@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Turkmenistan
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
7 artilleries, 3 fighters, 30 infantry and 2 mech_infantrys moved from Russia to Vologda
3 infantry moved from Urals to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 7 artilleries, 3 fighters, 33 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 artilleries, 3 fighters, 33 infantry and 2 mech_infantrys in Vologda, round 2 : 11/45 hits, 10.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 7 artilleries, 3 fighters, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 infantry moved from Timguska to Urals
4 aaGuns moved from Russia to Vologda
3 fighters moved from Vologda to Urals
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
4 fighters moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Hunan to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Hunan to 36 Sea Zone
1 infantry moved from Malaya to Shan State
6 infantry moved from Hunan to Kwangsi
15 artilleries and 13 infantry moved from Yunnan to Kwangsi
2 armour, 2 artilleries, 7 infantry and 7 mech_infantrys moved from French Indo China to Kwangsi
1 fighter moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 submarine in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 submarine and 2 tactical_bombers in 36 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 22 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
2 bombers moved from 35 Sea Zone to Kwangsi
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4,4,3,1,5,5,5,2
Japanese collect 23 PUs (9 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.17
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 armour moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Yunnan to Shan State
1 bomber moved from Philippines to Shan State
1 mech_infantry moved from Kiangsu to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Chahar
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_major and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Italians: 3 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Chahar
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Shan State to India
1 armour moved from Jehol to Kweichow
1 infantry moved from Manchuria to Korea
1 infantry moved from Okinawa to 19 Sea Zone
4 carriers, 6 fighters, 1 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Midway to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
3 armour, 2 carriers, 1 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
3 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 armour and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from 93 Sea Zone to Gibraltar
3 fighters moved from Northern Italy to Southern France
Place Units - Americans
1 carrier placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : -0.50
Italians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
5 infantry moved from Shensi to Kweichow
1 artillery and 8 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 artilleries and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 armour moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Yunnan to Shan State
1 bomber moved from Philippines to Shan State
1 mech_infantry moved from Kiangsu to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Chahar
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_major and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Italians: 3 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Chahar
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Shan State to India
1 armour moved from Jehol to Kweichow
1 infantry moved from Manchuria to Korea
1 infantry moved from Okinawa to 19 Sea Zone
4 carriers, 6 fighters, 1 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Midway to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
3 armour, 2 carriers, 1 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
3 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 armour and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from 93 Sea Zone to Gibraltar
3 fighters moved from Northern Italy to Southern France
Place Units - Americans
1 carrier placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
5 infantry moved from Shensi to Kweichow
1 artillery and 8 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 artilleries and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from Burma to Malaya
1 mech_infantry moved from Burma to French Indo China
French take French Indo China from Japanese
1 armour moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Burma to Malaya
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in Malaya
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from Malaya to Yunnan
1 fighter moved from Burma to Yunnan
3 aaGuns, 4 armour, 32 infantry and 7 mech_infantrys moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 armour and 3 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Turkmenistan to Tsinghai
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from France to Southern France
2 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - British
2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
1 fighter and 2 infantry placed in Iraq
British undo move 2.
1 fighter and 2 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : -0.83
Italians regular : -1.00
Germans regular : -0.33
British regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 5 artilleries, 2 fighters and 4 infantry
Americans defend with 1 armour, 1 artillery and 1 factory_minor
Italians roll dice for 5 artilleries, 2 fighters and 4 infantry in Northern Italy, round 2 : 3/11 hits, 4.00 expected hits
Americans roll dice for 1 armour and 1 artillery in Northern Italy, round 2 : 2/2 hits, 0.83 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 5 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 artillery
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 fighters moved from Northern Italy to Western Germany
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
@Odonis
KKs?
None, thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Shensi to Yunnan
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Shensi to Yunnan
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - French
French repair damage of 2x factory_minor; Remaining resources: 15 PUs;
French buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Northwest Persia
6 infantry moved from France to Southern France
Place Units - French
3 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Germans destroys 19PUs while taking French capital
1 infantry moved from Western Germany to France
Germans take France from French
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Russia
6 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Volgograd to Caucasus
15 infantry moved from Rostov to Caucasus
18 artilleries moved from Rostov to Caucasus
30 mech_infantrys moved from Bryansk to Caucasus
19 armour moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Bryansk
2 bombers moved from Rostov to Russia
4 tactical_bombers moved from Rostov to Russia
4 fighters moved from Rostov to Russia
6 artilleries moved from Belarus to Bryansk
2 artilleries and 8 infantry moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Vyborg to Finland
5 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
2 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Tambov to Bryansk
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Russia, round 2 : 9/19 hits, 8.67 expected hits
Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits
1 mech_infantry owned by the Russians, 6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 18 artilleries, 17 infantry and 30 mech_infantrys
British defend with 2 artilleries and 1 infantry
Germans roll dice for 18 artilleries, 17 infantry and 30 mech_infantrys in Caucasus, round 2 : 18/65 hits, 16.83 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 18 artilleries, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
2 bombers moved from Russia to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
6 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Russia to Bryansk
4 fighters and 4 tactical_bombers moved from Russia to Rostov
3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
Germans undo move 1.
