TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Russia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 14 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Ukraine to Greece
1 tactical_bomber moved from Ukraine to Greece
3 mech_infantrys moved from Romania to Greece
1 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
2 infantry moved from Volgograd to Samara
2 infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Ukraine to Vologda
1 fighter moved from Ukraine to Vologda
1 fighter moved from Volgograd to Vologda
1 tactical_bomber moved from Volgograd to Vologda
1 fighter moved from Volgograd to Samara
1 tactical_bomber moved from Ukraine to Samara
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 fighters moved from Ukraine to Kazakhstan
1 infantry moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
4 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Ukraine to Greece
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 bombers moved from Novgorod to Western Ukraine
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 armour moved from Urals to Kazakhstan
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Greece
Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers, 1 infantry and 4 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 5/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 armour, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 3 fighters and 1 infantry in Kazakhstan, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Belarus to Archangel
3 fighters moved from Kazakhstan to Volgograd
2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 armour and 3 mech_infantrys moved from Rostov to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
1 aaGun and 4 artilleries moved from Ukraine to Rostov
2 bombers moved from Western Ukraine to Novgorod
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 armour and 5 mech_infantrys moved from Germany to Romania
1 fighter moved from Greece to Ukraine
1 tactical_bomber moved from Greece to Ukraine
1 tactical_bomber moved from Greece to Ukraine
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 bomber, 4 infantry and 3 mech_infantrys placed in Western Germany
1 transport placed in 113 Sea Zone
3 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Germany
1 bomber, 3 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 3.
Germans undo move 3.
1 transport placed in 115 Sea Zone
2 infantry placed in Novgorod
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 carrier and 1 submarine
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship, 1 carrier and 1 submarine
EDIT: Turning off Edit Mode
Germans undo move 2.
2 infantry placed in Germany
1 infantry placed in Ukraine
Germans undo move 6.
2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 6 infantry
EDIT: Adding units owned by Germans to Rostov: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 6 infantry
EDIT: Adding units owned by Germans to Caucasus: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -1.33
Germans regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 1 fighter in Samara, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 fighter in Samara, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 fighter in Samara, round 5 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Samara, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 1 fighter in Vologda, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
Russians regular : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
4 fighters moved from 35 Sea Zone to 43 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
2 tactical_bombers moved from Anhwe to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Shan State to 44 Sea Zone
4 tactical_bombers moved from French Indo China to 43 Sea Zone
1 bomber moved from Kiangsu to 43 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Hunan to Yunnan
1 armour, 10 artilleries, 5 infantry and 6 mech_infantrys moved from Shan State to Yunnan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 2 fighters and 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
Americans roll dice for 1 carrier and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 fighters and 1 submarine
Battle in Suiyuyan
Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 11 artilleries, 8 infantry and 6 mech_infantrys
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 11 artilleries, 8 infantry and 6 mech_infantrys in Yunnan, round 2 : 9/26 hits, 8.33 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 11 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
1 bomber moved from 44 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
3 fighters moved from 43 Sea Zone to Malaya
3 tactical_bombers moved from 43 Sea Zone to Malaya
3 infantry moved from Malaya to Shan State
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 fighter placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.17
Japanese regular : 1.83
I am going to miss that Japanese fleet…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Normandy Bordeaux
Battle in Caroline Islands
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Sumatra to India
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : -0.67
Japanese AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 artillery and 10 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kansu
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Normandy Bordeaux
Battle in Caroline Islands
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Sumatra to India
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 artillery and 10 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kansu
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 bomber moved from Persia to Crete
Combat - British
Battle in Crete
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Crete, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Crete, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Crete from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Crete to Cyprus
1 artillery, 3 infantry and 2 mech_infantrys moved from Iraq to Persia
2 infantry moved from Northwest Persia to Persia
1 armour moved from Trans-Jordan to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Russia to Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from India to West India
Place Units - British
2 armour and 1 artillery placed in Persia
1 armour and 2 infantry placed in Iraq
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.83
Italians regular : 0.33
Japanese regular : -1.33
Japanese AA : -0.17
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Bulgaria to Albania
1 artillery and 3 infantry moved from Yugoslavia to Albania
6 infantry moved from Northern Italy to France
1 fighter moved from Southern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Ukraine to Romania
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Albania
Italians attack with 2 artilleries and 3 infantry
Americans defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Albania, round 2 : 3/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Bulgaria to Albania
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Sumatra to India
1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Sumatra to India
1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries and 16 infantry; Remaining resources: 2 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Volgograd to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Samara to Tambov
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Evenkiyskiy to Nenetsia
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Smolensk
1 fighter moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Ukraine to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 mech_infantry moved from Timguska to Kazakhstan
2 armour moved from Kazakhstan to Caucasus
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/7 hits, 3.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
3 fighters moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
2 artilleries, 1 fighter and 3 infantry moved from Volgograd to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
2 artilleries moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Western Ukraine to Rostov
8 infantry moved from Caucasus to Rostov
7 artilleries moved from Caucasus to Rostov
1 bomber and 1 fighter moved from Tambov to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Tambov to Caucasus
1 fighter moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 armour and 5 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Greece to Romania
4 infantry moved from Archangel to Belarus
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 artilleries and 1 infantry placed in France
6 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 67 PUs (2 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 10 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 carriers and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Malaya to 20 Sea Zone
2 fighters moved from Malaya to 20 Sea Zone
3 tactical_bombers moved from Malaya to Burma
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Szechwan
3 infantry moved from Kwangtung to Kwangsi
6 infantry moved from Yunnan to Kweichow
10 artilleries moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
6 mech_infantrys moved from Yunnan to Kweichow
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Suiyuyan to Kweichow
1 armour moved from Suiyuyan to Kweichow
2 infantry moved from Suiyuyan to Chahar
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 armour, 11 artilleries, 6 infantry and 7 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 11 artilleries, 6 infantry and 7 mech_infantrys in Kweichow, round 2 : 4/26 hits, 8.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 11 artilleries, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Burma, round 2 : 0/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 3 tactical_bombers in Burma, round 3 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Burma to Malaya
2 artilleries and 1 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
3 infantry moved from Anhwe to Kweichow
2 bombers moved from Szechwan to Yunnan
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier placed in 20 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -7.50
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Persia to Northwest Persia
2 bombers moved from India to Northwest Persia
2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Korea
Battle in Northwest Persia
Americans attack with 1 armour and 2 bombers
Germans defend with 2 infantry
Americans roll dice for 1 armour and 2 bombers in Northwest Persia, round 2 : 2/3 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Korea from Japanese, taking Northwest Persia from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 bombers moved from Northwest Persia to Egypt
2 carriers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Western United States to Midway
1 fighter moved from 33 Sea Zone to Midway
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 armour placed in Normandy Bordeaux
1 bomber and 2 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 10 infantry moved from Shensi to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Persia to Northwest Persia
2 bombers moved from India to Northwest Persia
2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Korea
Battle in Northwest Persia
Americans attack with 1 armour and 2 bombers
Germans defend with 2 infantry
Americans roll dice for 1 armour and 2 bombers in Northwest Persia, round 2 : 2/3 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Korea from Japanese, taking Northwest Persia from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 bombers moved from Northwest Persia to Egypt
2 carriers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Western United States to Midway
1 fighter moved from 33 Sea Zone to Midway
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 armour placed in Normandy Bordeaux
1 bomber and 2 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 10 infantry moved from Shensi to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 25 infantry moved from India to Burma
1 armour and 3 mech_infantrys moved from West India to Burma
5 fighters and 2 tactical_bombers moved from Persia to Kazakhstan
1 bomber moved from Cyprus to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in Burma
British attack with 1 armour, 1 fighter, 25 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 25 infantry and 3 mech_infantrys in Burma, round 2 : 6/30 hits, 5.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 fighter, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 5 fighters and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 5 fighters and 2 tactical_bombers in Kazakhstan, round 2 : 3/7 hits, 3.83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 tactical_bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 armour, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
5 armour, 5 artilleries, 13 infantry and 6 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
2 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
Place Units - British
2 artilleries, 1 infantry and 1 mech_infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 0.17
Japanese regular : 1.33
Germans regular : 0.00
British regular : -0.50
Italians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 artilleries moved from Albania to Bulgaria
2 infantry moved from Albania to Bulgaria
1 infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Romania to Greater Southern Germany
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 artilleries moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
1 carrier, 3 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 aaGun moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
1 carrier, 3 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 aaGun moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Russia to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :