers moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers and 3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Kwangsi to Kiangsu
2 armour and 1 mech_infantry moved from Kiangsi to Shantung
3 fighters moved from Kiangsi to Korea
10 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Korea
4 bombers moved from Japan to Korea
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
3 armour placed in Southern Italy
2 transports placed in 6 Sea Zone
1 infantry placed in Korea
2 fighters placed in Western United States
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese AA : -0.67
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
5 artilleries placed in Yunnan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Gibraltar to Northern Italy
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Southern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 bomber and 3 fighters moved from Normandy Bordeaux to Northern Italy
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
10 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
4 bombers moved from Anhwe to Japan
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - Americans
Air Battle in Japan
Americans attacks with 15 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/4 hits, 0.67 expected hits
Bombing raid in Japan rolls: 7,8,6,4 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Battle in Greece
Battle in Formosa
Battle in Northern Italy
Americans attack with 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_minor and 8 infantry
Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 10/18 hits, 8.17 expected hits
Germans roll dice for 3 artilleries and 8 infantry in Northern Italy, round 2 : 3/11 hits, 3.67 expected hits
2 artilleries owned by the Germans, 8 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 8/15 hits, 7.17 expected hits
Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Greece from Italians, taking Formosa from Japanese, taking Northern Italy from Germans with 4 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 4 infantry
Casualties for Germans: 3 artilleries and 8 infantry
Cleaning up after air battles
Non Combat Move - Americans
3 fighters moved from Northern Italy to Southern Italy
4 fighters moved from Northern Italy to 95 Sea Zone
1 tactical_bomber moved from Northern Italy to Southern Italy
2 bombers moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers and 3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Kwangsi to Kiangsu
2 armour and 1 mech_infantry moved from Kiangsi to Shantung
3 fighters moved from Kiangsi to Korea
10 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Korea
4 bombers moved from Japan to Korea
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
3 armour placed in Southern Italy
2 transports placed in 6 Sea Zone
1 infantry placed in Korea
2 fighters placed in Western United States
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
5 artilleries placed in Yunnan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from 110 Sea Zone to France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Norway
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win, taking Norway from Germans, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in France
British attack with 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 airfield, 4 artilleries and 1 factory_minor
British roll dice for 2 artilleries, 2 fighters and 3 infantry in France, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 4 artilleries in France, round 2 : 2/4 hits, 1.33 expected hits
3 artilleries owned by the Germans and 2 infantry owned by the British lost in France
British roll dice for 2 artilleries, 2 fighters and 1 infantry in France, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in France
British win, taking France from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Germans: 4 artilleries
Non Combat Move - British
2 fighters moved from France to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 armour, 6 artilleries, 3 fighters, 20 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Persia to Eastern Persia
3 infantry moved from West India to Eastern Persia
4 fighters moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 infantry placed in Persia
1 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,1,2,4,2,6,3,3,3,5
UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese AA : -0.67
Germans regular : 1.67
British regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Combat Move - Italians
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Italians
Battle in 125 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 125 Sea Zone to Western Germany
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 34 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 42 Sea Zone to 34 Sea Zone
2 transports moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Yunnan
3 fighters moved from Philippines to Sumatra
1 fighter moved from India to Ethiopia
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 34 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 42 Sea Zone to 34 Sea Zone
2 transports moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Yunnan
3 fighters moved from Philippines to Sumatra
1 fighter moved from India to Ethiopia
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Egypt
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 34 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 42 Sea Zone to 34 Sea Zone
2 transports moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Yunnan
3 fighters moved from Philippines to Sumatra
1 fighter moved from India to Ethiopia
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Egypt
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 27 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to France
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to France
1 armour moved from Western Germany to France
1 artillery moved from Western Germany to Northern Italy
1 tactical_bomber moved from Germany to Northern Italy
1 fighter moved from Germany to Northern Italy
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Northern Italy
2 fighters moved from 113 Sea Zone to Norway
5 transports moved from 115 Sea Zone to 114 Sea Zone
10 infantry moved from Germany to 114 Sea Zone
10 infantry and 5 transports moved from 114 Sea Zone to 113 Sea Zone
10 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Samara to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
2 infantry moved from Northwest Persia to Persia
2 fighters moved from Volgograd to Persia
2 tactical_bombers moved from Volgograd to Persia
6 infantry moved from Northwest Persia to Iraq
9 armour moved from Northwest Persia to Iraq
30 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Volgograd to Rostov
3 infantry moved from Ukraine to Rostov
17 artilleries and 16 infantry moved from Russia to Tambov
1 infantry moved from Samara to Tambov
2 artilleries and 7 infantry moved from Smolensk to Bryansk
6 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 8 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Samara
1 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Northern Italy
Germans attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 4 artilleries and 1 factory_minor
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/10 hits, 4.17 expected hits
Americans roll dice for 4 artilleries in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Germans and 4 artilleries owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Americans: 4 artilleries
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in France
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
British defend with 2 artilleries and 1 infantry; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in France, round 2 : 2/7 hits, 2.33 expected hits
French roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in France, round 3 : 2/5 hits, 2.00 expected hits
French roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Germans destroys 17PUs while taking French capital
Germans win, taking France from French with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Norway
Germans attack with 2 fighters and 10 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 2 fighters and 10 infantry in Norway, round 2 : 2/12 hits, 2.67 expected hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 2 fighters and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 9 armour, 6 infantry and 30 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 9 armour, 6 infantry and 30 mech_infantrys in Iraq, round 2 : 14/45 hits, 10.50 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 9 armour, 5 infantry and 30 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
2 fighters moved from Norway to 113 Sea Zone
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from France to Western Germany
1 bomber, 2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
Place Units - Germans
10 infantry placed in Western Germany
3 artilleries placed in Ukraine
1 infantry placed in Volgograd
3 infantry placed in Russia
10 infantry placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
French regular : 0.67
Russians regular : -0.33
Germans regular : 5.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 3 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from French Indo China to Northwest Persia
3 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 bomber moved from 20 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,2,2,6,4,5,1,1,4,2,1,5,2,4,1,6,3,4,3,5,1,5,4
Japanese collect 9 PUs (10 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 4 fighters, 3 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
Americans take Bulgaria from Italians
2 armour moved from Southern Italy to Northern Italy
2 bombers and 3 fighters moved from Gibraltar to France
2 bombers moved from Southern Italy to France
2 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
2 fighters and 1 tactical_bomber moved from Northern Italy to France
1 fighter moved from Southern Italy to France
4 fighters moved from 95 Sea Zone to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 2 armour and 4 fighters
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 2 armour and 4 fighters in Northern Italy, round 2 : 6/6 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in France
Americans attack with 4 bombers, 6 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in France, round 2 : 9/11 hits, 6.33 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in France, round 2 : 2/4 hits, 1.50 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in France
Americans win with 4 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 2 fighters
Casualties for Germans: 1 armour, 1 artillery and 2 mech_infantrys
Non Combat Move - Americans
4 bombers, 1 fighter and 1 tactical_bomber moved from France to Southern Italy
3 fighters moved from France to Normandy Bordeaux
4 fighters moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 95 Sea Zone
4 transports moved from 95 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour moved from Shantung to 19 Sea Zone
2 armour and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 armour moved from 6 Sea Zone to Korea
2 fighters moved from Western United States to Midway
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Shantung to Hunan
Place Units - Americans
1 factory_minor placed in Greece
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Korea
1 transport placed in 6 Sea Zone
3 tactical_bombers placed in Western United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern Persia to Persia
7 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Persia
British attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 5/10 hits, 4.83 expected hits
Germans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
British attack with 1 artillery and 3 fighters
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 fighter
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Siam: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Shan State: 1 mech_infantry
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
7 fighters and 1 tactical_bomber moved from Persia to Egypt
1 armour and 2 mech_infantrys moved from India to Eastern Persia
Place Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
3 artilleries and 3 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,6,3,1,2,5,3,5,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in Shan State change ownership: 1 mech_infantry
Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
Americans regular : 5.67
Germans regular : 0.50
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Combat Move - Italians
2 fighters moved from Western Germany to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 2 fighters
Americans defend with 1 armour
Italians roll dice for 2 fighters in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Bulgaria
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
2 fighters moved from Bulgaria to Ukraine
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 34 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
ANZAC creates battle in territory 37 Sea Zone
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 3 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 2 fighters in Java, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking 43 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 artillery remaining. Battle score for attacker is -18
Casualties for ANZAC: 1 artillery, 2 fighters and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 34 Sea Zone to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from Ethiopia to Egypt
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Queensland to Philippines
1 fighter moved from Yunnan to Eastern Persia
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : 0.00