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 artilleries and 5 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.83
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Russians
3 infantry moved from Urals to Novosibirsk
1 fighter moved from Urals to Novosibirsk
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 fighters moved from Urals to Kazakhstan
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters
Germans defend with 1 infantry
Russians roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour moved from Turkmenistan to Eastern Persia
4 aaGuns, 7 artilleries, 30 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
2 infantry moved from Urals to Novosibirsk
2 fighters moved from Kazakhstan to Eastern Persia
1 fighter moved from Novosibirsk to Eastern Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from Americans
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to Japan
2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys moved from Kwangsi to French Indo China
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers in 37 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in French Indo China
Japanese attack with 2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys
British defend with 1 mech_infantry; French defend with 1 factory_minor
Japanese roll dice for 2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys in French Indo China, round 2 : 17/56 hits, 15.67 expected hits
French roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from French with 2 armour, 17 artilleries, 29 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to French Indo China
Place Units - Japanese
8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,3,4,3,4,3,4,2,6,1,3,3,3
Japanese collect 13 PUs (10 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
French regular : 0.67
Japanese regular : 4.50
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
1 bomber moved from Gibraltar to Southern Italy
3 bombers and 3 fighters moved from Korea to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from India to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Northern Italy
Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Kwangtung
Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 5 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Chahar to Kiangsi
1 armour moved from Kweichow to Kiangsi
4 bombers moved from Kwangtung to Anhwe
2 carriers moved from 17 Sea Zone to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from Western United States to 6 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
2 armour moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to 95 Sea Zone
3 fighters moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 6 Sea Zone
1 artillery placed in Korea
2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 0.33
Italians regular : -2.83
Italians AA : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
6 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 artilleries placed in Shensi
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
1 bomber moved from Gibraltar to Southern Italy
3 bombers and 3 fighters moved from Korea to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from India to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Northern Italy
Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Kwangtung
Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 5 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Chahar to Kiangsi
1 armour moved from Kweichow to Kiangsi
4 bombers moved from Kwangtung to Anhwe
2 carriers moved from 17 Sea Zone to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from Western United States to 6 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
2 armour moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to 95 Sea Zone
3 fighters moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 6 Sea Zone
1 artillery placed in Korea
2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
6 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 artilleries placed in Shensi
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Tsinghai to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in France
British attack with 2 artilleries and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from Southern France to France
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from United Kingdom to 110 Sea Zone
3 armour, 3 artilleries, 2 fighters, 19 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Siam to Yunnan
4 fighters moved from Yunnan to India
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
3 artilleries placed in Persia
3 infantry placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,5,4,2,2,4,1,5,1,1,3,3
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 0.33
Italians regular : -2.83
Germans regular : -0.67
British regular : 1.50
Italians AA : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
1 bomber moved from Gibraltar to Southern Italy
3 bombers and 3 fighters moved from Korea to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from India to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Northern Italy
Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Kwangtung
Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 5 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Chahar to Kiangsi
1 armour moved from Kweichow to Kiangsi
4 bombers moved from Kwangtung to Anhwe
2 carriers moved from 17 Sea Zone to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from Western United States to 6 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
2 armour moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to 95 Sea Zone
3 fighters moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 6 Sea Zone
1 artillery placed in Korea
2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
6 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 artilleries placed in Shensi
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Tsinghai to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in France
British attack with 2 artilleries and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from Southern France to France
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from United Kingdom to 110 Sea Zone
3 armour, 3 artilleries, 2 fighters, 19 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Siam to Yunnan
4 fighters moved from Yunnan to India
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
3 artilleries placed in Persia
3 infantry placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,5,4,2,2,4,1,5,1,1,3,3
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 0.33
Italians regular : -2.83
Germans regular : -0.67
British regular : 1.50
Italians AA : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Korea to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Yunnan to India
Place Units - ANZAC
3 transports placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Combat - French
Non Combat Move - French
9 infantry moved from Southern France to Northern Italy
2 infantry moved from Normandy Bordeaux to Holland Belgium
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from Northwest Persia: 1 fighter
EDIT: Adding units owned by French to Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :